• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:15
CEST 20:15
KST 03:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation2$25,000 Streamerzone StarCraft Pro Series announced2Weekly Cups (June 30 - July 6): Classic Doubles5[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66
StarCraft 2
General
Firefly given lifetime ban by ESIC following match-fixing investigation Streamerzone Starcraft Pro Series (SSPS)! The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Jim claims he and Firefly were involved in match-fixing
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ i aint gon lie to u bruh... [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025! Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 677 users

SC2, first impressions

Blogs > stenole
Post a Reply
stenole
Profile Blog Joined April 2004
Norway868 Posts
March 18 2010 12:43 GMT
#1
Having recently been playing on a friend's account as terran and seeing him play as protoss, I can finally make some comments of my first impressions about SC2. With only an evening's experience I can only comment so much, but it definitely is another experience than watching the streams and FPVODs.

The user interface feels completely different. It may be the 3D-ness or maybe the sounds. It felt very odd to select things and to use the hot keys. There was as if there was some sort of response missing. Maybe it's that "boing" sound that you hear for every action you make in BW that isn't there. I would probably get used to the unit response sounds after a while. Another thing is that I accidentally added units to building groups and then when I tried to use the hot keys to control the buildings I would instead be controlling the units. So my scouting SCV would end up going back home because I wanted to change my rally point. It might just be that the ctrl key + # has some more functionality. Or maybe it was just a strange side effect of having all commands be in the QWEASDZCX region of the keyboard so I wanted everything to be hot keyed at 12345 as opposed to using 67890 as well.

The game feels very fast and very slow at the same time. Slow because the map is huge. It feels like you're miles away from your opponent. Research, building and training times seem very long, but the buildings themselves die very fast when under attack. Unit and building animations are fast and twitchy. I won't say anything about response time. I'm guessing it's close to normal BNet latency but it's very hard to tell with the units moving like they do.

There was something incredibly weird about your income as terran. The MULE really makes a huge impact where you feel like you get too much minerals and not enough gas. The rememedy for this seems to be to take gas earlier than what seems right unless you were going marine heavy early. It was really easy to get into the groove and to guess what you could afford after a few games so you kept your minerals down. As such I feel the game is a success. It allows you to play freestyle without feeling like your play is too suboptimal.

Some units are really tiny, some units are gigantic. This is visually pleasing I guess, but it causes some minor problems when trying to select a small unit hiding beind a thor. The units themselves behave very oddly. They are like magnetized balls moving in a clump if you don't put any effort into them. So I didn't feel like I was in full control the whole time.

Units feel like they really counter each other completely. I'm not sure if that is just a balancing issue or if it's designed to be that way. Certain units will feel useless against certain others (I mean it's as if they weren't even there). Some units seem to be fairly good at everything. Some units feel bad at everything. It makes me remember my early Starcraft days when I thought vultures were crap. Maybe the stalker will eventually find its place in the world. I felt like I was mostly being rewarded for having the right units, not so much what I did with them. So that tells me that scouting and build order will be paramount and the micro part of the game is less critical. Of course, build orders are all about cutting corners where you can so perhaps the micro part is more important when you get to the higher ranks.

The game is very dominated by the main armies. If you devote too much resources to anything besides your main army (expanding, teching, harassment forces) you are in a position where you die if your opponent attacks you. So a lot of the time you are in this awkward place where you just sit in your base massing up and spying on your opponent to make sure he does the same. You feel like you want everything in one lump so that if his lump comes at you your lump will survive the battle. Once his lump is gone you automatically crush him if you reinforce properly.

Terran has changed a lot. Air power has greatly increased. Banshees are so good that I feel bad for my opponent when flying around with them. It also feels like to succeed you need to integrate all the different unit groups instead of either choosing all out mech or all out bio. Mech and bio are more similar to each other than what they were. All in all, I don't mind the change as long as the race stays distinctly different from the others. I can't really comment on if it is because I only played terran.

Altogether it was a very fun experience. I got to try out a lot of cool ideas. Surprisingly a lot of them worked out well. Probably it was as much because of chance as because they were actually good ideas. Me and my friend ended up winning about twice as many games as we lost at gold league level. I feel like the auto-matchmaking system did a good job giving us a suitable challenge. I can't say much about balance or how good of a competitive game it is, but it definitely has the right feel to it. I just hope as many different strats and tactics work at the higher levels as they did when I played.

*****
Manit0u
Profile Blog Joined August 2004
Poland17244 Posts
Last Edited: 2010-03-18 14:14:46
March 18 2010 14:14 GMT
#2
Hah, guess your AoX experience kicks in
Really nice write-up Stenole. You raise some interesting points.
Time is precious. Waste it wisely.
stenole
Profile Blog Joined April 2004
Norway868 Posts
March 18 2010 14:29 GMT
#3
Actually the metagame of SC2 seems to resemble AoX a lot more than it does BW. You may have noticed this yourself too.
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
March 18 2010 14:42 GMT
#4
What is AoX?
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
stenole
Profile Blog Joined April 2004
Norway868 Posts
March 18 2010 14:49 GMT
#5
Armies of Exigo. It's Starcraft in a fantasy setting with a warcraft-3-like user interface..It wasn't a commercial success but got some attention on TL.net because some notable BW players were playing it for a while. The lack of a large community and the developers giving up on it means that it was never perfectly balanced. But it is still a decent game that rewards the most skilled player.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
March 18 2010 15:40 GMT
#6
Hey Stenole it isn't really that much better than Aox, right?

at least that was my impression when I started
And all is illuminated.
stenole
Profile Blog Joined April 2004
Norway868 Posts
Last Edited: 2010-03-18 17:19:52
March 18 2010 17:18 GMT
#7
Actually I thought it was a lot more polished than AoX. The units are better suited for hit and run micro. Harassment plays a bigger part than in AoX. I also like the way you have to press a key per unit you want to make instead of pressing S and getting one swordsman out of every barracks. This makes it easier to maintain a mixed army. Gameplay-wise I think SC2 has more options for how you want to play. In AoX I felt you were forced into a very specific opening with specific opening tactics just to get into the midgame. That is from an Empire player point of view though. The Fallen race had more options open to them. All in all I feel SC2 wins in every respect, and that's pretty sad considering it's still in beta. On the other hand, Blizzard has probably put more resources into play testing at this point than AoX has during its whole lifetime. Like I said earlier, this is all based on about 10 games, so take everything I say with a grain of salt.
Manit0u
Profile Blog Joined August 2004
Poland17244 Posts
March 18 2010 20:44 GMT
#8
Of course it has to be more polished than AoX. Blizzard not only has way more resources, time and experience at their disposal (you must remember that AoX was made by amateurs for the most part, a fan-made project really). They also had a lot of time to study all of the modern RTS's (AoX included) and learn from that.
Time is precious. Waste it wisely.
Please log in or register to reply.
Live Events Refresh
WardiTV European League
16:00
Swiss Groups Day 3
Gerald vs BabymarineLIVE!
Krystianer vs YoungYakov
WardiTV1052
TKL 320
IndyStarCraft 260
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 420
TKL 320
IndyStarCraft 260
BRAT_OK 117
MindelVK 25
trigger 25
ForJumy 6
StarCraft: Brood War
Bisu 1083
Mini 915
EffOrt 677
firebathero 496
Soulkey 216
Trikslyr65
Hyun 56
Barracks 54
sas.Sziky 49
Aegong 38
[ Show more ]
HiyA 24
soO 22
GoRush 8
yabsab 6
Dota 2
Gorgc9769
qojqva2784
League of Legends
singsing2031
Grubby238
Counter-Strike
fl0m1631
byalli850
oskar546
flusha466
Foxcn233
sgares40
pashabiceps1
Heroes of the Storm
Liquid`Hasu134
Other Games
tarik_tv21642
gofns15514
FrodaN1878
Beastyqt770
ceh9645
elazer206
ToD181
KnowMe148
QueenE50
Organizations
Other Games
gamesdonequick51140
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 5
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler126
League of Legends
• Jankos1687
• TFBlade1284
Other Games
• Scarra2126
• imaqtpie1302
• Shiphtur332
Upcoming Events
PiGosaur Monday
5h 45m
The PondCast
15h 45m
uThermal 2v2 Circuit
21h 45m
WardiTV European League
21h 45m
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
Replay Cast
1d 5h
RSL Revival
1d 15h
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
2 days
Classic vs Cure
FEL
2 days
RSL Revival
3 days
[ Show More ]
FEL
3 days
FEL
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.