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Starcraft II Beta Graphics - bad - Page 2

Blogs > exalted
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Prev 1 2 3 Next All
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2010-02-23 22:53:25
February 23 2010 22:52 GMT
#21
I've seen replays on the mostest lowestest settings (yeah, onboard Intel GMA 950 256 MB ftw!) and i really like the zerg models, all of them. To my eyes they look very organic and alive.

Terran also look good, but not as good as zerg, except the Thor which looks like a megazord.

Protoss buildings are just ok, cybernetics core looks awesome, but the cannons are too childish to me. Ah, the nexus looks like has a bull head and i cant unsee that -_-

+ Show Spoiler +
[image loading]
"When the geyser died, a probe came out" - SirJolt
538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2010-02-23 23:08:12
February 23 2010 23:07 GMT
#22
Actually one of the only things I really liked about the looks of SC2 was the zerglings looking like "flies". It reminds me of locusts or other insects swarming, and it has a nice feel to it.

I agree with the rest.

#lol at the bull head, it's totally there
BW fighting!
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
February 23 2010 23:29 GMT
#23
i think the siege tank is fucking awesome
FreshNoThyme
Profile Joined March 2008
United States356 Posts
February 24 2010 00:08 GMT
#24
I love the look of the game. Apparently, so do most of the people actually playing it. Take that for what you will.
WaveMotion
Profile Blog Joined January 2010
United States147 Posts
February 24 2010 00:10 GMT
#25
if they dont revamp the graphics starcraft 2 has no chance in hell of replacing BW on the competitive scene. in 5 years BW will have more ppl playing then SC2, plus WTF is up with the whole "3 new games" the first being wings of liberty. theres just no way sorry.
In heaven, everything is fine.
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
February 24 2010 00:15 GMT
#26
the comsat animation looks horrible if you ask me... really don't like it all.

http://twitter.com/jhNz
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
February 24 2010 00:24 GMT
#27
I think they really nailed the look of the protoss units and buildings. Their glossiness and uniformity makes them a bit tough to distinguish, but I'm sure once we're used to it it won't be an issue at all. Terran units I generally like, but the buildings look way too much like preschool toys. Worst design feature of the game for me BY FAR. Especially the engineering bay. Zerg stuff I'm split on. I think most of it's pretty good, but hatcheries and zergings are a bit ugly IMO.
Selenium
Profile Joined February 2010
24 Posts
February 24 2010 00:24 GMT
#28
I am quite satisfied with the graphic. The thing I don't like is taht the took away lurker and reaver Also I think the seige tank in seige mode is awesome but a bit cartoonish in normal mode
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
February 24 2010 01:04 GMT
#29
On February 24 2010 09:15 jhNz wrote:
the comsat animation looks horrible if you ask me... really don't like it all.



Ask people who have never played sc1 what they think.
"Time to put the mustard on the hotdog. -_-"
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-02-24 01:20:39
February 24 2010 01:15 GMT
#30
Personally I think Protoss builds need more effects. I love shiny. They need player color glow back though.

But Zerg are all brown. Very boring. Models are great though.

Game needs more glowy, more shiny, more effects. Less brown. More blood. Make it extreme-level effects so guys with bad eyesight don't have to have them on. Easy for me to tell what's going on. Some units need a bit more collision size.

Just wish the game actually stressed my hardware and took advantage of the engine's capabilities. Only geysers seem to drop my fps, otherwise 80fps all the time even in big fights without fraps recording.

Terran factories bounce when they build stuff. What the fuck. The lights are enough, guys. Factories don't bounce.

Now the sounds... the zerg sounds are awful. Love the squishy noises when they die. Everything else needs to be completely redone. Attack sounds are very weak and uninspiring, unit sounds all sound the same.
Re-Play-
Profile Blog Joined September 2007
Dominican Republic825 Posts
February 24 2010 01:35 GMT
#31
i remember when i saw Sc1 for first time, i said this game have bad graphics but when i got used to them it was ez cake, this is what happens with sc2
P1: Best rank? P2:1st time iccup, P1:really? P1 looks at the account of P2 WOW B+ last season ^^
grobo
Profile Blog Joined February 2007
Japan6199 Posts
February 24 2010 01:43 GMT
#32
I guess i'm one of the few people that really like the Zerg announcer, it sounds so gritty and sinister, kind of like a bat, perfect in my opinion!
We make signature, then defense it.
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
Last Edited: 2010-02-24 01:48:53
February 24 2010 01:45 GMT
#33
Take a good look at SC1 graphics for a second or two before you post something this bad >.<

Siege tanks in bw = horrible

vultures = triangles..boring and not remotely bad ass

firebats = a marine with some stuff spilled on his suit (whatever color the team is)

overlords = before i got used to them they were just lol

carrier = cool interceptor swarm but the thing itself looks like half a banana

dragoon = the spidery way it walks is cool but other than that its a totally boring unit with no personality

etc etc etc.

edit: my only problems visually with sc2 is the way the factory/barracks looks, and the way that the satellite on the CC looks, i guess the planetary fortress could be made to look more dangerous then it currently does too...also I dont like the way cloak looks on some units

I could probably find a couple more if i tried hard enough
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
February 24 2010 02:14 GMT
#34
On February 24 2010 10:43 grobo wrote:
I guess i'm one of the few people that really like the Zerg announcer, it sounds so gritty and sinister, kind of like a bat, perfect in my opinion!


yeah i think they nailed it as well
arb
Profile Blog Joined April 2008
Noobville17922 Posts
February 24 2010 02:25 GMT
#35
On February 24 2010 10:45 ShaperofDreams wrote:
Take a good look at SC1 graphics for a second or two before you post something this bad >.<

Siege tanks in bw = horrible

vultures = triangles..boring and not remotely bad ass

firebats = a marine with some stuff spilled on his suit (whatever color the team is)

overlords = before i got used to them they were just lol

carrier = cool interceptor swarm but the thing itself looks like half a banana

dragoon = the spidery way it walks is cool but other than that its a totally boring unit with no personality

etc etc etc.

edit: my only problems visually with sc2 is the way the factory/barracks looks, and the way that the satellite on the CC looks, i guess the planetary fortress could be made to look more dangerous then it currently does too...also I dont like the way cloak looks on some units

I could probably find a couple more if i tried hard enough

i dnt know about siege tanks, cus they had the coolest look/sound in siege mode and looked incredible when sieging imo.

i liked the way vultures looked cus you could see the smartass driver in there.

firebats meh,
overlords, they sound funny thats about it
carrier , they look like giant fish..

dragoons - awesome
Artillery spawned from the forges of Hell
dasanivan
Profile Blog Joined June 2008
United States532 Posts
February 24 2010 02:46 GMT
#36
As soon as I started playing all of my complaints about the graphics evaporated. Maybe they will for you too.
druj
Profile Blog Joined September 2009
137 Posts
February 24 2010 03:03 GMT
#37
I absolutely love the way protoss looks in this game, the most aesthetically pleasing race by far.
Terran buildings irk me, they're angled in a way where it appears blockier than it should be, and not really a whole of surface area to appreciate, especially the barracks. The units look nice though, although I hope they reshape some of the mechanical units proportionally.
Zerg buildings are all great, love the building drone animation in between, but the size of small-medium units makes it hard to distinguish from each, I wish they had more distinct features.

There is only one nitpick I'd like to make abou the terrain though. The ramps are unnaturally symmetrical, I wish they would give some ramps at some angles different looks but possess the same spacing in between, an asymmetrical look to them.
Once you play starcraft, everything else in life seems alot easier.
StarsPride
Profile Joined January 2010
United States364 Posts
February 24 2010 03:17 GMT
#38
if u play on ultra or high the game looks so beautiful.. its unbelievable
InfC.Pride
mmp
Profile Blog Joined April 2009
United States2130 Posts
February 24 2010 04:44 GMT
#39
On February 24 2010 08:29 Pulimuli wrote:
i think the siege tank is fucking awesome


Hell yes.

I like everything except the Thor. It looks big and badass but it crumbles so quickly, kind of disproportionate.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
StarsPride
Profile Joined January 2010
United States364 Posts
February 24 2010 04:47 GMT
#40
On February 24 2010 13:44 mmp wrote:
Show nested quote +
On February 24 2010 08:29 Pulimuli wrote:
i think the siege tank is fucking awesome


Hell yes.

I like everything except the Thor. It looks big and badass but it crumbles so quickly, kind of disproportionate.

it doesnt die fast at all. ive used it enough to know ;D
it just seemed like it i suppose from how there games played out
InfC.Pride
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