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I've seen replays on the mostest lowestest settings (yeah, onboard Intel GMA 950 256 MB ftw!) and i really like the zerg models, all of them. To my eyes they look very organic and alive.
Terran also look good, but not as good as zerg, except the Thor which looks like a megazord.
Protoss buildings are just ok, cybernetics core looks awesome, but the cannons are too childish to me. Ah, the nexus looks like has a bull head and i cant unsee that -_-
+ Show Spoiler +
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Actually one of the only things I really liked about the looks of SC2 was the zerglings looking like "flies". It reminds me of locusts or other insects swarming, and it has a nice feel to it.
I agree with the rest.
#lol at the bull head, it's totally there
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i think the siege tank is fucking awesome
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I love the look of the game. Apparently, so do most of the people actually playing it. Take that for what you will.
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if they dont revamp the graphics starcraft 2 has no chance in hell of replacing BW on the competitive scene. in 5 years BW will have more ppl playing then SC2, plus WTF is up with the whole "3 new games" the first being wings of liberty. theres just no way sorry.
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Germany2762 Posts
the comsat animation looks horrible if you ask me... really don't like it all.
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I think they really nailed the look of the protoss units and buildings. Their glossiness and uniformity makes them a bit tough to distinguish, but I'm sure once we're used to it it won't be an issue at all. Terran units I generally like, but the buildings look way too much like preschool toys. Worst design feature of the game for me BY FAR. Especially the engineering bay. Zerg stuff I'm split on. I think most of it's pretty good, but hatcheries and zergings are a bit ugly IMO.
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I am quite satisfied with the graphic. The thing I don't like is taht the took away lurker and reaver Also I think the seige tank in seige mode is awesome but a bit cartoonish in normal mode
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On February 24 2010 09:15 jhNz wrote: the comsat animation looks horrible if you ask me... really don't like it all.
Ask people who have never played sc1 what they think.
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Personally I think Protoss builds need more effects. I love shiny. They need player color glow back though.
But Zerg are all brown. Very boring. Models are great though.
Game needs more glowy, more shiny, more effects. Less brown. More blood. Make it extreme-level effects so guys with bad eyesight don't have to have them on. Easy for me to tell what's going on. Some units need a bit more collision size.
Just wish the game actually stressed my hardware and took advantage of the engine's capabilities. Only geysers seem to drop my fps, otherwise 80fps all the time even in big fights without fraps recording.
Terran factories bounce when they build stuff. What the fuck. The lights are enough, guys. Factories don't bounce.
Now the sounds... the zerg sounds are awful. Love the squishy noises when they die. Everything else needs to be completely redone. Attack sounds are very weak and uninspiring, unit sounds all sound the same.
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Dominican Republic825 Posts
i remember when i saw Sc1 for first time, i said this game have bad graphics but when i got used to them it was ez cake, this is what happens with sc2
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I guess i'm one of the few people that really like the Zerg announcer, it sounds so gritty and sinister, kind of like a bat, perfect in my opinion!
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Take a good look at SC1 graphics for a second or two before you post something this bad >.<
Siege tanks in bw = horrible
vultures = triangles..boring and not remotely bad ass
firebats = a marine with some stuff spilled on his suit (whatever color the team is)
overlords = before i got used to them they were just lol
carrier = cool interceptor swarm but the thing itself looks like half a banana
dragoon = the spidery way it walks is cool but other than that its a totally boring unit with no personality
etc etc etc.
edit: my only problems visually with sc2 is the way the factory/barracks looks, and the way that the satellite on the CC looks, i guess the planetary fortress could be made to look more dangerous then it currently does too...also I dont like the way cloak looks on some units
I could probably find a couple more if i tried hard enough
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On February 24 2010 10:43 grobo wrote: I guess i'm one of the few people that really like the Zerg announcer, it sounds so gritty and sinister, kind of like a bat, perfect in my opinion!
yeah i think they nailed it as well
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On February 24 2010 10:45 ShaperofDreams wrote: Take a good look at SC1 graphics for a second or two before you post something this bad >.<
Siege tanks in bw = horrible
vultures = triangles..boring and not remotely bad ass
firebats = a marine with some stuff spilled on his suit (whatever color the team is)
overlords = before i got used to them they were just lol
carrier = cool interceptor swarm but the thing itself looks like half a banana
dragoon = the spidery way it walks is cool but other than that its a totally boring unit with no personality
etc etc etc.
edit: my only problems visually with sc2 is the way the factory/barracks looks, and the way that the satellite on the CC looks, i guess the planetary fortress could be made to look more dangerous then it currently does too...also I dont like the way cloak looks on some units
I could probably find a couple more if i tried hard enough i dnt know about siege tanks, cus they had the coolest look/sound in siege mode and looked incredible when sieging imo.
i liked the way vultures looked cus you could see the smartass driver in there.
firebats meh, overlords, they sound funny thats about it carrier , they look like giant fish..
dragoons - awesome
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As soon as I started playing all of my complaints about the graphics evaporated. Maybe they will for you too.
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I absolutely love the way protoss looks in this game, the most aesthetically pleasing race by far. Terran buildings irk me, they're angled in a way where it appears blockier than it should be, and not really a whole of surface area to appreciate, especially the barracks. The units look nice though, although I hope they reshape some of the mechanical units proportionally. Zerg buildings are all great, love the building drone animation in between, but the size of small-medium units makes it hard to distinguish from each, I wish they had more distinct features.
There is only one nitpick I'd like to make abou the terrain though. The ramps are unnaturally symmetrical, I wish they would give some ramps at some angles different looks but possess the same spacing in between, an asymmetrical look to them.
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if u play on ultra or high the game looks so beautiful.. its unbelievable
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On February 24 2010 08:29 Pulimuli wrote: i think the siege tank is fucking awesome
Hell yes.
I like everything except the Thor. It looks big and badass but it crumbles so quickly, kind of disproportionate.
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On February 24 2010 13:44 mmp wrote:Show nested quote +On February 24 2010 08:29 Pulimuli wrote: i think the siege tank is fucking awesome Hell yes. I like everything except the Thor. It looks big and badass but it crumbles so quickly, kind of disproportionate. it doesnt die fast at all. ive used it enough to know ;D it just seemed like it i suppose from how there games played out
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