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[spoiler] MSL - Page 2

Blogs > magicbullet
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Xxio
Profile Blog Joined July 2009
Canada5565 Posts
January 23 2010 12:11 GMT
#21
On January 23 2010 20:37 magicbullet wrote:
But props to JD for the brilliant counter/prediction for game 4.
Out


Give him props for games 1 and 3, game 4 was nonsense
KTY
DorF
Profile Blog Joined July 2009
Sweden961 Posts
January 23 2010 12:12 GMT
#22
This Final was SUPPOSED to be the best ever .
Turned out to be the worst

But I guess even Flash can't stop booth jaedong and kespa in a meele match against him
BW for life !
thopol
Profile Blog Joined May 2008
Japan4560 Posts
January 23 2010 12:24 GMT
#23
Since this is the only of the several MSL threads in blogs with 2 pages atm, I figured I'd post this here. What follows is a PM description of what happened that I sent to a fellow asking for the results/summaries in the LR thread. If you think I've got stuff wrong here with respect to games 1, 2, and 4, please tell me. You can continue to be rattled by your emotions when it comes to game 3, but I don't care what you say about it unless your argument is well articulated and reasonable (if you say Flash was ahead, I will believe that it is neither).


OK, you'll hear a lot of hate from bitter fanboys, so I'd like to set this straight for you. I am not a fan of either, and I was just glad to see the great games I saw tonight.

I would suggest you watch all of the games, because they were all good.

1) Match point, JD on right, Flash on left
Jaedong abused the map, pure and simple. He went for a 2 hatch muta build against Flash's 1 or 2 (i'm sorry, I don't recall) into tech build. The thing is JD duped him with an extremely early lair, before his second hatch was finished. Flash scouted this of course, but JD waited before he put down the muta harass until he had placed his 3rd at his min only. He then muta harassed the nat, forcing excessive turrets and hitting marines. He felt like he would win then, I'm sure, and went back to hit the main. What he did there is best explained by day[9] in his Flash vs Hyun ep from proleague. Basically the wide area behind the mineral line makes it so marines can't defend scvs from inside the min line and need to congo line behind it. JD rocked defending marines and SCVs, and despite an investment in the midgame with his 3rd hatch at 3rd base, literally won during muta harass.

2) Ultimatum, JD top left, Flash bottom right
Flash did 1 rax CC while JD did his counter of that (clearly this is what he decided was how to beat flash), the 3 hatch before pool (off of 2 base of course). He got a huge amount of drones and got mutas kinda late. JD did some muta harass to keep flash at home while building a bunch (like 5 at this point and increasing) sunks to defend against the marine ball that Flash put outside his nat from time to time. JD then grabbed both the 12 and 9 island bases and linked them to his main via nydus. Then he morphed guardians at Flash's nat, and flash decisively killed them with a couple (i think) wraiths and marines. It wasn't a total rape of the guardians, but JD lost a lot in the encounter. He was still comfy I imagine though, seeing as he had 7+ sunks at his nat and 4 base vs 2, 2 of which were nydused islands. Flash then went for a drop at JD's main with 2 dropships. JD had 4 scourge waiting, but Flahs dropped a pair of super clutch dmatrixes and got his marines up there. He then elevatered to the win.

3) Odd-Eye, JD at bottom right, Flash at top left
Same openers, so JD was at an econ advantage. He also got a really early evo chamber for the upgrade advantage in the long game. He picked up the right side of the map, having favored econ over any aggression. In fact, he never got lurkers and his mutas were used super late. Flash pushed the top right, which was JD's 3rd, and JD put down 3 sunks there just in time while hodling flash back with muta ling. Flash then waited until the zerg forces were cutting off reinforcements (his troops were positioned outside that key top right base) and then he busted the sunks. JD took it back though before the hatch died. Then skip a little (sorry), and Flash came to the top right. JD had been getting ultras and they were at 4 armor 2 attack with speed by this point. Flash hits the base up there with a huge medic marine ball, and JD tried to break it but failed. Flash then pushed down to 3 and took it out. JD was getting bottom left double gas but it was tense. It's worth noting that Flash's medic micro (getting them in front of zerg melee units) was super key in both of his attacks at the top right.

JD gets the surround on Flash's army at 3 and Flash sends his next (having macro'd very well the entire game)force to bottom left. I need to mention that JD had been picking off vessels the whole game btw. So flash hist bottom left after the nydus has finished as well as defiler and consume, so JD put up a strong defense. Flash, being almost mined out placed his min only 3rd CC and basically went all-in off of 9 or so rax at the bottom left. If Flash won the battle, JD would lose. If JD won, he would win. They fought there with decently classy micro (better from flash, but he was in a tight spot anyways after losing his army at 3) for over a minute of constant battle, maybe more like 3. Then Flash was forced back towards his nat and unfinished 3rd base. Then the screen went black because of a power outage and TL went to total hell. It was very clear JD would win, so KeSPA gave him the win instead of a regame. This was a difficult and extremely controversial and apparently flameworthy decision.

Flash's team may have, or threatened to just walk out. Flash's dad threw a huge fucking fit for over an hour and had to be forced out of the studio (I don't know if you know what that dude looks like... he wasn't shown tonight, but if you saw OSL finals, but I wouldn't want to fuck with him). Eventually, they got back on track and the 4th game started.

4) fighting spirit. Flash at top right, JD at bottom left.
Flash went with the very expected 8 rax (he's been doing that on this map a lot recently), and JD anticipated this and wen 9 pool. People said that Flash was shaken by the craziness in game 3. This is possible, but really the 8 rax vs 9 pool is a wild disadvantage for the Terran. Flash smartly didn't go for the bunker rush, since it would be pwned because of both 9 pool and cross positions, instead opting for a second rax. JD made no mistakes and finished it quickly. He had his sunks up in time having scouted Flash's second rax with a ling that snuck in. From that point it was basically over, and JD just needed muta harass with ling run ins, combined with his big build advantage to secure the title.

OK, I just realized I wrote you a novel, but I wanted to tell it how it was. There are so many flaming fanboys right now it's hard to get a real story. I hope you appreciate it, but you really ought to watch the games since they were sincerely quite good.


I apologize for the shoddy writing there. I'd like to know what people think about that analysis, like I said.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 23 2010 12:27 GMT
#24
LOL @ 4 out of 5 blogs on frontpage having the title MSL spoiler.

Was obvious that was gonna happen though ^^
beep boop
DoX.)
Profile Joined December 2008
Singapore6164 Posts
January 23 2010 12:29 GMT
#25
On January 23 2010 21:27 7mk wrote:
LOL @ 4 out of 5 blogs on frontpage having the title MSL spoiler.

Was obvious that was gonna happen though ^^

Yeah Game lag is totally out of place ^_^
meeple
Profile Blog Joined April 2009
Canada10211 Posts
January 23 2010 13:39 GMT
#26
I can't understand this... robbed us of a good final
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