• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:20
CEST 13:20
KST 20:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!19Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)87Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters [D] Wireframe Casting Removed
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Animated Gateway BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! Nintendo Switch Thread Path of Exile General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Artificial Intelligence Thread Russo-Ukrainian War Thread US Politics Mega-thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3780 users

Quake3 playstyle analyzation

Blogs > suxN
Post a Reply
suxN
Profile Blog Joined March 2004
Finland1167 Posts
Last Edited: 2009-12-03 10:41:24
December 03 2009 05:33 GMT
#1
q3 playstyles:
Prelogue
I have been playing quake3, q3_cpm and quakelive. During all this time people have said stuff about playstyles,
but i havent been really able to understand it. I have watched tons of demos and interviews and i decided to write this little article to share some light on the object.

First of all, one cant do everything at the same time, so they need to cut something off, there comes tactics and playstyle.

Example:
Map is DM6, you are at draw 1-1 points with 7minutes to go, red armor will spawn in 10 and mega will spawn in 25 secs.
You are at middle platform and see your low hp opponent isjumping to yellow armor.
Your smart options are:

1-Rocketjump yourself up there and kill your opponent, you will lose red armor, you may gain frag.
(you will lose some item control by missing the red armor and losing something at rocketjump, but you get better position for mega since you have more weapons and top position)
(This definately isnt a cautious way to do it, opponent knows you will be coming and you will get some damage, possibly even get killed)
(This is a very agressive move at this early game, there is simply no defensiveness in this move)

2-Try to rail your opponent once he makes the jump out from there, then proceed to pick red armor.
(This one is pretty balanced between position and item control, you will gain the red armour with ease, and fight at mega should be fair, and heavily in your favour if you actually hitted the rail)
(This is very cautious, opponent will not be ever able to hear you, so even his timings might go a bit off if you can delay red armor)
(Its quite defensive move, you wont get frag and opponent wont lose much of his stack, since there is yellow armor and 3 small health bubbles for him to recover even if you hit the rail)

3-Rocketjump up to rocketlauncher and lay a trap there, wait with rocketlauncher until opponent comes jumping for the RA
(This is heavily a position move, if the trap fails opponent will gain every item on the map, however if it succeeds, you will have the best possible weapon when fight starts, and you get the first shot doing 40-100 damage and sending opponent on air, even worse position)
(This is a good mix between cautious and fast, first you need to make that rocketjump but after it its all about stalking)
(Its very bold and agressive move, if it fails you lose it all, if it succeeds you get frag and every item.. an all-in trap)
Note that it is possible that opponent doesnt come from that route, then the situation ends slightly in his favour.

The opposites
where there is simply hard or impossible to gain both

Position vs item control
The america(position) vs item control(europe).. Quake live seems to support the control style a bit more, since the weapons do less damage, healthy stacks are more important than better shooting position.

caution vs speed
People who constantly walk and avoid picking items cant really get much of a stack, but they will gain surprise factors. Meanwhile those strafejumping dudes can get either the items or some nice positions, but their opponents tend to know where they are and what to predict.

defensive vs agressive
This one is all about how much adventage do you need before you can comfortably challenge your opponent, people with good rails can be quite agressive even with lower stack. So even defensive players will chase you to death if they are 200/200, though super defensive guys may still want to wait for you to get into trap or otherwise bad position.

Here are some pro player mixes:
Griffin/jibo, these guys are called rats. They trust in position, defense and caution. It can be very frustrating to keep on running to their grenade/rocket traps or spam time after time. However its very hard for them to get a solid lead, and its hard for them to play if they lose first frags.

Fox, another defensive player, but he tends to favor items over position. He isnt that sneaky, his traps tend to come wit hit&run rails.

HELL, you cant get faster or more agressive than this guy, he will come at you with anything, even mg.. dont let this guy get the first kill. He even skips picking items in order to gain better position to charge at you

Cooller/rapha, these guys have it all, they can change their playstyles according to the situation

Spart1e/stermy, Item control, balanced between fast and cautious, dont really build too many traps but they tend to get in time for the items. Both go happily after kills.

Cypher, Alot like spartie and stermy, except he can skip items for better position.

Strenx, item control, speed and agression, this guy just loves to rape his enemies in fair fights with his superior LG aim.


*****
I dont want to be totally out :3
Ellis
Profile Blog Joined December 2008
247 Posts
December 03 2009 06:23 GMT
#2
At first I was thinking that you were spending way too much time analyzing in detail an old video game.

Then I remembered what site I was on.
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
December 03 2009 06:32 GMT
#3
I play Quake 3, mostly rail though. We should play together.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
Vedic
Profile Joined March 2008
United States582 Posts
December 03 2009 06:32 GMT
#4
Quake "styles" of play are either aim-based, or timing-based. All high level Quake play is based on position, regardless of your style.

cooller/rapha should fall into category with Jibo.
I tried to commit seppuku, but I accidentally committed bukkake.
Deleted User 31996
Profile Blog Joined October 2007
843 Posts
December 03 2009 09:47 GMT
#5
Cool, I only really played those games for the thrill of the movement. Hence I don't like quake-live or vanilla quake so much compared to cpm which I can move much better. I used to do 5 minutes worth of map running every day before I left uni, that was how much I loved the movement.

Don't get me wrong, I love speccing vanilla quakers, holy fuck they perfected the shit out of the game.
suxN
Profile Blog Joined March 2004
Finland1167 Posts
Last Edited: 2009-12-03 10:40:48
December 03 2009 10:35 GMT
#6
At first I was thinking that you were spending way too much time analyzing in detail an old video game.

Then I remembered what site I was on.

Quakelive isnt an old video game, it hasnt been avaivable for even a year yet, still in beta.

I play Quake 3, mostly rail though. We should play together.

Sorry, im from europe, too laggy.

Quake "styles" of play are either aim-based, or timing-based. All high level Quake play is based on position, regardless of your style.

cooller/rapha should fall into category with Jibo.
No, i think its absolutely the other way around, there is no reason why you couldnt have both good timings and good aim.
Meanwhile its often impossible to get the better position if you decide to get stacked. As well as its impossible to be both cautious and move at fast speed.

And i cant imagine cooller&rapha with jibo, both cooller and rapha are easily agressive, adjusting to the opponent. Meanwhile jibo is playing rat no matter what

Cool, I only really played those games for the thrill of the movement. Hence I don't like quake-live or vanilla quake so much compared to cpm which I can move much better. I used to do 5 minutes worth of map running every day before I left uni, that was how much I loved the movement.

Don't get me wrong, I love speccing vanilla quakers, holy fuck they perfected the shit out of the game.
Well, there is always defragging for you if you love jumping around personally i dont move that much when im playing, im kinda campy so qLive is fine for me :p
I dont want to be totally out :3
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
December 03 2009 11:35 GMT
#7
On December 03 2009 19:35 suxN wrote:
Show nested quote +
At first I was thinking that you were spending way too much time analyzing in detail an old video game.

Then I remembered what site I was on.

Quakelive isnt an old video game, it hasnt been avaivable for even a year yet, still in beta.

Show nested quote +
I play Quake 3, mostly rail though. We should play together.

Sorry, im from europe, too laggy.

Show nested quote +
Quake "styles" of play are either aim-based, or timing-based. All high level Quake play is based on position, regardless of your style.

cooller/rapha should fall into category with Jibo.
No, i think its absolutely the other way around, there is no reason why you couldnt have both good timings and good aim.
Meanwhile its often impossible to get the better position if you decide to get stacked. As well as its impossible to be both cautious and move at fast speed.

And i cant imagine cooller&rapha with jibo, both cooller and rapha are easily agressive, adjusting to the opponent. Meanwhile jibo is playing rat no matter what

Show nested quote +
Cool, I only really played those games for the thrill of the movement. Hence I don't like quake-live or vanilla quake so much compared to cpm which I can move much better. I used to do 5 minutes worth of map running every day before I left uni, that was how much I loved the movement.

Don't get me wrong, I love speccing vanilla quakers, holy fuck they perfected the shit out of the game.
Well, there is always defragging for you if you love jumping around personally i dont move that much when im playing, im kinda campy so qLive is fine for me :p



you're right about position vs. aim/timing. and that's why i can't stand playing quakelive sometimes. position is almost always better because to win with aim/timing you have to be superior to your opponent, not equal. and i can't stand that passive style of play. it's so annoying.

and it is one of the reasons i have "run 'n rail, run 'n rail" hotkeyed. if you want to call it a "strat," well, 95% of the people on quakelive use it.

rail needs to be dropped another 20 dmg imo. when i was a noob it's almost all i did. i railed the crap out of people because i could. and i was good at it too. my rail pct was very high. beat lots of people that were better than me that way. and now that i'm half decent - i can negotiate the map, use other weapons, dogfight, etc, i realize that to win i need to go back to railing almost exclusively.

let me know what you think about this. if you've found the complete opposite i'd like to hear it.

"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
suxN
Profile Blog Joined March 2004
Finland1167 Posts
Last Edited: 2009-12-03 12:11:40
December 03 2009 12:01 GMT
#8
you're right about position vs. aim/timing. and that's why i can't stand playing quakelive sometimes. position is almost always better because to win with aim/timing you have to be superior to your opponent, not equal. and i can't stand that passive style of play. it's so annoying.

and it is one of the reasons i have "run 'n rail, run 'n rail" hotkeyed. if you want to call it a "strat," well, 95% of the people on quakelive use it.

rail needs to be dropped another 20 dmg imo. when i was a noob it's almost all i did. i railed the crap out of people because i could. and i was good at it too. my rail pct was very high. beat lots of people that were better than me that way. and now that i'm half decent - i can negotiate the map, use other weapons, dogfight, etc, i realize that to win i need to go back to railing almost exclusively.

let me know what you think about this. if you've found the complete opposite i'd like to hear it.

Im not exactly sure what youre asking.. you want to reduce your rail usage, or opponents rail usage? You want to keep moving fast?

Introduce traps to your playstyle and you use pretty much rockets/shotgun only, and lg if opponent flies to open zone.
But these traps seem to be the passive thing that you want to avoid, therefore i suggest you to interrupt your opponent when he is going for items (for example in dm6,shoot grenades on one door and drop yourself down to the other doorway near mega, instead of directly on mega, if you know which side your opponent is, you force him into a dogfight, and you can always return back to the mega if everything goes wrong)

Here in europe people tend to use rail+run only if opponent has total map control, since it is pretty much the only thing you can do to get yourself back in game.. Id say i face maybd 1/5 opponents who are railwhores like me, and back down all the time just keeping control with least risk possible

edit* You can also blind your opponents by using plasma, even pro gamers usually have less than 20% accuracy against players who dodge and spam plasma at you. So spam that plasma at him and run towards. Opponent has to either face you or run away, if he chooses the later try to interrupt him with grenades+surprise jump.
I dont want to be totally out :3
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
KCM Race Survival
10:00
2026 Season 3 Week 3
Kim Chul Min (afreeca) 1293
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko272
RotterdaM 1
StarCraft: Brood War
Rain 4932
Calm 4597
BeSt 1995
Bisu 909
Zeus 858
Jaedong 733
Horang2 638
firebathero 573
Mini 466
EffOrt 272
[ Show more ]
Soma 229
Snow 218
Soulkey 205
Stork 185
Light 175
actioN 136
Mong 106
Last 106
Hyun 103
Mind 102
Larva 101
Dewaltoss 82
Pusan 78
ToSsGirL 45
Rush 44
ggaemo 42
sorry 31
[sc1f]eonzerg 31
hero 31
Shine 30
yabsab 27
Sharp 24
Sexy 23
Movie 23
Bale 22
Sacsri 22
Sea.KH 18
JYJ 16
JulyZerg 16
Barracks 14
Yoon 12
HiyA 11
ajuk12(nOOB) 11
Terrorterran 8
Noble 7
Dota 2
Dendi283
XcaliburYe31
Counter-Strike
shoxiejesuss808
markeloff52
Other Games
gofns10532
FrodaN2037
singsing2024
B2W.Neo294
crisheroes263
Sick149
Liquid`LucifroN53
CosmosSc2 16
Trikslyr13
Organizations
StarCraft: Brood War
UltimateBattle 33
StarCraft 2
angryscii 22
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH331
• StrangeGG 79
• intothetv
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1538
• WagamamaTV246
• lizZardDota2144
League of Legends
• Jankos1861
• TFBlade408
Upcoming Events
WardiTV Summer Champion…
40m
Replay Cast
12h 40m
Escore
22h 40m
CrankTV Team League
23h 40m
Big Brain Bouts
1d 4h
Soulspirit vs goblin
TriGGeR vs Bunny
Korean StarCraft League
1d 15h
Afreeca Starleague
1d 16h
RSL Revival
1d 21h
Serral vs SHIN
herO vs Solar
Online Event
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
3 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
6 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.