• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:43
CET 13:43
KST 21:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket7Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2078 users

Caller's Tutorial: Economics, Part IV

Blogs > Caller
Post a Reply
Caller
Profile Blog Joined September 2007
Poland8075 Posts
November 25 2009 17:07 GMT
#1
The Economics of Working Yourself to Death

In this study, I’m going to combine two economic models to answer a simple question: how could you model whether or not somebody is working themselves to debt? Here, we will look at two models: labor and health.

The labor model of consumer theory is as follows: It’s based on the idea that you are given a finite amount of time every day, and that you can choose how to allocate this time between work and leisure (meaning, not work).
In most cases, we would say that we want to maximize Utility, subject to how much of each good we have. In this case, however, we have a budget constraint of:

pC + wR = M + wL


where p is the price of goods, C is how much we consume of goods, w is our hourly wage, R is our time of leisure, L is our time of work, and M is non-wage based income.

We can simplify all those variables to say that whatever money we earn + money for how much we work equal the amount of money we “lose” for goofing off + the amount of stuff we can buy.

However, economists assume that most people get 8 hours of sleep a day-therefore they have 16 hours to allocate to work and leisure. Therefore, one can substitute in for work as:

L = 16-R


Therefore, a typical labor problem would be:
Maximize U(C, R) s.t. pC + wR = M + w(16-R)

And with two variables, we can use utility maximization to find the answers.

Now, the health model is interesting. It is based off of the idea that people would rather not die-which is a fairly reasonable idea to make, I think. It introduces a new variable into the equation, however, which is π. Π’s meaning is of probability, i.e. the probability that you catch a disease and die.

The health models, while there are many, many of which are complex, generally follow the following formula:
U(x1, x2) = π1V1(x1)(π2V2(x2)) s.t. M = p1x1 + p2x2


In other words, the overall benefit you derive from picking how much you invest into protecting yourself from diseases x1 and x2 is equal to the chance that something you do improves your survivability for each disease. It assumes that you have a certain amount of funding that you must choose to divide among x1 and x2. This funding could take the form of anything, from eating properly to seeing the doctor to chemotherapy to wearing a condom.

Of course, if you wanted to, you could make the function far more specific and binding to a particular subset. But that would require like another 30 derivatives, which would be a pain in the ass. And because I’m trying to avoid math as much as I can, I’m going to do that.

In any case, how do we relate the two equations? The answer is, quite simply, through a form of substitution.
The idea is this: working too hard has an impact on our survivability.

Maximize U(C, R) s.t. pC + wR = M + w(16-R)
Maximize: U(x1, x2) = π1V1(x1)(π2V2(x2)) s.t. M = p1x1 + p2x2


Therefore, we can assume that our utility should be a function of C and R, i.e. the benefits we get from working and the benefits we get from not working. Because the stuff we can get from working will benefit us, it will be in our final utility function. Because leisure will improve our survivability, we can change the health function by substituting in R for x1, so we get:

U(R, C) = πV(R) + C


Which means: the amount of total utility is based on how much time we can relax (and therefore our health) and how much stuff we can buy. Because we are using R and C, our limiting factor is:

pC + wR = M + w(16-R)

so our final expression is:
U(R, C) = πV(R) + C s.t. pC + wR = M + w(16-R)


What does this mean? It means that there is a specific point for all individuals where they can self-select their own needs to figure out how much they have to work and survive.

Now here’s an interesting application that we can look at: Suppose we were looking at the disease of AIDS. The reason AIDS infection rates aren’t really decreasing is because people don’t see AIDS as an immediate problem-their immediate concern is food and providing for their children and not getting killed by paramilitary forces or getting malaria, etc. So we spend billions and billions on AIDS awareness, but are we really getting any benefit from it?
Let’s see what this implies from our equation: Because we have C (meaning everything but AIDS) versus AIDS, we can see very clearly that the probability of dying from AIDS is not high enough to cause people to put more energy towards preventing infection from AIDS.

Another idea is that the reason AIDS is so prevalent in Africa is due to the overwhelming poverty there, and that by donating money to these families we could intrinsically wipe out AIDS. Well, according to our formula (which is an oversimplification of more accurate models) we are increasing C. Would the person thus want to get more leisure? The answer, of course, is not necessarily.

There is one thing we could do, however, that could help deal with AIDS. Consider the health function:

U(x1, x2) = π1V1(x1)(π2V2(x2)) s.t. M = p1x1 + p2x2


Let’s say one disease is AIDS and one disease is malaria. Malaria kills faster, is easier to get, and has a higher mortality rate (per annum) than AIDS. As a result, we can assume the probability for getting malaria and dying is far higher than that of AIDS. As a result, we can expect that most people would put their energy into not getting malaria, rather than worrying about AIDS. Even from an evolutionary standpoint, this makes sense: people who survive malaria will be able to have more viable offspring, as we see with the case of sickle cell anemia.

Now, suppose we gave a lot of energy into fighting malaria, so we increase x2. By increasing x2, we give the person more incentive to put their energy towards fighting x1. In other words, by increasing malaria protection, we can in turn see a decrease in AIDS infection (by people spending more effort to not get it). Consider how in countries where there is almost nil risk of getting malaria, like in the US, people are very worried about AIDS. That’s because so much energy has already been devoted towards x2 (malaria and other diseases) that we are able to have the luxury to worry about a disease that kills gradually and slowly.


*
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Athos
Profile Blog Joined February 2008
United States2484 Posts
Last Edited: 2009-11-25 18:12:27
November 25 2009 18:11 GMT
#2
Nice work Caller ballin' your way through those numbers. This was a surprisingly interesting read and you did a good job of explaining everything. However, I still don't understand how defining common principles in the form of mathematical equations can benefit the lives of an individual. Practicality is a big part of what turned me away from econ. I guess I can bring this to Africa and tell poor starving homeless people that they need money to increase their to increase their relaxation and consumption and decrease the chance of getting a terrible disease like Valeria and aids. But would it really do any good at all.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
November 25 2009 18:42 GMT
#3
On November 26 2009 03:11 Athos wrote:
Nice work Caller ballin' your way through those numbers. This was a surprisingly interesting read and you did a good job of explaining everything. However, I still don't understand how defining common principles in the form of mathematical equations can benefit the lives of an individual. Practicality is a big part of what turned me away from econ. I guess I can bring this to Africa and tell poor starving homeless people that they need money to increase their to increase their relaxation and consumption and decrease the chance of getting a terrible disease like Valeria and aids. But would it really do any good at all.

I use very general equations for everything for purposes of simplicity. Econ is entirely practical-the only reason they use these general functions is for teaching purposes. Once you start incorporating data into your models, you can use that data to figure out how much you should be spent, or whether certain programs are worth it or not. If a 20 billion dollar program is doing something that would be far more effeciient with just 10 million, clearly that extra money could be going to benefit other people. My econ professor told me very sternly that all the hypothetical models are meaningless-they're just there for teaching purposes. Economics at its core is simply trying to understand why people do things, and any solutions that it may derive (such as by figuring how to use incentives) are simply a side effect. It's like psychology in that sense, except psychology is out of the mind and economics is out of a mixture of math and common sense.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Fishball
Profile Joined December 2005
Canada4788 Posts
November 25 2009 20:00 GMT
#4
On November 26 2009 03:42 Caller wrote:
Show nested quote +
On November 26 2009 03:11 Athos wrote:
Nice work Caller ballin' your way through those numbers. This was a surprisingly interesting read and you did a good job of explaining everything. However, I still don't understand how defining common principles in the form of mathematical equations can benefit the lives of an individual. Practicality is a big part of what turned me away from econ. I guess I can bring this to Africa and tell poor starving homeless people that they need money to increase their to increase their relaxation and consumption and decrease the chance of getting a terrible disease like Valeria and aids. But would it really do any good at all.

I use very general equations for everything for purposes of simplicity. Econ is entirely practical-the only reason they use these general functions is for teaching purposes. Once you start incorporating data into your models, you can use that data to figure out how much you should be spent, or whether certain programs are worth it or not. If a 20 billion dollar program is doing something that would be far more effeciient with just 10 million, clearly that extra money could be going to benefit other people. My econ professor told me very sternly that all the hypothetical models are meaningless-they're just there for teaching purposes. Economics at its core is simply trying to understand why people do things, and any solutions that it may derive (such as by figuring how to use incentives) are simply a side effect. It's like psychology in that sense, except psychology is out of the mind and economics is out of a mixture of math and common sense.


You look so much brighter here in this blog than in Mafia games
靈魂交響曲
Caller
Profile Blog Joined September 2007
Poland8075 Posts
November 25 2009 20:49 GMT
#5
On November 26 2009 05:00 Fishball wrote:
Show nested quote +
On November 26 2009 03:42 Caller wrote:
On November 26 2009 03:11 Athos wrote:
Nice work Caller ballin' your way through those numbers. This was a surprisingly interesting read and you did a good job of explaining everything. However, I still don't understand how defining common principles in the form of mathematical equations can benefit the lives of an individual. Practicality is a big part of what turned me away from econ. I guess I can bring this to Africa and tell poor starving homeless people that they need money to increase their to increase their relaxation and consumption and decrease the chance of getting a terrible disease like Valeria and aids. But would it really do any good at all.

I use very general equations for everything for purposes of simplicity. Econ is entirely practical-the only reason they use these general functions is for teaching purposes. Once you start incorporating data into your models, you can use that data to figure out how much you should be spent, or whether certain programs are worth it or not. If a 20 billion dollar program is doing something that would be far more effeciient with just 10 million, clearly that extra money could be going to benefit other people. My econ professor told me very sternly that all the hypothetical models are meaningless-they're just there for teaching purposes. Economics at its core is simply trying to understand why people do things, and any solutions that it may derive (such as by figuring how to use incentives) are simply a side effect. It's like psychology in that sense, except psychology is out of the mind and economics is out of a mixture of math and common sense.


You look so much brighter here in this blog than in Mafia games

LOLllllllllllllllllllll
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Please log in or register to reply.
Live Events Refresh
Next event in 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko480
Rex 81
StarCraft: Brood War
Britney 61614
Rain 3680
Sea 2010
Shuttle 702
BeSt 428
Mini 311
Soulkey 287
Killer 275
firebathero 274
EffOrt 271
[ Show more ]
Snow 261
Last 251
Soma 177
ZerO 150
Light 119
Pusan 116
Hyun 109
Rush 95
hero 81
ToSsGirL 62
Backho 54
Aegong 47
soO 43
Mind 40
scan(afreeca) 35
Sea.KH 32
sorry 30
zelot 29
Movie 23
Noble 23
Terrorterran 22
Icarus 22
HiyA 17
Shine 17
ivOry 4
Dota 2
Gorgc3740
singsing2010
Dendi406
XcaliburYe182
BananaSlamJamma151
Counter-Strike
olofmeister1749
zeus884
x6flipin667
shoxiejesuss547
byalli208
Heroes of the Storm
Trikslyr31
Other Games
B2W.Neo1346
crisheroes423
Mew2King90
ArmadaUGS56
nookyyy 23
Organizations
Dota 2
PGL Dota 2 - Main Stream17129
StarCraft: Brood War
UltimateBattle 1648
StarCraft 2
ComeBackTV 642
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2121
League of Legends
• Jankos1623
• Stunt763
• TFBlade455
Upcoming Events
OSC
17m
BSL: GosuLeague
8h 17m
RSL Revival
18h 47m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
23h 17m
Replay Cast
1d 10h
RSL Revival
1d 18h
WardiTV Korean Royale
1d 23h
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
[ Show More ]
Wardi Open
3 days
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.