• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:18
CEST 21:18
KST 04:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League2Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 VPN experiences vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1516 users

Why Starcraft should be taught in Business Schools - Page 2

Blogs > MK
Post a Reply
Prev 1 2 All
caldo149
Profile Blog Joined April 2009
United States469 Posts
August 24 2009 23:06 GMT
#21
On August 25 2009 05:23 MK wrote:
... Mineral and Gaz. They are both limited.
...
And sorry about the mistake on SCVs

Gas is actually unlimited.

Don't be sorry just fix it please.
Hellions are my homeboys
SwEEt[TearS]
Profile Blog Joined January 2009
Canada1575 Posts
August 24 2009 23:31 GMT
#22
Eh, I remember a few semesters ago I had Business Management and my teacher was incredibly crazy

he kept talking about the Batman videogame for Sega Genesis and how there was money and villains

never really understood him t_t

on-topic: I don't know if it's enough to be class worthy, but it definitly be a good parallel to show how to calculate true cost etc.
#1 arb fan -- Raelcun is Nuclear backwards. Rekrul is Lurker backwards. Grobyc is Cyborg backwards. Eniram is Marine backwards.
Astray
Profile Joined August 2009
Canada59 Posts
August 24 2009 23:39 GMT
#23
No.

Even though I love Starcraft, it shouldn't be used to teach Business because there are way more effective ways other than playing the game. In addition, Starcraft only teaches the basics of business; if you are studying about Business you need WAY more.
A stupid person is not a person lacking in knowledge; if that was true, everyone would be stupid. A stupid person has a closed mind, instead of an open one.
29 fps
Profile Blog Joined March 2008
United States5725 Posts
August 24 2009 23:45 GMT
#24
certainly there's a link between econ and starcraft, but it's hard to directly relate it to real life.

in SC, surpluses are bad. in real life, they are good.

and you need an army to survive in sc, so even though producing a marine will cost 1000s of min over time, without that one marine (or an army in general), you could die (lose), so life > money. and in the game, you can only produce one unit at a time, so with all that money from the scvs, you can get both marine and scv
4v4 is a battle of who has the better computer.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
August 24 2009 23:52 GMT
#25
a lot of basic economic concepts like the more workers you have the greater marginal cost they have is actually not true in starcraft since each worker simply adds a linear amount that doesn't decrease. in some cases your later workers actually have less marginal cost than before because as you get closer to 3 workers/patch they wander less.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11597 Posts
August 24 2009 23:53 GMT
#26

i dont know i made this graph to make this thread look more business related

[image loading]
Calendar@ Fish Server: `iOps]..Stark
lazz
Profile Blog Joined January 2009
Australia3119 Posts
Last Edited: 2009-08-24 23:55:52
August 24 2009 23:54 GMT
#27
On August 25 2009 08:45 29 fps wrote:
certainly there's a link between econ and starcraft, but it's hard to directly relate it to real life.

in SC, surpluses are bad. in real life, they are good.

actually that's not really true. most businesses try to minimize the cash they have lieing around. cash is better invested at 10% interest/year or w/e than sitting in your wallet. unless you have a huge business like walmart or w/e that actually needs large amounts of cash lieing around because they have a huge cash outflow into inventories etc.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11597 Posts
August 24 2009 23:55 GMT
#28
On August 25 2009 08:52 lazz wrote:
a lot of basic economic concepts like the more workers you have the greater marginal cost they have is actually not true in starcraft since each worker simply adds a linear amount that doesn't decrease. in some cases your later workers actually have less marginal cost than before because as you get closer to 3 workers/patch they wander less.


they may not have a marginal cost, but they have an opportunity cost. The cost of $50 minerals for a SCV as opposed to a marine. The scv will bring you money and riches, while the marine will bring you fame and glory for winning the war!
Calendar@ Fish Server: `iOps]..Stark
lazz
Profile Blog Joined January 2009
Australia3119 Posts
August 24 2009 23:58 GMT
#29
On August 25 2009 08:55 CaucasianAsian wrote:
Show nested quote +
On August 25 2009 08:52 lazz wrote:
a lot of basic economic concepts like the more workers you have the greater marginal cost they have is actually not true in starcraft since each worker simply adds a linear amount that doesn't decrease. in some cases your later workers actually have less marginal cost than before because as you get closer to 3 workers/patch they wander less.


they may not have a marginal cost, but they have an opportunity cost. The cost of $50 minerals for a SCV as opposed to a marine. The scv will bring you money and riches, while the marine will bring you fame and glory for winning the war!


i understand and agree with what you're saying, but what does it have to do with what I said?

most of SC is about defending with the minimum about and charging up a huge eco, especially terran
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11597 Posts
August 25 2009 00:15 GMT
#30
well to relate to what you were saying, the more SCV's you have, the worse the mining becomes. More than 3 per patch is over-saturation and will decrease the amount of minerals you take in. and it will decrease the rate of which they improve after 1 peon per mineral patch. So there is a marginal cost.
Calendar@ Fish Server: `iOps]..Stark
koOl
Profile Blog Joined October 2008
Canada254 Posts
Last Edited: 2009-08-25 00:42:43
August 25 2009 00:42 GMT
#31
i dont think most students would stay engaged with a class solely focused on starcraft economics.
hihi
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
August 25 2009 01:14 GMT
#32
On August 25 2009 08:53 CaucasianAsian wrote:

i dont know i made this graph to make this thread look more business related

[image loading]



Those functions shouldn't be linear at all!!
@RealHeyoka | ESL / DreamHack StarCraft Lead
meegrean
Profile Joined May 2008
Thailand7699 Posts
August 25 2009 03:22 GMT
#33
Yep, Starcraft is closely linked with economics and especially opportunity cost.
Brood War loyalist
gchan
Profile Joined October 2007
United States654 Posts
August 25 2009 06:47 GMT
#34
Seems like OP meant Starcraft should be taught in economics classes, not in business school. On the economics side, there certainly is a lot of application there; but if you're teaching something to students, you generally want to have examples that people can understand/relate to (ie. the real business world). On the business school side, it'd be rather pointless because business school is 90% about networking, not learning anything useful. It's rather hard to network over an actual game of starcraft.
MK
Profile Blog Joined March 2009
United States496 Posts
August 25 2009 06:53 GMT
#35
The fact that SC is in real time makes this game even more closed to what we can learn in microecomics. Players are taking decisions in the same time regarding what the other is doing or what we thing he is doing (let's do some Nash ?).
The need of information is also key because in SC, the information is almost always imperfect.
A SC player has to optimize his resource with all these elements in mind and this is why, I think, a good understanding of SC can help to understand some basic concepts of management and microeconomics.
The highest knowledge is to know that we are surrounded by mystery
MK
Profile Blog Joined March 2009
United States496 Posts
Last Edited: 2009-08-25 07:00:06
August 25 2009 06:57 GMT
#36
On August 25 2009 08:54 lazz wrote:
Show nested quote +
On August 25 2009 08:45 29 fps wrote:
certainly there's a link between econ and starcraft, but it's hard to directly relate it to real life.

in SC, surpluses are bad. in real life, they are good.

actually that's not really true. most businesses try to minimize the cash they have lieing around. cash is better invested at 10% interest/year or w/e than sitting in your wallet. unless you have a huge business like walmart or w/e that actually needs large amounts of cash lieing around because they have a huge cash outflow into inventories etc.


Yes.
In theory, surplus isn't good.
In a perfect world, companies should have no surplus.


Seems like OP meant Starcraft should be taught in economics classes, not in business school. On the economics side, there certainly is a lot of application there; but if you're teaching something to students, you generally want to have examples that people can understand/relate to (ie. the real business world). On the business school side, it'd be rather pointless because business school is 90% about networking, not learning anything useful. It's rather hard to network over an actual game of starcraft.


.
ok, you win.
The highest knowledge is to know that we are surrounded by mystery
Aegraen
Profile Blog Joined May 2009
United States1225 Posts
August 25 2009 07:04 GMT
#37
MK I'm sorry, but the only game that could realistically be taught in an University setting would be EVE Online's economy. It is the closest thing you can come to in a game setting that resembles a free-market.
"It is easy to be conspicuously 'compassionate' if others are being forced to pay the cost." -- Murray N. Rothbard -- Rand Paul 2010 -- Ron Paul 2012
MK
Profile Blog Joined March 2009
United States496 Posts
August 25 2009 07:17 GMT
#38
On August 25 2009 16:04 Aegraen wrote:
MK I'm sorry, but the only game that could realistically be taught in an University setting would be EVE Online's economy. It is the closest thing you can come to in a game setting that resembles a free-market.


Yes. I've been told about this game but never played.
Maybe I'll give a try.
Thanks.
The highest knowledge is to know that we are surrounded by mystery
yeeuniie
Profile Blog Joined April 2010
United States42 Posts
May 21 2010 19:48 GMT
#39
--- Nuked ---
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#53
RotterdaM1214
TKL 394
IndyStarCraft 273
SteadfastSC153
BRAT_OK 111
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1214
TKL 394
IndyStarCraft 273
MaxPax 182
SteadfastSC 153
BRAT_OK 111
UpATreeSC 100
ProTech95
JuggernautJason54
Vindicta 9
StarCraft: Brood War
Britney 43007
ggaemo 272
Dewaltoss 134
firebathero 124
Soulkey 108
Mind 46
Movie 25
Dota 2
LuMiX2
Counter-Strike
byalli460
Heroes of the Storm
Liquid`Hasu437
Other Games
summit1g4615
Grubby4434
FrodaN1664
fl0m679
ceh9559
Hui .233
C9.Mang0198
ArmadaUGS147
KnowMe128
Trikslyr59
MindelVK7
Organizations
Counter-Strike
PGL607
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 202
• StrangeGG 39
• Reevou 8
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV455
• lizZardDota239
League of Legends
• Jankos2317
Other Games
• imaqtpie1319
• Shiphtur286
Upcoming Events
Replay Cast
4h 42m
Kung Fu Cup
15h 42m
GSL
1d 14h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 19h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
2 days
Replay Cast
3 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.