[SPL] Hwaseung OZ vs Woongjin Stars - Page 27
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_Quasar_
Russian Federation4405 Posts
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yoonyoon
Korea (South)1065 Posts
FULL CREDITS TO esbat @ 동갤 <33333333 I'm not responsible for any bad stuff that goes into your computer from downloading this, but I always download from this guy <333 and I'm watching the second set, so it seems fine to me. Oh, and I think you have to download a codec to watch this. I use GomPlayer =3 Don't ask me if it doesn't work; I'm useless with computers. And some of the games are a little.. unstable? Like, the sound/video kind of pauses for like 0.01 seconds a lot in some of the games. | ||
Keniji
Netherlands2569 Posts
Good to see oz winning again, the first round was really painfull to watch. Now with Anytime (even tho he didn't win today) oz is/will be much stronger than round 1. I think Anytime is really important for team just for the mood and as a captain. I'm really looking forward to the rest of this round now. | ||
_Quasar_
Russian Federation4405 Posts
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TheNessman
United States4158 Posts
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Craton
United States17153 Posts
God awful coaching, once again. | ||
Flushot
United States218 Posts
On December 01 2010 16:46 kuroshiroi wrote:Piano has won 2 out of the 3 TvZ this season, against Hyuk and action. If he had any ZvT confidence built up from that, it's gone for good. Then there's the fact that he has Zero and Soulkey to practice against and only practiced this map and JD still destroyed him. I know he's a bad player but Stars clearly had some kind of snipe in mind here. But whatever. I agree that Piano was probably prepping for that very moment and despite probably knowing the opponent and the map, he just choked under the pressure. Nothing to me seems more daunting than being a sniper or training to snipe someone. Not only is it critical that you perform at that exact moment, success says you can only do this much. When I watch someone like Modesty play, it pains me to see him lose in a situation he supposed to be a specialist for. | ||
infinity2k9
United Kingdom2397 Posts
Anyone got a vod where it worked? | ||
Harem
United States11390 Posts
On December 02 2010 10:12 infinity2k9 wrote: When does fast vessel ever work? Especially against a player like Jaedong who is experienced at splitting very quickly. Plus despite being cross position against a 3hatch before pool build it still was only just out in time for 1 irradiate. Also why show vultures as well, trying to force different hydra tech? Even if let's assume JD did go muta's, he would have just retreated and used as the usual stalling tactic for the huge distance between bases. But the sacrifice in getting the tech meant that pushing against a weakened muta force isn't going to work anyway? I really just don't understand this build. Anyone got a vod where it worked? http://www.teamliquid.net/tlpd/korean/games/49164_HiyA_vs_ZerO However, Piano didn't get the all important scouting wraith which I assume means that he didn't want to tip off JD into what he was doing and wanted him to think it was bio. The speed vults were assuming that JD would have skimped on sunks at nat as no mnm had moved out yet and they can do ridiculous damage before mutas hatch. (see Action vs Classic on Grand Line for best example of this. Piano just turned the game into a complete 50/50 as he assumed JD would go muta. (He didn't even have acad finished when lurkers were up in his nat and JD's +1 cara was just about finished which meant ez win) | ||
Fishmalk
74 Posts
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DJONES
United States218 Posts
LEE JAE DONG!!! | ||
sixfour
England11060 Posts
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Sicktanick
Sweden40 Posts
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virpi
Germany3598 Posts
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rigelq
United States230 Posts
On December 01 2010 18:07 DJONES wrote: Brings me back to the good old days. One of my favorite games of all time: Holy $#!# this game is awesome! Thanks for pointing this one out! | ||
koreasilver
9109 Posts
On December 01 2010 23:45 _Quasar_ wrote: But mutas get useless at certain stages of the game. Lurkers don't. When Z gets swarm, lurkers becme even stronger. And they can potentially do insane dps. And there "micro" is probably wrong word. It's more like "army positioning". With proper positioning lurkers can be too hard to pick out even with good micro. Maybe 4 hatch 2 base lurkerling play (as Juni did yesterday) for standard? Gogogo Jaedong, I believe you can develop this into something tasty Juni's build is never going to be standard because it was an all-in build. Jaedong's was really similar (although the den was late in order to fake mutas) right up until Juni built the fourth hatch in-base. The differences emerged then with Juni pumping all of his resources purely into lurkerling, making tons of lurks and not teching or anything. At this point Juni pretty much had to knock out Flash with that army at that timing or he would lose. Jaedong took his third with his fourth hatch and didn't go into pure unit production and he didn't make as many lurks as Juni did at the lurker timing. | ||
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