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On June 17 2010 12:24 Half wrote:Show nested quote + It's how WoW tournaments have been handled for a long time, which I think has caused all but the biggest tournaments to say "fuck it, not worth the effort".
I think the "WoW" part caused all the biggest tournaments to say "fuck it, not worth the effort".
Most likely. Even amongst WoW players, there is very little demand for a real competitive arena, and the game is just terrible to watch as a spectator sport. Most people who follow the WoW e-Sports scene only care about which classes win so they can use it as an excuse to lobby for nerfs/buffs. MMOs just aren't meant for watching.
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So there you are, 200 people at your college/school/university, all of you have legit copies of SC2 as it is available in the stores and desperately wanting to play.
Lagfest beyond belief.
How do you get Blizzard to show up?
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On June 17 2010 13:54 a_flayer wrote: So there you are, 200 people at your college/school/university, all of you have legit copies of SC2 as it is available in the stores and desperately wanting to play.
Lagfest beyond belief.
How do you get Blizzard to show up? If a college's network can't handle 200 people playing starcraft there are bigger issues there
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No LAN is not to prevent piracy. That's nonsense. Blizzard knows the game will be cracked.
No LAN is so that they can charge subscriptions in certain countries. If people could buy the game once and play on a LAN, they wouldn't need to pay a monthly fee.
The Professional Edition is because Blizzard knows that bnet2 is too laggy and unreliable for professional games but they want the money tournaments bring, so they're enabling it just for those tournaments.
They should fix the bnet2 lag and add LAN support, but then they couldn't try out a subscription model in Russia.
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There will be LAN support for the big tournaments, which will result in getting a sc1 progaming look alike scene. Which is amazing!
The bad thing is that the people in Africa were maybe 10 people afford to buy a copy of the game cant host tournamants, i mean, who cares?!
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On June 18 2010 08:26 Thorgrim wrote: There will be LAN support for the big tournaments, which will result in getting a sc1 progaming look alike scene. Which is amazing!
The bad thing is that the people in Africa were maybe 10 people afford to buy a copy of the game cant host tournamants, i mean, who cares?!
That seems a rather narrow-minded perspective to believe only 10 people in Africa can afford to buy this game. Why don't you care? You obviously like this game, why don't you care that other gamers are deprived of the experience?
To others - I understand the hate for piracy and I share it, but when you're at a LAN and everybody jumps on that pirated copy of SC2, what are you going to do? Play Fallout 3? Call Blizzard HQ? Leave?
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Sweeeeeeeeet news! Hopefully they are true. Crossin every finger and toe I have right now.
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Really hope this is true! OSL FTW!!! Especially the whole qualification from around the world thing, it'd be nice to watch some foreigners try and compete. Even if just for the lawls. XD
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On June 17 2010 13:56 Sputty wrote:Show nested quote +On June 17 2010 13:54 a_flayer wrote: So there you are, 200 people at your college/school/university, all of you have legit copies of SC2 as it is available in the stores and desperately wanting to play.
Lagfest beyond belief.
How do you get Blizzard to show up? If a college's network can't handle 200 people playing starcraft there are bigger issues there
it greatly depends on how good the computer services department of the school is. their internet/network can most likely handle 200 geeks playing sc2, it's the other 200 dummies doing p2p that kills bandwidth.
and that can make your sc2 lag pretty bad
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The disgust is beyond limits. Couldn't imagine they would whore themselves for money this much (not to mention that I'd like to know the name of that economy analyst who told them LAN-absence is gonna bring them billions of billions, so that it's worthwhile to disappoint their fanbase and go ahead and exclude it)
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I don't see how no lan could prevent piracy when all the pirates will just download the lan edition anyway.
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