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Netherlands4511 Posts
I've moved attack move to q, which I was used to from sc2.
Now I accidently leave games occasionally, because ctrl + q = quit mission, when i rehotkey something and quickly want to attack move it, before I know it I've left the game.
I've posted several times on starcraft forums about this, but not sure feedback is being heard there, it's a lot of spam. I hope ctrl+q shortcut will be removed from the game.
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Is it possible to get the german default hotkeys somehow? I know i could change everything by hand but i prefer having a quick way to load them. Also saving/loading custom made keysets would be cool.
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First thing, the probe and the pylon... The dictate of the P button is over, we are free !
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On July 27 2017 02:48 Liquid`Ret wrote: I've moved attack move to q, which I was used to from sc2.
Now I accidently leave games occasionally, because ctrl + q = quit mission, when i rehotkey something and quickly want to attack move it, before I know it I've left the game.
I've posted several times on starcraft forums about this, but not sure feedback is being heard there, it's a lot of spam. I hope ctrl+q shortcut will be removed from the game.
lmao. Ret that is funny. Guess you should change it as I don't think ctrl+q is going to change.
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On July 27 2017 03:55 blade55555 wrote:Show nested quote +On July 27 2017 02:48 Liquid`Ret wrote: I've moved attack move to q, which I was used to from sc2.
Now I accidently leave games occasionally, because ctrl + q = quit mission, when i rehotkey something and quickly want to attack move it, before I know it I've left the game.
I've posted several times on starcraft forums about this, but not sure feedback is being heard there, it's a lot of spam. I hope ctrl+q shortcut will be removed from the game.
lmao. Ret that is funny. Guess you should change it as I don't think ctrl+q is going to change. If they can unbind F1 they should make CTRL-Q unbindable too.
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I don't think you can unbind F1 can you? If so I can't seem to find it.
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Probably moving scourge, patrol, hold pos and nothing else to start.
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On July 27 2017 05:43 blade55555 wrote: I don't think you can unbind F1 can you? If so I can't seem to find it. https://starcraft.com/en-us/articles/20726737
To preserve competitive balance, F keys and Control Groups will still not be remappable, but we’re happy to report that there will be an option to disable the F1 “Help” menu, ameliorating the need to remove that button from keyboards.
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I know they said that you can disable F1, but I can't find anywhere to do it in the latest patch. So not sure if you can yet or not.
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Ultra> g scourge > r muta > t burrow on lurker > e lurker > R overlord > v drop command > d
ultra speed >s ultra armour > a
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Just moved probe and pylon to e, everything else including patrol and the other races hotkeys I'm cool with.
Still keep trying to do b p for pylon... But I still think it's better this way.
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is it possible to change the location set hotkeys? i want to be able to use f1
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51234 Posts
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I will probably try my WC3 short cut ERDF.
E : Main spell/ main upgrade from building/ main units from building R : 2nd spell / upgrade / units D : 3rd F : 4th
I'll keep P for probe, i like 9P0P in early/mid game.
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For ppl who cant find where to change them, you find the hotkey menu right after you started the game, below the multiplayer icon and not in the options menu where I was first looking
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On July 27 2017 18:11 AbsO wrote:For ppl who cant find where to change them, you find the hotkey menu right after you started the game, below the multiplayer icon and not in the options menu where I was first looking lets be fair, who cant find this huge HOTKEYS button doesnt even deserve to have them changed xD
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Siege mode and plant mines to D.
phew, already won one game because of that IMBA hotkey. Usually I miss 30-50% of siege mode and plant mine hotkeys. xD
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Switching Pylon/Probe to E feels absolutely amazing after a few games, it should be default on all new installs of the game!
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Played since the release of SC, will be changing absolutely nothing as far as hotkeys are concerned.
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This will just be a small unstructured rant because I know the re-assignable hotkeys are here to stay. Let me say beforehand though, I don't care about this in lower leagues. I'm only concerned about semi-professional and professional play.
I would like it if Fish banned custom hotkeys from ladder play, or if korean professional tournaments forced English legacy hotkeys (as I surmise they actually did. Or it was at least an unspoken rule. Same as for a standard QWERTY keyboard lay-out. Why else did we never see any korean pro's with a custom keyboard lay-out etc).
Why you may ask? Because it's to keep a competitive sport intact. I want to know I'm playing the same game as Jaedong was in 2008 or whatever. I want to know that when I see professional players pull off incredible macro, or micro techniques such as microing 2 groups of mutalisks, that we're playing with the same tools. I know he has to press M for move-micro, or that he has to press P for patrol-micro. Now how can I make this work with hotkeys 1-2, which we both use for mutalisks? Or maybe he actually assigns mutalisks to 9-0 as well?
I don't want everyone to have different tools at his disposal. I don't want the struggle to macro and micro to become more about figuring out an excellent keyboard lay-out, than figuring out how to efficiently move/position your hands but more importantly just being fast and accurate. The latter being a skill that requires you to dedicate a lot of time, just like with any other sport in the real world.
Also some people are making unsubstantiated claims about how this won't affect anything. Until we've seen professional players play with custom hotkeys for a year without seeing any changes in how the game's played, it's much more reasonable to assume that it will have an effect.
Let's say changing the hotkeys to build a probe from B-P to B-E makes you 50-100 ms faster at producing a probe. Now imagine having to perform this action 100 times in a game. 50/100 ms *100 = 5-10 seconds. You will be 5-10 seconds faster across an entire game. That seems HUGE to me.
Finally, the argument that there have been different sets of hotkeys already in the different language versions of the game, or the argument that people have already been using custom hotkeys, are not valid to me for these reasons:
1. I can't find any evidence at all that professional Korean tournaments allowed anything other than English legacy keys on a QWERTY type of keyboard. 2. People that have been using custom hotkeys already, are cheaters. Pretty funny trying to use cheaters as a way to justify hotkey rebinding. Would be akin to just forcing everyone to accept steroids or doping in physical sports because cheaters are using it.
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