[PC]Stellaris - Page 7
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Dysisa
Sweden2376 Posts
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Latham
9507 Posts
On May 10 2016 01:03 Godwrath wrote: 1.6gb only. What's this ? I'm downloading 2.7GBs O.o | ||
Godwrath
Spain10091 Posts
I got the barebones preorder, maybe you got something else, like OST ? | ||
ShiaoPi
TAIWAN NUMBAH WAN5954 Posts
On May 10 2016 01:05 Godwrath wrote: I got the barebones preorder, maybe you got something else, like OST ? I actually also only have 1.6 GB but I went for the full package :S Edit: and as I say that another 1.2GB download started, so yes probably the Galaxy editions etc. are taking more | ||
arb
Noobville17915 Posts
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Talaris
Switzerland747 Posts
@reviews: For me part I do not expect any high score from reviewers. Its a very special category (GSG) set in a special setting (space, not historical), so considering that 80 is already supposed to be a great game in a niche genre/for die hard fans (or a good game for the masses), I'm not concerned with reviews around 80. Considering that paradox has a tendency to hit the spot only after 2-3 patches *cough*, AND they have a tendency to release tons of DLC to add on a barebone of game, I can get 60-70's reviews as long as the core is fine.* PS: E.g., Cities:Skyline started with a ton of 75-80 / 4out-of-5 reviews as well, and for me it's THE current SimCity King... *of course you should not need DLC to get a good game, but blank EUIV was alot worse than it's now as well. | ||
Godwrath
Spain10091 Posts
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ionONE
Germany605 Posts
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arb
Noobville17915 Posts
On May 10 2016 01:35 Talaris wrote: It's supposed to be around 4GB when unpacked, 1.6 gb for DL sounds fine. @reviews: For me part I do not expect any high score from reviewers. Its a very special category (GSG) set in a special setting (space, not historical), so considering that 80 is already supposed to be a great game in a niche genre/for die hard fans (or a good game for the masses), I'm not concerned with reviews around 80. Considering that paradox has a tendency to hit the spot only after 2-3 patches *cough*, AND they have a tendency to release tons of DLC to add on a barebone of game, I can get 60-70's reviews as long as the core is fine.* PS: E.g., Cities:Skyline started with a ton of 75-80 / 4out-of-5 reviews as well, and for me it's THE current SimCity King... *of course you should not need DLC to get a good game, but blank EUIV was alot worse than it's now as well. I think the base game should be playable but dlc certainly adds things you want, like pressing vassal claims and shit. before i had art of war i didnt know how you were supposed to play most countries since you couldnt attack half the countries around you(poland for example) really just a quality thing. | ||
Laserist
Turkey4269 Posts
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SKC
Brazil18828 Posts
It will probably be a good entry point to grand strategy but I dont think it have the longevity of EU. Should still be fun until you master it and that can always take a while. | ||
Plansix
United States60190 Posts
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nnn_thekushmountains
1501 Posts
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Gorsameth
Netherlands20760 Posts
On May 10 2016 02:01 nnn_thekushmountains wrote: Do you control one dude in this? no, completely wrong genre for that. | ||
Simberto
Germany11032 Posts
Technically, one could say that you control one dude in every game, namely yourself, and that dude is then controlling other stuff. So it is not technically wrong. | ||
arb
Noobville17915 Posts
"i have no idea whats going on" | ||
Latham
9507 Posts
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ionONE
Germany605 Posts
- currently working through the tutorial - Soundtrack is awesome by the way | ||
Sbrubbles
Brazil5763 Posts
On May 10 2016 01:55 SKC wrote: I think the issue is that the game is halfway between 4x and grand strategy, so you have reviewers used to 4x complaining about the UI being complicated and pdx fans saying the game is too simple. It will probably be a good entry point to grand strategy but I dont think it have the longevity of EU. Should still be fun until you master it and that can always take a while. Is there really meant to be a difference between 4x and grand strategy? To me the only really big difference between Paradox games and, say, Civilization, is Paradox's focus on historical plausability and authenticity (which, of course, would be absent in a space empire game). Edit: and lack of win condition. | ||
Dangermousecatdog
United Kingdom7084 Posts
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