[TSL4] Qualifier 9: KR #3 - Page 16
Forum Index > StarCraft 2 Tournaments |
Sp00ly
United Kingdom1546 Posts
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HAFFl
Iceland19 Posts
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WigglingSquid
5194 Posts
On June 29 2012 06:45 Fragile51 wrote: Hacks build looking kinda shaky too, floating a lot of gas shouldnt happen when going mech. I think he was too busy laughing to macro properly. | ||
Shkudde
Netherlands709 Posts
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Majynx
United States1431 Posts
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Horseballs
United States721 Posts
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Manimal_pro
Romania991 Posts
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Terminal
United Kingdom2109 Posts
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Toadvine
Poland2234 Posts
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shell
Portugal2722 Posts
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zezamer
Finland5701 Posts
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Sumahi
Guam5609 Posts
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VirgilSC2
United States6151 Posts
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Zambrah
United States6832 Posts
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Zorgaz
Sweden2951 Posts
Nice job Hack I'm sure Bio would have worked as well though, he had a large advantage. | ||
Shikada
Serbia976 Posts
Thor-banshee-hellion is even better. Thors always do 60 damage regardless of unit type, they take a lot of damage and kill stalkers so fast. This isn't even the best variation of mech play and Hack still won. | ||
Asha
United Kingdom38056 Posts
On June 29 2012 06:47 Toadvine wrote: What I take away from this game is that the marine/hellion with a medivac is a good opening against 1 gate FE. Win so many games with it outright keke, please don't let it catch on, it's fun having Protoss defend it badly =p | ||
IshinShishi
Japan6156 Posts
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imallinson
United Kingdom3482 Posts
On June 29 2012 06:49 IshinShishi wrote: Immortal drop on the siege tanks protected by 0 vikings followed by a couple storms , easiest game of my life. With that many hellions immortals would have just died. Colossus was the way to go there but Lure didn't have anywhere near enough because of the economic damage. | ||
betaman
United Kingdom355 Posts
On June 29 2012 06:47 Noocta wrote: They kill shit very fast and they have good range. Feedback makes thors totally useless against toss unless you do a thor rush or something really crazy. | ||
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