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On June 12 2012 13:21 Ulfsark wrote:Show nested quote +On June 12 2012 00:58 Myles wrote:On June 12 2012 00:47 Ulfsark wrote: Can somebody explain to me in a simple fashion the difference between the types of levies? The link Ramong posted shows the numerical difference which should tell you in what way each units excels, but in actual game play, it almost always come down to pure numbers. I can count the number of battles that didn't go to the larger army on one hand. Ty I am more concerned with the difference between realm/personal/county levies etc Sorry I did not specify.
Personal levies are what you raise from your holdings. If you press "E" you see a map of where your own holdings are. These levies you pay for yourself directly from your income. Then there are vassal levies. How big they are depends on your laws (in the law tab you can make your vassals give you more soldiers, money etc, but they will dislike you for it), and how much they like you. Realm levies are all the combined levies you can raise. This is usually what you want to do when at war. County levies are the total levies - your own and your vassals - from one county. Raising levies from one realm is usually only used to beat down revolts.
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On June 01 2012 07:55 Chocolate wrote:
Onto my own question: How do you get a huge empire or kingdom while having the support of dukes? I try to keep my own duchies at 2 to prevent the penalty, but what do you do with ones that you conquer? Is there any way to get rid of them? Also, what's the best way to prevent 2 province de jure duchies from becoming real duchies? Dukes are becoming such a pain in my Aragon game... If you stay a duke, and don't create yourself as a king, you're able to have as many dukedoms as you want. In one game I was the duke of alleppo, and ultimately had 25+ dukedoms concurrently with out any problem.As long as you make sure that your counts only have 1 county (and make sure that when you install new counts that they arn't ambitious), you shouldn't have problems with rebellion.
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+ Show Spoiler +On June 13 2012 00:33 Euronyme wrote:Show nested quote +On June 12 2012 13:21 Ulfsark wrote:On June 12 2012 00:58 Myles wrote:On June 12 2012 00:47 Ulfsark wrote: Can somebody explain to me in a simple fashion the difference between the types of levies? The link Ramong posted shows the numerical difference which should tell you in what way each units excels, but in actual game play, it almost always come down to pure numbers. I can count the number of battles that didn't go to the larger army on one hand. Ty I am more concerned with the difference between realm/personal/county levies etc Sorry I did not specify. Personal levies are what you raise from your holdings. If you press "E" you see a map of where your own holdings are. These levies you pay for yourself directly from your income. Then there are vassal levies. How big they are depends on your laws (in the law tab you can make your vassals give you more soldiers, money etc, but they will dislike you for it), and how much they like you. Realm levies are all the combined levies you can raise. This is usually what you want to do when at war. County levies are the total levies - your own and your vassals - from one county. Raising levies from one realm is usually only used to beat down revolts.
Thank you very much sir!
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Hmm. Could anyone by chance remind me of how to destroy a title? The king of Bohemia revolted in his plot to lower crown authority, and lost. However, when I looked again, the capitol of Bohemia was in the hands of the emperor and there was no more kingdom. There was still a de jure kingdom, but that was all. No one held the title. The old king of Bohemia was still alive and had a claim, but ofcourse he had no way to press it as the kingdom was dissolved. How did this happen?
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Isnt it jus tthe normal "Revoke title" punishment for rebels ? Pretty sure the guy could still press the claim. Happens often enough when I land grab from the infidels. They will have claim for Caliphates that no longer exists.
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United States5162 Posts
On June 15 2012 16:55 Euronyme wrote: Hmm. Could anyone by chance remind me of how to destroy a title? The king of Bohemia revolted in his plot to lower crown authority, and lost. However, when I looked again, the capitol of Bohemia was in the hands of the emperor and there was no more kingdom. There was still a de jure kingdom, but that was all. No one held the title. The old king of Bohemia was still alive and had a claim, but ofcourse he had no way to press it as the kingdom was dissolved. How did this happen? From my understanding, the only way to destroy a title is to take the independant title holder's last county while using a CB that doesn't claim the title. For example, in my Byzantine game I won my war for the HRE throne and then gave the title of HRE to a single county Count. I then declared war with a claim on the county, but not the title of HRE itself, and when I took that county the HRE crown was destroyed and the HRE would assimilate into the ERE because of it.
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On June 15 2012 19:27 Myles wrote:Show nested quote +On June 15 2012 16:55 Euronyme wrote: Hmm. Could anyone by chance remind me of how to destroy a title? The king of Bohemia revolted in his plot to lower crown authority, and lost. However, when I looked again, the capitol of Bohemia was in the hands of the emperor and there was no more kingdom. There was still a de jure kingdom, but that was all. No one held the title. The old king of Bohemia was still alive and had a claim, but ofcourse he had no way to press it as the kingdom was dissolved. How did this happen? From my understanding, the only way to destroy a title is to take the independant title holder's last county while using a CB that doesn't claim the title. For example, in my Byzantine game I won my war for the HRE throne and then gave the title of HRE to a single county Count. I then declared war with a claim on the county, but not the title of HRE itself, and when I took that county the HRE crown was destroyed and the HRE would assimilate into the ERE because of it.
Oh yes right. Thanks! The easiest way to do it is probably to give it to a baron in one of your counties
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in ck2 pluss you can only hold two duchies as a king + before you start pissing people off ck2 vanilla is too easy if ur not being retarded
fortunately i am retarded, thats why i play ck2 plus
ex. become a welsh heretic. you've been beating up england pretty good, so you think its time to take london. you declare war, see an english army, and crush it...
killing the english king...
and the scottish king, whom was in the same stack (they joined the war)...
meaning both their crowns went to the king of castille and leon...
yeah that was fun.
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United States5162 Posts
On June 15 2012 21:28 Euronyme wrote:Show nested quote +On June 15 2012 19:27 Myles wrote:On June 15 2012 16:55 Euronyme wrote: Hmm. Could anyone by chance remind me of how to destroy a title? The king of Bohemia revolted in his plot to lower crown authority, and lost. However, when I looked again, the capitol of Bohemia was in the hands of the emperor and there was no more kingdom. There was still a de jure kingdom, but that was all. No one held the title. The old king of Bohemia was still alive and had a claim, but ofcourse he had no way to press it as the kingdom was dissolved. How did this happen? From my understanding, the only way to destroy a title is to take the independant title holder's last county while using a CB that doesn't claim the title. For example, in my Byzantine game I won my war for the HRE throne and then gave the title of HRE to a single county Count. I then declared war with a claim on the county, but not the title of HRE itself, and when I took that county the HRE crown was destroyed and the HRE would assimilate into the ERE because of it. Oh yes right. Thanks! The easiest way to do it is probably to give it to a baron in one of your counties I don't think it would work with a baron since they can't be indepedant. I think it has to be a count. On the other hand, the latest dev diary said the next patch with make duke titles and above destroyable, but cost presitige and -50 de jure vassal opinion.
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After playing the game for 10-15 hours, I decided to try the GoT mod. I started as a "High Lord" - a duke in normal terms. I had claim to the Duchy, but controlled only one of two counties in the Duchy. Where it's way easy for the Lords Paramount to start wars, I am about 30 years in and not a sniff of being able to start a winnable dispute. This sort of makes sense in the GoT world, where vassals of each Lord Paramount are pretty much in their place. Also, no Fabricated Claims have appeared yet, pretty frustrating. As far as accuracy and truth to the GoT world, this mod is pretty cool. I suspect bringing up my little house to anything of importance will take a freaking long time. (4 children across 3 player-characters hasn't helped either!)
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On June 16 2012 14:31 sharkeyanti wrote: After playing the game for 10-15 hours, I decided to try the GoT mod. I started as a "High Lord" - a duke in normal terms. I had claim to the Duchy, but controlled only one of two counties in the Duchy. Where it's way easy for the Lords Paramount to start wars, I am about 30 years in and not a sniff of being able to start a winnable dispute. This sort of makes sense in the GoT world, where vassals of each Lord Paramount are pretty much in their place. Also, no Fabricated Claims have appeared yet, pretty frustrating. As far as accuracy and truth to the GoT world, this mod is pretty cool. I suspect bringing up my little house to anything of importance will take a freaking long time. (4 children across 3 player-characters hasn't helped either!)
Yeah the forge claim thing is really fishy in GoT mod. In my first play, I got 6-7 forged claims within a couple of years. In the second one I've been forging for 200 years or so without success.
It was also in the game of thrones mod I had the problem with the destruction of titles. The AI manages to do it, but when I do it myself, the AI lord paramount just gets another county holding - and on it goes.
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On June 16 2012 18:32 Euronyme wrote:Show nested quote +On June 16 2012 14:31 sharkeyanti wrote: After playing the game for 10-15 hours, I decided to try the GoT mod. I started as a "High Lord" - a duke in normal terms. I had claim to the Duchy, but controlled only one of two counties in the Duchy. Where it's way easy for the Lords Paramount to start wars, I am about 30 years in and not a sniff of being able to start a winnable dispute. This sort of makes sense in the GoT world, where vassals of each Lord Paramount are pretty much in their place. Also, no Fabricated Claims have appeared yet, pretty frustrating. As far as accuracy and truth to the GoT world, this mod is pretty cool. I suspect bringing up my little house to anything of importance will take a freaking long time. (4 children across 3 player-characters hasn't helped either!) Yeah the forge claim thing is really fishy in GoT mod. In my first play, I got 6-7 forged claims within a couple of years. In the second one I've been forging for 200 years or so without success. It was also in the game of thrones mod I had the problem with the destruction of titles. The AI manages to do it, but when I do it myself, the AI lord paramount just gets another county holding - and on it goes.
The addition of knighting is a nice touch as well. But the lack of religious fiefs in just about every region of the map makes religion essentially void. It'd be nice if there were at least a local septon or something to add something of interest. Religion would only seem to matter in overlap zones, and then it might as well be some secondary culture.
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Has anyone tried destroying the Iron Throne? Is this possible? I'd like the map to be only paramounts. Mainly because I bloody hate the map mode as a paramount, and even worse as the emperor. I've been experimenting destroying the Westerlands as the Reach, but every single time I take Casterley rock, which is the only current Lannister holding, they just get some other random county. As far as I understand it, that's the way to go though. If you take every holding from the paramount, the title is destroyed.
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Id imagine it's purposefully extremely difficult considering the absurdly long reigns of Westerosi houses.
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What would be a good country/ruler for a first game, and which settings are recommended? I am pretty experienced in EU3, but have not played CK2 so far.
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On June 18 2012 03:03 Simberto wrote: What would be a good country/ruler for a first game, and which settings are recommended? I am pretty experienced in EU3, but have not played CK2 so far. The duke of Barcelona is pretty fun. You start out with three baronies in a single county and can declare de jure war on a nearby Muslim ruler that you are guaranteed to win. The count of Dublin is one of the best rulers to start off as to become king of Ireland, if that's your goal, because you inherit one nearby county since the count is your father. The Duchy of Apulia is fun because you have a lot of diversity in your vassals and can become the king very early. You are also in a good position to take much of Northern Africa.
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or you could be a man like me and pick the count of lubeck, a christian ruler in a pagan land surrounded by the hre and angry heathens with 5 warrior cults and a claim on you
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The easiest duchy to begin with is hands down Munster. The entirety of the British Islands is like a "newbie island", but Munster is the easiest. Give it a try.
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Is there a mod that will let me play as pagans? I really want to play as a pagan but the game won't let me sadly.
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