EDIT: Okay, just found a news article talking about it: http://www.neoseeker.com/news/9735-uc-berkeley-now-offering-course-on-starcraft/
Class Site:
http://michaelo.phswebs.com/BerkeleyStarcraft/
Excerpts:
Course Description:
UC Berkeley students with an interest in real-time strategy games and the competitive gaming landscape are encouraged to participate in this class.
This course will go in-depth in the theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory.
Class will start with lecture and usually include a special discussion topic having to do with the day’s lecture to inspire new and original thought. At the end of lecture, there may be time to analyze student-submitted replays to illustrate a point or to improve analysis. Homework will be assigned at the end of each class and is due at the beginning of each lecture.
Other Reading:
The Theory of Starcraft by Alan Feng
Suggested:
The Art of War by Sun Tzu
Crazy as Me by Lim Yo Hwan
Course Workload:
Each week, students must submit 2 replays of games they played and are willing to analyze in depth. Students are expected to explain the flow of the game, identify the time of several positive and negative moves, and show an understanding of how to overcome mistakes in these replays. Some replays will be reviewed by the class together.
(Tentative) Course Outline:
Week 1: Orientation / Competitive Gaming Industry Overview / StarCraft Boom in Korea
Week 2: Units, Strength, Weakness, Attributes, Stats
Week 3: Fighting Micro and Unit Use
Week 4: Army Movement and Positioning
Week 5: Expo and Macro
Week 6: Building Placement and Base Layout
Week 7: Scouting and Counters
Week 8: Harass
Week 9: Overloading the Enemy, Multi-plays
Week 10: Economic Basis, Micro vs Macro
Week 11: Timing and Evaluation of Resources
Week 12: Deception
Week 13: Mindset and Series Play
Week 14: Tournament
I'd take this class again and again and again...
LOL @ other reading and ROFL @ course workload!!!!!! Students must submit 2 replays of games they played hhahhaah what an excuse to play SC
I'm decently surprised that a school takes Starcraft so seriously.