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Coke On A Barrack

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1 2 Next All
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-18 09:08:00
November 18 2006 03:57 GMT
#1
[image loading]


It almost looks like a Coca Cola classic old school PoP bottle. Credit goes (hopefully) to "MofD)OpSi" who posted it at GG.net. Spoiler credits go to Domber’s Basecamp and my own morbid curiosity.

Warning Conditions that may hinder your ability to identify the symbol: Pepsi or Qibla Cola drinkers, playing too much Counter Strike, not playing enough StarCraft. Red circle aid added.

__________________________________________________________________________________

Unrelated Spoilers that might get this thread moved to General or locked.

+ Show Spoiler +
Using any of the following spoilers for practical purporses, not theoretical, without proper authorization can get you a "GoTo Jail Ticket", i.e. illegal; not like Raven though.
+ Show Spoiler +
Coca Cola Instructional Video on How to Service Yourself a Coke Machine
http://thefixed.org/poptrick/
& this one: http://hackedgadgets.com/2006/06/27/hacking-coca-cola-machines/
(this is just the start, after you need the info on spolier 3).
+ Show Spoiler +
CocaCola CoderBreakers
Yup, the coke bottle caps. Dudes plotting to crack code.. etc.. http://coke.frob.us/
+ Show Spoiler +
Coca Cola Manual Summary

Yup a how to key crack a Coke Machine, supplied by Coke Machinen Universalis.
_____________________________________________________________


The controller has two modes of operation: NORMAL and SERVICE.

NORMAL MODE:
In normal mode, on power up display will show software installed in vender, then change to POS message or decimal point.

When money is inserted, the display indicates the total amount of the deposit. The select buttons are used to select the product. In normal mode you may access an external menu for reading historical sales counters, cash counters, error codes, none, or return to normal mode.

SERVICE MODE:
The service mode is entered when the door is open and the service switch on the controller is pressed.

The operator can now use the first four select switches to move through the main routine menu.
Select Button 1:
Abort/Cancel - will return to previous menu prompt.
Select Button 2:
Scroll Up - forward in menu.
Select Button 3:
Scroll Down - backward in menu.
Select Button 4:
Enter/Save/Clear - Allows you to enter a specific routine, save what you have programmed, or clear the error prompts.


Note:
Routines with * are password protected. They can only be viewed and entered after the password is entered at the "PASS" prompt.
EXTERNAL MENU MODE:
The information available in this mode is obtainable with the door closed or open as long as the vender is in normal mode,
by entering the password which is set at 4,2,3,1. Information available is historical cash counted, resettable cash counted
for each selection, historical sale (total number of vends), resettable vends counted for each selection, error codes, and
return. Refer to the "CASH", "SALE", AND "EROR" routines for instructions to move through the menus.

COOL STUFF

To select cooler options, hit button 4 when PASS is selected. Now press 2, then 3, then 1, then 4. Voila! Now you can enter into some more *ahem* interesting options.




"CON"

MACHINE CONFIGURATION
This function allows the user to access and change the programming of the following machine configuration
settings. If you press select button 4 and the display shows "LOC", this means configuration setting changes
will not be allowed. If "C1" is displayed, then configuration setting changes will be allowed. "LOC" can only be
enabled or disabled through DEX interrogation. If "C1" is displayed, the listed settings are available. Note:
You must press select button 4 with the configuration code displayed if you wish to enter the edit mode. The
“0” or “1” will be flashing to acknowledge you are in the edit mode.
IMPORTANT: All machine configuration codes are disabled coming from the factory (C #0).
C1 -
Configuration Switch 1 - Multi-Price Setting Mode
This code is used to enable the single price mode "C1 O" or multi-price mode "C1 1".
Press select button 4 and “C1 #” will be displayed, with the “#” flashing.
Press select buttons 2 or 3 to scroll between "C1 O" and "C1 1".
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C1".
Press select button 2 to scroll to "C2".
C2 -
Configuration Switch 2 - Optional Features Enable
This code is used to allow (C2 1) the following optional features to be displayed and enabled:
“LIT”, “DISC”, “OVER”, “BLC1”, and “BLC2”.
Press select button 4 and “C2 #” will be displayed with the # flashing.
Press select buttons 2 or 3 to scroll between “C2 0” and “C2 1”.
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to “C2”.
Press select button 2 to scroll to “C3”.
C3 -
Configuration Switch 3 - POS Message
This code is used to disable the point of sale message. C3 0 = enabled, C3 1 = disabled.
Press select button 4 and “C3 #” will be displayed, with the “#” flashing.
Press select buttons 2 or 3 to scroll between "C3 0" and "C3 1".
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C3".
Press select button 2 to scroll to "C4".
C4 -
Configuration Switch 4 - Automatic Viewing of Historical Sales and Cash Accounting, EROR or NONE
This code is used to enable viewing of historical sales and cash, and EROR or NONE automatically
when the door is opened. To enable automatic viewing option enter "C4 1"; to disable enter "C4 0".
At "C4 0" EROR or NONE automatically displays when the door is open.
Press select button 4 and “C4 #” will be displayed, with the “#” flashing.
Press select button 2 or 3 to scroll between "C4 0" and "C4 1".
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C4".
Press select button 2 to scroll to "C5".
C5 -
Configuration Switch 5 - Door Switch Reset Status
This code is used to reset all resettable data when the door switch is cycled and at least one data
register is read via the display when set at "C5 1" or to reset all resettable data only when the "RESET"
command is received via handheld or portable computer when set at "C5 0".
Press select button 4 and “C5 #” will be displayed, with the “#” flashing.
Press select buttons 2 or 3 to scroll between "C5 0" and "C5 1".
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C5".
Press select button 2 to scroll to "C6".
C6 -
Configuration Switch 6 - Reserved
This code is reserved for future use.
Press select button 2 to scroll to "C7".
C7 -
Configuration Switch 7 - Save Credit
This code is used to determine how long a credit will be saved.
C7 0 will save the credit for five minutes. C7 1 will save the credit indefinitely.
Press select button 4 and “C7 #” will be displayed, with the “#” flashing.
Press select button 2 or 3 to scroll between C7 0 and C7 1.
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C7".
Press select button 2 to scroll to "C8".
C8 -
Configuration Switch 8 - Force Vend
This code is used to determine escrow to select or escrow to price.
C8 0 will set vender to escrow to select and C8 1 will set vender to escrow to price.
Press select button 4 and “C8 #” will be displayed, with the “#” flashing.
Press select button 2 or 3 to scroll between C8 0 and C8 1.
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C8".
Press select button 2 to scroll to "C9".
C9 -
Configuration Switch 9 - Multi Vend
This code is used to allow multiple vends without re-depositing funds.
C9 0 will not allow multiple vends and C9 1 will allow multiple vends.
Press select button 4 and “C9 #” will be displayed, with the “#” flashing.
Press select button 2 or 3 to scroll between C9 0 and C9 1.
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C9".
Press select button 2 to scroll to "C10".
C10 - Configuration Switch 10 - Bill Escrow Inhibit
This code is used to allow last bill that meets or exceeds maximum vend price to be held in escrow.
C10 0 will escrow bill and C10 1 will not escrow bill.
Press select button 4 and “C10 #” will be displayed, with the “#” flashing.
Press select button 2 or 3 to scroll between C10 0 and C10 1.
Press select button 4 with the display flashing the setting you wish to use.
Press select button 1 to return to "C10".
Press select button 2 to scroll to the next configuration code.
Press select button 1 to return to "CON".
Press select button 2 will scroll to next routine.


"CPO"

COIN PAYOUT ROUTINE

This function allows you to dump coins from the coin mechanism.
Press select button 4 to enter mode and the lowest coin value dispensable will show on the display.
Press select button 2 or 3 to scroll through the different coin values available.
Press and hold select button 4 to dump the coins whose value is shown on the display.
Press select button 1 will return to "CPO".



"PRIC"
PRICE SETTING ROUTINE
This function allows the user to set pricing. When Configuration Code 1 is programmed to "C1 1", multi-pricing a price for each selection needs to be set.
Press select button 4 and "PR1" will show on the display.
Press select button 4 to set the price on select button 1, "00.00" or current price setting will show on the display.
Press select button 2 or 3 to change the price setting for selection 1.
Press select button 4 to enter the price selected and the display will return to "PR1".
Press select button 2 to scroll to the next selection you wish to set price. Press select button 4, set the priceand enter the price. Repeat these steps for each select button until all prices are set. Note: Selections go PR1 through ALL.

If Configuration Code 1 is programmed to "C1 O", single price, set SPR1 as described above. The price entered for SPR1 will be set for all selections. Press select button 1 to return to "PRIC".



"DISC"
DISCOUNT SETTING ROUTINE
This function is used to set the day(s) and times to allow discount prices.
Press select button 4 and ENB# will show on the display.
“ENB#” -
Discount Setting Enable Routine
This function is used to disable discounting “ENB0” or enable discounting “ENB1”.
Press select button 4 and the current “ENB#” setting will be displayed.
Press select button 2 or 3 to scroll between “ENB0” and “ENB1”.
Press select button 4 with the display showing the setting you wish to use.
Display will return to “ENB#”.
Press select button 2 to scroll to “STRT”.
“STRT” -
Start Discount Pricing
This function is used to set the day(s) and times to start discount prices.
Press select button 4 and “DAY” will show on the display.
“DAY” -
Day of the Week Start Setting
Set this feature using instructions for “BLC1” "STRT" "DAY".
“HOUR” - Start Hour and Minute Settings
Set this feature using instructions for “BLC1" "STRT" "HOUR".
“STOP” - Stop Discount Pricing
This function is used to set the day(s) and times to stop discount prices.
Press select button 4 and “DAY” will show on the display.
“DAY” -
Day to Stop Setting
Set this feature using instructions for “BLC1” “STOP” “DAY”.
“HOUR” - Stop Hour and Minute Setting
Set this function using instructions for “BCL1" "STOP" "HOUR".
“SEL” -
Selection Affected by Discount Pricing
This function is used to set selection(s) which will be affected by discount prices.
Press select button 4 and “01#” will be displayed, where # is the current setting for the selection
number displayed. 0 = disabled, 1 = enabled.
Press select button 2 to scroll to the select button number you desire to change.
Press select button 4 with the select button number showing you wish to change (i.e.01#) and the
# will start blinking.
Press select button 2 or 3 to scroll between “01 0” and “01 1”.
Press select button 4 with the display showing the setting you wish to use.
Display will return to “01 1”.
Press select button 1 to return to “SEL”.
Press select button 2 to scroll to “LESS”.
"LESS" -
Discount Amount (Price)
This function is used to set the discount amount (price) for selection(s) and times set. Press
select button 4 and “##.##" will be displayed, where "##.##" is the current discount price that
is set. Press select button 2 or 3 to change the price (00.00 to 99.99).
Press select button 4 with the display showing the price setting you wish to use.
Display will show price.
Press select button 1 to return to "LESS".
Press select button 1 to return to "DISC".
Press select button 2 to scroll to "OVER".



"OVER"

MANUAL SWITCH OVER-RIDE ROUTINE (S3D Only)
This function is used to allow a key switch to over-ride some of the settings stored for normal operations.
This function can be programmed to control one or several of the following features: Free Vend Enable,
Selection Blocking, Discount Pricing, and Lighting Control.
Press select button 4 and the display will show "FRE#".
Press select button 2 or 3 to scroll through the over-ride routines available.
Press select button 1 to return to "OVER".


"FREX" -
Free Vend Enable Routine
This function is used to set the vender to free vend. 0 = disable, 1 = enable.
Press select button 4 and “#” will start flashing.
Press select button 2 or 3 to scroll between "FREO" and "FRE1".
Press select button 4 with the display showing the setting you wish to use.
Display will return to "FREX".
Press select button 2 to scroll to "BLCX".
"DSCX" - Discounting Over-ride Routine
This function is used to over-ride "DISC" if it is being used. "DISC0" is disabled and "DISC1" is enabled.
Press select button 4 and “#” will start flashing.
Press select button 2 or 3 to scroll between "DSC0" and "DSC1"
Press select button 4 with the display showing the setting you wish to use.
Display will return to "DSCX".


"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22253 Posts
November 18 2006 03:59 GMT
#2
Fuck,

Subliminal Advertising - 1
Starcraft Community - 0
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-18 04:18:25
November 18 2006 04:01 GMT
#3
The spoilers are "just in case" payback for the subliminal though I really think that pop bottle is a neat coincidence.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Slayer91
Profile Joined February 2006
Ireland23335 Posts
November 18 2006 04:14 GMT
#4
Hahahhaha, not so unrelated spoilers eh?
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
November 18 2006 04:20 GMT
#5
Where?
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
SnoopySnacks
Profile Joined May 2003
Tarsonis903 Posts
November 18 2006 04:28 GMT
#6
top middle of barracks..
Holy shit I'm good. Why u easy?
azndsh
Profile Blog Joined August 2006
United States4447 Posts
November 18 2006 04:31 GMT
#7
thats totally a coincidence and it doesn't even look that much like one... wait I just found something even better.

GUYS! GUYS! THERE'S AN OREO ON TOP OF THE STARPORT~!!!
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
November 18 2006 04:37 GMT
#8
On November 18 2006 13:28 SnoopySnacks wrote:
top middle of barracks..

someone has wild imagination
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-18 04:39:05
November 18 2006 04:38 GMT
#9
#Sfydjklm... you know when you played too much StarCraft when you see pop bottles on every Barrack..
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
aseq
Profile Joined January 2003
Netherlands3975 Posts
November 18 2006 04:42 GMT
#10
Man that was the first thing I saw on the barracks. I even told my brother, like 6 years ago when he asked me which one is the barracks when he was playing first time and he was asking me where to make marines, the one with the coke-bottle on top. I never thought it actually was one, but I'd like to know what the shape is meant to be.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
November 18 2006 04:48 GMT
#11
[image loading]


Another possible subliminal or coincidence.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
November 18 2006 04:52 GMT
#12
On November 18 2006 13:38 Physician wrote:
#Sfydjklm... you know when you played too much StarCraft when you see pop bottles on every Barrack..

more like drank too much coke^_^
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Physician *
Profile Blog Joined January 2004
United States4146 Posts
November 18 2006 05:08 GMT
#13
I am guilty of both, mind you until I saw the enlarged pic I had never paid attention to it..
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Cambium
Profile Blog Joined June 2004
United States16368 Posts
November 18 2006 05:08 GMT
#14
On November 18 2006 13:48 Physician wrote:
[image loading]


Another possible subliminal or coincidence.


This was probably intentional
When you want something, all the universe conspires in helping you to achieve it.
new_construct
Profile Blog Joined September 2005
Canada1041 Posts
November 18 2006 05:11 GMT
#15
nice ass
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
November 18 2006 05:12 GMT
#16
On November 18 2006 13:48 Physician wrote:
[image loading]


Another possible subliminal or coincidence.


hahah but they couldve atleast put some underware on her O.o
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
Last Edited: 2006-11-18 06:21:21
November 18 2006 06:20 GMT
#17
and guess what guys, if you all stand with your feet together and stretch out your arms straight to your sides, your body looks like the CHRISTIAN CROSS OMFG LOL PROOF THAT GOD EXISTS

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


WOW IF YOU FOLD THE MONEY LIKE 982792734 TIMES IT LOOKS A LITTLE BIT LIKE SOME HORSES ASS SMOKEING AND THAT SHOWS THAT THE US GOVT HAS BEEN PLANNING TO BLOW ITS OWN PPL FOR OVER 60 YRS WOW

itd be funny of someone believed this conspiracy bull
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
November 18 2006 06:39 GMT
#18
On November 18 2006 14:11 new_construct wrote:
nice ass


fist thing i noticed
Professional twice over - an analyst and a therapist. The world’s first analrapist.
funkie
Profile Blog Joined November 2005
Venezuela9374 Posts
November 18 2006 06:56 GMT
#19
nova is teh hawtness.
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
November 18 2006 08:15 GMT
#20
I think I see the coke bottle, but I'm not sure if i'm looking at the correct thign
1 2 Next All
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