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TeamLiquid Legacy Starleague Season 2

Forum Index > BW General
192 CommentsPost a Reply
1 2 3 4 5 8 9 10 Next All

TeamLiquid Legacy Starleague Season 2

Text byHeyoka
Graphics byHawaiianPig
May 4th, 2013 23:42 GMT
Select The Day You Wish To Sign Up For:


Qualifier #1
Saturday, May 11 4:15pm GMT (GMT+00:00)
Check-in closes at: 16:00 GMT (+00:00)

or

Qualifier #2
Sunday, May 12 4:15pm GMT (GMT+00:00)
Check-in closes at: 16:00 GMT (+00:00)

Note: You can (and are encouraged to) sign up for both days!

We're back. Get ready for some epic Brood War.

Register Here

Registration opens: Saturday, May 04 7:00pm GMT (GMT+00:00)
Registration closes: Saturday, May 11 4:00pm GMT (GMT+00:00)
Registration for the next two qualifiers will re-open next week





And now, the Legacy Continues...




[image loading]


Brood War is an eternal game. Released over 15 years ago, what was developed as the evolution in the RTS genre has become much more than just a simple pastime. Birthing an incredible community, it has inspired and ignited the passion of gamers world wide, men and women who dream of realizing the goal of being the best in their country and living up to their potential.

At the beginning of this year, TeamLiquid journeyed to the foreign Brood War community to once again nurture this passion, by announcing the creation of the TeamLiquid Starleague. Since then, we have completed the first leg of that journey, one that ended with well-reputed Zerg Sziky taking the crown. Now is the time for us to take the next step and gather the best the foreign community has to offer, to see who is the best among us. Now is the time to get ready for Season Two.

The action starts next weekend, and thanks to you all for taking this trip with us. We couldn't do it without you.


Prize Pool


The second season of TLS will have a prize pool of $500.



Remember that this will be followed by one more tournament of the same size and prizepool. Following this there will be a championship event with $2000 up for grabs!


Format


The second season of TeamLiquid Legacy Starleague will have a similar format to the first season. This time we'll only have four qualifiers, because players who reached Round of 16 in TLS S1 will be seeded to the Round of 24 this time around. Additionally, top four places from TLS Season 1 will be seeded directly into Round of 16 in Season 2.



Unlike TLS S1, now only winners of four qualifiers will be seeded directly to the Ro24. The remaining eight players from qualifiers will be filled based on points accumulated during the qualifiers. Joining the players who qualify through qualifiers will be 12 players who were at 5th-16th place in the TLS S1.

Another change from TLS S1,each Ro24 group will be played with best-of-1 and each Ro16 group will be played with best-of-3 Dual Tournament (ODT) format, seeding players into an eight man best-of-5 single-elimination bracket.


Qualifier Information


TLS S2 will have a total of four qualifiers. Next weekend we will be holding two qualifiers. The remaining two qualifiers will be held on the 18th and 19th. The games for this week's Qualifiers will be held:

Saturday, May 11 4:15pm GMT (GMT+00:00)
Sunday, May 12 4:15pm GMT (GMT+00:00)


Check-in for each Qualifier starts at 15:00 GMT (+00:00), and closes at 16:00 GMT (+00:00) on each day. Be sure to show up and be ready to play your matches!

As mentioned earlier, there are 12 places attainable through 4 open qualifiers. 4 positions for the winners of each qualifier, and another 8 to those who earn their place through the points system.

Remember that only one player makes it out of each qualifier this time so the finals are of extreme importance. There will be a one week break after the qualifiers and Round of 24. In this week, we'll do a group selection and decide tiebreakers, if necessary.

Full rules and details including how points and tiebreaks are handled can be found on the registration page, as well as posted below. It is your responsibility to read and adhere to these rules.


Schedule


We will have two weeks of qualifier events for the main portion of the tournament, followed by a short break before the Ro24 begins. The first qualifier begins May 11, so get ready.

Qualifier Dates


Qualifiers are played at 16:00 GMT (+00:00).

May 11. (Sat) - First qualifier
May 12. (Sun) - Second qualifier
May 18. (Sat) - Third qualifier
May 19. (Sun) - Fourth qualifier

Tournament Broadcasts


Tournament broadcasts are at the 19:00 GMT (+00:00).

May 11. (Sat) - First qualifier
May 12. (Sun) - Second qualifier
May 18. (Sat) - Third qualifier
May 19. (Sun) - Fourth qualifier
Jun 01. (Sat) - Ro24 (Groups A and B)
Jun 08. (Sat) - Ro24 (Groups C and D)
Jun 15. (Sat) - Ro24 (Groups E and F)
Jun 22. (Sat) - Ro16 (Group A)
Jun 23. (Sun) - Ro16 (Group B)
Jun 29. (Sat) - Ro16 (Group C)
Jun 30. (Sun) - Ro16 (Group D)
Jul 06. (Sat) - Ro8 Part I
Jul 13. (Sun) - Ro8 Part II
Jul 20. (Sat) - Ro4
Jul 27. (Sat) - Finals and 3rd place match


Tune in this weekend, Saturday, May 11 7:00pm GMT (GMT+00:00) and Sunday, May 12 7:00pm GMT (GMT+00:00), for the opening set of qualifiers. Time to continue the legacy.



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For more information, please visit www.razerzone.com
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@RealHeyoka | ESL / DreamHack StarCraft Lead
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2013-05-05 20:05:25
May 04 2013 22:44 GMT
#2
TeamLiquid Legacy Starleague Qualifier FAQ



How do I qualify?

You can qualify for one of the 12 spots by doing the following:
1. Winning a qualifier tournament.
2. Placing in the Top 8 of non-winners (ranking points).

Ties are broken with a playoff.



Who can qualify for the 12 spots?

    A player is eligible to play in the TLS if:
  • He grew up in a location without a professional StarCraft scene; OR
  • He currently resides in a location without a professional StarCraft scene and is not affiliated with a professional StarCraft team; AND
  • He does not have connection lag that would significantly impact quality of play




How are ranking points assigned?

2nd - 85 points
3rd-4th - 60 points
5th-8th - 41 points
9th-16th - 21 points
17th-32nd - 11 points



What is the qualifier schedule?

Sat May 11 - TLS Qualifier #1
Sun May 12 - TLS Qualifier #2
Sat May 18 - TLS Qualifier #3
Sun May 19 - TLS Qualifier #4


If I win a qualifier can I play in the others?

No, you cannot. You cannot secretly play under another name -- this will result in disqualification from the TLS and future TL events.



What about banned or previously disqualified users?

Banned users (for any reason) cannot enter these tournaments. Do not try to circumvent by creating smurf accounts. We will find you, and you will be disqualified from the TLS and future TL events.



Can I enter all four qualifiers?

Yes. Anyone who can enter one qualifier can enter all four. You do not have to play all four, but your chances increase as you play more.



What is the Map Pool for the TLS Season 2?

Qualifier tournaments and Ro24 will use map pool: Neo Jade, Match Point, Fighting Spirit.

Ro16 will use map pool: Wind & Cloud, Outsider, Fighting Spirit.

Rest of the tour will use all five maps, which are from the latest iCCup map pack (2.5) (except for Wind & Cloud which you must use the one provided in this zip file) and are available to download here.



What about hackers / cheaters / abusers?

Any sort of cheating may result in disqualification from the TLS and from future TL events. We take cheating very seriously, and we will hand out harsh punishments.



Why don't you allow everyone including Chinese/Koreans to participate?

The unfortunate truth is that we aren't prepared for the logistics of such a situation. We haven't run a tournament using this system in Brood War before and frankly we're rusty at administering these sorts of events. Having a large group of players who may have difficulty communicating with players or admins is not a scenario where we can guarantee success at this point. Plus, they have SOSPA and the SSL.



ODT? How does that work?

OGN Dual Tournament, the format where the group starts with players paired off into two sets of games. There is another set of games between the winners and the losers of the first games, with a final tie breaker match between who wins those. Text is a pretty poor way of describing this so check out this chart for clarification. The rest of the event itself will be styled very similar to the MSL.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2013-05-19 20:50:43
May 04 2013 23:01 GMT
#3
Tournament will be held on the iCCup Server.
Do not register unless you have an iCCup Account (you can get one for free right here) and can play on the iCCup server.


Official iCCup Channel: op Legacy-1. You're not required to join this channel to find your opponent, but you can find referees here if you need to ask any questions.

iCCup Name Changes: If you have changed your iCCup name you need to let the system know! Be sure to check your account details as people have been disqualified from previous TL events due to incorrect information.

iCCup Chat Commands: A short list of useful commands to aid those who are new to iCCup navigate and communicate with players/staff/refs:

+ Show Spoiler +
/Whois [name]
      This command allows you look up if the person is online/offline, which channel or game they are in. E.g. /Whois Elegant

/W [name] [text]
      If you need to privately message or get in direct contact with someone simply type in /W followed by their name and then the message. E.g. /w TLSPlayer15 Are you ready to play?

/R [text]
      This command allows you to quickly reply to the last person who directly messaged you. E.g. /R Yes I am ready to play

/Join [channel]
      Allows you to join a channel. E.g. /Join op TSL

/DND [text]
      As you may have figured, this command prevents anyone from contacting you. Simply type in /DND followed by your quick note. E.g. /DND trying to qualify for TLS.
To turn off DND, simply type /DND again.


Note: Spoilers Remember, due to the nature of this tournament, games will be cast from replays. As a result, there is a potential for spoilers.

Note: In game observers:
No observers outside of designated TL casters. Their IDs will be listed in the rules here. If your opponent tries to have observers, you must stop the game and contact a referee. This means you can leave if he invites his friends or just starts the game. It is your responsibility not to allow it.

Format
  • Single-Elimination Tournament
  • Bracket will be displayed on TeamLiquid. Participants must log in to view opponent IDs to contact their opponents for matches.
  • Players must contact each other through iCCup chat and arrange a host (unless Ro4 or later).
  • From Ro8 on, TL referees will host the game.
  • Winners will report results and upload replays after each round.
  • If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
  • Best of 1 until Round of 8.
  • Best of 3 in Ro8, Ro4 and Finals.


TLS Qualifier Rules
  • Players are permitted to stream or cast games up to the semifinals, streaming or spoiling the semifinals or final series will result in disqualification.
  • Players may not have any stream open in the background when playing.
  • Any violation of TLS Qualifier Tournament Rules may result in game forfeit and future suspension from TLS Qualifiers and other TL events.
  • No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
  • Players must set status to /dnd during tournament matches.
  • Players must arrive within 10 minutes of the end of the previous round. After 10 minutes, every 10 minutes is a game loss for the player who is not present. Ex: with one player present for 20 minutes, 1-0, 30 minutes, 2-0.
  • If your opponent is not present for 20 minutes, please PM TLTourAdmin.
  • Players may change race between games.
  • Players may not play in another tournament that conflicts with TLS Qualifier play time. Referees may disqualify players that delay the TLS Qualifier due to scheduling conflicts.
  • Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.


Maps and Host Rules
  • Games will be hosted on one of the approved maps from the iCCup map pack.
  • In a Bo1 games, host must create on designated map for that round.
  • In a Bo3 games, referee will host all three games in the exact order posted below.
  • Maps cannot be played twice in a series.
  • It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
  • If neither of the players can host, contact the referee who will host the game for you.


Map Pool: Qualifiers will use three maps that will be interchanged each round (in Bo3 games all three maps will be used). Map order for each round is given below:

Round 1 - Ro512 (Bo1) - Neo Jade
Round 2 - Ro256 (Bo1) - Match Point
Round 3 - Ro128 (Bo1) - Fighting Spirit
Round 4 - Ro64 (Bo1) - Neo Jade
Round 5 - Ro32 (Bo1) - Match Point
Round 6 - Ro16 (Bo1) - Fighting Spirit
Round 7 - Ro8 (Bo3) - Neo Jade, Match Point, Fighting Spirit
Round 8 - Ro4 (Bo3) - Neo Jade, Match Point, Fighting Spirit
Round 9 - Finals (Bo3) - Neo Jade, Match Point, Fighting Spirit

Download: The maps used in this tournament are from the latest iCCup map pack (2.5) (except for Wind & Cloud which you must use the one provided in this zip file) and are available to download here.

Disconnects and Lag
  • Due to lag conflicts, we may swap players in the bracket to resolve issues. This means that even if you receive a bye you may be swapped in for a match that round. This will not increase your number of games played.
  • If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
  • If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
  • In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player may receive a loss. The Referee will make the final decision after reviewing the screenshot and replay.
  • In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
  • Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
  • In a disconnecting situation, both players can agree to a regame.
  • If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.


Coverage and Observer Rules
  • TL will officially cast both semifinals and the finals.
  • No observers are allowed in games other than those designated by TL.
  • TL will designate "approved" observers who will be allowed to observe and broadcast games.
  • TL referees are also allowed to be in game.
  • There will only be a maximum of one observer in each match.
  • If a non-approved observer joins the game and the host starts, game does not count.
  • If game lags with an approved observer in game, that observer must leave at the request of a player. If a TL referee is in game, he will make this decision.
  • Observers and broadcasters are subject to the same rules for cheating and abuse as players. TL may suspend observers from future TL events if violations occur.



Any rules not covered by these posts will be handled according to the TSL handbook
@RealHeyoka | ESL / DreamHack StarCraft Lead
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
May 04 2013 23:44 GMT
#4
cool beans
Writer
DodgySmalls
Profile Joined June 2012
Canada158 Posts
May 04 2013 23:45 GMT
#5
Can't wait to watch! HYPEHYPEHYPE
Please remove nyx assassin
mjuuy
Profile Joined May 2012
Norway506 Posts
May 04 2013 23:48 GMT
#6
HYPEHYPEHYPEHYPEHYPEHYPE!
영원히 엠비씨게임 히어로 팬. 우정호 1988 - 2012
Cele
Profile Blog Joined December 2008
Germany4016 Posts
May 04 2013 23:48 GMT
#7
fuck yes, i got my second heart attack today after the old thread has been bumped!
Broodwar for life!
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 04 2013 23:48 GMT
#8
SEASON TWOOOOOO
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Prof. Protoss
Profile Blog Joined October 2007
Germany744 Posts
May 04 2013 23:50 GMT
#9
nice :-)
Don't mess the fess!
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
May 04 2013 23:50 GMT
#10
There's a typo in the FAQ. It should read:

"A player is eligible to play in TLS if:
- he plays protoss"
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
May 04 2013 23:51 GMT
#11
good hunting to everyone in the qualifiers!
Photographer"nosotros estamos backamos" - setsuko
thOr6136
Profile Blog Joined July 2009
Slovenia1775 Posts
Last Edited: 2013-05-04 23:52:58
May 04 2013 23:52 GMT
#12
On May 05 2013 08:50 Sayle wrote:
There's a typo in the FAQ. It should read:

"A player is eligible to play in TLS if:
- he plays protoss"


that won't be hard since 1a2a3a is pretty easy

+ Show Spoiler +
kiddin yo :D
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
May 04 2013 23:54 GMT
#13
Nice! good to see that the map pool has been freshened up a tad. Will be nice to see some fallen season 1 players try to find redemption and hopefully some fresh faces as well.
HYPE
You mean I just write stuff here and other people can see it?
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
May 04 2013 23:57 GMT
#14
wowowow. I am soo hyped. Hopefully another awesome tournament again
龔智禮 _________________________________________________________________________________________________ CJ NATION
grs
Profile Blog Joined April 2011
Germany2339 Posts
May 04 2013 23:58 GMT
#15
I liked watching the 1st one very much, so I am happy there is a new one.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
May 05 2013 00:03 GMT
#16
Let's get more signups up in this!
面白くない世の中, 面白くすればいいさ
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
May 05 2013 00:04 GMT
#17
Praying for my internet get well soon!!

Hopefully many T and P will qualify this time!
"When the geyser died, a probe came out" - SirJolt
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 05 2013 00:06 GMT
#18
4am New Zealand time T_T don't know if I'll be able to play this one, last time it was 6am I think. Daylights saving
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
May 05 2013 00:07 GMT
#19
TLS is back!
I'll give this another shot.
It's too fun not to.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Yorke
Profile Joined November 2010
England881 Posts
May 05 2013 00:09 GMT
#20
Get HYPE people! Can't wait for these games!
@YorkeSC - RIP MIT Police Officer Sean Collier, BW fan
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