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[T] MTG Mini Mafia II

Forum Index > TL Mafia
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SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 00:26 GMT
#272
I AM THE SnB/MARV HYDRA

WE PLAY A SAVANNAH
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 00:31 GMT
#274
I would not use minds aglow right now, I think you should maybe save it until people have more mana and fewer cards in hand.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 00:39 GMT
#284
collective voyage


never seen that card before but holy ass thats ridiculous

indeed a much stronger turn1 play but mulliganing does hurt you for later
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 02:38 GMT
#344
On January 29 2013 11:34 Clockwork Hydra wrote:
I have a far simpler solution though:
Those people that rely on basic lands a lot should provide the mana now.
Since they are the ones that want bin to draw the other card.

Those people that have nothing vital to play now, should provide mana too.

If you look scummy, you can provide mana if you want to look townie.


I have something quite vital to play, so I would prefer to play that.


And it's not like you can actually force people to do so.
All actions will come from one's own will and I don't like how you suggest the use of "force".
In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.

~dandel


marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though.

In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all.

You're doing an awful lot of talking about what mafia should and will be doing.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 02:49 GMT
#351
On January 29 2013 11:41 Clockwork Hydra wrote:
Show nested quote +
On January 29 2013 11:38 SuckMyTopdeck wrote:
On January 29 2013 11:34 Clockwork Hydra wrote:
I have a far simpler solution though:
Those people that rely on basic lands a lot should provide the mana now.
Since they are the ones that want bin to draw the other card.

Those people that have nothing vital to play now, should provide mana too.

If you look scummy, you can provide mana if you want to look townie.


I have something quite vital to play, so I would prefer to play that.


And it's not like you can actually force people to do so.
All actions will come from one's own will and I don't like how you suggest the use of "force".
In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.

~dandel


marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though.

In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all.

You're doing an awful lot of talking about what mafia should and will be doing.

Merely stating the truth.

What would you do in regards to it? In the purely hypothetical case you were scum of course.

Also, you don't post much. What gives?

~dandel


I haven't posted much because I literally found out the deck s&b submitted two hours ago.

In case you aren't mafia, here's a pro-tip: don't tell mafia what to do to make you consider them as townies. It should be fucking obvious, but here I am saying it.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 02:58 GMT
#355
On January 29 2013 11:52 (DontFear)ThePoster wrote:
Clockwork, why are you so behemently trying to resist scumhunting?

You berate me for "try-hard" at scumhunting...and you keep arguing about Mind Glow and how you want 20 2/2 skeletons and some shit.
What the flying fuck? Where are you scumhunting? Specially when you just mention in your post that apparently "finding the scummy players" is a big issue against my plan.


That was a bad post marv:

Show nested quote +
On January 29 2013 11:38 SuckMyTopdeck wrote:
On January 29 2013 11:34 Clockwork Hydra wrote:
I have a far simpler solution though:
Those people that rely on basic lands a lot should provide the mana now.
Since they are the ones that want bin to draw the other card.

Those people that have nothing vital to play now, should provide mana too.

If you look scummy, you can provide mana if you want to look townie.


I have something quite vital to play, so I would prefer to play that.


And it's not like you can actually force people to do so.
All actions will come from one's own will and I don't like how you suggest the use of "force".
In fact, scum have a far higher interest in doing as you say, as their lacking board development can be made up with the mafia creature. And if it allows them to funnel town into policy attacks on scummys/lurkers, I'd imagine scum would follow you without much resistance.

~dandel


marv here. s&b has been hilariously absent of late and was supposed to teach me magic and hasn't. I plan to nag him though.

In other news, why are you telling mafia how they might look more townie? I don't understand the motivation behind saying what I bolded at all.

You're doing an awful lot of talking about what mafia should and will be doing.


What does the bolded bit make you conclude?
Does him saying how mafia would behave, but actually not behaving like it make him mafia or town?
Neither perhaps? If so why did you decide to waste your post to point that out?


It wasn't a bad post at all. It was a good post. It's not my fault if you're too stupid to comprehend this.

The intentions behind my post were perfectly clear. I find it suspicious.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:02 GMT
#359
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


you'll have to excuse me if i'm talking nonsense right now (magic noob ), but this post is what resonates with what i've been saying. Clockwork provided a framework for mafia to contribute in a sense they would find townie, and in a way (presumably) that could even be beneficial for mafia. I don't understand the townie motivation behind this
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:03 GMT
#360
On January 29 2013 12:01 (DontFear)ThePoster wrote:
Well marv, in my mind it's something not alignment-indicative, that I can easily see town posting (why? Because that's exactly what scum did in the previous game if you remember correctly, it'd make sense for a townie to point that out).
Thus, it's "bad" to point that out, and if your whole post is based on that it's "bad".

If it annoys you or something then sorry I guess, but you should know better that people will pressure you if you don't live up to your "town" marv standards.

You also still seem to be using the "I don't know magic" excuse as well.
Didn't you even read the previous game when you were lurking scum? :/
Or did you forget everything about it? lol


No not really, I gave up trying to understand right away. Which is why i'm genuinely quite annoyed s&b hasn't been speaking to me recently.

On the bright side, I've already posted twice as much as I did the whole last game :D
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:04 GMT
#362
On January 29 2013 12:04 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:13 GMT
#367
On January 29 2013 12:10 (DontFear)ThePoster wrote:
Show nested quote +
On January 29 2013 12:04 SuckMyTopdeck wrote:
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.


How should I read it?


How it's written? I find it suspicious, but if he's a dumb townie, stop the fuck doing that.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 03:15 GMT
#369
On January 29 2013 12:07 RockHydra wrote:
Show nested quote +
On January 29 2013 12:04 SuckMyTopdeck wrote:
On January 29 2013 12:04 (DontFear)ThePoster wrote:
On January 29 2013 12:01 BinOnFire wrote:
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.


He called him out on something, CW posted something that in my mind wouldn't really satisfy that thing he pointed out, and instantly marv just dropped the whole thing with the "okay, but in case you aren't mafia pro-tip here: bla bla".

That's pressuring someone, then instantly dropping the pressure when it's not really unneeded.

Also, I may be "awfully quick" to attack marv, but you are awfully quick to defend him.


If you're reading it this way, you're reading it wrong.

Perhaps, but at the moment he's the try-hardiest of us all. Are you suspicious of ThePoster marv, or just depressed about the level of play he's exhibiting?


No, he seems to be posting too much to be mafia right now. I mean, he could be trying to take some weird control as mafia, but probably not.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 17:06 GMT
#453
Sup bros i'm back
@marv sorry about not talking to you T_T I promise I'll do better from now on

A few things:
(1) Last game we tried a "town beast" strat where everyone gave their mana to one or two people to cast big things, on the understanding that those big things would be controlled by the town as a collective. This strategy failed miserably, and I propose we don't do it again.
Problems with the "everyone contribute to one person" that arose last time:
- The whole thing was subject to one person's judgement. Instead of having a vote or anything, the person who we gave power to (I think it was gonzaw? Not sure) listened to the people who he thought were town. Turns out at least one of those reads was wrong. I don't want to trust any one person to have "good reads", and there's no way of enforcing a "do what the majority tells you to" plan.
- The above is an even worse problem if the person we give power to is mafia.
- having one powerful person is easier to defend against (whether through persuasion or through MTG-playing) than having a lot of people who are slightly less powerful but who have a lot of different types of power (ie, decks)
- IMO the power of the town overall suffers as well, most mtg decks ramp over the course of a few turns
So, I don't like ideas where one person gets a shitload more powerful than everyone else. Regardless of whether or not they're mafia, they are likely to be wrong a lot of the time. We tried it last time and it didnt work.

Next, on the drawing cards thing:
- holy fuck that card is powerful. I thought each person only got as many cards as they paid for but if each person gets the total number of cards then holy fuck. Like, shit.
- I still think we should maybe wait a turn until everyone has played more cards and has more room in their hands, but given how much more powerful it is than I thought I guess I could see the motivation to do it this turn. We won't spend our mana until we talk about this more, at least.

Finally, a policy proposal.
I proposed this last game and people kind of ignored it but I still think it's a good idea. My proposal is to attack every turn with all your creatures.

This does a number of things:
(1) It's kind of like voting, in that it forces people to take stands they can be held accountable for. In a way these stands are even firmer than normal votes, since they result in lasting damage to people and you can't do a throwaway vote at your scum buddy.
(2) It gets damage down early and stops blocking. Since the mafia monster gets more powerful each turn, blocking hurts town more than scum. People should not block ever. If you have an ornithopter, it should be tapped and attacking for zero damage.

-snb
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 17:08 GMT
#454
oh also i really like the new attitude out of gonzaw - last game i had a huge problem with his "you're either with my ridiculous plan or you're scum" attitude, and it turned out he was wrong as well. if he was scum he could have just stuck with that same attitude, it would've given him plenty of cover to attack townies and suchlike, so i'm feeling townish about that (somewhat, at least).
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 19:36 GMT
#479
On January 30 2013 04:10 Clockwork Hydra wrote:
@Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent.

@SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum?

/Acro


Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I).
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 20:00 GMT
#484
On January 30 2013 04:48 Clockwork Hydra wrote:
Show nested quote +
On January 30 2013 04:36 SuckMyTopdeck wrote:
On January 30 2013 04:10 Clockwork Hydra wrote:
@Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent.

@SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum?

/Acro


Put it this way, Artanis didn't even really know we were hydraing until after the game started, and didn't know our hydra name (nor did I).


Great, you're around. Find me some scum. All you've really done is make a really weak pressure post against us for "giving scum a recipe on looking townie" when you are better than that: it was blatantly obvious that going along with something that had gotten a "pro-town plan" stamp of approval could be used to gain town credit. Stating the obvious is not giving scum a recipe, it's stating the obvious.

Your pressure was weaksauce and you spent like 5 posts arguing about it. You're better than that. Now stop playing LIX and pay attention here. Who's scum?

/Acro


well that attitude isn't going to get you anywhere, dear. what did you think of s&b's policy post?
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 20:08 GMT
#486
On January 30 2013 05:02 (DontFear)ThePoster wrote:
marv, do you agree with what I and CH posted about Crossfire?

I doubt keeping to discuss "policy posts" will do us any good, other than what has already been posted (for instance my commandments, you should read them).

/G


Yeah, I can't add too much more to what's been said about Crossfire, I generally agree. I especially noted how Crossfire called himself a magic noob (like me) but then proceeded to wade in with some strange Magic waffle (unlike me).

I'm also not sure whether iGrok is on menopause, or maybe mafia:

On January 29 2013 10:12 Aperture Science wrote:
Show nested quote +
On January 29 2013 10:10 BinOnFire wrote:
On January 29 2013 10:07 Aperture Science wrote:
So, Mind's Aglow looks completely useless. Awesome.

Scumhunting is in Flavor. Magic Discussion is not.


It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways?

I'd be scumhunting.

I don't want to draw 1/3 of my deck T1. Anyone running Mill is going to have a field day with the rest of us. (I'm not claiming MILLER - haha, get it?)


Given he said this, all he's done is shout at people. This post from Grey rubbed me the wrong way, although I'm not sure how warranted I am to think so:

On January 30 2013 03:47 Aperture Science wrote:
Still in Italy and can't post much. I'm trying to keep up and told iGrok to stop trolling. But that's kinda like telling cave Johnson to stop with the prerecord messages. Thats just how he usually starts.

I will be able to post normally again in about 3 days. It's good to finally play a themed game again.

-Grey


Like, gosh guys, I'm so excited to be playing, except I can't play for another 3 days yet, so definitely keep me around till then guys, right?
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 20:11 GMT
#487
Oh, and I don't make too much of Stutters yet. He kinda seemed interested in the posts that he has made. And

On January 30 2013 00:48 Stutters695 wrote:
I'm up, catching up now.


he does this not-following up shit all the time in any game.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 20:16 GMT
#488
On January 30 2013 04:10 Clockwork Hydra wrote:
@Marv: you said SnB wasn't around, yet he dropped in to play a Savannah (in a slightly trolly way) before you posted your "help me, SnB deserted me" and has now posted a long policy post. Why did you excuse yourself due to SnB's absence, despite SnB clearly not being absent.

@SnB: unless you plan on wiping out everybody else in turn 2 or 3 or so, you will have to rely on your fellow townies. We play as a team. Making every part of that team stronger is good. Now if you're worried about zombies (Nova and iGrok as well), then you should probably start analysing our posts. We have made enough of them and have been rather transparent. Do you think we're scum?

/Acro


I want to make *everybody* stronger. I don't want to put a disproportionate amount of strength in any one specific player. You're distorting my position.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 20:16 GMT
#489
-snb
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
January 29 2013 21:19 GMT
#499
On January 30 2013 05:31 Clockwork Hydra wrote:
You also failed to answer the main question there: do you think we're scum? Sure, people's judgement in using 8/8 tramply beasts of awesome might not always be the best, but unless we actually GET some 8/8 tramply beasts of awesome on town side, we're just punching bags for the mafia creature. Minds Aglow seems by far the fastest way to get there.

Now obviously, if you think the 8/8 tramply creature (or in this case shambling herd of zombies) is going to scum, then by all means oppose it. But don't hide in policy crap. Come out and say "look guys, we should not draw millions of cards, because scum will get a shambling herd of zombies".

/Acro


i dont have to think you're scum to not want you to get more powerful than anyone else. I just have to think you're likely to come to incorrect conclusions and not listen to me.

I think that if you alone have a shambling herd of zombies, that's not good for town, regardless of whether you are town or not.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
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