• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:21
CET 04:21
KST 12:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage0Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw on 'Experimental' Nonstandard Maps in ASL [BSL21] RO32 Group Stage [ASL20] Ask the mapmakers — Drop your questions Ladder Map Matchup Stats SnOw's ASL S20 Finals Review
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Big Reveal
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1705 users

DBZ Mini Mafia

Forum Index > TL Mafia
Post a Reply
michaelthe
Profile Joined February 2010
United States359 Posts
July 18 2012 19:10 GMT
#50
/in

Haven't played in a while, but my job consists of me doing absolutely nothing all day this summer...
michaelthe
Profile Joined February 2010
United States359 Posts
July 24 2012 19:07 GMT
#113
On July 11 2012 23:52 iGrok wrote:

Power Level Lynch
  • Whoever is voted for by the highest Power Level is lynched.


People above seem to be operating under the assumption that several people attacking the same target will accumulate power level. The quote seems to indicate that only the single highest power level attack is used. Clarify?
michaelthe
Profile Joined February 2010
United States359 Posts
July 24 2012 19:52 GMT
#119
Ignoring a games unique mechanic- power levels- is a little bit silly to me. While it may be difficult to see valuable data in a hidden stat at this point of the game, it will be very valuable in later stages to look at early votes and estimate power levels, or perhaps compare claims.

A system that attempts to never obtain data from power levels is restricting potential information, therefore bad. On the other hand, I don't think open PL claims are ideal immediately.

@Sinensis
1) Acknowledge plan is rubbish due to rules.
2) Claim you have a scum read because someone pointed #1 out to you. The misstated that the rule was in a clarification rather than OP.

That's not even close to a scum read. That's just stupid.

I honestly think the town is terrible at scum reads on day 1. I advocate for one of two things: 1) a vote that will give information, or 2) a random vote.

#1 is ideal, but only an option in some situations. If there is a clear schism between two groups, certain voting blocks emerging, people defending hard, etc. then this can be used. But just someone making a crap case based on crap day 1 analysis (no hard data yet) I think is useless.

#2 is more likely to be the case on day 1. I have two reasons for support a random vote: 1. Town is bad at day 1 reads. I did analysis of this once based off TL data. And 2. Scum will be actively- though subtly- pushing their agenda, whereas the town cannot effectively do this. This increases the chance of a townie kill if we go off crap day 1 reads. We will still gain data based off who voted when, who pushed for who, who supported the kill- regardless of if we hit a townie or scum.

That said, I will be hoping that #1 is the case today, and will be examining everyone’s play/claims/attacks/support to see if there is any vote that will gather significant data for day 2.

Otherwise, I will be rolling a random number now, and voting on that person due to how the mechanics work, it's best to do this early.

##Vote: Sinensis
michaelthe
Profile Joined February 2010
United States359 Posts
July 25 2012 00:03 GMT
#132
On July 25 2012 07:29 s0Lstice wrote:
having not heard much from grush57 gives me an uneasy feeling...he basically lurked/trolled all the way through LVI when he was scum, and got very little attention.

In a mini, the story is different, so know that I am noticing your absence grush.


As far as I know there was a role PM but not an actual start PM?

On July 25 2012 08:08 s0Lstice wrote:
also, I'd like to hear an explanation from michaelthe on the post heist spoke of briefly.

michaelthe, your ambivalence to day 1 is worrisome. if everyone played like you day 1, there would be no information to be had for any lynch. random voting just for the sake of buffing up your power level makes it seem like you don't care who dies today. scum also don't particularly care which of us die today. are you scum?


I don't care who dies, I care what people think about the person I picked to die.
Also, can we use town and scum rather than reverse colors?

Plus, I'm hoping to get my power level OVER 900!!!
michaelthe
Profile Joined February 2010
United States359 Posts
July 25 2012 22:53 GMT
#187
Option #1- HAHA, my plan has worked. I have confused the town so much that they voted for a character not in game because they can't even spell right!

Option #2- You have proven my theory correct, even when my play has been shown to be consistant with my previous day 1's. You are mostly idiots.

There hasn't been enough quality discussion for me to change my vote. You have all though, adequately proven my point, in light of evidence that my town meta always plays this way.
michaelthe
Profile Joined February 2010
United States359 Posts
July 25 2012 22:56 GMT
#188
The argument that I didn't random is of course possible. Obviously, the cup in front of me, but that isn't even needed on day 1.

Right now this is what I know I face: a town with embedded scum trying to move a vote to any townie. The town is useless (can't even copy paste my name) and the scum are not useless day 1 (they are pushing their agenda. On the other hand, I have my random. I wish I could vote for info, but the day 1 discussion was terrible.
michaelthe
Profile Joined February 2010
United States359 Posts
July 25 2012 23:32 GMT
#196
I guess it boils down to this:

1- I'm the stupidest player ever for attacking someone, saying Im going to random, then actually picking that person IN THE SAME POST ON THE FIRST PAGE ON THE FIRST DAY. If I were scum picking a random town, I can't explain how bad this play would be. But I guess I wouldn't expect you to understand (see 2)

2- I'm correct in how bad you are all as town. You continue to prove my point, and should I die, it's at least a small victory in that I can point at how absolutely bad town is in day 1.
michaelthe
Profile Joined February 2010
United States359 Posts
July 26 2012 21:49 GMT
#219
We've had woefully low amounts of activity on day 1. I was hoping for more people to pick a target and go after them. Just as importantly, you need to comment on what other people are saying.

The idea is that we will be able to find scum tells in how they craft their cases and respond to others. So in that regard, day 2 I expect to see significantly more activity.

As for reads near the end of the night- nothing firm from me. I have a fair number of light reads and a few data points, but I'd like to combine this with day 2 discussion tomorrow.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 00:31 GMT
#258
So here is what we may have:
9 players left:
3 Scum
6 Town

- Vig shot or similar mechanic townie
- Someone who targeted Fulla with an ability
- Person #2 in mason group

It may be prudent for claims to be made at this point. Maybe only so if the ability that target Fulla can be shown to be a town ability.

The things we need to be cautious about is that there is no way to know if the ability is necessarily a town ability. What we would be left with would be 3 special claims, 3 town claims, and then whatever the mafia claim (town or special). Either way, it could be to towns advantage.

I suggest we discuss the merits of this before people actually flip.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 00:57 GMT
#265
Oh, 8ppl, thought it was a 12 man setup.

So lets be clear:
Sinensis - Town, via Maju's last post indicating he is Mason. Didn't explicitly point this out earlier since it was still night, but someone has since posted the post indicating it.
Mattchew: Will be confirmed town after using ability, which we should use today. (although, some possibility he is scum and given an alt roleclaim with the same ability)

6 remain:
HiroPiro
Fulla
BioSC
michaelthe
heist
s0Lstice

As I've stated, we also have a vig shot to take 1 person off this list, as well as whatever was used on Fulla (should it mean they are blue). This means we can potentially have a list of 4 possible scum.

Unless someone has a reason we should not claim, I suggest we claim, focus our scum on the remaining 4-5 in the next 24 hours, use Matt's ability, then pick a lynch target in the second 24 hours.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 01:00 GMT
#266
@Matt- I suggest you get the first 4 steps done now.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 01:47 GMT
#285
Matt- It would be incredibly stupid to dayshot someone in the first 3 hours of the 48 hour day.

I know I will be on a list of 5-6 potential targets, but to randomly pick one without going over data is retarded. I would like this list to be complete (ie, anyone else to claim, do so) before I hardcore examine the rest on the list. This will take some time, in part to wait for claims, and in part to give myself, and everyone else, time to examine the shortlist.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 02:47 GMT
#299
Wow.

Matts actions in the past 3 hours of a new day include dayshotting a town with zero discussion AFTER I SAID WE SHOULD DISCUSS.

We gained nothing from you dayshooting 100% on your own. You could have waited for claims, you could have waited for cases, but instead you choose the worst thing possible.

You sir, are an idiot.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 02:53 GMT
#301
I am still busy (playing LoL), but I wanted to touch up on someone posting the idea that Matt's dayshot was a Goku.

Lore wise, 2 things:
1- what he had to type to cast the spell is Goku's signature spell.
2- It's possible that his target was Vegeta- we see that they are adversary's in Vegeta's tag. It is possible that Goku had something similar, or discovered him last night via other scum, or the ability targets Vegeta (I should watch the vids to see how he beats vegeta in their last big fight).

2 cents, I will be back later for some actual analysis.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 04:12 GMT
#303
Ok, I am fully convinced that Mattchew is Goku.

First, this game is showing itself to have consistent lore. My character has an ability that he has in the shows. I assume that Mattchew's ability was intended to be an endgame tactic and that he didn't know it was unique to Goku. While the ability isn't FULLY unique to Goku (though it is certainly his signature), you can see a list of who uses it here: http://dragonball.wikia.com/wiki/Kamehameha. It isn't listed on the fake name that he gave.

I'd urge all of you to read any ability you have and search the dbz wiki. Or search for the dead players as well.

Furthermore, his actions were clearly not pro-town. I basically asked him to wait until people had a time to pick a target for his daykill, after examination and analysis in the first 24 hours. Then we would take the results of the daykill and have more data to pick a lynch.

Instead, he did the thing that would allow the least amount of data to get gathered and analysed.

I firmly believe that he made the mistake of thinking this would prove him town without knowing actual lore. A mistake by him.
michaelthe
Profile Joined February 2010
United States359 Posts
July 27 2012 21:46 GMT
#306
The complete lack of discussion is alarming.
michaelthe
Profile Joined February 2010
United States359 Posts
July 28 2012 14:35 GMT
#310
We are sitting at 4 town, 3 scum. I believe if we hit a town tonight it will be 3 town 3 scum going into night and gg.

Since no one else wants to play, I will.

Sinensis – Confirmed town/Mason via MajuGarzett's last post

Mattchew – Scum- antitown actions that used an ability that lore shows Goku to has. He is Goku.

Since I'm really certain that Mattchew is Goku, the actions of others immediately after his daykill reveal a lot.

First, S0Lstive immediately voted for him. I don't think scum would do that.

BioSC and Heist immediately voted for me. While HiroPro claimed I was on his scum read list, his role makes it clear that he didn't have any abilities that would grant him hard insight. More to the point, they completely ignore Mattchew's antitown action and target me hard.

It's possible that at-least one of them isn't scum. Heist claimed a role/ability that would mean he is not scum- but this ability can't be verified until the end of todays vote. /e Not possible, see below.

Fulla- I just researched to find who claimed an ability on him. The only claim that wasn't shot down was S0Lstice, who claimed a role swap. This would mean that S0Lstice (my firmest town read second to Sine) can confirm Fulla town. Actually, in light of this, we would have a full picture:

Town:
Sinensis – mason via day 1 lynch flip
s0Lstice – via actions v. Mattchew and night swap with Fulla
Fulla – Town if S0Lstice is
Michaelthe – The last one.

Scum:
Mattchew, who is friggen Goku.
BioSC and Heist – Immediately target me with no discussion of Mattchew

The last question is about me, since the rest of the town can follow all of the other town reasons except my own. The one scenario where I would be scum would be that Matt and me are both scum and we are attacking each other to create distance regardless of who dies.

But if this were true, a few things:
- The other two scum immediately jump on me, when Matt would have been a better target due to F'ing up the lore.
- I would not have let Matt use the ability today in the first place as it's obviously Goku to anyone who knows/googles lore.


Anyways, even if someone isn't convinced that my list is right, you need to Kill Matt tonight. He is the extremely firm scum read.
Basically, I'm looking at you Sinensis.
The other 3 won't change.
michaelthe
Profile Joined February 2010
United States359 Posts
July 28 2012 14:37 GMT
#311
Would be nice if a mod could confirm Sinensis is still here. He has not posted except for the first few hours of this 48 hour period and has not yet voted.
michaelthe
Profile Joined February 2010
United States359 Posts
July 28 2012 16:36 GMT
#315
On July 28 2012 23:40 Fulla wrote:
I'm alive, I'm hitting matt with the other guy. As you can see the vote thread.

This should bring it to 4v2 by night?

Problem is as we've seen scum can kill 2 in 1 go.

Will we have enough power to kill the meaning 2 is the question? I have no idea what power levels there chars are. I assume very high.


The night we had 2 kills was 1 hit from scum and 1 hit from a vig shot.

Hopefully Heist is fake claiming that ability.

I will activate my special regardless tonight, buffs my PL tonight, but reduces gain per hour ( i think for rest of game).
michaelthe
Profile Joined February 2010
United States359 Posts
July 29 2012 02:26 GMT
#331
One question: Matt- did you really not know that you using that ability would make it clear you were Goku- or did you just think we couldnt stack the PL to kill one of you?
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #57
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 151
RuFF_SC2 125
Nathanias 109
Livibee 104
StarCraft: Brood War
Horang2 8681
JimRising 600
Sharp 128
Icarus 7
Dota 2
NeuroSwarm72
LuMiX1
League of Legends
Cuddl3bear6
Counter-Strike
fl0m331
taco 220
PGG 131
Other Games
summit1g13430
shahzam784
Day[9].tv366
C9.Mang0261
WinterStarcraft184
Maynarde120
Organizations
Other Games
gamesdonequick1172
BasetradeTV174
Counter-Strike
PGL158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21621
League of Legends
• Stunt387
Other Games
• Scarra413
• Day9tv366
Upcoming Events
Sparkling Tuna Cup
6h 40m
WardiTV Korean Royale
8h 40m
LAN Event
11h 40m
Replay Cast
1d 5h
WardiTV Korean Royale
1d 8h
LAN Event
1d 11h
OSC
1d 19h
The PondCast
2 days
LAN Event
2 days
Replay Cast
2 days
[ Show More ]
LAN Event
3 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.