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SCII 1v1 Progame Win Chance Prediction Machine

Forum Index > SC2 General
Post a Reply
Leviance
Profile Joined November 2009
Germany4079 Posts
Last Edited: 2012-01-25 22:19:55
January 25 2012 19:12 GMT
#1
Are you looking for a spreadsheet that gives you 100% correct predictions about the outcome of a future StarCraft2 pro match? If yes, you are wrong in this thread because (un)fortunately nothing like this exists BUT I like toying around with numbers so I went ahead and created a SC2 spreadsheet which gives you the win chance percentages of your favourite pro in his next match, be it bo1, bo3 or bo5.

...wait what?
Yes. A spreadsheet that predicts the future. In probabilities I should add.This is nothing revolutionary. Actually, far from it. The predictions are almost always like one would have felt about a matchup anyway (the favourite has a higher chance to win, right!?)

WTF why are you posting this?
Well, it is one thing to have a feeling about a match that's about to take place, but another to have the win chance probabilities visualized in actual numbers. Actually, the main reason I'm posting this is the fact that a lot of people might enjoy just toying around with a spreadsheet like I am.

So...it's a toy?
Yes, it is a toy. But it's not random. You give input, you get output. It's simple.

How are the match outcomes predicted?
Ofc by statistics only. ELO / Glicko Score of the players and Matchup Win Percentage are somewhat combined and calculated into a final win probability number. For basic bo1 matches, but more important (and more accurate) for bo3 and bo5 matches, too. Even the probabilities for a specific score (like 2-1 or 0-3) are calculated for the lulz.

You are wasting my time, but since I spend energy on clicking this pile of shit thread tell me how I calculate the probable outcome of one fucking match!

Sure Let's make an example. Let's randomly pick White-Ra vs Sheth.

What you need to do first is get the players Glicko / ELO score and Matchup stat. I prefer sc2charts.com to do so, you could also just use TLPD I guess, I just like the Glicko system more and feel the database is bigger. So let's look up Sheth:
[image loading]
Get his Glicko / ELO and his MU%, this case ZvP.

Do the same for White-Ra and type both in the sheet:
[image loading]

Watch as win probabilities are appearing:
[image loading]

The sheet gives you the probabilities of both players winning a bo1, bo3 and bo5 against each other. The top lines show you the probabilities if only the ELO / Glicko rank was considered, just for comparison. Important are the bottom lines where all stats are combined for calculation. As you can see even the probabilities for certain scores like 1-2 are calculated.

Was Polt beating HerO so bad a surprise?
NO:
[image loading]

not at all. But you all knew that anyway. But this is the proof my spreadsheet can actually predict the future

Conclusion
As I said this whole thing is more a toy than anything, but I am sure there are people who like toying around with numbers and they might just appreciate this. I tested this on like 20 matches that have already been played and it was correct in its "prediction" in 19 out of 20. Sure you might say blabla obvious favourite is favourite but consider that most of the time people just compare rank / ELO out of laziness and don't regard matchup percentage. The example picture of the Polt vs. HerO prediction shows it best: If you just go by rank stats are 50.34% to 49.66% in Polt's favor. So basically even. But if MU% is added into the equation we can see: In a bo5 Polt is statistically the favourite by 86.53% vs HerO!!!! Wow.

I wanna toy around with this, too!
No problem, you can find it here. Plz only edit the player + ELO + MU% section, not the formulas behind it I trust you. If you wanna use different formulas go make your own.


I hope some people just have fun with this, I only wanna share the fun. If you don't have fun with this, plz go away from this thread :p

Edit (Read!):
ok, sooner or later some evildoer will screw the formulas up on purpose, so in case that happens, here you can find the same one which can not be edited online, but you can save it or make a copy etc. and use it in private.
From watching the spreadsheet: Guys, it is not enough to just type in the players' names, even if my spreadsheet is close to being a god, it isn't. You must type in Glicko / ELO and MU% of the players manually. And if you do so, plz also update the names, you yourself know ofc whom you compare, but the rest of the watching people isn't HF!

Adjustment: I changed the formulas to give a little more impact on ELO than before as shackes suggested, so don't be confused if you can't reproduce the exact numbers from the examples. Tendencies stayed ofc the same.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 25 2012 19:14 GMT
#2
Haha! Kudos! This is really awesome xD
Luppa <3
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
January 25 2012 19:14 GMT
#3
I want to know what the mysterious numbers mean.
133 221 333 123 111
JonnyClark
Profile Joined August 2011
United Kingdom79 Posts
Last Edited: 2012-01-25 19:18:36
January 25 2012 19:18 GMT
#4
It's pretty weird seeing other people edit the document the same time as I am viewing it :p

edit: nvm its not broken
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 25 2012 19:21 GMT
#5
Nifty! Seems to work. I just downloaded it as an excel sheet so I can edit it in peace. Works great, and makes me happy to check Idra v Avenge
Cry 'havoc' and let slip the dogs of war
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 25 2012 19:22 GMT
#6
Bwahah, liquibets gonna be so skewed!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Leviance
Profile Joined November 2009
Germany4079 Posts
Last Edited: 2012-01-25 19:43:27
January 25 2012 19:43 GMT
#7
On January 26 2012 04:22 Torte de Lini wrote:
Bwahah, liquibets gonna be so skewed!


Lol I didn't even think of Liquibet :D new season I will be the slave to this and see how it does
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
shackes
Profile Joined August 2010
Germany148 Posts
January 25 2012 19:46 GMT
#8
I don't think ELO works that way.

Someone with twice the amount of ELO points would have a way better chance of winning than 67%, probably around 98% or so =)

But still a fun tool.
Leviance
Profile Joined November 2009
Germany4079 Posts
January 25 2012 20:57 GMT
#9
On January 26 2012 04:46 shackes wrote:
I don't think ELO works that way.

Someone with twice the amount of ELO points would have a way better chance of winning than 67%, probably around 98% or so =)

But still a fun tool.


The funny thing is: I use the ELO not as an actual ELO number in an ELO system, it's used differently and it works because you can only get your example of 2 players having 2:1 ELO but same MU% in THEORY.

Practically, you will never find a player with half the ELO and same MU% as the opponent in the databases. The system works because of how ELO# & MU% work together. But of course you are also right, you couldn't get a Nobel Prize in math for those formulas But for the purpose of which it was created for it works absolutely fine and realistically
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
shackes
Profile Joined August 2010
Germany148 Posts
January 25 2012 21:44 GMT
#10
Yeah.
I think the way you're calculating it, the ELO has too little of an impact on the result. It's basically just MU% with a bit of ELO, while ELO is the much more reliable number (at least for the small sample size that most players have).
Leviance
Profile Joined November 2009
Germany4079 Posts
January 25 2012 21:57 GMT
#11
On January 26 2012 06:44 shackes wrote:
Yeah.
I think the way you're calculating it, the ELO has too little of an impact on the result. It's basically just MU% with a bit of ELO, while ELO is the much more reliable number (at least for the small sample size that most players have).


Try it again, I gave more impact on ELO - does that look better?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
January 26 2012 19:25 GMT
#12
ELO can be (and often is) artificially inflated, do you account for that in the calculations?
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
drsnuggles
Profile Blog Joined August 2010
Korea (South)362 Posts
January 26 2012 19:30 GMT
#13
Would be even more useful with some database behind it, which automatically updates. One can dream
Leviance
Profile Joined November 2009
Germany4079 Posts
January 26 2012 21:28 GMT
#14
On January 27 2012 04:30 drsnuggles wrote:
Would be even more useful with some database behind it, which automatically updates. One can dream


Yeah that would be ideal. Unfortunately my knowledge isn't enough to implement this. I'm no RICH At least it works if you put it in manually.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
Last Edited: 2012-01-26 21:35:15
January 26 2012 21:34 GMT
#15
Awesome tool. But it's "Elo". Not "ELO". I suppose if even TLPD gets it wrong (although they are aware it's wrong afaik I remember talking to someone) I can't blame you.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
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