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Active: 8363 users

if storms could stack...

Forum Index > Closed
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1 2 Next All
8882
Profile Blog Joined December 2003
2737 Posts
April 20 2005 04:55 GMT
#1
wouldnt zvp become really, really hard? hydras, which are moved away from the storm, lose aout half of the hitpoints (or even more if the player doesnt react quickly enough) and stacked storms would be devastating
same goes to defending vs ultraling - stacked storms + cannons would be soo powerful

sometimes I think how did blizzard come up with such little, but important things
I have returned
lil.sis
Profile Blog Joined March 2005
China4650 Posts
April 20 2005 05:00 GMT
#2
if storm could stack brood war would be much funnier
好好喝喝天天快乐
Ebenol
Profile Joined May 2003
Sweden1983 Posts
April 20 2005 05:04 GMT
#3
On April 20 2005 14:00 lil.sis wrote:
if storm could stack brood war would be much funnier
You must really love PvP.
SwedishHero
Profile Joined April 2005
Sweden869 Posts
April 20 2005 05:06 GMT
#4
I dont understand how you mean stacked
Italiano??...no...no italiano?
Messiah]Coon[
Profile Joined July 2004
United States326 Posts
April 20 2005 05:07 GMT
#5
Killing carriers would be so easy.
look in my profile for free shit
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
April 20 2005 05:07 GMT
#6
If you stormed and a unit was under both (because they overlapped, or were stacked on each other) it would take damage from both.
dronebabo
Profile Blog Joined December 2003
10866 Posts
April 20 2005 05:51 GMT
#7
--- Nuked ---
DooMeR
Profile Joined July 2003
United States1519 Posts
April 20 2005 06:11 GMT
#8
it can, can't it? i mean not if u take 6 temps and press T and click some where, but if u 2 really fast click on the exact same area one after the other, it does double dont it?
ihatett
Profile Joined January 2005
United States2289 Posts
April 20 2005 06:15 GMT
#9
no
I love Protoss because it is tough and straight. Protoss is the race for men.
Empyrean
Profile Blog Joined September 2004
17082 Posts
April 20 2005 06:26 GMT
#10
Storm damage is always constant, dealt over a period of time. I'll reserach it and tell the increments and how much they do. Anyway, if you have like 2 Templar and storm, everything will take (less than 125 ) damage. The same amount. However, the storm sprite will still be there, and the overlapping sprites will cause damage to anything that's in its range.
Moderator
MyDoom
Profile Joined June 2004
1274 Posts
April 20 2005 06:33 GMT
#11
¬¬ "
My English SuX, dont Hate me T_T
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
April 20 2005 06:41 GMT
#12
At least some people wouldn't consider PvZ to be imbalanced
Dont drink and derive. TSL: Made with Balls.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2908 Posts
Last Edited: 2005-04-20 06:44:58
April 20 2005 06:43 GMT
#13
ZvP would be nigh on unplayable and zergs would be forced to either win before templars come properly into play or have goodly flanking as well as very good queen micro.
TvP would be a bit harder, but not that much harder. (Tanks die faster but it's still helluva hard to get in templars so it doesn't matter *that* much.)

Though if you get 1 carrier it's auto gg. Goliaths would be so redicusly raped it isn't even funny to think of.
Unity, support, family, and kneecapping bitches.
Luhh
Profile Joined October 2003
Sweden2974 Posts
April 20 2005 06:43 GMT
#14
omagaddo as the japs would say!
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-04-20 07:05:21
April 20 2005 07:04 GMT
#15
i think if it wasn't stacked initially, during playtesting it would become ridiculously obvious it was broken


i don't really consider it little heh


its like "If Carriers could build unlimited interceptors..."
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
hasuwar
Profile Joined April 2003
7365 Posts
April 20 2005 07:19 GMT
#16
I wrote this in an old shitty "balancing the game" thread lol
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
insaneknights
Profile Joined January 2005
482 Posts
April 20 2005 07:23 GMT
#17
Stacking Storms wouldn't be so bad if ht cost 300 gas.
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-04-20 07:26:44
April 20 2005 07:26 GMT
#18
On April 20 2005 16:23 insaneknights wrote:
Stacking Storms wouldn't be so bad if ht cost 300 gas.


i disagree =O


although that would help
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
NewbSaibot
Profile Joined May 2004
3849 Posts
April 20 2005 07:30 GMT
#19
what if battlecruisers could shoot 4 yamatos, tanks had an extra 10 matrix range, protoss had green, then blue shields, and zerg be invisible, even to detectors? what then huh?
I went to the chippy last night and only orderd chips because I knew I could get fish from her bushy plate.
Bladox
Profile Joined February 2003
Canada763 Posts
April 20 2005 07:36 GMT
#20
Even if I'm a zerg player I would like to fight vs stacked storms. it would be damn strong but I dont think it would ruin the game(atleast in the zvp matchup) because it would only means you would face less storms but each storms would be devastating because toss users would probably stack them everytime...seems it could be interesting to experiment...

On the other hand 3 storms on the same spot could kill 12 hydras instantlty.... well.... forget it
and I still want my ultralisks to ROCK vs storms!!!
Huh no sorry... this game isnt like counter-strike... You actually need skills to play broodwar!
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