• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:24
CET 08:24
KST 16:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1811Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach Chinese SC2 server to reopen; live all-star event in Hangzhou ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
Armodafinil 150mg Tablets for Daily Focus Support BGH Auto Balance -> http://bghmmr.eu/ What are former legends up to these days? BW General Discussion How soO Began His ProGaming Dreams
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1190 users

LoS_Destiny Platform (4)

Forum Index > SC2 Maps & Custom Games
Post a Reply
Icetoad
Profile Joined May 2010
Canada262 Posts
Last Edited: 2011-05-07 15:29:25
April 23 2011 20:18 GMT
#1
LoS_Destiny Platform
On US server

Intro:
+ Show Spoiler +
This was my real first attempt of doing a map with rotational symmetry. I wanted to make a macro map that had the style of Tal'darim and Crevasse. I wanted to make a map with in base natural that couldn't be warp-in, but can be sieged if you have vision. The map as a smaller size than Tal'darim and creates an illusion of making looking huge.


Map info:
- 4 spawn
- 20 bases
- Xel'naga tower 4
- playable 160x160
- Texture: Castanar
- On US

Map Overview:
+ Show Spoiler +
[image loading]

Angled View:
+ Show Spoiler +
[image loading]


Analyzer:
Summary
+ Show Spoiler +
[image loading]

Distance:
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


@Edit 2:
Change Log 0.2:
-Changed the name to LoS_Destiny Platform
-Added doodads
-Did some tweaks to layout

Hope you like it and please comment
Map Maker of Nimbus
Syphon8
Profile Joined July 2010
Canada298 Posts
April 23 2011 22:19 GMT
#2
194 in cross is way, way too far.

I'd shrink it so the walls behind the Gold bases met up with the ones in the center ring, make the golds full bases, and move the rocks at the blue fourths to the gold bases.
',:/
adso
Profile Joined March 2011
718 Posts
April 23 2011 22:25 GMT
#3
i love the tiles you choose
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 23 2011 22:55 GMT
#4
On April 24 2011 07:19 Syphon8 wrote:
194 in cross is way, way too far.

I'd shrink it so the walls behind the Gold bases met up with the ones in the center ring, make the golds full bases, and move the rocks at the blue fourths to the gold bases.

its mostly a straight path across the middle so its not as far as it seems
G_Wen
Profile Joined September 2009
Canada525 Posts
April 24 2011 00:20 GMT
#5
Have you tested your map? It looks like some of the mineral patches such as the one in 10 oclock's natural aren't going to be reachable. Other than that I think it feels alright but it seems everything is a bit too spread out.
ESV Mapmaking Team
Icetoad
Profile Joined May 2010
Canada262 Posts
April 24 2011 00:50 GMT
#6
On April 24 2011 09:20 G_Wen wrote:
Have you tested your map? It looks like some of the mineral patches such as the one in 10 oclock's natural aren't going to be reachable. Other than that I think it feels alright but it seems everything is a bit too spread out.

It is reachable, the map bonds just doesn't show well. Yes, I've tested it a few time, they were all macro games. Right now I'm thinking of cuting a part of the large area of the third. In the first version the third was the side were it is empty.
By everything spread out do you mean like it's to open and base are to far away?
Map Maker of Nimbus
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 24 2011 02:40 GMT
#7
3-4base is WAYYYY too easy to hold.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Panzamelano
Profile Joined September 2010
Colombia248 Posts
April 24 2011 04:20 GMT
#8
cant give a free full base thats so easy to defend. either take out 1 gas geyser on the natural or make rocks or something to get into it because thats the reason crevasse actually went over soooo much changes because when you get 6 gases so easily it makes protoss sorta OP
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2011-04-24 14:28:19
April 24 2011 14:27 GMT
#9
On April 24 2011 09:50 Icetoad wrote:
Show nested quote +
On April 24 2011 09:20 G_Wen wrote:
Have you tested your map? It looks like some of the mineral patches such as the one in 10 oclock's natural aren't going to be reachable. Other than that I think it feels alright but it seems everything is a bit too spread out.

It is reachable, the map bonds just doesn't show well. Yes, I've tested it a few time, they were all macro games. Right now I'm thinking of cuting a part of the large area of the third. In the first version the third was the side were it is empty.
By everything spread out do you mean like it's to open and base are to far away?

A little bit of both. Specifically the area between the gold and the natural is just a large chunk of land and it makes the natural very difficult to defend because the ramp that leads to the natural is very far away and very side. The fact that there are 2 of them doesn't help either.

Edit: By natural I mean not the inbase one. I'm wary of giving them an extra base for "free".
ESV Mapmaking Team
Icetoad
Profile Joined May 2010
Canada262 Posts
April 25 2011 20:36 GMT
#10
Here is some big change that I hope will make it a little bit more balance. There is still one thing that I would like to change, but I don't find a good solution for the big ramp that countain all 3 base.
Change log
-Change the layout a bit ( less open, cut off some unnecessary piece of land)
-Added some terrain that will favour more certain type of harass (drop, reaper harass)
- Cut off 1 gas and 1 mineral for the inbase natural.
-The inbase natural is now a semi-island
All image will be change to match the newer version of the map on the first post.

Overview:
+ Show Spoiler +
[image loading]
Map Maker of Nimbus
Icetoad
Profile Joined May 2010
Canada262 Posts
May 07 2011 15:25 GMT
#11
Change Log 0.2:
-Changed the name to LoS_Destiny Platform
-Added doodads
-Did some tweaks to layout


I will edit my first post with the new image.
This map will be submit to MoTM #5.

Sorry for the double post.
Map Maker of Nimbus
Please log in or register to reply.
Live Events Refresh
Next event in 4h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft615
Nina 187
StarCraft: Brood War
Mong 363
EffOrt 200
Hyun 146
PianO 138
Sacsri 43
ZergMaN 40
Bale 10
Dota 2
NeuroSwarm97
League of Legends
JimRising 683
C9.Mang0614
Counter-Strike
summit1g8598
Other Games
KnowMe28
Organizations
Other Games
gamesdonequick851
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH164
• Adnapsc2 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra4324
Upcoming Events
OSC
4h 36m
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
3 days
OSC
4 days
OSC
4 days
IPSL
4 days
Dewalt vs Bonyth
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Patches Events
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.