• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:41
CEST 15:41
KST 22:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL81
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Flash Announces Hiatus From ASL [ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 745 users

[D] Thors never use thier GtA Attack on Colossi

Forum Index > StarCraft 2 Strategy
Post a Reply
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2010-09-08 05:26:23
September 07 2010 23:26 GMT
#1
In a recent test the Thor will never use it's ground to air attack against colossi:
[image loading]

The colossi are in range of the air attacks shown by the thor's ability to target the phoenixes. However Colossi do take splash damage from the thor's air attacks, shown by the damaged colossus.

Another picture demonstrating that the thor cannot use it's GtA Attack on the colossus:
[image loading]
The thor at the top is obviously within range of the colossus. The colossi near the bottom of the screen only took damage from the warp prisms. The thors cannot attack the colossi.

Assuming the thors were able to target the colossi it would only mean a small difference in certain situations. This was simulated by having one thor Friendly fire a raven while another was sent directly to attack a thor. The colossi would have still taken the same number of shots before it died. Only in certain situations would the volley of an air attack be able to change the outcome. For example if one had supporting units them 20 damage might be just enough to allow for units to kill the colossi one attack sooner. If the air attack is canceled after only 2 missles are fired the thor's dps is even slightly higher. If you'll look at the following diagram:
[image loading]

It's just a small example of when that 10 damage from those 2 missles will make a difference. Very unlikely to happen but still possible with the right numbers.

That being said if thors ever gained the ability to attack air it would not mean much:
[image loading]

(The top thor attacked the thor directly while the bottom wasted a volley on a raven, both thors still killed the colossi at the same time, the bottom thor is in the middle of his second attack).

While on the discussion of thor vs colossi here's some basic math:

Assuming the colossus has 0/0 armor/shield upgrades.
A 0/0 thor will kill a colossus 1v1 in 5.85 full attacks. Rounds up to 6 attacks or 12 shots.
A 1/0 thor will kill a colossus 1v1 in 5.36 full attacks. Rounds up to 5.5 attacks or 11 shots.
A 2/0 thor will kill a colossus 1v1 in 4.83 full attacks. In other words a full 5 attacks.
A 3/0 thor will kill a colossus 1v1 in 4.22 full attacks. Shields do take a full 78 damage per attack while health takes only 76. So a 3 attack thor will only use 9 shots on 0/0 colossus, 4.5 attacks and will attack another target a bit sooner than a 2/0 thor (difference is marginal).

As we can see here every level of attack upgrade (on an unupgraded colossus so take it with a grain of salt) reduces the number of shots by 1. Only with +2 upgrade will a full round of attacks be knocked off.

NOTE: This is rough work to be tested later. Also remember that protoss upgrades apply to either the shield or health of the target so whatever upgrade a toss gets will only provide a boost to 3/5, 2/5 of the Colossi's health/shields respectively.
ESV Mapmaking Team
Dustbunny
Profile Joined May 2010
47 Posts
September 07 2010 23:57 GMT
#2
Never really considered this...but overall very informative. Thanks !
FetusFondler
Profile Blog Joined February 2010
United States246 Posts
September 08 2010 00:07 GMT
#3
Ooooh, interesting! Great find!

Question: Do you now if upgrades will change the outcome between GtA & GtG?
None are so busy as the fool and knave.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 08 2010 00:10 GMT
#4
My suggestion was to allow Thors to use the GTA attack versus Collosi, but only if the player manually targets. That way, it doesnt slow down a Thor you're trying to move into the heat of battle doing a relatively weak attack.
Stropheum
Profile Joined January 2010
United States1124 Posts
September 08 2010 00:10 GMT
#5
I suppose you could take advantage of this by flying vikings over colossi and target firing them 1 by 1. this would only be useful if it was a critical mass situation though
Pobearo
Profile Joined August 2009
United States351 Posts
September 08 2010 00:51 GMT
#6
On September 08 2010 09:10 Stropheum wrote:
I suppose you could take advantage of this by flying vikings over colossi and target firing them 1 by 1. this would only be useful if it was a critical mass situation though


I don't think that would ever really be ideal, because vikings do more damage to colossi, and moving them right next to the colossus would not only prevent your viking from firing, but it would damage your own unit as well. Plus colossi are too big to really make any splash damage effective against them in numbers.
Confuse
Profile Joined October 2009
2238 Posts
September 08 2010 01:02 GMT
#7
That's interesting...

Not that it matters in the game context, but does a photon cannon use GtA or GtG attack vs colossus? Just curious.
If we fear what we do not understand, then why is ignorance bliss?
Disposition
Profile Joined June 2010
Canada77 Posts
September 08 2010 01:12 GMT
#8
On September 08 2010 10:02 Confuse wrote:
That's interesting...

Not that it matters in the game context, but does a photon cannon use GtA or GtG attack vs colossus? Just curious.


Cannons only have one attack that targets both air and ground, so it doesn't matter. It's not like in SCBW.

[image loading]
Millitron
Profile Blog Joined August 2010
United States2611 Posts
September 08 2010 01:19 GMT
#9
in campaign, do upgraded goliaths use both attacks on collosi?
Who called in the fleet?
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2010-09-08 01:33:16
September 08 2010 01:23 GMT
#10
On September 08 2010 09:07 FetusFondler wrote:
Ooooh, interesting! Great find!

Question: Do you now if upgrades will change the outcome between GtA & GtG?


I know this isn't addressing your question but since thors can't use their air attacks against colossi i thought I'd answer the more interesting question on how upgrades affect thors vs colossi. :p

Assuming the colossus has 0/0 armor/shield upgrades.
A 0/0 thor will kill a colossus 1v1 in 5.85 full attacks. Rounds up to 6 attacks or 12 shots.
A 1/0 thor will kill a colossus 1v1 in 5.36 full attacks. Rounds up to 5.5 attacks or 11 shots.
A 2/0 thor will kill a colossus 1v1 in 4.83 full attacks. In other words a full 5 attacks.
A 3/0 thor will kill a colossus 1v1 in 4.22 full attacks. Shields do take a full 78 damage per attack while health takes only 76. So a 3 attack thor will only use 9 shots on 0/0 colossus, 4.5 attacks and will attack another target a bit sooner than a 2/0 thor (difference is marginal).

As we can see here every level of attack upgrade (on an unupgraded colossus so take it with a grain of salt) reduces the number of shots by 1. Only with +2 upgrade will a full round of attacks be knocked off.

NOTE: This is rough works, I will throughly test it later tonight. Also remember that protoss upgrades apply to either the shield or health of the target so whatever upgrade a toss gets will only provide a boost to 3/5, 2/5 of the Colossi's health/shields respectively.

MORE TO COME!
ESV Mapmaking Team
sikyon
Profile Joined June 2010
Canada1045 Posts
September 08 2010 02:41 GMT
#11
Did you try to use hold position on the thors and have a collossi in range of AA but not in range of GtA?
G_Wen
Profile Joined September 2009
Canada525 Posts
September 08 2010 05:05 GMT
#12
On September 08 2010 11:41 sikyon wrote:
Did you try to use hold position on the thors and have a collossi in range of AA but not in range of GtA?


Yes. They will not use their GtA attack on the colossi.
ESV Mapmaking Team
Please log in or register to reply.
Live Events Refresh
Next event in 1h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .204
Rex 89
MindelVK 29
StarCraft: Brood War
Hyuk 15469
BeSt 1762
firebathero 1168
EffOrt 862
Nal_rA 474
Larva 455
Mini 360
Last 242
Leta 180
ToSsGirL 102
[ Show more ]
Sharp 46
Barracks 39
Movie 38
Shinee 30
GoRush 27
Vindicta 24
Hm[arnc] 20
yabsab 19
Aegong 10
IntoTheRainbow 10
SilentControl 9
Terrorterran 4
Dota 2
Gorgc8420
qojqva1953
XcaliburYe341
Counter-Strike
edward95
Heroes of the Storm
Khaldor393
Other Games
tarik_tv33961
gofns18715
FrodaN6246
B2W.Neo2206
singsing2176
DeMusliM643
shahzam540
crisheroes469
KnowMe407
XaKoH 199
SortOf129
Pyrionflax128
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 54
• Adnapsc2 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler110
League of Legends
• Nemesis5046
Upcoming Events
FEL
1h 19m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
4h 19m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
21h 19m
Replay Cast
1d 20h
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Epic.LAN
4 days
CranKy Ducklings
5 days
Epic.LAN
5 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.