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TL Mafia XXVIII

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 9 10 11 Next All
BrownBear
Profile Joined March 2010
United States6894 Posts
July 02 2010 00:13 GMT
#7
In, this will probably be the last game I play for a while (curse you job). But still, so in for this one.

Also, Floridan vote rigger lol
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 17 2010 01:26 GMT
#192
GG GLHF all!
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 17 2010 02:05 GMT
#201
I like the village bonfire idea. Who brought the s'mores?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 17 2010 02:29 GMT
#208
On July 17 2010 11:27 Misder wrote:
So... are we lynching now?


KILLMAIMBURNKILLMAIMBURNKILLMAIMBURNKILLMAIMBURNKILLMAIMBURN

I mean, what?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 18 2010 21:29 GMT
#470
Ahhhh shti!

I am back, sorry. Is it too late to avoid modkill?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 18 2010 21:30 GMT
#471
###Vote: Hyperbola
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 18 2010 21:31 GMT
#472
Whew, looks like I got back in time. Sorry about that. Time to go read the thread.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 18 2010 23:36 GMT
#480
On July 19 2010 08:08 Hyperbola wrote:

Brown Bear

Show nested quote +
On July 19 2010 06:29 BrownBear wrote:
Ahhhh shti!

I am back, sorry. Is it too late to avoid modkill?

Show nested quote +
On July 19 2010 06:30 BrownBear wrote:
###Vote: Hyperbola

Show nested quote +
On July 19 2010 06:31 BrownBear wrote:
Whew, looks like I got back in time. Sorry about that. Time to go read the thread.

Really dude? Jumping on a bandwagon before even reading the thread?


My bad, didn't realize you could abstain. Should have done that, but at this point it's not like it really matters :/
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BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 05:25 GMT
#631
Sweet, everyone thinks I'm red. Just a couple things:

Roffles - your reason for saying I should be a target is because I haven't helped town at all. If I start contributing, by your logic you will no longer be gunning for me, correct?

Actually, same question goes to everyone. My plan is to be more active today and contribute. If that's going to stop people from starting a bandwagon on me, that's all well and good. If everyone is dead set on lynching me, though, then 2 things: I'm not even going to bother, and you all seriously need to reevaluate your playstyles.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 05:35 GMT
#640
On July 20 2010 14:33 iNfuNdiBuLuM wrote:
Show nested quote +
On July 20 2010 14:25 BrownBear wrote: If everyone is dead set on lynching me, though, then 2 things: I'm not even going to bother, and you all seriously need to reevaluate your playstyles.


uh, what?

so you make a bunch of shitty posts, people call you out on it, and you tell them that they're the ones playing badly?


Not what I meant. What I meant was, if I stop making a bunch of shitty posts and play like the townie that I am, and people decide to lynch me anyway, they aren't playing well. Learn to read before jumping on people under suspicion, it really doesn't help their case.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:00 GMT
#650
On July 20 2010 14:44 iNfuNdiBuLuM wrote:
Show nested quote +
On July 20 2010 14:35 BrownBear wrote:
On July 20 2010 14:33 iNfuNdiBuLuM wrote:
On July 20 2010 14:25 BrownBear wrote: If everyone is dead set on lynching me, though, then 2 things: I'm not even going to bother, and you all seriously need to reevaluate your playstyles.


uh, what?

so you make a bunch of shitty posts, people call you out on it, and you tell them that they're the ones playing badly?


Not what I meant. What I meant was, if I stop making a bunch of shitty posts and play like the townie that I am, and people decide to lynch me anyway, they aren't playing well. Learn to read before jumping on people under suspicion, it really doesn't help their case.


You not playing well got you in this situation in the first place.

But, I and probably many other people would be glad to see you turn over a new leaf and make some positive contributions.

p.s. Elucidate your points and you won't have the problem of people misinterpreting your posts.


True enough, I thought I had elucidated clearly enough, but apparently this was not the case. So it goes.

Anyway, d3 took a hit last night - good to know. Hopefully him+medic was established before, because now that it's out in the open it would be very hard to confirm that whoever PMs him saying "I protected you" is actually medic. It's out in the open now, though, so let's take a look at it more closely:

Case 1: d3 is as he says, a vet who took a hit. This is the most likely case, mafia would probably not take the risk of getting called out in this open of a setup. If he established connection with a medic before posting, that's all the better, we have two confirmed townies, and he can confirm the medic's identity if the medic is ever in danger of getting lynched. If he didn't, well... at least we have 1 confirmed townie. I hope d3 takes more of a leadership role in the town today, as his confirmed-ness could prove really really useful.

Case 2: d3 is a mafia posing as a vet to attempt to take advantage of the town and pose as a confirmed townie. If he "forgot" to establish contact with medic before coming out to the town, that makes this slightly more possible, however it's a very risky gamble in this situation. I think town might be benefitted from vets claiming now, for the following reasons:

Reason 1: If d3 is vet, the second vet claiming does nothing bad for the town, and provides another town leader-type role. Plus, I feel confirmed vets are lower-priority targets for mafia - they'd rather take out 2 people in one night than one really beefy one, especially when they have a chance of nailing a medic or a DT rather than a guy who essentially exists to soak up KP.

Reason 2: If d3 is mafia, both vets claiming nets us an easy kill. Mafia will not fakeclaim in this setup for the following reason: If mafia fakeclaimes vet, we rolecheck/lynch d3, he flips vet, we just figure out which vet fakeclaimed and lynch them. I don't think it would be too difficult to figure out which is which.

From my perspective, the only downside of having the second vet claim is that mafia won't target him instead of another blue, which is a fairly low chance (2/23 chance mafia targets the vet on a given night). I personally think having two confirmed townies (plus possibly a medic they can both know about). What are your guys' thoughts?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:02 GMT
#652
Wait. Scratch above post. d3 not necessarily vet. Actually, d3 most likely not vet. Start from scratch.

I still think both vets should claim, however. If we get more than 2 claims, we can deal with it as it happens. However, starting a town circle = good idea.
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BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:03 GMT
#653
d3, you should actually just say whether you are a vet or not. Easiest way to solve my confusion.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:04 GMT
#655
On July 20 2010 15:03 iNfuNdiBuLuM wrote:
that was in response to pyrr


I know. I was just making sure I pointed out the flaw in my argument before someone else decided to use it against me.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:12 GMT
#660
To clarify, since this tangle is extremely confusing:

I think both vets should claim today. My reasons are below:

Vets, unlike other blues, are not high-priority targets once they are out in the open. Mafia doesn't want to waste KP that could be better spent killing more people more efficiently.

Vets, once confirmed, could have other blues PM them and start a town circle type thing. Because of the openness of this setup, the only vagueness we have is in which Town KP roles we have exactly. Therefore, if 3 medics or 3 DTs claim, the vets would know something was up, and after some DT work, some mafia would be going down. Therefore, vets could know exactly who the meds and DTs are, meaning that some epic coordination for protections and rolechecks could go down.

Vets, unlike other confirmed townies, need no med protection. They's some beefy fuckas. Mafia COULD theoretically waste a KP to take them down, but I'm not so sure they would want to do that, rather than try to hunt down other blues.

If more than 2 vets claim, we'd be sacrificing AT MOST 1 townie for 1 scum, and the scum has a 0% chance of survival. Lets take a look:

Persons A, B, C claim to be vet. We DON'T lynch any of them today. We tell DTs (who should coordinate through d3) to check Persons A and B. If Person A or B flips red, we lynch them. If they both flip blue, we lynch person C.

There are weird factors that could screw with this (GF, more than 2 DTs claiming to d3), but I don't think it's that likely. In most situations, we have a confirmed scum going down, and no red player is willing to take that risk just to splat a big beefy 2-night-life guy.


Any thoughts?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:14 GMT
#661
On July 20 2010 15:08 DarthThienAn wrote:
Show nested quote +
On July 20 2010 15:03 BrownBear wrote:
d3, you should actually just say whether you are a vet or not. Easiest way to solve my confusion.


Are you kidding me? d3's smart, and hopefully won't let the mafia know what he is / isn't.

...


He doesn't have to roleclaim, dude. He just has to say "i'm vet" or "i'm not". If he isn't, medic is going to keep protecting him anyway, and if he is, mafia will more than likely just leave him alone.

On July 20 2010 15:11 Protactinium wrote:
BrownBear: your post assumes that there are two Veterans? We do not know that there are that. If there is only one other Veteran and d3_crescentia claims that the logic goes to nil.


Read the OP, sir. It clearly states there are 2 vets in the role list.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:25 GMT
#666
On July 20 2010 15:21 iNfuNdiBuLuM wrote:
Show nested quote +
On July 20 2010 15:14 BrownBear wrote:
On July 20 2010 15:08 DarthThienAn wrote:
On July 20 2010 15:03 BrownBear wrote:
d3, you should actually just say whether you are a vet or not. Easiest way to solve my confusion.


Are you kidding me? d3's smart, and hopefully won't let the mafia know what he is / isn't.

...


He doesn't have to roleclaim, dude. He just has to say "i'm vet" or "i'm not". If he isn't, medic is going to keep protecting him anyway, and if he is, mafia will more than likely just leave him alone.


i don't think we want to give the mafia any extra information. it doesn't matter to us whether d3 is a vet or not, but it matters very much to the mafia.


Fair point. If he is vet, following my idea = he'll claim anyway, so I guess we'll see.


On July 20 2010 15:20 Pyrrhuloxia wrote:
What kind of bear is best?



+ Show Spoiler +
Not BrownBear


...

That is the single best fucking argument to lynch me ever.

*facepalm*
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:32 GMT
#668
On July 20 2010 15:23 iNfuNdiBuLuM wrote:
BB, the main hurdles are

1) godfather posing as vet (null if he has picked a different role to appear as)

and 2) mafia will snipe other blues

basically, if the vets claim, their power (being able to absorb hits) is null. the mafia can get a near-guaranteed 2 kp each as long as they dodge medic protects.

we would have to be able to funnel enough info to a CONFIRMED vet (would take at least 1 day to confirm) and organize a dangerous enough town structure before the mafia would even think about trading in their 2 kills on a vet instead of 2 kills on town players.

i'm not totally convinced that vets roleclaiming is a good idea.


1) legitimate problem, and it's true that GFs tend to pick vet a lot.

2) I have to disagree with you on this one. I see vet as extremely useful as a confirmed townie.

As an example, let me talk about a game I used to play a long time ago (back on squidi.net, if anyone still remembers that site), that was very similar to mafia. There was a role in this game called War Hero, who was basically a townie confirmed at the start who could be used as a rallying point for townies. Only problem was, he died a LOT, because mafia would stack KP on him (rightfully so, recognizing how dangerous he was).

Then one host mixed it up a bit, and gave him 2 nightlives. The next game, he singlehandedly won it for town, because Mafia was suddenly not willing to blow that much KP just to kill one target, and he was able to rally enough town around him to form a town circle larger than the mafia team (which usually means mafia is screwed, unless they get really lucky).

Veterans exist as meatshields. People tend to play them as "they exist in secrecy, so maybe mafia will target them instead of another blue role". Sure, that CAN work, but in a setup this open, I think it's a far better idea to have them claim. All the sudden, mafia has to stack 4 KP (more if medics protect them) to take out 2 confirmed townies, all for the price of depleting the pool of people-who-might-be-medic-or-DT by 2. With PMs allowed as well, the coordination possibilities and the sheer unkillability of 4 nightlives worth of confirmed town far outweighs the downside of not having those random beefy dudes in the pool. How often do you see a vet soak a nighthit anyway? In my experience, it happens maybe once a game, if that.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:33 GMT
#669
On July 20 2010 15:29 Pyrrhuloxia wrote:
What makes you think it is an argument to lynch you?


I dunno. There's a lot of people gunning for me right now. At this point, I have to see anything attacking either my position or me as an argument for lynch.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
July 20 2010 06:37 GMT
#673
On July 20 2010 15:35 Divinek wrote:
Show nested quote +
On July 20 2010 15:32 BrownBear wrote:
On July 20 2010 15:23 iNfuNdiBuLuM wrote:
BB, the main hurdles are

1) godfather posing as vet (null if he has picked a different role to appear as)

and 2) mafia will snipe other blues

basically, if the vets claim, their power (being able to absorb hits) is null. the mafia can get a near-guaranteed 2 kp each as long as they dodge medic protects.

we would have to be able to funnel enough info to a CONFIRMED vet (would take at least 1 day to confirm) and organize a dangerous enough town structure before the mafia would even think about trading in their 2 kills on a vet instead of 2 kills on town players.

i'm not totally convinced that vets roleclaiming is a good idea.


1) legitimate problem, and it's true that GFs tend to pick vet a lot.

2) I have to disagree with you on this one. I see vet as extremely useful as a confirmed townie.

As an example, let me talk about a game I used to play a long time ago (back on squidi.net, if anyone still remembers that site), that was very similar to mafia. There was a role in this game called War Hero, who was basically a townie confirmed at the start who could be used as a rallying point for townies. Only problem was, he died a LOT, because mafia would stack KP on him (rightfully so, recognizing how dangerous he was).

Then one host mixed it up a bit, and gave him 2 nightlives. The next game, he singlehandedly won it for town, because Mafia was suddenly not willing to blow that much KP just to kill one target, and he was able to rally enough town around him to form a town circle larger than the mafia team (which usually means mafia is screwed, unless they get really lucky).

Veterans exist as meatshields. People tend to play them as "they exist in secrecy, so maybe mafia will target them instead of another blue role". Sure, that CAN work, but in a setup this open, I think it's a far better idea to have them claim. All the sudden, mafia has to stack 4 KP (more if medics protect them) to take out 2 confirmed townies, all for the price of depleting the pool of people-who-might-be-medic-or-DT by 2. With PMs allowed as well, the coordination possibilities and the sheer unkillability of 4 nightlives worth of confirmed town far outweighs the downside of not having those random beefy dudes in the pool. How often do you see a vet soak a nighthit anyway? In my experience, it happens maybe once a game, if that.


that's all well and good but since we are pretty sure our first vet has lost his first life, as soon as the second vet claims the suicide bomber just fucks him right up the ass. Im positive bm said suicide bomber insta kills vet


We aren't though, is the thing. People seem pretty divided ATM, and I can't actually make up my mind. His post makes it sound like he was protected.

Did forget about suicide bomber though. That might be a problem.
SUNSFANNED
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