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Video: First Look at Infested Terrans

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 Next All
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 03:38 GMT
#1
Things of note:

1. They pop out of eggs somehow.
2. The range on these suckers is kinda long, you can presumably launch them off cliffs.
3. Upgraded infestors allow them to move pretty quick while burrowed, you could harass a resource line pretty handily this way.
4. Infestors still die SUPER FAST if focused.
5. Infested Terrans have a pretty short lifespan in "Faster," and do 5 damage to air and ground.

Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
February 26 2010 03:40 GMT
#2
haha the infestor throwing out the infested marine is sooooo cute

What are the stats on the infested rines?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 03:41 GMT
#3
50 health, 5 damage to air and ground, Light - Biological.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 26 2010 03:45 GMT
#4
jesus can you really spawn that many?



BTW the lobbing of the bouncy eggs is also really gay looking and cartoonish
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Ideas
Profile Blog Joined April 2008
United States8178 Posts
February 26 2010 03:47 GMT
#5
worst patch ever!
Free Palestine
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 03:47 GMT
#6
Yeah, they're only 25 energy to spawn 1, and infestors have 200 energy max. That's 28 from 7 infestors like I've got here. Possibly more if the first one to spawn a terran is back up to 25 by the time it gets back around to him. =P
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
Ideas
Profile Blog Joined April 2008
United States8178 Posts
February 26 2010 03:49 GMT
#7
is siphon life gone?
Free Palestine
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 26 2010 03:50 GMT
#8
lol all those units barely did anything
When they see MC Probe, all the ladies disrobe.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
Last Edited: 2010-02-26 03:51:12
February 26 2010 03:50 GMT
#9
Yep.

Edit: Yep to the question "is siphon life gone?"
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
February 26 2010 03:52 GMT
#10
video is down T_T
Ideas
Profile Blog Joined April 2008
United States8178 Posts
February 26 2010 03:52 GMT
#11
its as if the developers asked themselves "ok we tried to make siphon life as shitty as possible but somehow SOME people still try to use it. Whats an even more retarded spell we can use to replace it? Ideally one that's even lamer..."
Free Palestine
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
February 26 2010 03:53 GMT
#12
That was uhh... uhh I don't even know. Why would you use them?
"So I turned the lights off at night and practiced by myself"
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
February 26 2010 03:55 GMT
#13
fail? =.='
Dota 3hard5me
ToeJam
Profile Joined April 2009
United States282 Posts
February 26 2010 03:56 GMT
#14
The only use I could see is launching them up a cliff while your opponent has their line undefended. Otherwise it is more resource efficient to get hydra/roaches. The time it takes to get all that energy for the infestors must be a long while too :/ I don't see this being a redeeming spell for it.
WhiteKnight
Profile Joined December 2009
New Zealand134 Posts
February 26 2010 03:56 GMT
#15
I like it! Awsome. I just like the fact that zerg can swarm enemies with more free units. Zerg are reall starting to feel like the overrunning with lots of little units race. Regardless, this Infestor is a much needed improvement. It can also parasite all units now. Not just biological...
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
February 26 2010 04:00 GMT
#16
it's very fitting to the Zerg, I'm glad they put it back in
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 26 2010 04:01 GMT
#17
Can't wait to see a TvZ starvation match where both races are totally out of money and the only units they have are Ravens vs Infestors. Auto-Turret vs Infested Marines with Ravens being able to Seeker Missile but having to stay at distance to avoid Infestors NP. Could make an interesting UMS actually lol.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Daniri
Profile Joined May 2007
387 Posts
Last Edited: 2010-02-26 04:14:30
February 26 2010 04:14 GMT
#18
A much better implementation. At least as far as lore and cool factors go.
"you guys are silly lol thats why i hate you people" berserkboar
Ideas
Profile Blog Joined April 2008
United States8178 Posts
February 26 2010 04:16 GMT
#19
On February 26 2010 13:14 Daniri wrote:
A much better implementation. At least as far as lore and cool factors go.



are you fucking shitting me?

it ranks 0/10 is both categories
Free Palestine
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
February 26 2010 04:18 GMT
#20
hmm, launching units over walls can be fun
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