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Video: First Look at Infested Terrans - Page 4

Forum Index > SC2 General
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diehilde
Profile Joined September 2008
Germany1596 Posts
February 26 2010 15:36 GMT
#61
its still useless 8[
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
February 26 2010 15:39 GMT
#62
Yah.... perhaps if they increased the duration a bit? I dunno...

I really want to incorporate infestors into my zerg play, but their spells just seem underwhelming.

Although now that neural parasite can affect any unit... I might just have to use these vs colossi.
I admire your commitment to being *very* oily
lgd-haze
Profile Blog Joined January 2009
Sweden547 Posts
February 26 2010 15:45 GMT
#63
I think they should remove banelings, and make infested terrans blow up like in BW.
Flying Tushin!!
diehilde
Profile Joined September 2008
Germany1596 Posts
February 26 2010 15:48 GMT
#64
On February 27 2010 00:39 Haemonculus wrote:
Yah.... perhaps if they increased the duration a bit? I dunno...

I really want to incorporate infestors into my zerg play, but their spells just seem underwhelming.

Although now that neural parasite can affect any unit... I might just have to use these vs colossi.

with the animation and casting range, your opponent would have to be retarded to not kill your infestor. he probably wouldnt even have to target fire it since it will run up so close to his army D: Only chance I see is if its a small numbers battle and thats pretty unlikely at the stage you can build infestors D:
They could only be really useful against a drop abusing player imo, neural parasite his dropship and fly it into your defenses and kill it.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
February 26 2010 15:49 GMT
#65
they do look kind of shitty. It's a crappy marine that can't stim? seems like they barely hurt those buildings for the amount there were.
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
February 26 2010 16:03 GMT
#66
I enjoyed the process of throwing out eggs, evolving to infested terrans.
But mostly the feeling of killing buildings at the speed of sc1. That's one of my bigger dissapointments with sc2
Not my chair. Not my problem. That's what I say
Dav_
Profile Joined June 2009
Hungary236 Posts
February 26 2010 16:05 GMT
#67
that fungus stuff is very good now. the range is longer and the damage was almost doubled
diehilde
Profile Joined September 2008
Germany1596 Posts
February 26 2010 16:36 GMT
#68
hm they dont seem all that bad against terran, here is a rep of me against tarson using them ftw:
[url blocked]
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 20:03 GMT
#69
I tried to watch your replay, but when I opened it in the beta client it said it was missing some file or something. I am in the beta, I have the patched version and a valid login.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
onmach
Profile Blog Joined March 2009
United States1241 Posts
February 26 2010 20:45 GMT
#70
Why don't we just add a spawn zealot while we're at it?
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
February 26 2010 21:02 GMT
#71
This good be excellent late game econ harrass!
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
CROrens
Profile Joined May 2007
Croatia1005 Posts
February 26 2010 21:04 GMT
#72
On February 27 2010 00:45 lgd-haze wrote:
I think they should remove banelings, and make infested terrans blow up like in BW.



GTFO dude banelings are fucking epic
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
diehilde
Profile Joined September 2008
Germany1596 Posts
February 26 2010 23:29 GMT
#73
On February 27 2010 05:03 JoshSuth wrote:
I tried to watch your replay, but when I opened it in the beta client it said it was missing some file or something. I am in the beta, I have the patched version and a valid login.

you gotta start a ladder 1on1 to actually download the new cache files.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 26 2010 23:34 GMT
#74
question, if you have 5 infestors and all full 200 mana and say you are lightning speed on the mouse and kb, can you que up all 40 infested egg launches and then go macro and have them just sitting there spamming eggs when the cooldowns are up?
..and then I would, ya know, check em'. (Aka SpoR)
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 27 2010 00:11 GMT
#75
On February 27 2010 08:34 CharlieMurphy wrote:
question, if you have 5 infestors and all full 200 mana and say you are lightning speed on the mouse and kb, can you que up all 40 infested egg launches and then go macro and have them just sitting there spamming eggs when the cooldowns are up?

No. Even in the video at the start of this thread you can see that he has 7 infestors and runs out of mana before the end of the video.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 27 2010 00:41 GMT
#76
On February 27 2010 08:29 damenmofa wrote:
Show nested quote +
On February 27 2010 05:03 JoshSuth wrote:
I tried to watch your replay, but when I opened it in the beta client it said it was missing some file or something. I am in the beta, I have the patched version and a valid login.

you gotta start a ladder 1on1 to actually download the new cache files.


Ah, gotcha. I didn't think of that. I'll go check it out now then, I suppose.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
diehilde
Profile Joined September 2008
Germany1596 Posts
February 27 2010 00:48 GMT
#77
On February 27 2010 08:34 CharlieMurphy wrote:
question, if you have 5 infestors and all full 200 mana and say you are lightning speed on the mouse and kb, can you que up all 40 infested egg launches and then go macro and have them just sitting there spamming eggs when the cooldowns are up?

i guess you can
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
February 27 2010 00:55 GMT
#78
It would be so much better if all the infestors shoot eggs at once instead of queueing up one after the other like that. I mean, come on. Is there a magic box for this or something?

Maybe instead of having them all as one control group, seperate them into 7 different groups to try and get all of the eggs out at once?
Disastorm
Profile Joined January 2008
United States922 Posts
February 27 2010 01:42 GMT
#79
On February 27 2010 09:55 Juicyfruit wrote:
It would be so much better if all the infestors shoot eggs at once instead of queueing up one after the other like that. I mean, come on. Is there a magic box for this or something?

Maybe instead of having them all as one control group, seperate them into 7 different groups to try and get all of the eggs out at once?

that would most likely work. starcraft 2 just likes to queueu a bunch of stuff. Even zerg building units from larva is queued. If you have 3 larva highlighted and u press zergling only one will morph into a zergling.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 27 2010 16:05 GMT
#80
Anyone have a replay available that shows either infested terrans OR neural parasite being used with any success? I'd love to see such a thing, if it's possible. Maybe someone neural parasited a mothership at a very opportune time?
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
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