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Video: First Look at Infested Terrans - Page 2

Forum Index > SC2 General
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synapse
Profile Blog Joined January 2009
China13814 Posts
February 26 2010 04:18 GMT
#21
On February 26 2010 13:16 Ideas wrote:
Show nested quote +
On February 26 2010 13:14 Daniri wrote:
A much better implementation. At least as far as lore and cool factors go.



are you fucking shitting me?

it ranks 0/10 is both categories


yes it does
:)
Ideas
Profile Blog Joined April 2008
United States8167 Posts
February 26 2010 04:20 GMT
#22
it might be an interesting ability if they could be launched at siege distance and be able to spread FF splash damage (sorta like zeal-bombing). or at least if them landing dealt splash damage...
Free Palestine
Daniri
Profile Joined May 2007
387 Posts
February 26 2010 04:23 GMT
#23
On February 26 2010 13:16 Ideas wrote:
Show nested quote +
On February 26 2010 13:14 Daniri wrote:
A much better implementation. At least as far as lore and cool factors go.



are you fucking shitting me?

it ranks 0/10 is both categories


Spawning them from eggs makes much more lore sense than their previous just floating around inside the infestor state.
"you guys are silly lol thats why i hate you people" berserkboar
0neder
Profile Joined July 2009
United States3733 Posts
February 26 2010 04:27 GMT
#24
Not bad, but I think the egg launching is kinda goofy. I'd prefer just hatching where they are.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 04:28 GMT
#25
Figured I'd drop this video here too. It's a demo of the Neural Parasite ability used on an enemy SCV. I try to build a barracks with it, but I get a warning in the top-left that I don't have the required tech to build it. Haven't fully tested with every building yet.

Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
Kinky
Profile Blog Joined September 2008
United States4126 Posts
February 26 2010 04:29 GMT
#26
Oh thank god, I thought the IT were the same as their BW counterparts
They seem pretty cool though.
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
Last Edited: 2010-02-26 04:33:56
February 26 2010 04:33 GMT
#27
I think I'd like this a lot more if it wasn't "infested terrans" as much as some other zerg unit, like a broodling or something. The idea of so many terran complete with rifles just floating around in green egg sacks inside an infestor just seems super weird to me. Esp since the potential number of them is innumerable.

Heck, I wouldn't mind infested terrans that shot acid or something because then at least you could say the zerg have just absorbed terran DNA into their swarm and those are really and truly "eggs" that hatch, but with the rifles it just seems too unbearably corny.


edit: I just noticed i'm a zergling now... sweet (:
"I love noobies, they're so happy." -Chill
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
February 26 2010 04:34 GMT
#28
If only. Could you imagine Infestors launching explosive Terrans at a very respectable range towards the enemy? XD

Might as well call GG once you see Infestor tech.
Ideas
Profile Blog Joined April 2008
United States8167 Posts
February 26 2010 04:36 GMT
#29
the amount of people thinking these look cool (more than 0) is making me sick to my stomach
Free Palestine
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 26 2010 04:37 GMT
#30
The egg launch does look a little animated, but it has good clarity. I imagine it is easy to tell what is happening when infested eggs are launched in a giant battle. I like the height of the throw too because you would be able to see them amongst Thors and Colossus. There are ways they could take a bit of the cartoony feel out of it tho, for example by giving the eggs are harder look like more exoskeleton and by making them embed into the ground slightly instead of landing plumply and bobbing.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
February 26 2010 04:37 GMT
#31
I can see these being useful





in UMS volleyball maps
Rucky
Profile Joined February 2008
United States717 Posts
Last Edited: 2010-02-26 04:40:20
February 26 2010 04:37 GMT
#32
i'm thinking we need consume back! because massing infestors is not going to be what zerg want to do if there is no immediate use. people will rather build other units. consume was so zerg-like! eating your own for immediate energy was necessary or no one would have used defilers. Waiting so long for 1 dark swarm and then never to use it again because the defiler would die waiting, literally. So, no consume would mean no one will use infestors either...too much of an investment for not even a slight chance of payback. For templars, if you get a storm off on a group of unit it was already worth it. If an infestor throws out 4-5 infested terran and they do nothing/get squashed where's the payback?

Problem: what is the reason to get an infestor?

infested terran? waste of resources to get a crappy unit (resource of infestor plus energy wait time)

Beyond the Game
Kinky
Profile Blog Joined September 2008
United States4126 Posts
February 26 2010 04:38 GMT
#33
On February 26 2010 13:28 JoshSuth wrote:
Figured I'd drop this video here too. It's a demo of the Neural Parasite ability used on an enemy SCV. I try to build a barracks with it, but I get a warning in the top-left that I don't have the required tech to build it. Haven't fully tested with every building yet.

http://www.youtube.com/watch?v=8KS-Kx1-5k4

Did you try building a CC? If it's like BW, a barracks should require a CC before it can be built.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 04:40 GMT
#34
Sadly, I didn't think to try when I was recording this. If anyone else knows the answer about building a Command Center, enlighten us please. =)
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 26 2010 04:45 GMT
#35
Well launching them is cool, but they seem pretty weak, although if you had a couple of infestors you might be able to launch them into expansions and past walls and stuff.
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 26 2010 04:45 GMT
#36
OMG how cool is that cord connecting the infestor to the SCV its controlling!
Yeah I think Rax required CC.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Manit0u
Profile Blog Joined August 2004
Poland17707 Posts
February 26 2010 04:49 GMT
#37
btw. this stary-shiny-whatever thingie with annoying sound that appears over your infestors is the scan? Looks horrible.

I love the NP. Having it protrude this thing and mentally rape SCV is really nice.
Time is precious. Waste it wisely.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
February 26 2010 04:51 GMT
#38
I'm thinking ITs will actually be useful if you have a max energy Infestor. That's 8 ITs from a single unit. Zerg should be able to sacrifice the resources for it, since they will have such a huge army anyway; they don't have to worry about not having a couple hydras or so.

ITs could be useful for harrassing mineral lines w/ nearby cliffs. Obviously, the player wouldn't expect it from a Zerg player to abuse cliffs, since they have no Colossus or Reaper; of course, Infestor could just lay a bunch of Infested Terran down and start firing away at SCVs and whatnot. The Infestor could instantly burrow once it's done its job, and you're set.
Luddite
Profile Blog Joined April 2007
United States2315 Posts
February 26 2010 04:55 GMT
#39
So if you want it to finish building, do you have to continually keep using neural parasite on it?
Can't believe I'm still here playing this same game
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
February 26 2010 04:57 GMT
#40
Yes to the continually keep using neural parasite question. If you do it to a probe though, you just have him start a Nexus up and it'll finish on its own.

P.S. - I'm fairly certain you won't be able to launch infested terrans UP cliffsides without vision.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
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