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[Code S] RO32 Group D 2013 WCS Korea Season 1 - Page 63

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 61 62 63 64 65 130 Next
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 11 2013 11:38 GMT
#1241
Dammit, I can't believe I slept through Taeja vs Fantasy. Looks like the games are very recommended. Guess I'll burn the 3-day voucher to watch it.
ㅇㅅㅌㅅ
Blaec
Profile Joined April 2010
Australia4289 Posts
April 11 2013 11:38 GMT
#1242
Viper+infestor+ultra is so god damn strong, but Losira is in a hard position.
Prugelhugel
Profile Joined February 2012
Austria637 Posts
April 11 2013 11:39 GMT
#1243
On April 11 2013 20:36 theprotagonist wrote:
Show nested quote +
On April 11 2013 20:35 Na_Dann_Ma_GoGo wrote:
So much for Tasteless' great insight about how easy it is for a Zerg to expand on this map in comparison to Terrans...


Lol...it is easier for zergs to expand on this map....relative to other maps.


It's not that difficult to expand, but it is very tough to not constantly lose every new expansion.
"This map definitly needs more rocks" - No SC2 player ever
AxionSteel
Profile Joined January 2011
United States7754 Posts
April 11 2013 11:39 GMT
#1244
What a scrappy (in a fun way) game.
eXeZerg
Profile Joined February 2013
95 Posts
April 11 2013 11:39 GMT
#1245
Looks like Whirlwind is terran favorite now
A Wild Sosd
Profile Joined September 2012
Australia421 Posts
April 11 2013 11:40 GMT
#1246
Really good games today!
Bomber | TaeJa | Life | Scarlett I Twitter: @SosdSC2
HereBeDragons
Profile Joined May 2011
1429 Posts
April 11 2013 11:40 GMT
#1247
Losira needs to expand now if he wants to survive
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
April 11 2013 11:40 GMT
#1248
Would it be worth a zerg mixing in like 8 hydras to help dps down medivacs? They are fast enough to keep alive if controlled properly i think.
The world is ending what should we do about it?
tribulator
Profile Joined February 2011
774 Posts
April 11 2013 11:40 GMT
#1249
On April 11 2013 20:38 Blaec wrote:
Viper+infestor+ultra is so god damn strong, but Losira is in a hard position.


Imagine if Losira made those vipers much earlier, got some energy on them, and forced that engagement with blinding cloud while he still had an eco.

This game would have ended much differently I think.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
April 11 2013 11:40 GMT
#1250
It just isn't really possible to deal with this kind of medivac aggression without mutas on the map. I mean you get so far stretched out and a single medivac with marines/marauders takes generally more than just 10 Zerglings to send after. But you also want a main army to actually threaten an attack. And spine crawlers just aren't cost efficient. Sure, you should build them but in the end a base can often be attacked from 360° and to defend a single drop with just static defenses isn't feasible in many cases.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 11 2013 11:40 GMT
#1251
Probably not the best strat for whirlwind. Terran drops are too hard to deal with here without mutas
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 11 2013 11:40 GMT
#1252
On April 11 2013 20:39 Prugelhugel wrote:
Show nested quote +
On April 11 2013 20:36 theprotagonist wrote:
On April 11 2013 20:35 Na_Dann_Ma_GoGo wrote:
So much for Tasteless' great insight about how easy it is for a Zerg to expand on this map in comparison to Terrans...


Lol...it is easier for zergs to expand on this map....relative to other maps.


It's not that difficult to expand, but it is very tough to not constantly lose every new expansion.

tbh losira plays turtle style on the biggest map, i just dont understand
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
massivez
Profile Joined May 2010
Belgium653 Posts
April 11 2013 11:40 GMT
#1253
On April 11 2013 20:38 Toosneaky wrote:
anyone else sick of ZvT in general now? Every single zvt is just zerg defending against drops for 30 minutes. lol.


Same
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
April 11 2013 11:40 GMT
#1254
On April 11 2013 20:38 Toosneaky wrote:
anyone else sick of ZvT in general now? Every single zvt is just zerg defending against drops for 30 minutes. lol.


Yeah, its getting old. Zerg just cant pressure Terran and spend 20 mins running around defending
TeeTS
Profile Joined June 2011
Germany2762 Posts
April 11 2013 11:40 GMT
#1255
On April 11 2013 20:38 Toosneaky wrote:
anyone else sick of ZvT in general now? Every single zvt is just zerg defending against drops for 30 minutes. lol.


yeah, that's what david kim was mentioning in the interview he did with khaldor. When it's the only thing happening over and over again, multi drop harassment gets a bit dull.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
April 11 2013 11:41 GMT
#1256
Poll: Recommend Winners' Match Game 1?

Yes (18)
 
72%

No (4)
 
16%

If you have time (3)
 
12%

25 total votes

Your vote: Recommend Winners' Match Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time



Shellshock
Profile Blog Joined March 2011
United States97277 Posts
April 11 2013 11:41 GMT
#1257
On April 11 2013 20:37 Shellshock1122 wrote:
Show nested quote +
On April 11 2013 20:34 Shellshock1122 wrote:
On April 11 2013 20:30 Shellshock1122 wrote:
On April 11 2013 20:27 Shellshock1122 wrote:
On April 11 2013 20:23 Shellshock1122 wrote:
On April 11 2013 20:19 Shellshock1122 wrote:
WCS KR Season 1 2013 Code S
[image loading] (T)TaeJa vs [image loading] (Z)KangHo
Game 1
Map: Whirlwind

0:00
TaeJa spawns in the bottom right
KangHo spawns in the bottom left

2:00
hatch first for KangHo
CC first on the low ground for TaeJa
gas for KangHo
rax for TaeJa
pool for KangHo

3:00
gas for TaeJa
drone scout sees the CC first and starts harassing the building scv
TaeJa scouts the gas before pool

4:00
factory for TaeJa
ling speed for KangHo
reactor for TaeJa

5:00
3rd CC for TaeJa
bunker in the natural for TaeJa
reactored hellion production started for TaeJa

6:00
stim research started for TaeJa
3rd base for KangHo

7:00
double ebay for TaeJa
double widow mines for TaeJa
2 more gas for KangHo
+1 attack started for TaeJa
double evo for KangHo
3 more gas for TaeJa

8:00
2 more rax for TaeJa
Lair for KangHo
hellions trying to deny creep
Starport for TaeJa
1-1 ling upgrades for KangHo

9:00
+1 armor started for TaeJa
another rax for TaeJa
baneling nest for KangHo
armory for TaeJa
macro hatch for KangHo
3rd OC lands for TaeJa
double medivac production for TaeJa
infestation pit for KangHo

10:00
baneling speed for KangHo
+2 attack started for TaeJa
spire for KangHo
more widow mines for TaeJa
combat shields for Taeja
Hive for KangHo

11:00
pathogen glands for KangHo
overlord speed for KangHo
burrow for KangHo
2-2 for KangHo
+2 armor for TaeJa
+1 vehicle armor for TaeJa
infestor production started for KangHo
marines cleaning up some creep

12:00
2nd factory for TaeJa
2 more hatches for KangHo
4th CC for TaeJa
mutas started for KangHo (2)
drop at the 4th of KangHo

13:00
TaeJa cleaning up more creep
Ultralisk cavern for KangHo
drilling claws for TaeJa

14:00
drop at the 4th of KangHo has to lift
TaeJa drops again at the 4th
+3 attack for TaeJa
concussive shells for TaeJa
marauder production started for TaeJa
ultra production started for KangHo
chitinous plating for KangHo

15:00
+3 armor for TaeJa
baneling landmine kills a ton of marines
+1 vehicle attack for TaeJa
3-3 for KangHo
drop in the main of KangHo
drop at the 4th of KangHo
the medivacs are fungaled
drop at the 3rd of KangHo

16:00
siege tank production started for TaeJa
drop at the 4th of KangHo
drop at the 3rd of KangHo
KangHo cleans up both drops

17:00
TaeJa lands his 4th base
PF morphing at TaeJa's 4th
widow mine drop at the 4th of KangHo
TaeJa doesnt burrow one of the widow mines

18:00
double drop in the main of KangHo
spines are finishing in the main and TaeJa has to lift the drop
5th base started for KangHo
TaeJa forces a cancel on the 5th
double drop in the main of KangHo
autotracking started for TaeJa

19:00
2 more starports for TaeJa
drop at the 4th of KangHo
KangHo going for an attack at the 4th of TaeJa
widow mines score a bunch of kills
banelings blow up the PF
drop still killing drones at KangHo's 4th
KangHo forces the drop to lift
Greater spire for KangHo

20:00
2 more CCs for TaeJa
KangHo making more ultras
triple drop in the main of KangHo
drop at the 4th of KangHo

21:00
5th base started for KangHo
KangHo cleans up the drops
+1 flier attack started for KangHo
corruptors started for KangHo
6th base for KangHo
drop at the 5th of KangHo

22:00
5th base of KangHo is canceled
drop at the 4th of KangHo tries to target down the hatch
KangHo barely saves it
Brood lords started for KangHo
viking production started for TaeJa
TaeJa double expanding to the top right

23:00
Marauder attack tries to kill the 3rd of KangHo but he saves it
vikings attacking the brood lords
big drop in the main of KangHo
ultras and banes force the drop to lift
KangHo forces a lift on TaeJa's 4th
drop at the 4th of KangHo kills the hatchery
TaeJa scouts the top left base of Kangho and drops it

24:00
drop in the main of KangHo kills the ultralisk cavern
5th base of KangHo is destroyed

25:00
viper production startedf or KangHo
drop at the 3rd of KangHo
KangHo kills one of the PFs in the top right
another drop in KangHo's main but ultras and banes are there to force a lift
4th base restarted for KangHo
7 vipers coming out for KangHo

26:00
ling runby at the 3rd of TaeJa
TaeJa cleans up the lings
11 ultras and 7 vipers out for KangHo
KangHo going for an attack at the 4th of TaeJa
blinding cloud on the bio of TaeJa
TaeJa lifts the OC

27:00
Ultras attack into the army of TaeJa
TaeJa trying to kite back but the bio gets fungaled
both players are dropping in supply
reinforcements of TaeJa are able to hold off the ultras
drop at the 3rd of KangHo kills the hatch

28:00
TaeJa 20 supply ahead
TaeJa retakes his 4th
ling runby at the 3rd of TaeJa forces a lift
TaeJa pushing the 4th of KangHo

29:00
4th base of KangHo is killed
widowmines and marauders are doing lots of damage to KangHo's army
TaeJa is 40 supply ahead
the ultras of KangHo are killed

30:00
KangHo only long distance mining
KangHo ggs!
TaeJa wins game 1
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ameisenmann
Profile Joined April 2012
Albania296 Posts
April 11 2013 11:41 GMT
#1258
Hm, the drop play isn't as impressive to watch anymore as it was in the old times. Just about every ZvT ist just zergs chasing a thousand drops all game and never being able to actually push the terran.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
April 11 2013 11:41 GMT
#1259
On April 11 2013 20:40 TeeTS wrote:
Show nested quote +
On April 11 2013 20:38 Toosneaky wrote:
anyone else sick of ZvT in general now? Every single zvt is just zerg defending against drops for 30 minutes. lol.


yeah, that's what david kim was mentioning in the interview he did with khaldor. When it's the only thing happening over and over again, multi drop harassment gets a bit dull.


Wasn't it with Apollo?
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
negativedge
Profile Joined December 2011
4279 Posts
April 11 2013 11:41 GMT
#1260
silly artosis, taeja doesn't play in proleague
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