On September 29 2013 16:24 Dodgin wrote:
medivac healing too good D:
medivac healing too good D:
I wish that buff making them heal faster with an upgrade would've gone through :D
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slowbacontron
United States7722 Posts
On September 29 2013 16:24 Dodgin wrote: medivac healing too good D: I wish that buff making them heal faster with an upgrade would've gone through :D | ||
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Shellshock
United States97276 Posts
On September 29 2013 16:21 Shellshock wrote: Show nested quote + On September 29 2013 16:17 Shellshock wrote: On September 29 2013 16:13 Shellshock wrote: 0:00 ![]() ![]() 1:40 gateway first for PartinG rax first for Flash gas for Flash 2:00 double gas for PartinG cybernetics core for Parting reaper for Flash 3:00 zealot for PartinG Nexus for PartinG reactor for Flash MSC for PartinG CC on the low ground for Flash 4:00 2nd rax for Flash ebay for Flash 5:00 +1 attack for Flash twilight council on the way for Parting 2nd gate for PartinG 2nd gas for Flash Dark Shrine for PartinG bunker in the natural for Flash stim research started for Flash robo for PartinG 6:00 Factory for Flash turret for Flash at his natural ramp another gas for PartinG reaper kills a 2nd probe out on the map warp prism for PartinG 7:00 ![]() ![]() forge for PartinG starport for Flash DTs walking across the map observer for PartinG DT is denied at the natural ramp 8:00 ![]() ![]() +1 armor for Flash +1 armor for PartinG charge research started for PartinG another rax for Fash 1 viking 1 medivac from the starport DT dropped in the main but Flash is in position so PartinG lifts 3 more gates for PartinG 9:00 ![]() ![]() combat shields on the way armory for Flash templar archives for PartinG 10:00 ![]() ![]() another DT is killed off near the future 3rd of Flash +2 attack started for Flash storm research for PartinG 2 more rax for Flash concussive shells finishes for Flash Flash is moving across the map 11:00 ![]() ![]() Flash pokes at the natural photon overcharge is used and Flash backs off zealot drop in the main of Flash Fash has marines and a viking waiting to clean it up +2 armor for PartinG 12:00 ![]() ![]() 3rd base for PartinG another warp prism for PartinG 2nd forge for PartinG 3rd CC started for Flash ghost academy for Flash 13:00 ![]() ![]() Flash moving forward Parting hits pieces of the army with some storms +1 attack started for PartinG armies engage outside the ramps of PartinG Flash kites back and PartinG disengages Flash runs forward to reengage and PartinG moves up his natural ramp storm on the ramp to zone the army timewarp on the army of Flash photon overcharge on the natural nexus 14:00 ![]() ![]() Flash turns his attention to the 3rd of PartinG another storm hits Flash's army but the 3rd still falls PartinG's small army engages but flash pushes it back into PartinG's natural another storm hits Flash 15:00 ![]() ![]() +3 attack for Flash moebius reactor for Flash +3 armor for PartinG 3 more rax for Flash PartinG restarts his 3rd PartinG tries to come down his natural ramp but Flash just kites back | ||
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slowbacontron
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Shellshock
United States97276 Posts
On September 29 2013 16:24 Shellshock wrote: Show nested quote + On September 29 2013 16:21 Shellshock wrote: On September 29 2013 16:17 Shellshock wrote: On September 29 2013 16:13 Shellshock wrote: 0:00 ![]() ![]() 1:40 gateway first for PartinG rax first for Flash gas for Flash 2:00 double gas for PartinG cybernetics core for Parting reaper for Flash 3:00 zealot for PartinG Nexus for PartinG reactor for Flash MSC for PartinG CC on the low ground for Flash 4:00 2nd rax for Flash ebay for Flash 5:00 +1 attack for Flash twilight council on the way for Parting 2nd gate for PartinG 2nd gas for Flash Dark Shrine for PartinG bunker in the natural for Flash stim research started for Flash robo for PartinG 6:00 Factory for Flash turret for Flash at his natural ramp another gas for PartinG reaper kills a 2nd probe out on the map warp prism for PartinG 7:00 ![]() ![]() forge for PartinG starport for Flash DTs walking across the map observer for PartinG DT is denied at the natural ramp 8:00 ![]() ![]() +1 armor for Flash +1 armor for PartinG charge research started for PartinG another rax for Fash 1 viking 1 medivac from the starport DT dropped in the main but Flash is in position so PartinG lifts 3 more gates for PartinG 9:00 ![]() ![]() combat shields on the way armory for Flash templar archives for PartinG 10:00 ![]() ![]() another DT is killed off near the future 3rd of Flash +2 attack started for Flash storm research for PartinG 2 more rax for Flash concussive shells finishes for Flash Flash is moving across the map 11:00 ![]() ![]() Flash pokes at the natural photon overcharge is used and Flash backs off zealot drop in the main of Flash Fash has marines and a viking waiting to clean it up +2 armor for PartinG 12:00 ![]() ![]() 3rd base for PartinG another warp prism for PartinG 2nd forge for PartinG 3rd CC started for Flash ghost academy for Flash 13:00 ![]() ![]() Flash moving forward Parting hits pieces of the army with some storms +1 attack started for PartinG armies engage outside the ramps of PartinG Flash kites back and PartinG disengages Flash runs forward to reengage and PartinG moves up his natural ramp storm on the ramp to zone the army timewarp on the army of Flash photon overcharge on the natural nexus 14:00 ![]() ![]() Flash turns his attention to the 3rd of PartinG another storm hits Flash's army but the 3rd still falls PartinG's small army engages but flash pushes it back into PartinG's natural another storm hits Flash 15:00 ![]() ![]() +3 attack for Flash moebius reactor for Flash +3 armor for PartinG 3 more rax for Flash PartinG restarts his 3rd PartinG tries to come down his natural ramp but Flash just kites back 16:00 ![]() ![]() Flash forces a cancel on the 3rd of PartinG photon overcharge on the natural nexus Flash starts to move into the natural of PartinG warp prism for PartinG ghosts coming out for Flash Flash is forced back and regroups to heal up 17:00 ![]() ![]() +2 armor for Flash vikings started for Flash PartinG adding in some cannons in his natural zealot runby at the 3rd of Flash 18:00 ![]() ![]() DTs warped into Flash's main are cleaned up easily and the warp prism is killed 3rd base restarted for PartinG 19:00 ![]() ![]() DTs at the 3rd of Flash storm hits Flash's army but the HT is killed Flash moves into the 3rd of PartinG snipes and feedbacks trade Flash sends another group into PartinG's natural 20:00 ![]() ![]() PartinG loses the rest of his army 3rd of PartinG is forced to cancel PartinG ggs! ![]() | ||
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Poll: Recommend Winners' Match Game 2? ★★★ - Good game (15) ★★ - Not recommended unless you have nothing better to do (4) ★★★★★ - One of the best games this season (2) ★★★★ - Highly recommended game (1) ★ - Do not see this game no matter what (0) 22 total votes Your vote: Recommend Winners' Match Game 2? (Vote): ★ - Do not see this game no matter what | ||
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