[WCS AM] RO16 Group B Premier Season 2 2013 - Page 40
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slowbacontron
United States7722 Posts
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felisconcolori
United States6168 Posts
Dammit! Work needs to stop interfering with my SC2 watching. I also see I'll have to work on fixing the common mispronounciation of my name, which is "feel-us-con-col-oree". Ah well. At least I got a shout out of some kind! + Show Spoiler + NASL warms my heart with their connection to the community. | ||
AgentW
United States7725 Posts
On August 07 2013 11:51 slowbacontron wrote: You can pick them up while they're burrowed :o And we wonder how the Koreans are ahead. On August 07 2013 11:52 felisconcolori wrote: Dammit! Work needs to stop interfering with my SC2 watching. Look up the VOD when you can. They mispronounce your name to hilarious results. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On August 07 2013 11:52 felisconcolori wrote: Dammit! Work needs to stop interfering with my SC2 watching. He called you a phallus | ||
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The_Templar
your Country52797 Posts
On August 07 2013 11:49 The_Templar wrote: 6:00 ![]() ![]() Oracle and a robotics facility from Minigun. Alive is getting widow mines, medics, and marines and is moving out. 7:00 ![]() ![]() Robotics bay for Minigun, fast third base for alive. Marines bait a photon overcharge and one dies. Minigun kills 3 marines with an oracle and retreats. 8:00 ![]() ![]() Alive attempts to drop 2 widow mines in Minigun's main but it's deflected. A reaper distracts Minigun at the natural. 9:00 ![]() ![]() Extended thermal lance and phoenixes for Minigun. Alive gets 2 widow mines in the main of minigun and kills probes and a stalker for free! 10:00 ![]() ![]() Alive lands his third base. He attempts another widow mine drop at the natural but minigun has a nexus cannon up. Pheonixes are looking everywhere around the map. Phoenixes nearly kill a medivac but widow mines protect it. 11:00 ![]() ![]() Minigun picks up 2 widow mines in the center of the map and kills them. Alive moving out. 12:00 ![]() ![]() Alive scouts a lack of a third base from Minigun. Alive finishes bio 1/1. Armory for Alive. Minigun takes third. 13:00 ![]() ![]() Minigun loses a phoenix to MM in the middle of the map. Alive has 4 vikings. Minigun getting double forge. Alive moving out again. 14:00 ![]() ![]() Alive kills an observer and retreats. Alive has 2 starports making vikings. 1/1 bio against 0/0 ground protoss. Alive preparing to drop in Minigun's natural expansion. | ||
AgentW
United States7725 Posts
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felisconcolori
United States6168 Posts
I'm pretty manly, but I don't think I quite am manly enough to pull that off. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
We saw this in YoDa versus Flying yesterday. Overmake vikings, crush it, and win. Don't let him transition out of phoenix colossus. | ||
HotGlueGun
United States1409 Posts
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slowbacontron
United States7722 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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The_Templar
your Country52797 Posts
On August 07 2013 11:53 The_Templar wrote: 10:00 ![]() ![]() Alive lands his third base. He attempts another widow mine drop at the natural but minigun has a nexus cannon up. Pheonixes are looking everywhere around the map. Phoenixes nearly kill a medivac but widow mines protect it. 11:00 ![]() ![]() Minigun picks up 2 widow mines in the center of the map and kills them. Alive moving out. 12:00 ![]() ![]() Alive scouts a lack of a third base from Minigun. Alive finishes bio 1/1. Armory for Alive. Minigun takes third. 13:00 ![]() ![]() Minigun loses a phoenix to MM in the middle of the map. Alive has 4 vikings. Minigun getting double forge. Alive moving out again. 14:00 ![]() ![]() Alive kills an observer and retreats. Alive has 2 starports making vikings. 1/1 bio against 0/0 ground protoss. Alive preparing to drop in Minigun's natural expansion. 15:00 ![]() ![]() Alive moving into the third base of Minigun while dropping the natural and main. 16:00 ![]() ![]() Alive retreats to the middle of the map. Alive has 13 vikings but only 2 medics. Alive getting +1 vehicle weapons. Ghost/HT switches occurring. 17:00 ![]() ![]() Alive building a 4th base. Both players are sort of sitting there getting spellcasters. 18:00 ![]() ![]() Alive moves out. Engagement in the lower center of the map, Alive EMPs everything! Alive kills all the colossus! Minigun GG's! Alive 1-0. | ||
below66
United States1761 Posts
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ref4
2933 Posts
go terran!! | ||
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The_Templar
your Country52797 Posts
Poll: Recommend Final Match Game 1? ★- Do not see this game no matter what (5) ★★★- Good game (3) ★★- Not recommended unless you have nothing better to do (1) ★★★★- Highly recommended game (1) ★★★★★- One of the best games this season (0) 10 total votes Your vote: Recommend Final Match Game 1? (Vote): ★- Do not see this game no matter what | ||
AgentW
United States7725 Posts
On August 07 2013 11:55 lichter wrote: I don't understand why Terrans don't overmake vikings in this case. We saw this in YoDa versus Flying yesterday. Overmake vikings, crush it, and win. Don't let him transition out of phoenix colossus. Basically what he just did. Phoenixes basically have crap damage, so just ignore them, massacre the colossus, and win the game. | ||
Bagration
United States18282 Posts
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ragz_gt
9172 Posts
On August 07 2013 11:55 lichter wrote: I don't understand why Terrans don't overmake vikings in this case. We saw this in YoDa versus Flying yesterday. Overmake vikings, crush it, and win. Don't let him transition out of phoenix colossus. That's what he did basically, if he made more, you have nothing even after crush phoenix/col | ||
DMXD
United States4064 Posts
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bo1b
Australia12814 Posts
On August 07 2013 11:55 felisconcolori wrote: I'm pretty manly, but I don't think I quite am manly enough to pull that off. You're pretty cocky | ||
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