On August 07 2013 09:13 DeathProfessor wrote:
There is a crowd? What, really?
There is a crowd? What, really?
It IS live, right?
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intotheheart
Canada33091 Posts
On August 07 2013 09:13 DeathProfessor wrote: There is a crowd? What, really? It IS live, right? | ||
Daralii
United States16991 Posts
On August 07 2013 09:12 Larkin wrote: This game has such a visual similarity to moba games. Nah, this pause hasn't lasted for an hour yet. | ||
DeathProfessor
United States1052 Posts
On August 07 2013 09:14 IntoTheheart wrote: It IS live, right? They need to make some noise baby! ![]() | ||
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Shellshock
United States97275 Posts
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felisconcolori
United States6168 Posts
On August 07 2013 09:13 Panozen wrote: You didn't miss anything. The contrast with WCS EU is quite painful atm, I hope they step it up, which I know they're capable of. Well, they are somewhat handicapped by their original venue catching fire last week (or so) and getting back into full SC2 production mode after languishing in the World of Tanks. But I think things we can't see are probably pretty awesome. (I wish they had a chance to put some cameras in the player mansion - that could be awesome.) On August 07 2013 09:15 DeathProfessor wrote: Show nested quote + On August 07 2013 09:14 IntoTheheart wrote: On August 07 2013 09:13 DeathProfessor wrote: There is a crowd? What, really? It IS live, right? They need to make some noise baby! ![]() 5 people in audience See above about sudden potential venue issues. And yes, it's live - but I don't know how many people in LA have Tuesday nights off and can brave the traffic. | ||
rshawer
178 Posts
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AgentW
United States7725 Posts
On August 07 2013 09:15 Shellshock1122 wrote: How many people can fit in their studio? I know they said it wouldn't be many Looks like about 6. If there were more they would have used a more flattering crowd shot. | ||
intotheheart
Canada33091 Posts
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vol_
Australia1608 Posts
On August 07 2013 09:15 rshawer wrote: grand total of like 5 people for the audience lol Still a bigger audience than MLGs WCS! ![]() Really liking the NASL casters and production and how they are dealing with the downtime. | ||
GaliX
Germany380 Posts
On August 07 2013 09:13 Panozen wrote: You didn't miss anything. The contrast with WCS EU is quite painful atm, I hope they step it up, which I know they're capable of. its actually somehow painfull to watch compared to wcs EU. The Interviews are boring, the casters are not quite into the current meta. The crowd is super small. Even the games are looking quite unspectacular. | ||
vol_
Australia1608 Posts
On August 07 2013 09:18 GaliX wrote: Show nested quote + On August 07 2013 09:13 Panozen wrote: You didn't miss anything. The contrast with WCS EU is quite painful atm, I hope they step it up, which I know they're capable of. its actually somehow painfull to watch compared to wcs EU. The Interviews are boring, the casters are not quite into the current meta. The crowd is super small. Even the games are looking quite unspectacular. Still lacking compared to EU I agree but better than last season. | ||
intotheheart
Canada33091 Posts
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slowbacontron
United States7722 Posts
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RookUK
United Kingdom283 Posts
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Arawyn
United States191 Posts
![]() That's brutal. | ||
mikumegurine
Canada3145 Posts
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DeathProfessor
United States1052 Posts
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Daralii
United States16991 Posts
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Darpa
Canada4413 Posts
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The_Templar
your Country52797 Posts
On August 07 2013 09:08 The_Templar wrote: Show nested quote + On August 07 2013 09:06 The_Templar wrote: Map: Neo Planet S Taeja spawns in the top right Minigun spawns in the bottom left 1:00 Taeja getting a barracks and then a gas, Minigun gets a gateway and then a gas. 2:00 Nothing particularly interesting. 3:00 Minigun getting a second gas. Taeja kills the scouting probe of minigun inside of his base. 4:00 Taeja getting a reactor on his barracks and a command center. Minigun expanding. 5:00 Mothership core outside of Taeja's main base. Minigun getting a stargate. 6:00 ![]() ![]() Taeja scans the main of Minigun and sees a building robo and no stargate. Taeja has two widow mines and is getting a medivac. Minigun is getting an oracle. 7:00 ![]() ![]() Taeja gets 2 more barracks. Computers for casters die. 8:00 ![]() ![]() Game finally resumes. Taeja drops 2 widow mines and 4 marines in the main of Minigun but it's deflected. Taeja getting a third base. 9:00 ![]() ![]() Oracle moves into the main of Taeja and retreats just in time. Taeja drops some marines in the natural of Minigun and kills a few probes. 10:00 ![]() ![]() Minigun getting Extended thermal lance. Taeja getting +1 attack and stim. Minigun getting phoenixes. Minigun uses Revelation on all the bio forces. 11:00 ![]() ![]() Taeja moving towards the third base of Minigun which is under construction. Taeja getting vikings and camping the area above minigun's third base. 12:00 ![]() ![]() Taeja engages Minigun outside of his third and trades a little, retreating. Taeja coming back with vikings but Minigun has the air superiority. 13:00 ![]() ![]() Minigun has subpar forcefields and Taeja's bio get into the third base and kill all the colossi of Minigun. Minigun GG's. Taeja wins 2-0! | ||
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