[Up/Down] Group B 2013 GSL Season 2 - Page 22
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opterown
Australia54747 Posts
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vthree
Hong Kong8039 Posts
On March 04 2013 21:26 opterown wrote: gom replays it though in the event of multiple players on same mapscore Really? I thought it was only for odd man groups where you have 1-1, 2-2 vs each other? Have we ever had 4 man tiebreakers? I would take a long time because you need 1 person to go 3-0 or 0-3. | ||
Schelim
Austria11528 Posts
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edgeOut
United States945 Posts
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opterown
Australia54747 Posts
On March 04 2013 21:28 vthree wrote: Really? I thought it was only for odd man groups where you have 1-1, 2-2 vs each other? Have we ever had 4 man tiebreakers? I would take a long time because you need 1 person to go 3-0 or 0-3. we've almost that situation two seasons ago, when byun didn't make it out of up/downs | ||
Shellshock
United States97274 Posts
On March 04 2013 21:25 Shellshock1122 wrote: 1:40 rax first for Center gateway first for Creator 2:00 quick wall off attempt from Center but Creator still gets the probe scout inside the base in time probe scouts no gas zealot for Creator scv scout from Center 3:00 scv trying to block the nexus for as long as possible gas for Creator Nexus for Creator CC on the low ground for Center Cybernetics core for Creator 4:00 2nd gas for Creator 2 more rax for Center gas for Center stalker for Creator 5:00 bunker in the natural for Center 2nd gas for Center tech lab for Center 2nd stalker for Creator 3rd base for Creator 6:00 stim research started for Center Factory for Center ebay for Center marauder production started for Center stalker vs marine skirmish outside the natural of Center 3 more gates for Creator 7:00 missile turret in the natural for Center Twilight council and forge for Creator Starport for Center 2 more gas for Creator stalkers kiting marines in the middle of the map 8:00 +1 armor started for Creator +1 attack started for Center templar archives for Creator charge research for Creator Factory moving out to block the 3rd but it's already there 2 more rax for Center 9:00 double medivac production for Center HTs on the map for Creator 4 more gates for Creator archons for Creator Center moving across the map 10:00 +2 armor started for Creator double drop loaded up for Center cannons building for Creator at his bases combat shields for Center concussive shells for Center double drop in the natural is denied by units waiting in the natural storm research started or Creator | ||
Deleted User 137586
7859 Posts
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samurai80
Japan4225 Posts
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AxionSteel
United States7754 Posts
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opterown
Australia54747 Posts
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vthree
Hong Kong8039 Posts
On March 04 2013 21:29 opterown wrote: we've almost that situation two seasons ago, when byun didn't make it out of up/downs But are you sure that is how they would have played it out? Because it doesn't make sense to use h2h if 2 players tie but not when 4 players tie. | ||
samurai80
Japan4225 Posts
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opterown
Australia54747 Posts
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Shellshock
United States97274 Posts
On March 04 2013 21:29 Shellshock1122 wrote: 6:00 stim research started for Center Factory for Center ebay for Center marauder production started for Center stalker vs marine skirmish outside the natural of Center 3 more gates for Creator 7:00 missile turret in the natural for Center Twilight council and forge for Creator Starport for Center 2 more gas for Creator stalkers kiting marines in the middle of the map 8:00 +1 armor started for Creator +1 attack started for Center templar archives for Creator charge research for Creator Factory moving out to block the 3rd but it's already there 2 more rax for Center 9:00 double medivac production for Center HTs on the map for Creator 4 more gates for Creator archons for Creator Center moving across the map 10:00 +2 armor started for Creator double drop loaded up for Center cannons building for Creator at his bases combat shields for Center concussive shells for Center double drop in the natural is denied by units waiting in the natural storm research started or Creator 11:00 3rd CC on the way for Center double drop in the natural of Center zealot runby into the natural of Center drop in the natural of Creator is cleaned up zealot kills the building scv on the 3rd CC +1 armor started for Center 12:00 Creator ups 22 supply 2nd forge for Creator 3 more rax for center 2 more gates for Creator +3 armor started for Creator double drop heading for the main of Creator spotted by a proxy pylon armory for Center 2nd ebay for Center 13:00 +1 attack started for Creator feedback on 1 of the medivacs dropping in the main but it barely survives Center trying to attack at the 3rd at the same time but it's easily deflected more zealots come back into the main and force a lift on Center's drop 14:00 1 full medivac is killed 2-2 started for Center Creator chasing after the main army of Center drop at the 3rd of Creator creator attacking at the 3rd of Center Storm all over the army of Center 15:00 Creator chases Center's army bac into his natural Creator is 50 supply ahead lift forced on the 3rd OC scvs dying to archon splash Center loses his whole army natural OC is forced to lift +2 attack and +1 plasma shields for Creator blink research started for Creator 16:00 Creator is camping Center's production Center ggs! Center falls to 2-2 Creator wins and improves to 4-0! Creator advances to Code S! | ||
Shellshock
United States97274 Posts
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TheDwf
France19747 Posts
On March 04 2013 21:28 edgeOut wrote: Already 3 bases for toss, how did this happen? Maybe creator can donate a win to Ryung in final map. 1g double expand. | ||
opterown
Australia54747 Posts
On March 04 2013 21:32 vthree wrote: But are you sure that is how they would have played it out? Because it doesn't make sense to use h2h if 2 players tie but not when 4 players tie. yeah, the LR forumers, me included, thought it was not a tiebreaker, but gom tweeted that it would have been | ||
evergreensc
United States268 Posts
Wow that was awful. Creator really is making everyone else in the group look like Code A though. So good. | ||
AxionSteel
United States7754 Posts
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opterown
Australia54747 Posts
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