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Newbie Mini Mafia XXIII - Page 21

Forum Index > TL Mafia
Post a Reply
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Kronen
Profile Blog Joined March 2011
United States732 Posts
August 08 2012 20:01 GMT
#401
woot! :-)
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
August 08 2012 21:33 GMT
#402
Game restarts tonight at 23:00 GMT (+00:00) which is in ~1.5 hours.
http://i.imgur.com/M7t7egx.png
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
Last Edited: 2012-10-10 14:32:41
August 08 2012 21:39 GMT
#403
Someone asked about the QuickTopics:

Scum
Observer

Don't mind me.
http://i.imgur.com/M7t7egx.png
Ange777
Profile Blog Joined April 2012
Germany1164 Posts
Last Edited: 2012-08-08 22:08:48
August 08 2012 22:08 GMT
#404
/obs again please

Edit: New one of course
♥ Sen - 台灣之光 ♥
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 08 2012 22:22 GMT
#405
Oh, before the game starts, just want to get this out of the way:

I'll be travelling for most of either tomorrow or the next day (apartment hunting) so my activity will be lacking for atleast one 24hour chunk of time.
a talking rock that sprouts among the waves woosh
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
August 08 2012 22:45 GMT
#406
On August 09 2012 07:22 Hapahauli wrote:
Oh, before the game starts, just want to get this out of the way:

I'll be travelling for most of either tomorrow or the next day (apartment hunting) so my activity will be lacking for atleast one 24hour chunk of time.


Ah, nice setup to lurk if you draw scum! Good planning. I should do this more often, so that if I draw scum I can point to this and lurk.

+ Show Spoiler +


Many thanks go out to our host, prplhz, who is restarting the game. I'm sure it's not easy, and he's a total baller for getting things rolling again. With that, I'm out of the thread. Toodle-oo, townies! contact me for coaching.

When you stare into the iCCup, the iCCup stares back.
TL+ Member
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
August 08 2012 23:02 GMT
#407
Day1 (again)

[image loading]


Lets try this again shall we!

12 alive it takes 6 to lynch.
http://i.imgur.com/M7t7egx.png
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
August 08 2012 23:02 GMT
#408
If anybody didn't get a role PM then PM me.
http://i.imgur.com/M7t7egx.png
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 08 2012 23:06 GMT
#409
Hey Town (again)! I am town (again)! I hope to prove my allignment to you (again) over the next few days as we hunt some scummm!

Now let's revisit the policy-talk from last game:

On August 06 2012 08:06 Hapahauli wrote:
‘Sup town!

Much to my delight, I’ve rolled Vanilla Townie this game – I hope strength in numbers shall prevail this game!

I ended up rolling mafia-goon in the last newbie game I played (Newbie Mafia XXI), and two members of my scumteam got away with blatant-lurking for days because of poor D1 discussion and a disorganized town. Our scumteam ended up winning that game in large part to this lack of productive discussion.

So to get things moving in a good direction, howabout some policy talk? I propose the following:
  • We will not lynch highly-active members D1! Often, the most active members in games are townies. I suggest we be very mindful of bandwagonning on active/controversial players D1 – they often get lynched in newbie games and almost always flip town.
  • We will focus our lynching efforts on less-active lurkers! Lack of discussion is bad for the town, and most mafia lurk/semi-lurk through the first few days of the game while they figure out how to play. I propose we keep the pressure up on non-posters day 1. Hell I don’t even mind a lynch-all-lurkers policy: in Newbie Mafia XXI, town would have had a 50% chance of lynching scum D1 if they went after lurking posters.



Even though we weren't on the right track on D1 as far as suspicions go, I felt that the town had a great atmosphere. We were providing analysis and posting, and through this, I was able to establish some strong townie reads on D1. I feel that establishing the same policy would be a great start to the scum-hunt in this do-over game! Thoughts?
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 08 2012 23:13 GMT
#410
Also, for those of you that played last game, I'm curious to hear your observations from D1: what went right, what went wrong, what did you learn about scumhunting... etc

For the new folks, perhaps you can provide your opinions on the policy above, and/or any other insight you may have on D1.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 08 2012 23:40 GMT
#411
Do we know how many mafia there are? Standard team of 3?
a talking rock that sprouts among the waves woosh
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
August 08 2012 23:54 GMT
#412
On August 09 2012 08:40 Hapahauli wrote:
Do we know how many mafia there are? Standard team of 3?

Yes.
http://i.imgur.com/M7t7egx.png
Sideni
Profile Joined June 2011
Canada79 Posts
August 09 2012 00:01 GMT
#413
Awww yeah, here it goes again (and I'm there at the beginning of the game )

Following the same strategy as last game (since I'm a newbie), I will do as Hapa.
I'm proud to announce you that I will serve the town this game again as my role is Vanilla Town ! :D

For the policy, I've already talked about that last game. I'm all good with that kind of logic for Day One.

My observations from last game : I think the most important thing that went right is that we were discussing a LOT !
I mean, we've looked at so many cases, read every posts to find anything suspicious. However, we did something wrong...
I'm talking about when we stopped suspecting players such as YourHarry. (that was bad good play from YH ) I mean, we all thought he was suspicious, but at some point, iamperfection just got so much attention that we just felt that he was mafia and that YH was clean... We had no proof of YH being town yet, that's what we thought. The only proof we had is that iamperfection was making a huge story about his play, which was suspicious.

I could say that I learned something about scumhunting Hapa, but it would mostly be a summary from the good and bad things we did

Same as last game, I have to go to bed early because of my job !
So, I'm now leaving and I'll see you guys tomorrow !
May the force be with you
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 09 2012 00:02 GMT
#414
As for policy, I'd like to policy-lynch YourHarry. I call it the "YourHarry-lynch-policy". The goal is to lynch YourHarry.

As for scumhunting, I learned that if YourHarry plays like scum, he is scum. Other than that, I was feeling pretty good about our chances. I think we would've had it easily after the lurkers/no-content-posters were gone, one way or the other. At least, if it went my way.



I don't really think we neeeeeeeeeeed to go over too much of the policy stuff. Just get the thoughts from the 3 new guys (Axero, Kronen, Goodkarma). Anybody else can add what they want to add, but the policy shit should be in their filters already.
A backwards poet writes inverse.
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 09 2012 00:16 GMT
#415
On August 09 2012 09:02 Dandel Ion wrote:
As for policy, I'd like to policy-lynch YourHarry. I call it the "YourHarry-lynch-policy". The goal is to lynch YourHarry.


I surprisingly agree with this - if town Harry behaves scummy, and if scum Harry behaves scummy, we might be better of without him no?

+ Show Spoiler +
I'm joking of course, but given how much thought YourHarry put into his scum play for the last two days, I have high expectations of him if he's town.


I don't really think we neeeeeeeeeeed to go over too much of the policy stuff. Just get the thoughts from the 3 new guys (Axero, Kronen, Goodkarma). Anybody else can add what they want to add, but the policy shit should be in their filters already.


Yeah I'm more or less hoping to hear some policy talk from the newer guys, but I'm also interested in hearing how effective people thought the Day 1 policy was.
a talking rock that sprouts among the waves woosh
iamperfection
Profile Blog Joined February 2011
United States9644 Posts
August 09 2012 00:39 GMT
#416
I think its important to remember that when i was pushing for the yourharry lynch it made more sense from my perspective.

1. i was the cop i wanted to appear to be somewhat scummy to stay alive as long as possible and gain more information.

2.i knew yourharry was not cop or and likely not any other power role since i knew i was a cop.

3. I think yourharry outside of the game has shown himself to be quite intelligent i encourage him if he is town to join us in a less chaotic tone.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
iamperfection
Profile Blog Joined February 2011
United States9644 Posts
August 09 2012 00:40 GMT
#417
also policy yadadadada dont fucking lurk
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Lvdr
Profile Joined August 2012
United States418 Posts
August 09 2012 00:46 GMT
#418
D1 went well I think. We got a good amout of information that would have been useful later on.

On that note, sideni is mafia because he doesn't fit his town meta!!
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 09 2012 00:49 GMT
#419
@ Lvdr:
On August 09 2012 09:46 Lvdr wrote:
D1 went well I think. We got a good amout of information that would have been useful later on.

[b]On that note, sideni is mafia because he doesn't fit his town meta!![b/]


How so? Care to elaborate?
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 09 2012 00:51 GMT
#420
EWBOP: Regarding Sideni's "town meta" that is.
a talking rock that sprouts among the waves woosh
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