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2v2 terr zerg VS terr zerg - bio or mech? - Page 2

Forum Index > Brood War Strategy
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Prev 1 2 All
MyLittlePwny
Profile Joined July 2006
Canada171 Posts
August 06 2006 23:18 GMT
#21
Theo quit stomping newbs
When all else fails, Blame the guy who cant speak english.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 06 2006 23:28 GMT
#22
my problem with terran tech is the lack of early game mobility till your vults come out, that can potentially hurt your teammate if he gets rushed and can't defend properly
Get it by your hands...
lil.sis
Profile Blog Joined March 2005
China4650 Posts
August 06 2006 23:29 GMT
#23
On August 07 2006 08:16 MyLittlePwny wrote:
God.... terran that techs is vunerable ? as long as there's a wall this is just plain wrong....i suggest u learn how to correctly defend using a wall vs ling/rine, and even without a wall u can manage a 1 rax build pumping rines with micro as lings and rines (this is risky, but no more riskier then comminting to m*m which will get raped midgame)


i suggest you try holding 8 marines and 12 zerglings with 1 marine and scv repair
好好喝喝天天快乐
lil.sis
Profile Blog Joined March 2005
China4650 Posts
August 06 2006 23:32 GMT
#24
On August 07 2006 08:16 MyLittlePwny wrote:
God.... terran that techs is vunerable ? as long as there's a wall this is just plain wrong....i suggest u learn how to correctly defend using a wall vs ling/rine, and even without a wall u can manage a 1 rax build pumping rines with micro as lings and rines (this is risky, but no more riskier then comminting to m*m which will get raped midgame)


AMAGAD i suggest u lern how2 dfend 8 rine/12 zergling w/ nuthin but ur 1 marine n scv repair its ez jus need micro mirite lol
好好喝喝天天快乐
lil.sis
Profile Blog Joined March 2005
China4650 Posts
August 06 2006 23:50 GMT
#25
On August 07 2006 08:16 MyLittlePwny wrote:
God.... terran that techs is vunerable ? as long as there's a wall this is just plain wrong....i suggest u learn how to correctly defend using a wall vs ling/rine, and even without a wall u can manage a 1 rax build pumping rines with micro as lings and rines (this is risky, but no more riskier then comminting to m*m which will get raped midgame)


AMAGAD
好好喝喝天天快乐
lil.sis
Profile Blog Joined March 2005
China4650 Posts
August 06 2006 23:57 GMT
#26
On August 07 2006 08:16 MyLittlePwny wrote:
God.... terran that techs is vunerable ? as long as there's a wall this is just plain wrong....i suggest u learn how to correctly defend using a wall vs ling/rine, and even without a wall u can manage a 1 rax build pumping rines with micro as lings and rines (this is risky, but no more riskier then comminting to m*m which will get raped midgame)


amagad u need 2 lern 2 dfend 8 rine/12 ling w/ 1 marine + scv repair and micro!!!! lol m i rite
好好喝喝天天快乐
MyLittlePwny
Profile Joined July 2006
Canada171 Posts
August 07 2006 00:41 GMT
#27
sis u suggest u learn how do duel fact before 2nd depot. and 1 rine will die to 6 lings no rines, u need 3-4 rines and vults. fact 16 fact 17 use it. cut scvs's if u need to and use recon. ur a moron if u only make 1 rine with 18-19(20) fact, use 16/17 cut scvs if u need to for rines. god people use ur head...
When all else fails, Blame the guy who cant speak english.
Mortality
Profile Blog Joined December 2005
United States4790 Posts
August 07 2006 01:10 GMT
#28
As I said, if you are going to open with an mnm rush it is often best to cheese the Terran. If you can get a gas cap on him, it will delay his mech, buying you extra time to focus on the Zerg.

My stlye for bio+zerg rush vs zerg actually came as an idea inspired by Boxer from proleague. He was partnered with Gorush and they were playing vs a t/z combo and Boxer bunker rushed behind the Terran's mineral and was able to substanitally slow down the Terran's mining, then he and Gorushh focused all-in on the Zerg, and by the time the opponent Terran was able to re-establish himself, his partner was dead. It's risky, but it can work well.

The wraith opening is considered to be the safest, since it shuts down drop, helps shut down muta (opponent zerg will be counting on his partner to scan sweep cloaked wraiths, so just run them away from the scan making him waste a valuable scan), and works well against metal if you know how to use wraiths properly TvT.



Do not cut SCVs to get your second factory before your second depot, ESPECIALLY not if you are at a base where you need 2 depots to wall (and if you can do 1 depot perfect wall, ling rush = useless vs you...only on maps where you can't wall effectively like Luna would you ever, EVER even consider cutting SCVs, because this throws you behind the opponent Terran). Wall your front so that the lings have to march between depots, which means they move single file. If opponent zerg rushes you, then you can use an SCV to help block this hole (lings have to kill it before coming to your base, which means you will kill 1-2 before he comes through, + it gives you time to bring other SCVs from mining + it gives your partner time to come to your base), and in the meantime you have marines picking off the lings and your partner should be coming to help you clear the lings. Don't cut SCVs -- use your partner instead.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
MyLittlePwny
Profile Joined July 2006
Canada171 Posts
August 07 2006 02:15 GMT
#29
Moral thats a good post, and totally correct. But in the event of a double cheese rush cutting scvs would be advised to surive, and as it is a cheese rush this will not put u too far behind the other terran who has cut scvs or sent scvs in order to improve the chance of a successfull rush
When all else fails, Blame the guy who cant speak english.
Mortality
Profile Blog Joined December 2005
United States4790 Posts
August 07 2006 02:59 GMT
#30
If you wall properly, you should be able to defend unless you are playing Requeim, in which case marines on the cliff will damage your wall, and also if you get stuck at 12 on Req, your rines pop out on the wrong side of the wall and since the wall is "perfect," they can't walk back to the other side.

On Usan Nation or Luna, you may want to cut SCVs if you get double rushed, since you cannot wall and you will need maximum firepower asap.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
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