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[SPL] Samsung Khan vs STX Soul R4 - Page 12

Forum Index > StarCraft 2 Tournaments
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Prev 1 10 11 12 13 14 17 Next All
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 06 2013 09:17 GMT
#221
so far so good, keep it up classic
ModeratorRetired LR Bonjwa
TL+ Member
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
April 06 2013 09:17 GMT
#222
On April 06 2013 18:13 ACrow wrote:
"MSC got decent dps"
Wtf?


Any non-zero number is decent enough!
♦ My Life for BESTie ♦ 류세라 = 배 ♦
rj rl
Profile Joined May 2012
648 Posts
April 06 2013 09:18 GMT
#223
Btw is it the only korean pro race switch except bw-sc2 transitional ones?
MateShade
Profile Joined July 2011
Australia736 Posts
April 06 2013 09:18 GMT
#224
snm continues to talk over whiplash still.. back to the korean stream for me, 3rd round in a row now..
Goldfish
Profile Blog Joined August 2010
2230 Posts
April 06 2013 09:19 GMT
#225
The casting have been really good.

Before it was mostly play by play but now there's a bit of analysis and talk about what players are doing, trying, strategy, etc.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 06 2013 09:20 GMT
#226
On April 06 2013 18:16 Shellshock1122 wrote:
Show nested quote +
On April 06 2013 18:13 Shellshock1122 wrote:
On April 06 2013 18:09 Shellshock1122 wrote:
[SPL] Samsung KHAN vs STX SouL R4
Game 5: 3-1
[image loading] (Z)Shine vs [image loading] (P)Classic
Map: Neo Planet S

0:00
Shine spawns in the top right
Classic spawns in the bottom left

1:40
gateway first for Classic

2:00
hatch first for Shine
gas for Classic
gas for Shine
Cybernetics core for Classic
pool for Shine

3:00
Nexus for classic

4:00
ling speed started for Shine
mothership core for Classic
another gas for classic
zealot for Classic

5:00
2 more gates for classic
Stargate for Classic

6:00
ling attack at the natural of Classic
photon overcharge and forcefields repel shine
3rd base for Shine
phoenix production started for Classic

7:00
2 more gas for Classic
2 more gas for Shine
Roach warren for Shine
overlord scouts the first 2 phoenixes
Lair started for Shine
robo for Classic

8:00
phoenixes harassing the main of Shine
spores started for Shine
forge for Classic

9:00
phoenixes harassing the 3rd of Shine and kill the queen
Hydralisk den for Shine
Robotics bay for Classic
3 more gates for classic
+1 attack started for Classic

10:00
Roach speed for Shine
Hydra speed for Shine
3rd base for Classic
Spire for Shine
Hydra production started for Shine
Extended thermal lance and Colossus production started for Classic
4th base for Shine

11:00
+1 armor started for Classic
evo chamber for Shine
+1 flier attack started for Shine

12:00
2 more gates for Classic to wall off his 3rd

13:00
ling counter attack is denied
+1 range attack for Shine
2nd robo for Classic
blink for Classic
+2 attack for Classic

14:00
Corruptor production started for Shine
+2 flier attack for Shine
timewarp on the army of shine
engagement outside of Classic's 3rd
Corruptors take out the colossi of Classic

15:00
+2 range attack for Shine
Classic switches to double immortal production
more hydras and corruptors coming out for shine
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 06 2013 09:21 GMT
#227
I see headbutting forcefields is still a thing.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Insoleet
Profile Joined May 2012
France1806 Posts
April 06 2013 09:22 GMT
#228
Protoss too easy :D
rj rl
Profile Joined May 2012
648 Posts
April 06 2013 09:22 GMT
#229
No aoe whatsoever lol terran roots revealing itself
ACrow
Profile Joined October 2011
Germany6583 Posts
April 06 2013 09:23 GMT
#230
On April 06 2013 18:18 rj rl wrote:
Btw is it the only korean pro race switch except bw-sc2 transitional ones?

The only one in the WoL => HotS transition that I'm aware of.

(in early WoL there were some)
Get off my lawn, young punks
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 06 2013 09:24 GMT
#231
That's dumb.

You could've won.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
rj rl
Profile Joined May 2012
648 Posts
April 06 2013 09:24 GMT
#232
Hahaha what kind of nexus is that rofl
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 06 2013 09:24 GMT
#233
wow i was away for 3 minutes and suddenly basetradeee
ModeratorRetired LR Bonjwa
TL+ Member
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2013-04-06 09:26:14
April 06 2013 09:25 GMT
#234
Shine just realised there really weren't any other buildings or probes elsewhere.

EDIT: Someone ought to make one of those "You had one job!" pictures.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 06 2013 09:25 GMT
#235
On April 06 2013 18:20 Shellshock1122 wrote:
Show nested quote +
On April 06 2013 18:16 Shellshock1122 wrote:
On April 06 2013 18:13 Shellshock1122 wrote:
On April 06 2013 18:09 Shellshock1122 wrote:
[SPL] Samsung KHAN vs STX SouL R4
Game 5: 3-1
[image loading] (Z)Shine vs [image loading] (P)Classic
Map: Neo Planet S

0:00
Shine spawns in the top right
Classic spawns in the bottom left

1:40
gateway first for Classic

2:00
hatch first for Shine
gas for Classic
gas for Shine
Cybernetics core for Classic
pool for Shine

3:00
Nexus for classic

4:00
ling speed started for Shine
mothership core for Classic
another gas for classic
zealot for Classic

5:00
2 more gates for classic
Stargate for Classic

6:00
ling attack at the natural of Classic
photon overcharge and forcefields repel shine
3rd base for Shine
phoenix production started for Classic

7:00
2 more gas for Classic
2 more gas for Shine
Roach warren for Shine
overlord scouts the first 2 phoenixes
Lair started for Shine
robo for Classic

8:00
phoenixes harassing the main of Shine
spores started for Shine
forge for Classic

9:00
phoenixes harassing the 3rd of Shine and kill the queen
Hydralisk den for Shine
Robotics bay for Classic
3 more gates for classic
+1 attack started for Classic

10:00
Roach speed for Shine
Hydra speed for Shine
3rd base for Classic
Spire for Shine
Hydra production started for Shine
Extended thermal lance and Colossus production started for Classic
4th base for Shine

11:00
+1 armor started for Classic
evo chamber for Shine
+1 flier attack started for Shine

12:00
2 more gates for Classic to wall off his 3rd

13:00
ling counter attack is denied
+1 range attack for Shine
2nd robo for Classic
blink for Classic
+2 attack for Classic

14:00
Corruptor production started for Shine
+2 flier attack for Shine
timewarp on the army of shine
engagement outside of Classic's 3rd
Corruptors take out the colossi of Classic

15:00
+2 range attack for Shine
Classic switches to double immortal production
more hydras and corruptors coming out for shine

16:00
both players remax

17:00
Shine goes in for another attack
Classic is able to push back the army of Shine
Charge on the way for Classic
Templar archives for Classic
7 immortals out for Classic now
Classic counter attacking as Shine retreats
Shine going for a base trade

18:00
5th base started for Shine
natural of Shine is killed
Shine breaking into the natural of Classic
Shine starting mass spines at his 3rd
natural of Classic is killed
10 mutas started for Shine
1-1 melee and carapace started for Shine

19:00
+3 attack on the way for classic
sentries forcefielding the main ramp of Classic
3rd base of Classic is killed
Classic attacking into the spines at the 3rd of Shine
immortals destroy all the spines easily
Classic restarts his natural but roaches force a cancel
main of Shine is completely destroyed

20:00
mutas kill the sentries at the main of Classic
Shine starts killing the main of Classic
Classic sends his army home
all the probes are trapped in the main of Classic

21:00
Shine decides to fight the army of Classic instead of try to kill all of the buildings
Classic starts another nexus in the back of his main
both nexuses are killed

22:00
Shine is down to 22 supply
Classic still has 12 stalkers and 7 immortals
Shine starts a hatch at Classic's former 3rd
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 06 2013 09:26 GMT
#236
On April 06 2013 18:25 Shellshock1122 wrote:
Show nested quote +
On April 06 2013 18:20 Shellshock1122 wrote:
On April 06 2013 18:16 Shellshock1122 wrote:
On April 06 2013 18:13 Shellshock1122 wrote:
On April 06 2013 18:09 Shellshock1122 wrote:
[SPL] Samsung KHAN vs STX SouL R4
Game 5: 3-1
[image loading] (Z)Shine vs [image loading] (P)Classic
Map: Neo Planet S

0:00
Shine spawns in the top right
Classic spawns in the bottom left

1:40
gateway first for Classic

2:00
hatch first for Shine
gas for Classic
gas for Shine
Cybernetics core for Classic
pool for Shine

3:00
Nexus for classic

4:00
ling speed started for Shine
mothership core for Classic
another gas for classic
zealot for Classic

5:00
2 more gates for classic
Stargate for Classic

6:00
ling attack at the natural of Classic
photon overcharge and forcefields repel shine
3rd base for Shine
phoenix production started for Classic

7:00
2 more gas for Classic
2 more gas for Shine
Roach warren for Shine
overlord scouts the first 2 phoenixes
Lair started for Shine
robo for Classic

8:00
phoenixes harassing the main of Shine
spores started for Shine
forge for Classic

9:00
phoenixes harassing the 3rd of Shine and kill the queen
Hydralisk den for Shine
Robotics bay for Classic
3 more gates for classic
+1 attack started for Classic

10:00
Roach speed for Shine
Hydra speed for Shine
3rd base for Classic
Spire for Shine
Hydra production started for Shine
Extended thermal lance and Colossus production started for Classic
4th base for Shine

11:00
+1 armor started for Classic
evo chamber for Shine
+1 flier attack started for Shine

12:00
2 more gates for Classic to wall off his 3rd

13:00
ling counter attack is denied
+1 range attack for Shine
2nd robo for Classic
blink for Classic
+2 attack for Classic

14:00
Corruptor production started for Shine
+2 flier attack for Shine
timewarp on the army of shine
engagement outside of Classic's 3rd
Corruptors take out the colossi of Classic

15:00
+2 range attack for Shine
Classic switches to double immortal production
more hydras and corruptors coming out for shine

16:00
both players remax

17:00
Shine goes in for another attack
Classic is able to push back the army of Shine
Charge on the way for Classic
Templar archives for Classic
7 immortals out for Classic now
Classic counter attacking as Shine retreats
Shine going for a base trade

18:00
5th base started for Shine
natural of Shine is killed
Shine breaking into the natural of Classic
Shine starting mass spines at his 3rd
natural of Classic is killed
10 mutas started for Shine
1-1 melee and carapace started for Shine

19:00
+3 attack on the way for classic
sentries forcefielding the main ramp of Classic
3rd base of Classic is killed
Classic attacking into the spines at the 3rd of Shine
immortals destroy all the spines easily
Classic restarts his natural but roaches force a cancel
main of Shine is completely destroyed

20:00
mutas kill the sentries at the main of Classic
Shine starts killing the main of Classic
Classic sends his army home
all the probes are trapped in the main of Classic

21:00
Shine decides to fight the army of Classic instead of try to kill all of the buildings
Classic starts another nexus in the back of his main
both nexuses are killed

22:00
Shine is down to 22 supply
Classic still has 12 stalkers and 7 immortals
Shine starts a hatch at Classic's former 3rd

23:00
the building hatch is forced to cancel
Classic scouts the last hatch of Shine
a single immortal kills the hatchery

24:00
rebuilding pool is forced to cancel
only 3 drones left for Shine
Shine is being revealed
Shine restarting a hatch at his former 3rd
immortal finds the building hatch
Shine is eliminated
Classic wins the game!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 06 2013 09:26 GMT
#237
Cringeworthy.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
April 06 2013 09:27 GMT
#238
HAHAHHAHA the look on shine's face as the immortal was killing his drones was priceless
Glubschauge
Profile Joined April 2012
Austria1216 Posts
April 06 2013 09:27 GMT
#239
nice
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 06 2013 09:27 GMT
#240
alright go hyvaa force the ace
ModeratorRetired LR Bonjwa
TL+ Member
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