[SPL] Samsung Khan vs STX Soul R4 - Page 12
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opterown
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Australia54783 Posts
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Hall0wed
United States8486 Posts
On April 06 2013 18:13 ACrow wrote: "MSC got decent dps" Wtf? Any non-zero number is decent enough! | ||
rj rl
648 Posts
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MateShade
Australia736 Posts
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Goldfish
2230 Posts
Before it was mostly play by play but now there's a bit of analysis and talk about what players are doing, trying, strategy, etc. | ||
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Shellshock
United States97274 Posts
On April 06 2013 18:16 Shellshock1122 wrote: 6:00 ling attack at the natural of Classic photon overcharge and forcefields repel shine 3rd base for Shine phoenix production started for Classic 7:00 2 more gas for Classic 2 more gas for Shine Roach warren for Shine overlord scouts the first 2 phoenixes Lair started for Shine robo for Classic 8:00 phoenixes harassing the main of Shine spores started for Shine forge for Classic 9:00 phoenixes harassing the 3rd of Shine and kill the queen Hydralisk den for Shine Robotics bay for Classic 3 more gates for classic +1 attack started for Classic 10:00 Roach speed for Shine Hydra speed for Shine 3rd base for Classic Spire for Shine Hydra production started for Shine Extended thermal lance and Colossus production started for Classic 4th base for Shine 11:00 +1 armor started for Classic evo chamber for Shine +1 flier attack started for Shine 12:00 2 more gates for Classic to wall off his 3rd 13:00 ling counter attack is denied +1 range attack for Shine 2nd robo for Classic blink for Classic +2 attack for Classic 14:00 Corruptor production started for Shine +2 flier attack for Shine timewarp on the army of shine engagement outside of Classic's 3rd Corruptors take out the colossi of Classic 15:00 +2 range attack for Shine Classic switches to double immortal production more hydras and corruptors coming out for shine | ||
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KristofferAG
Norway25712 Posts
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Insoleet
France1806 Posts
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rj rl
648 Posts
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ACrow
Germany6583 Posts
On April 06 2013 18:18 rj rl wrote: Btw is it the only korean pro race switch except bw-sc2 transitional ones? The only one in the WoL => HotS transition that I'm aware of. (in early WoL there were some) | ||
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KristofferAG
Norway25712 Posts
You could've won. | ||
rj rl
648 Posts
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opterown
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Australia54783 Posts
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Fuchsteufelswild
Australia2028 Posts
EDIT: Someone ought to make one of those "You had one job!" pictures. | ||
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Shellshock
United States97274 Posts
On April 06 2013 18:20 Shellshock1122 wrote: 11:00 +1 armor started for Classic evo chamber for Shine +1 flier attack started for Shine 12:00 2 more gates for Classic to wall off his 3rd 13:00 ling counter attack is denied +1 range attack for Shine 2nd robo for Classic blink for Classic +2 attack for Classic 14:00 Corruptor production started for Shine +2 flier attack for Shine timewarp on the army of shine engagement outside of Classic's 3rd Corruptors take out the colossi of Classic 15:00 +2 range attack for Shine Classic switches to double immortal production more hydras and corruptors coming out for shine 16:00 both players remax 17:00 Shine goes in for another attack Classic is able to push back the army of Shine Charge on the way for Classic Templar archives for Classic 7 immortals out for Classic now Classic counter attacking as Shine retreats Shine going for a base trade 18:00 5th base started for Shine natural of Shine is killed Shine breaking into the natural of Classic Shine starting mass spines at his 3rd natural of Classic is killed 10 mutas started for Shine 1-1 melee and carapace started for Shine 19:00 +3 attack on the way for classic sentries forcefielding the main ramp of Classic 3rd base of Classic is killed Classic attacking into the spines at the 3rd of Shine immortals destroy all the spines easily Classic restarts his natural but roaches force a cancel main of Shine is completely destroyed 20:00 mutas kill the sentries at the main of Classic Shine starts killing the main of Classic Classic sends his army home all the probes are trapped in the main of Classic 21:00 Shine decides to fight the army of Classic instead of try to kill all of the buildings Classic starts another nexus in the back of his main both nexuses are killed 22:00 Shine is down to 22 supply Classic still has 12 stalkers and 7 immortals Shine starts a hatch at Classic's former 3rd | ||
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Shellshock
United States97274 Posts
On April 06 2013 18:25 Shellshock1122 wrote: 16:00 both players remax 17:00 Shine goes in for another attack Classic is able to push back the army of Shine Charge on the way for Classic Templar archives for Classic 7 immortals out for Classic now Classic counter attacking as Shine retreats Shine going for a base trade 18:00 5th base started for Shine natural of Shine is killed Shine breaking into the natural of Classic Shine starting mass spines at his 3rd natural of Classic is killed 10 mutas started for Shine 1-1 melee and carapace started for Shine 19:00 +3 attack on the way for classic sentries forcefielding the main ramp of Classic 3rd base of Classic is killed Classic attacking into the spines at the 3rd of Shine immortals destroy all the spines easily Classic restarts his natural but roaches force a cancel main of Shine is completely destroyed 20:00 mutas kill the sentries at the main of Classic Shine starts killing the main of Classic Classic sends his army home all the probes are trapped in the main of Classic 21:00 Shine decides to fight the army of Classic instead of try to kill all of the buildings Classic starts another nexus in the back of his main both nexuses are killed 22:00 Shine is down to 22 supply Classic still has 12 stalkers and 7 immortals Shine starts a hatch at Classic's former 3rd 23:00 the building hatch is forced to cancel Classic scouts the last hatch of Shine a single immortal kills the hatchery 24:00 rebuilding pool is forced to cancel only 3 drones left for Shine Shine is being revealed Shine restarting a hatch at his former 3rd immortal finds the building hatch Shine is eliminated ![]() | ||
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KristofferAG
Norway25712 Posts
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dmnum
Brazil6910 Posts
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Glubschauge
Austria1216 Posts
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opterown
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Australia54783 Posts
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