Dota 2 QQ thread - Page 641
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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. | ||
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Quotidian
Norway1937 Posts
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WolfintheSheep
Canada14127 Posts
On July 17 2013 10:03 SXGCoil wrote: Viper bitches at me for no wards when I'm jakiro. Yea, cause I'm going to fucking go ward with my 0 money and even if I did have the money I'm not going to ward with no boots vs a lv6 pudge that you somehow lost mid to. Can't fucking do anything because my lane partner is spectre and we all know how fucking useful a large melee creep is in lane. Vs sand king and lion no less so I could never pull or otherwise spectre gets fucking murdered. ...This just sounds like really bad support play. The entire point of creep pulling is to force the wave back to your tower so your Spectre doesn't even worry about getting killed. If their mid is level 6 and you don't even have time money...don't know what to say to that. | ||
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TheYango
United States47024 Posts
The wards should never actually lapse (e.g. you put up the new set just as the old one just runs out) meaning that you're not at risk of getting solo killed if you do this properly because the ward vision covers the threat of the Pudge. If you have to re-ward through fog and put yourself at risk, it means you let the wards lapse before replacing them. | ||
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lazyitachi
1043 Posts
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Kmatt
United States1019 Posts
On July 17 2013 10:23 TheYango wrote: You should start with wards and have enough gold to buy another set by the time 6 minutes rolls around and they need to be replaced (the wards last 6 minutes). There's pretty much no reason for this not to be the case unless you're feeding hardcore, or your lane is so hopeless that you need to ferry a LOT of regen. The wards should never actually lapse (e.g. you put up the new set just as the old one just runs out) meaning that you're not at risk of getting solo killed if you do this properly because the ward vision covers the threat of the Pudge. If you have to re-ward through fog and put yourself at risk, it means you let the wards lapse before replacing them. That assumes you're warding the exact same places throughout the entire game. | ||
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iokke
United States1179 Posts
On July 17 2013 10:09 WolfintheSheep wrote: ...This just sounds like really bad support play. The entire point of creep pulling is to force the wave back to your tower so your Spectre doesn't even worry about getting killed. If their mid is level 6 and you don't even have time money...don't know what to say to that. Particularly not investing in wards vs pudge is a really bad idea. I'll buy them as a carry if I see my team isn't doing it. Seeing him come in for a gank is so important there is excuse for not warding. They pay for themselves and then some in 1 failed gank attempt Plus its always fun to watch pudge waste a ton of time by trying to gank from behind the tree line where you have vision | ||
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Warri
Germany3208 Posts
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SXGCoil
United States341 Posts
On July 17 2013 10:09 WolfintheSheep wrote: ...This just sounds like really bad support play. The entire point of creep pulling is to force the wave back to your tower so your Spectre doesn't even worry about getting killed. If their mid is level 6 and you don't even have time money...don't know what to say to that. That's assuming the carry isn't a retard and goes forward with the wave while I'm pulling. Which he does go forward with the wave so he gets double stunned and blown up(happened both times I tried to pull even after telling him I was going to) but hey, thanks for the accusation. Pudge was lv6 by 4 minutes because viper kept feeding him. | ||
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iokke
United States1179 Posts
Anyway this is a QQ thread and it sounds like the game was lost no matter what you do, so sorry for giving you shit. But sometimes you can learn and improve from ppl questioning posts here, i did a few times in this thread when I was complaining about something and was corrected. In your case there was no reason not to invest in vision. If your carry is a failure u giving him extra vision can help him feed less for example. but viper had no right to blame you while feeding himself. Hope your future games go better | ||
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Myrddraal
Australia937 Posts
On July 16 2013 15:22 Vod.kaholic wrote: I've had some of my best non-stack games when I solo queued. The difference was about 1-2 minutes (regular queue was about 3mins, solo 4-5) but it was totally worth it. Now it legitimately takes too long, for no good reason imo. Hey I'm sure it's good for some people, but the couple of times I did try to queue it took me 6-8 minutes to find a game (most game modes, Australian server only), and I am just too impatient for that. Maybe I just tried at bad times but when I finally did find a game, the fact that it was horrible just put me off. I'm just saying that for me personally, it would be better for it to die off completely. Edit: I only did manage to get a game once, I think the first time I was waiting for ages, got two accept fails and just gave up. On July 17 2013 11:45 iokke wrote: I don't understand how the wave gets pushed forward as you are pulling, isn't reverse supposed to happen? If you only single pull (don't stack the camp before pulling it) you bring the wave closer to your tower temporarily, but generally a single jungle camp wont kill the entire creep wave. So your next creep wave will consist of the full wave and the remainder of the wave you pulled, hence pushing the wave. Not to mention during the pull, the enemy creep wave might engage the tower so your wave will push even faster. Single pulling is actually great for pushing a tower in my experience, I like to do it against solo lanes sometimes, especially if they don't have aoe or we can bully them away from the tower so they can't take creep aggro. | ||
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WolfintheSheep
Canada14127 Posts
On July 17 2013 11:14 SXGCoil wrote: That's assuming the carry isn't a retard and goes forward with the wave while I'm pulling. Which he does go forward with the wave so he gets double stunned and blown up(happened both times I tried to pull even after telling him I was going to) but hey, thanks for the accusation. Pudge was lv6 by 4 minutes because viper kept feeding him. So your solution is to make the situation even worse? I fail to see how Brown Boots will help your team more than Wards would. | ||
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lazyitachi
1043 Posts
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iokke
United States1179 Posts
I'd bet it'll still be viper if he outright lost to pudge and instead of apologizing or shutting up found the scapegoat in jakiro. It's pathetic when people fail hard on their own and then find the nerve to blame someone else. to the poster below: thought so too at first but all he had to do is keep an eye on pudge's position before warding, so it doesn't make much sense. | ||
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Myrddraal
Australia937 Posts
On July 17 2013 12:14 WolfintheSheep wrote: So your solution is to make the situation even worse? I fail to see how Brown Boots will help your team more than Wards would. At first I thought he meant he was saving for brown boots, but after rereading his post I think he meant that since he didn't have brown boots pudge would kill him even easier. Either way I would consider warding against pudge pretty high priority, and after spectre pushes out and dies once tell him explicitly to just sit in xp range when you leave. If he doesn't figure it out after the first time though, and you have a feeding viper mid, the game is probably as good as lost unless you have some kind of miracle from the offlane. | ||
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lazyitachi
1043 Posts
On July 17 2013 12:08 Myrddraal wrote: Hey I'm sure it's good for some people, but the couple of times I did try to queue it took me 6-8 minutes to find a game (most game modes, Australian server only), and I am just too impatient for that. Maybe I just tried at bad times but when I finally did find a game, the fact that it was horrible just put me off. I'm just saying that for me personally, it would be better for it to die off completely. Edit: I only did manage to get a game once, I think the first time I was waiting for ages, got two accept fails and just gave up. If you only single pull (don't stack the camp before pulling it) you bring the wave closer to your tower temporarily, but generally a single jungle camp wont kill the entire creep wave. So your next creep wave will consist of the full wave and the remainder of the wave you pulled, hence pushing the wave. Not to mention during the pull, the enemy creep wave might engage the tower so your wave will push even faster. Single pulling is actually great for pushing a tower in my experience, I like to do it against solo lanes sometimes, especially if they don't have aoe or we can bully them away from the tower so they can't take creep aggro. If he is single pulling and causing his carry to die while not actually babysitting the carry, his priority is to better himself first before bitching at others? Also as Yango bot said, if he actually bothered to ward at start, there is no way he cant keep the ward up. | ||
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WolfintheSheep
Canada14127 Posts
On July 17 2013 12:23 Myrddraal wrote: At first I thought he meant he was saving for brown boots, but after rereading his post I think he meant that since he didn't have brown boots pudge would kill him even easier. Either way I would consider warding against pudge pretty high priority, and after spectre pushes out and dies once tell him explicitly to just sit in xp range when you leave. If he doesn't figure it out after the first time though, and you have a feeding viper mid, the game is probably as good as lost unless you have some kind of miracle from the offlane. Well, I read it to mean he wouldn't do any warding until he got boots. | ||
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DeathProfessor
United States1052 Posts
Get made fun of the whole games because I try to help gank horrifically farm fed heroes and die. 2 of the games I had 3 and 5 deaths which is decent considering everyone else averages 9 deaths and some had 13 and I had majority of kills and assists but still not enough to carry the team. This is just stupid, its like its giving all 5 players with the best records to a single team and the n00bs on a team, that shouldn't be how it works! Where are the competitive games! Shit! | ||
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sacrilegious
Canada863 Posts
Things to qq in this weeks compendium matches for myself include almost half the heroes in my games getting Vanguard at least once, who include Doom, DS, Clock, Alch, and even Weaver once; qop ally constantly offensive blinking to try to kill a full hp DOOM, alch ally chasing a DS all the way beyond the 2nd tower thinking he has a kill only to get nothing and alert the entire team to say "KILL ME!", gyro ally maxing homing missile while trying to carry, and just the matchup itself (Pinoy's draft sucked cuz of DOOM). | ||
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aintz
Canada5624 Posts
![]() ARE YOU KIDDING ME HOLY SHIT | ||
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yrt123
Singapore1246 Posts
On July 16 2013 18:43 ShadoWYP wrote: I hope you are not that guy who looses his lane really hard and says "GG, MID NO GANK REPORT NOOB" I was abaddon with the brewmaster at safelane. We won the lane fucking handily. 0 deaths multiple kills. There was no follow up from winning the lane. The shithead just stays there and farm forever when he could be snowballing out of control | ||
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