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Dota 2 QQ thread - Page 632

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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD.
lazyitachi
Profile Blog Joined December 2011
1043 Posts
July 12 2013 14:03 GMT
#12621
On July 12 2013 20:21 Eriksen wrote:
Show nested quote +
On July 12 2013 16:19 lazyitachi wrote:
On July 12 2013 15:34 Jetaap wrote:
It's the role that plays the most differently compared to typical pub play so that's why it's hard to get decent players on that role. It's also the role where you re the most likely to feed since you're not going to have a lot of items


I can play carry.


I really think this one was meant to be sarcastic. Not sure.

+ Show Spoiler +
http://i.imgur.com/HjnBf9Z.png
hooahah
Profile Joined October 2011
3752 Posts
July 12 2013 14:30 GMT
#12622
On July 12 2013 23:03 lazyitachi wrote:
Show nested quote +
On July 12 2013 20:21 Eriksen wrote:
On July 12 2013 16:19 lazyitachi wrote:
On July 12 2013 15:34 Jetaap wrote:
It's the role that plays the most differently compared to typical pub play so that's why it's hard to get decent players on that role. It's also the role where you re the most likely to feed since you're not going to have a lot of items


I can play carry.


I really think this one was meant to be sarcastic. Not sure.

+ Show Spoiler +
http://i.imgur.com/HjnBf9Z.png


hahaha, quality trolling
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
July 12 2013 14:44 GMT
#12623
On July 12 2013 11:13 Vod.kaholic wrote:

Story: pub CM game, the naga on the enemy team ults us AFTER her allies Gyro and Kunkka both cast their ulties, and doesn't cancel it until after they both finished hitting nothing. We smashed the teamfight and took a t3, but holy hell, she just let it finish, didn't try to cancel or anything. I'd be so mad if I were on her team.


I'm surprised she didn't just end process on steam to make it look like she crashed. >_>


On July 12 2013 12:51 Belisarius wrote:

Naga sirens are universally terrible with their ults.

The same goes for any hero with a remove-from-play disable. OD, SD, even voker's tornado and euls have the problem.


Not always true, though true in about 80% of cases.

The problem with it is you have to be an absurdly good judge of how a fight is going to decide how and when to use it and really, really need to know the limitations of the ability. Ideally you need to be the one calling the shots on your team. I've pulled off and seen pulled off some great uses of these kind of abilities (Naga is one of the heroes I'm most comfortable with, for example, and I have a good record with her; and I've had my arse saved by some amazing OD and SD disables before today too), but on the flipside the majority of people just flat out cannot read a fight. At all. They just blindly hit abilities and screw up everything. Naga's ult is amazing and incredibly versatile. But it can screw your own team over SO BADLY with a misuse in a way few other ults can. You might screw up your own ult on other heroes, but I think only Naga can wreck EVERYONE'S ult at once.

I'd also throw Disruptor's Glimpse in there actually. Glimpse can both cost you a kill and win you a kill. Its all in the use of it.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 12 2013 14:50 GMT
#12624
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
July 12 2013 15:01 GMT
#12625
Just removed single draft from my playlist. Not given enough time to discuss team composition, no one discusses team composition and people hover over heroes they don't intend on picking. Just a crapshoot really.
yrt123
Profile Joined October 2012
Singapore1246 Posts
Last Edited: 2013-07-12 15:09:11
July 12 2013 15:07 GMT
#12626
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...
hooahah
Profile Joined October 2011
3752 Posts
July 12 2013 15:11 GMT
#12627
On July 13 2013 00:07 yrt123 wrote:
Show nested quote +
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...


it's a legit QQ because he played well but had all his success contributed to his hero being 'op'. It's frustrating when people refuse to acknowledge you.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 12 2013 15:17 GMT
#12628
On July 13 2013 00:11 hooahah wrote:
Show nested quote +
On July 13 2013 00:07 yrt123 wrote:
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...


it's a legit QQ because he played well but had all his success contributed to his hero being 'op'. It's frustrating when people refuse to acknowledge you.


Yeah, we did well and it was a close game, even against the bounty with a BF. The only reason we really won was because our Doom got super fat while we locked down the antimage over and over. Right when Spirit Breaker was falling off, Doom came crashing in to save us all.

And then bounty dumps on us at the end while his team says GG or BG.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Ryrmidon
Profile Blog Joined April 2011
Canada371 Posts
July 12 2013 15:21 GMT
#12629
On July 13 2013 00:11 hooahah wrote:
Show nested quote +
On July 13 2013 00:07 yrt123 wrote:
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...


it's a legit QQ because he played well but had all his success contributed to his hero being 'op'. It's frustrating when people refuse to acknowledge you.

I fucking love spirit breaker, hes one of my favorite heroes but il be the first to admit hes easy as shit to play and ridiculous against uncoordinated teams.
"He can't beat me in a real game" IdrA
Tsutchie
Profile Joined January 2011
Australia951 Posts
July 12 2013 15:21 GMT
#12630
what do you do when you play with friends who uses decrypt luna and huskar everytime (in a game where our main damage were physical) who goes on to ulti your entire team and get a rampage...
yrt123
Profile Joined October 2012
Singapore1246 Posts
July 12 2013 16:01 GMT
#12631
On July 13 2013 00:17 Plansix wrote:
Show nested quote +
On July 13 2013 00:11 hooahah wrote:
On July 13 2013 00:07 yrt123 wrote:
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...


it's a legit QQ because he played well but had all his success contributed to his hero being 'op'. It's frustrating when people refuse to acknowledge you.


Yeah, we did well and it was a close game, even against the bounty with a BF. The only reason we really won was because our Doom got super fat while we locked down the antimage over and over. Right when Spirit Breaker was falling off, Doom came crashing in to save us all.

And then bounty dumps on us at the end while his team says GG or BG.


I see. At least you won~
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 12 2013 16:03 GMT
#12632
On July 13 2013 00:21 Ryrmidon wrote:
Show nested quote +
On July 13 2013 00:11 hooahah wrote:
On July 13 2013 00:07 yrt123 wrote:
On July 12 2013 23:50 Plansix wrote:
Played with the some folks Giant Bomb guild yesterday. Randomed Spirit Breaker in Random Draft. Proceeded to adopt the standard Spirit Break plan of "Never stop ganking" after level 4. The ganks begin and never end, antimage is dumb-founded by the the endless stuns I provide. Bounty Hunter is amazed by the power of dust. We kick ass, take names and the power of the space cow is shown to the our opponents.

We get to the, the enemy team is losing and their bounty hunter says says "OP Spirit Breaker, noob hero for scrubs." He built a Battle Fury. Sigh.


wrong thread

QQ. lost to a fairly bad try hard stack because team was retarded enough to do the "go in 1 by 1 and die" THREE times in a row even though we had a good lead. and the DK(he picked) went Vanguard first into Soul Ring into SnY.

Also on the note of SB, when my friends play SB they stay in lane and farm creeps for like 10 mins at least...


it's a legit QQ because he played well but had all his success contributed to his hero being 'op'. It's frustrating when people refuse to acknowledge you.

I fucking love spirit breaker, hes one of my favorite heroes but il be the first to admit hes easy as shit to play and ridiculous against uncoordinated teams.

He is much better in RD and Single draft than anywhere else, that is for sure. And a lot of heroes are super powerful against uncoordinated teams(SK, VS). At the end of the day, we were both 5 stacks(they confirmed for us early on) and we got the better of them.

But enough of that. I played another game with random folks where a guy played Spirit Breaker and farmed all game, claiming he needed to get MoM and Thor-hammer so he could have "good team fight"
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SXGCoil
Profile Joined February 2012
United States341 Posts
July 12 2013 16:37 GMT
#12633
On July 12 2013 15:45 r.Evo wrote:
Show nested quote +
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2013-07-12 18:24:17
July 12 2013 18:13 GMT
#12634
On July 13 2013 01:37 SXGCoil wrote:
Show nested quote +
On July 12 2013 15:45 r.Evo wrote:
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.

Pretty much. Trying to learn how to play support in pubs is a bit tough.



Why does almost every Void think that Boots -> MoM -> Damage item is a good build? Sometimes the Void is on the opposing side and he just randomly explodes to random spells we throw in random directions and sometimes he's on my team and, well, the same thing happens.

Although, admittedly, a Void getting one-shot by a PA is a hilarious sight.
nojok
Profile Joined May 2011
France15846 Posts
July 12 2013 18:25 GMT
#12635
On July 12 2013 23:44 -Celestial- wrote:
Show nested quote +
On July 12 2013 11:13 Vod.kaholic wrote:

Story: pub CM game, the naga on the enemy team ults us AFTER her allies Gyro and Kunkka both cast their ulties, and doesn't cancel it until after they both finished hitting nothing. We smashed the teamfight and took a t3, but holy hell, she just let it finish, didn't try to cancel or anything. I'd be so mad if I were on her team.


I'm surprised she didn't just end process on steam to make it look like she crashed. >_>


Show nested quote +
On July 12 2013 12:51 Belisarius wrote:

Naga sirens are universally terrible with their ults.

The same goes for any hero with a remove-from-play disable. OD, SD, even voker's tornado and euls have the problem.


Not always true, though true in about 80% of cases.

The problem with it is you have to be an absurdly good judge of how a fight is going to decide how and when to use it and really, really need to know the limitations of the ability. Ideally you need to be the one calling the shots on your team. I've pulled off and seen pulled off some great uses of these kind of abilities (Naga is one of the heroes I'm most comfortable with, for example, and I have a good record with her; and I've had my arse saved by some amazing OD and SD disables before today too), but on the flipside the majority of people just flat out cannot read a fight. At all. They just blindly hit abilities and screw up everything. Naga's ult is amazing and incredibly versatile. But it can screw your own team over SO BADLY with a misuse in a way few other ults can. You might screw up your own ult on other heroes, but I think only Naga can wreck EVERYONE'S ult at once.

I'd also throw Disruptor's Glimpse in there actually. Glimpse can both cost you a kill and win you a kill. Its all in the use of it.

I find glimpse rather easy to use. My real nightmare is void. Besides it seems that if someone picks SK in the ennemy team one will pick void in my team. It remembers me a real fail I did with a void, I used flamebreak too late to cancel SK ulti, sent him in my team and void insta ulti this. MULTIKILL
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
hooahah
Profile Joined October 2011
3752 Posts
July 12 2013 18:34 GMT
#12636
On July 13 2013 03:13 Airact wrote:
Show nested quote +
On July 13 2013 01:37 SXGCoil wrote:
On July 12 2013 15:45 r.Evo wrote:
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.

Pretty much. Trying to learn how to play support in pubs is a bit tough.



Why does almost every Void think that Boots -> MoM -> Damage item is a good build? Sometimes the Void is on the opposing side and he just randomly explodes to random spells we throw in random directions and sometimes he's on my team and, well, the same thing happens.

Although, admittedly, a Void getting one-shot by a PA is a hilarious sight.


why do pub players think lifesteal-first is the most important item? it's infuriating. Lifesteal doesn't mean shit if you die in 4 seconds flat in teamfights, or if you can't do damage.

Even more infuriating is a Void that goes solo offlane (idk), manages to get 2000! gold in 7~ minutes despite being solo offlane, and instead of buying Treads or Midas he buys...MASK OF MADNESS. Before boots. He was a chill dude and we won the game, but goddamn that build is dumb as fuck
Comeh
Profile Blog Joined July 2008
United States18919 Posts
July 12 2013 18:37 GMT
#12637
On July 13 2013 03:34 hooahah wrote:
Show nested quote +
On July 13 2013 03:13 Airact wrote:
On July 13 2013 01:37 SXGCoil wrote:
On July 12 2013 15:45 r.Evo wrote:
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.

Pretty much. Trying to learn how to play support in pubs is a bit tough.



Why does almost every Void think that Boots -> MoM -> Damage item is a good build? Sometimes the Void is on the opposing side and he just randomly explodes to random spells we throw in random directions and sometimes he's on my team and, well, the same thing happens.

Although, admittedly, a Void getting one-shot by a PA is a hilarious sight.


why do pub players think lifesteal-first is the most important item? it's infuriating. Lifesteal doesn't mean shit if you die in 4 seconds flat in teamfights, or if you can't do damage.

Even more infuriating is a Void that goes solo offlane (idk), manages to get 2000! gold in 7~ minutes despite being solo offlane, and instead of buying Treads or Midas he buys...MASK OF MADNESS. Before boots. He was a chill dude and we won the game, but goddamn that build is dumb as fuck

There are plenty of situations an early MoM is actually good on Void. Basically, it means you *need* to fight early (as soon as void hits 6) and you need to get kills with your chrono, or you will fall behind very early with little chances of coming back. The problem with void, as opposed to AM, is that he is a much worse split pusher than AM is, so sometimes trading evenly early on is good. MoM encourages that.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
July 12 2013 18:49 GMT
#12638
On July 13 2013 03:34 hooahah wrote:
Show nested quote +
On July 13 2013 03:13 Airact wrote:
On July 13 2013 01:37 SXGCoil wrote:
On July 12 2013 15:45 r.Evo wrote:
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.

Pretty much. Trying to learn how to play support in pubs is a bit tough.



Why does almost every Void think that Boots -> MoM -> Damage item is a good build? Sometimes the Void is on the opposing side and he just randomly explodes to random spells we throw in random directions and sometimes he's on my team and, well, the same thing happens.

Although, admittedly, a Void getting one-shot by a PA is a hilarious sight.


why do pub players think lifesteal-first is the most important item? it's infuriating. Lifesteal doesn't mean shit if you die in 4 seconds flat in teamfights, or if you can't do damage.

Even more infuriating is a Void that goes solo offlane (idk), manages to get 2000! gold in 7~ minutes despite being solo offlane, and instead of buying Treads or Midas he buys...MASK OF MADNESS. Before boots. He was a chill dude and we won the game, but goddamn that build is dumb as fuck

For void specifically, there are a lot of lanes where rushing a MoM will guarantee you a kill in your first chrono. Also it gives you the ability to jungle, which is useful because pubs don't tri lane and void is really easy to bully in the laning phase. Void isn't useful outside of chrono until he has items, so an item that accelerates farm makes sense doesnt it?

Also QQ: Pauses. Every. Single. Game.
Dodge arrows
hooahah
Profile Joined October 2011
3752 Posts
July 12 2013 19:03 GMT
#12639
On July 13 2013 03:49 TheSubtleArt wrote:
Show nested quote +
On July 13 2013 03:34 hooahah wrote:
On July 13 2013 03:13 Airact wrote:
On July 13 2013 01:37 SXGCoil wrote:
On July 12 2013 15:45 r.Evo wrote:
On July 12 2013 15:03 Eriksen wrote:
Couldn't QQ more than this, sorry, but: is it hard to find a good (or at least a decent) 4 and 5-spot players?

From having run through dozens of tryouts for tmm in my experience roles that are the easiest to find are 1 > 2 > 4 > 3/5. Now, getting a 1/4/5 or a 2/4/5 to work in synergy is a whole different ballpark. ;;

The problem is for anyone that wants to be a position 4/5 support, it's nearly impossible to practice it legitimately in pubs because there's no coordination. You don't have that position 4 support to coordinate smoke ganks with. You don't have a proper trilane or duo lane+jungle. Half the time you can't even pull because you need to babysit your tard faceless void because he didn't buy any regen or a stout shield.

It's kind of a catch 22, the best way to learn position 5 support is in organized games but you can't be in an organized game if you can't learn pos 5.

Pretty much. Trying to learn how to play support in pubs is a bit tough.



Why does almost every Void think that Boots -> MoM -> Damage item is a good build? Sometimes the Void is on the opposing side and he just randomly explodes to random spells we throw in random directions and sometimes he's on my team and, well, the same thing happens.

Although, admittedly, a Void getting one-shot by a PA is a hilarious sight.


why do pub players think lifesteal-first is the most important item? it's infuriating. Lifesteal doesn't mean shit if you die in 4 seconds flat in teamfights, or if you can't do damage.

Even more infuriating is a Void that goes solo offlane (idk), manages to get 2000! gold in 7~ minutes despite being solo offlane, and instead of buying Treads or Midas he buys...MASK OF MADNESS. Before boots. He was a chill dude and we won the game, but goddamn that build is dumb as fuck

For void specifically, there are a lot of lanes where rushing a MoM will guarantee you a kill in your first chrono. Also it gives you the ability to jungle, which is useful because pubs don't tri lane and void is really easy to bully in the laning phase. Void isn't useful outside of chrono until he has items, so an item that accelerates farm makes sense doesnt it?

Also QQ: Pauses. Every. Single. Game.


well...if you say so. I've never played Void so I guess a MoM could help for a secure kill. I thought you would be able to secure a kill with a midas/Treads first too (lucky bash -> chrono, if still alive after chrono blink on him)
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2013-07-12 19:14:46
July 12 2013 19:11 GMT
#12640
On July 13 2013 03:25 nojok wrote:
Show nested quote +
On July 12 2013 23:44 -Celestial- wrote:
On July 12 2013 11:13 Vod.kaholic wrote:

Story: pub CM game, the naga on the enemy team ults us AFTER her allies Gyro and Kunkka both cast their ulties, and doesn't cancel it until after they both finished hitting nothing. We smashed the teamfight and took a t3, but holy hell, she just let it finish, didn't try to cancel or anything. I'd be so mad if I were on her team.


I'm surprised she didn't just end process on steam to make it look like she crashed. >_>


On July 12 2013 12:51 Belisarius wrote:

Naga sirens are universally terrible with their ults.

The same goes for any hero with a remove-from-play disable. OD, SD, even voker's tornado and euls have the problem.


Not always true, though true in about 80% of cases.

The problem with it is you have to be an absurdly good judge of how a fight is going to decide how and when to use it and really, really need to know the limitations of the ability. Ideally you need to be the one calling the shots on your team. I've pulled off and seen pulled off some great uses of these kind of abilities (Naga is one of the heroes I'm most comfortable with, for example, and I have a good record with her; and I've had my arse saved by some amazing OD and SD disables before today too), but on the flipside the majority of people just flat out cannot read a fight. At all. They just blindly hit abilities and screw up everything. Naga's ult is amazing and incredibly versatile. But it can screw your own team over SO BADLY with a misuse in a way few other ults can. You might screw up your own ult on other heroes, but I think only Naga can wreck EVERYONE'S ult at once.

I'd also throw Disruptor's Glimpse in there actually. Glimpse can both cost you a kill and win you a kill. Its all in the use of it.

I find glimpse rather easy to use. My real nightmare is void. Besides it seems that if someone picks SK in the ennemy team one will pick void in my team. It remembers me a real fail I did with a void, I used flamebreak too late to cancel SK ulti, sent him in my team and void insta ulti this. MULTIKILL


Oh don't get me wrong. Glimpse isn't TERRIBLE, that is to say it rarely totally ruins teamfights. But it CAN save enemies that you didn't intend to save.


QQ just now: Team full of newbies except me, one other guy on my team and maybe two on the enemy team.

My team had one job. ONE...GODDAMN...JOB. Don't feed. I'm on Dusa. Give me 45 minutes straight farm and their whole team just dies. Their other team was pretty much ignoring me farming out the jungle at the 20 minute mark so cool, I'll get there soon enough.

Nope lets feed them thirty kills before we even get into the double digits. I've been on such a bad loss streak I'm actually below 50% again now...AND I've been dumped out of consistently High with Very High showings down to Normal/High mixed on that account.

Guess I should start on my other account again...but I just don't know. I actually need help at this point the loss streak is killing me. Why do people play so BAD?
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
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