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Daily SC2 Player Grid - feedback wanted - Page 2

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CheeseInSpace
Profile Joined August 2012
Germany157 Posts
July 28 2026 14:47 GMT
#21
Hey,

just wanna say thanks for everyone who has been playing the grid over the course of the past month. I added some new features:

  • Added hints. They will automatically be unlocked once you have two or more wrong guesses. They always point you to the answer given most often by other players before
  • Added a live scoreboard while you're completing a grid showing your current points and rank
  • There's an explainer text to all your guesses now telling you why a player you guessed matches the cell or not
  • Added a tab to the grid that shows the most common answers of all players and where you rank with your answer
  • The points for every answer are now calculated taking into consideration all answers from all players on all grids to measure more precisely how common your answer is. As usual you get more points for guessing players that haven't been guessed much before
  • For every 10 grid you complete, you get to choose one of tomorrows categories for the grid
  • For every 25 grids you complete, you get a free hint at the next grid you play
  • There's also a bunch of new categories. We're up to 80 different categories now


Let me know if you would like to see any other features. And have fun.
Balnazza
Profile Joined January 2018
Germany1378 Posts
August 02 2026 23:47 GMT
#22
Love the game so far. Two issues that I noticed, that aren't particularly big, but still can trip you up:

- Players with the same name
From the top of my head, I can't think of too many - mostly Bunny, Rain and Happy. With Happy it seems easy, I think most people remember the russian now-WC3 GOAT more than the korean terran, same with Rain...but with Bunny, it already gets trickier. Sure, Denmark-Bunny was one of the pre-Serral Foreigners to win against Koreans, but Korea-Bunny played for much longer.

- Player-Name changes
That is probably even trickier, but there are players who were known under different names for quite a while. Again, not a huge issue, but when you try to think about a "South American Player with M" or and your brain is stuck on "MajOr"...
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
TL+ Member
CheeseInSpace
Profile Joined August 2012
Germany157 Posts
August 03 2026 02:41 GMT
#23
Hey, glad to see you play daily. Both issues are valid.

- Players with the same name: So far it works like this: If for example one Happy would be a valid answer for a cell and another Happy wouldn't, then the game will always choose the valid answer. So you cannot get a wrong answer just because there's several players with the same nickname. If multiple players with the same nickname are valid answers, the game will choose one to display, but it will be the same player for all users, so everyone gets the same points for it (respectively considering how many have chosen the answer). At some point i might come up with a better solution, but i think for now it works fine.

- Player-nickname changes: Yeah, i would have to run an extra database with all the alternate nicknames players used to have. You won't believe how often some change their nickname throughout the years. And if i do that you will run into the above problem with multiple people sharing nicknames over the years even more often. I think we'll have to go with "What's the nickname of that guy today?" for practical reasons. But i think about it.
Waxangel
Profile Blog Joined September 2002
United States33711 Posts
Last Edited: 2026-08-03 08:43:54
August 03 2026 08:43 GMT
#24
If this is pulled from Liquipedia, prolly should filter out B-tier events or below. Yeah, it's fun for me to know a bunch of French players have padded their finalists #'s in Underdogs, but ionno if that's the purpose of the game.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
CheeseInSpace
Profile Joined August 2012
Germany157 Posts
Last Edited: 2026-08-03 09:14:26
August 03 2026 09:05 GMT
#25
The data is from our own database and the cutoff are tournaments with a prize pool of $500+

So actually, knowing (or learning) obscure facts about french Underdogs-tournaments and other not so well known players and tournament IS the purpose of the game and will be rewarded with more points. Otherwise you could just fill most cells with the same 20-30 answers.

If there's a specific category though where you think it's too absurd, let me know and i look into it. Usually for all cells there's enough well-known players as valid answers.

How would the game be more fun for you?
Balnazza
Profile Joined January 2018
Germany1378 Posts
August 03 2026 19:02 GMT
#26
On August 03 2026 17:43 Waxangel wrote:
If this is pulled from Liquipedia, prolly should filter out B-tier events or below. Yeah, it's fun for me to know a bunch of French players have padded their finalists #'s in Underdogs, but ionno if that's the purpose of the game.


Excuse me, do you have any idea how often "oh hey, that guy won the ESL Meisterschaft!" saved my bacon in this game already?
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
TL+ Member
CheeseInSpace
Profile Joined August 2012
Germany157 Posts
August 29 2026 06:36 GMT
#27
Which player's nickname starts with S that is ranked between #51 and #100 in the world ranking?

Which player from Sweden is currently ranked at all?

Which Australian players have reached five or more finals in Starcraft 2 tournaments?

Those were the hardest categories in the grid game in August that could only be answered by 40 to 67 percent of users. If you think you know better, check your answers against the valid answers: https://blog.e-rankings.com/the-hardest-categories-in-the-starcraft-2-grid-game-in-august/

And then head over to play today's grid: https://www.e-rankings.com/games/starcraft-2/grid/

Balnazza and me need more daily opponents
CheeseInSpace
Profile Joined August 2012
Germany157 Posts
Last Edited: 2026-10-23 09:11:35
19 hours ago
#28
Update:
  • Added 30+ new categories
  • In every cell you can now see how many viable answers there are.
  • Tweaked the algorithm that creates boards so that categories repeat less often and the variety is bigger.
  • After finishing a grid there is a new learn tab which shows you all the viable answers.


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