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ByuL: The Forgotten Master of ZvT - Page 2

Forum Index > SC2 General
30 CommentsPost a Reply
Prev 1 2 All
Charoisaur
Profile Joined August 2014
Germany16085 Posts
February 19 2026 06:53 GMT
#21
On February 19 2026 09:04 CicadaSC wrote:
Show nested quote +
On February 19 2026 06:16 Waxangel wrote:
On February 19 2026 04:03 Moonerz wrote:
On February 19 2026 03:22 ejozl wrote:
I think it's a bit disingenuous to say clem would blush at this lvl of multitask. Lotv certainly upped the lvl of mechanical play, especially for protoss. Though both zerg and protoss macro mechanics became child's play.

But it's certainly the harder era, and you should measure this by how much are players actually improving from month tp month. It's impossible to keep up with championships in the way that maru did in an era where everyone is improving so much, that there almost isn't time for sleep. Whereas now I think the level of play is actually dropping.

I loved those round hots maps at this time, specifically terraform.


Wrote all that and didn't read the paragraph youre complaining about. He said relative speed to his competitors, even if Clem is faster overall if he's only 25% faster than his peers and maru was 40% faster than his peers maru's relative speed is faster.



Personally, I do feel like it's a bit of hyperbole on Miz's end to praise a player/era he really liked. Ironically, "relative" itself is a pretty relative term here. Even if I think Clem is mechanically gapping his peers harder than ByuL in TvZ/ZvT if you compare the #1 player to the #5 player, I could also see some kind of argument for ByuL being relatively better when you consider the deeper pool of players.

Counter argument. The pool might be deeper but the top was weaker. Let's not forget everyone in this deep pool we thought was great at the time, Serral gapped. We didn't have serral and maxpax back then.

Yeah, in terms of absolute skill Serral is the best ever but he also had access to the accumulated knowledge of all pro players before him, so it was 'easier' for him to reach that level compared to the players before him.
Many of the coolest moments in sc2 happen due to worker harassment
Argonauta
Profile Joined July 2016
Spain4967 Posts
Last Edited: 2026-02-19 12:38:16
February 19 2026 12:37 GMT
#22
On February 19 2026 09:04 CicadaSC wrote:
Show nested quote +
On February 19 2026 06:16 Waxangel wrote:
On February 19 2026 04:03 Moonerz wrote:
On February 19 2026 03:22 ejozl wrote:
I think it's a bit disingenuous to say clem would blush at this lvl of multitask. Lotv certainly upped the lvl of mechanical play, especially for protoss. Though both zerg and protoss macro mechanics became child's play.

But it's certainly the harder era, and you should measure this by how much are players actually improving from month tp month. It's impossible to keep up with championships in the way that maru did in an era where everyone is improving so much, that there almost isn't time for sleep. Whereas now I think the level of play is actually dropping.

I loved those round hots maps at this time, specifically terraform.


Wrote all that and didn't read the paragraph youre complaining about. He said relative speed to his competitors, even if Clem is faster overall if he's only 25% faster than his peers and maru was 40% faster than his peers maru's relative speed is faster.



Personally, I do feel like it's a bit of hyperbole on Miz's end to praise a player/era he really liked. Ironically, "relative" itself is a pretty relative term here. Even if I think Clem is mechanically gapping his peers harder than ByuL in TvZ/ZvT if you compare the #1 player to the #5 player, I could also see some kind of argument for ByuL being relatively better when you consider the deeper pool of players.

Counter argument. The pool might be deeper but the top was weaker. Let's not forget everyone in this deep pool we thought was great at the time, Serral gapped. We didn't have serral and maxpax back then.


Not fully disagreeing, but Serral ascendancy happened after the Korean decline (end of proleague and disbandment of korean teams) so its hard to decouple.
Rogue | Maru | Scarlett | Trap
TL+ Member
Moonerz
Profile Joined March 2014
United States465 Posts
February 19 2026 13:08 GMT
#23
On February 19 2026 09:04 CicadaSC wrote:
Show nested quote +
On February 19 2026 06:16 Waxangel wrote:
On February 19 2026 04:03 Moonerz wrote:
On February 19 2026 03:22 ejozl wrote:
I think it's a bit disingenuous to say clem would blush at this lvl of multitask. Lotv certainly upped the lvl of mechanical play, especially for protoss. Though both zerg and protoss macro mechanics became child's play.

But it's certainly the harder era, and you should measure this by how much are players actually improving from month tp month. It's impossible to keep up with championships in the way that maru did in an era where everyone is improving so much, that there almost isn't time for sleep. Whereas now I think the level of play is actually dropping.

I loved those round hots maps at this time, specifically terraform.


Wrote all that and didn't read the paragraph youre complaining about. He said relative speed to his competitors, even if Clem is faster overall if he's only 25% faster than his peers and maru was 40% faster than his peers maru's relative speed is faster.



Personally, I do feel like it's a bit of hyperbole on Miz's end to praise a player/era he really liked. Ironically, "relative" itself is a pretty relative term here. Even if I think Clem is mechanically gapping his peers harder than ByuL in TvZ/ZvT if you compare the #1 player to the #5 player, I could also see some kind of argument for ByuL being relatively better when you consider the deeper pool of players.

Counter argument. The pool might be deeper but the top was weaker. Let's not forget everyone in this deep pool we thought was great at the time, Serral gapped. We didn't have serral and maxpax back then.



Everyone we thought was great? Believe it or not there were great players during all eras. This topic has been discussed to death on this forum but yes absolute skill always goes up over time in real sports and esports. The cruyff turn for example was perhaps the pinnacle of skill at the time but these days it is a much more common skill. Or for a sc2 example splitting marines against banelings early on was very good but as marine King and others figured out better and easier ways to do it other pros and later down the line shitters like myself were able to do it.

Relative skill is what we are discussing. Without all the advancements and effort of prior players you don't get the game we have today
Charoisaur
Profile Joined August 2014
Germany16085 Posts
February 19 2026 14:41 GMT
#24
On February 19 2026 22:08 Moonerz wrote:
Show nested quote +
On February 19 2026 09:04 CicadaSC wrote:
On February 19 2026 06:16 Waxangel wrote:
On February 19 2026 04:03 Moonerz wrote:
On February 19 2026 03:22 ejozl wrote:
I think it's a bit disingenuous to say clem would blush at this lvl of multitask. Lotv certainly upped the lvl of mechanical play, especially for protoss. Though both zerg and protoss macro mechanics became child's play.

But it's certainly the harder era, and you should measure this by how much are players actually improving from month tp month. It's impossible to keep up with championships in the way that maru did in an era where everyone is improving so much, that there almost isn't time for sleep. Whereas now I think the level of play is actually dropping.

I loved those round hots maps at this time, specifically terraform.


Wrote all that and didn't read the paragraph youre complaining about. He said relative speed to his competitors, even if Clem is faster overall if he's only 25% faster than his peers and maru was 40% faster than his peers maru's relative speed is faster.



Personally, I do feel like it's a bit of hyperbole on Miz's end to praise a player/era he really liked. Ironically, "relative" itself is a pretty relative term here. Even if I think Clem is mechanically gapping his peers harder than ByuL in TvZ/ZvT if you compare the #1 player to the #5 player, I could also see some kind of argument for ByuL being relatively better when you consider the deeper pool of players.

Counter argument. The pool might be deeper but the top was weaker. Let's not forget everyone in this deep pool we thought was great at the time, Serral gapped. We didn't have serral and maxpax back then.



Everyone we thought was great? Believe it or not there were great players during all eras. This topic has been discussed to death on this forum but yes absolute skill always goes up over time in real sports and esports. The cruyff turn for example was perhaps the pinnacle of skill at the time but these days it is a much more common skill. Or for a sc2 example splitting marines against banelings early on was very good but as marine King and others figured out better and easier ways to do it other pros and later down the line shitters like myself were able to do it.

Relative skill is what we are discussing. Without all the advancements and effort of prior players you don't get the game we have today

I don’t even fully agree that absolute skill always increases over time. To continue with the football analogy: While certain things like tactics and fitness certainly improved with optimization, I still
don't see any modern strikers with the same combination of power, speed, technical ability, and explosiveness that brazilian Ronaldo possessed. Another example are freekicks: modern players just don't match the precision of players like Juninho, Beckham, or Ronaldinho.

It's similar in sc2, modern players may have better late-game multitasking and spellcaster control because it's more emphasized in the current version of sc2 and also may have better build optimization (questionable because the game changed so much), but older players were better in other aspects of the game, for example forcefield usage was much better back then because it was crucial at winning games, and players were also better at early game build selection/mind games, because the early games lasted longer and was more important (no quick 3 base every game).
Absolute skill doesn’t just rise; it shifts depending on what the game rewards and what players focus on.

Many of the coolest moments in sc2 happen due to worker harassment
Balnazza
Profile Joined January 2018
Germany1316 Posts
February 19 2026 20:17 GMT
#25
Aaaaand we a back in that loop.
It was one sentence, half a sentence even, in a great article. How does this keep happening to us?!
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
rwala
Profile Joined December 2019
339 Posts
February 21 2026 23:09 GMT
#26
Fantastic article!
catplanetcatplanet
Profile Blog Joined March 2012
3836 Posts
February 24 2026 13:20 GMT
#27

The game in question took place on Coda, a map that surely ranks among the greatest of all time

GOAT map list incoming??

nice article. for me squirtle is still #1 to never win an S-tier tournament, but i am biased....
I think it's finally time to admit it might not be the year of Pet
dyhb
Profile Joined August 2021
United States521 Posts
February 24 2026 16:05 GMT
#28
I loved this trip down memory lane. He was great at his peak. I'd totally forgotten.
Mizenhauer
Profile Blog Joined February 2015
United States1942 Posts
February 24 2026 21:26 GMT
#29
On February 25 2026 01:05 dyhb wrote:
I loved this trip down memory lane. He was great at his peak. I'd totally forgotten.


It's good to see I still have a target audience.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
dubaifixit
Profile Joined March 2026
1 Post
Last Edited: 2026-03-03 12:53:36
March 03 2026 10:20 GMT
#30
Bot edit.

User was banned for this post.
_fool
Profile Joined February 2011
Netherlands683 Posts
March 13 2026 08:56 GMT
#31
I love the article, trip down memory lane. And muta play is always cool to watch.

Would be nice to have a similar piece on Hyun. Man did he rock those party pants
"News is to the mind what sugar is to the body"
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