Best Protoss Playstyle to Learn From?
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StuDToSs
116 Posts
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SmoKim
Denmark10305 Posts
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ByDa
Germany5 Posts
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Argonauta
Spain4953 Posts
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Atlan___
Germany38 Posts
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ejozl
Denmark3406 Posts
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deacon.frost
Czech Republic12129 Posts
![]() So, unless you have a good unit control I would recommend Stats, the most standard Protoss you can get since Rain departure. | ||
Ben...
Canada3485 Posts
Something you'll notice the more you play is that it's easy to tell when you are playing against a build order player versus someone who plays in a more reactive way. The NA ladder is crammed with terrans that play build orders like this. They have their one build order timing attack they do every game and they don't deviate from it. They are typically very good at this build order but the second they are thrown off their game at all or their build order is interrupted, they completely fall apart. I guess to note, when I say playing reactive, I don't mean playing without a game plan. By playing reactive I mean adjusting what your plan is based on new information. | ||
iMECH_KolosS
Canada61 Posts
In my case, learning BO's or strat that I hate just to get higher on ladder makes me not like the game as much. Plus, people like BeastyQT who gets to GM doing stupid random strategies indicates that theoretically, it's possible to get top of ladder by doing almost any style as long as you practice it a lot. Personnaly, if I like the style, I enjoy practicing on ladder. Tldr: Find the styles that you enjoy the most, this will help you be motivated to practice and eventually get better results. You can learn from any player. | ||
MarianoSC2
Slovakia1855 Posts
On February 03 2021 19:41 deacon.frost wrote: Both Trap and Zest have builds which are depedent on you having a god tier control. Zest IMO more than Trap. Especially Zest who often plays a turn base SC2 - he has his micro turns and macro turns ![]() So, unless you have a good unit control I would recommend Stats, the most standard Protoss you can get since Rain departure. Yeah I thought as well that Zest had the best control until I saw what Trap managed to achieve in PvZ. That is the matchup where you really have to have perfect timing pushes and god tier control to achieve success. And Zest PvZ kinda sucks... To the question, I would recommend to start with Stats to learn the basics of standard play and then you can decide what kind of playstyle you want to have. If defensive macro, then stick with Stats. If super aggressive timing pushes and more focus on micro, go with Zest. If a balanced playstyle, focusing on your macro and mix it up with some timings and aggression, go with Trap. | ||
jimminy_kriket
Canada5509 Posts
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MinixTheNerd
200 Posts
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FataLe
New Zealand4505 Posts
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FFW_Rude
France10201 Posts
Otherwise Stats. | ||
Aurora.dd
3 Posts
Stats is currently not very remarkable in any of the matchups in terms of his builds. They all seem pretty "meta" (i.e. colossi in PvT, teching into late game for disruptors/tempests/blink dts and the 2 stargate void build vs Z). Maybe its good to learn these "standard builds" for ladder if you want to improve in the long term. Trap is definitely the best Protoss right now and can pretty much do any Protoss build in the book. If you want some slightly "off-meta" builds that are still very functional in a normal ladder game, you can look at what Trap does. The European Protosses are also worth watching. Maxpax recently developed this interesting build in PvP, whereby you go immortal phoenix after a fast nexus. Harstem's channel is also a good place for players to learn about the game in general. | ||
ytherik
199 Posts
+ Show Spoiler + https://streamable.com/5hsa5j | ||
ThunderJunk
United States687 Posts
On February 05 2021 05:56 ytherik wrote: I guess in current meta you can just do: + Show Spoiler + https://streamable.com/5hsa5j Thank you for this. An excellent, succinct summary of the finals. | ||
Chris_Havoc
United States600 Posts
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neptunusfisk
2286 Posts
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Yoshi Kirishima
United States10346 Posts
Zoun's builds would also work well on ladder if you just want to learn 1 fun build for each MU. | ||
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Teoita
Italy12246 Posts
First off, improving at Starcraft is freaking hard work, so you should go for anything that just seems fun to you, to make that hard work more enjoyable. Do you like carriers? Copy Stats! DT's? Look up sOs or Has! Blink stalkers? Check out Parting or Zest. Honestly until you hit some absurdly high level that a tiny fraction of us will ever reach, you mostly improve simply by playing a lot and having a good time. Second, I kind of feel like this idea of "well you must always go for a 5base game like Stats would, otherwise you're not getting better!" is incredibly misunderstood. The majority of people's mechanics are so bad that they will be several workers behind what they should be after a few minutes, making plenty of other errors along the way. You can't ask someone with those mechanics to clearly understand and execute some complex 20-30 minute gameplan. Focusing on simpler, quicker builds like a 2 or 3 base timing sets much clearer, easier to understand goals for how a game should play out and when it should end, which is an extremely important skill to build on. So yeah, my TLDR answer would be, don't necessarily copy a pro because people tell you to or because he never cheeses. Copy builds that a) you enjoy and b) give you clear and straightforward goals, that you can execute relatively easily. | ||
deacon.frost
Czech Republic12129 Posts
On February 09 2021 12:30 Teoita wrote: I think this question is always somewhat misunderstood. First off, improving at Starcraft is freaking hard work, so you should go for anything that just seems fun to you, to make that hard work more enjoyable. Do you like carriers? Copy Stats! DT's? Look up sOs or Has! Blink stalkers? Check out Parting or Zest. Honestly until you hit some absurdly high level that a tiny fraction of us will ever reach, you mostly improve simply by playing a lot and having a good time. Second, I kind of feel like this idea of "well you must always go for a 5base game like Stats would, otherwise you're not getting better!" is incredibly misunderstood. The majority of people's mechanics are so bad that they will be several workers behind what they should be after a few minutes, making plenty of other errors along the way. You can't ask someone with those mechanics to clearly understand and execute some complex 20-30 minute gameplan. Focusing on simpler, quicker builds like a 2 or 3 base timing sets much clearer, easier to understand goals for how a game should play out and when it should end, which is an extremely important skill to build on. So yeah, my TLDR answer would be, don't necessarily copy a pro because people tell you to or because he never cheeses. Copy builds that a) you enjoy and b) give you clear and straightforward goals, that you can execute relatively easily. Well the question was who's the best pro to copy builds from without other information. And that's Stats as he's the player who least rely on the advanced game knowledge. If the OP would ask who's the best crazy player to copy builds from ,asnwers would differ ![]() ![]() But generally I agree, copy the style you like and ignore the haters. Having fun is the most important aspect of the game. | ||
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