• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:47
CET 13:47
KST 21:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !9Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Micro Lags When Playing SC2? ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1900 users

2020 Season 3 Ladder Maps Preview

Forum Index > SC2 General
61 CommentsPost a Reply
1 2 3 4 All last
Zrana1
Profile Joined February 2017
Netherlands45 Posts
September 19 2020 20:23 GMT
#43
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
September 20 2020 10:10 GMT
#44
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it


I held it vetoed since it came out, was quiet surprised by irs popularity. For me its like one of the worst map in seasons.
Durnuu
Profile Joined September 2013
13322 Posts
September 20 2020 11:40 GMT
#45
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it

I'll take anything that isn't a thinly veiled reskin of Ascension to Aiur at this point
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2020-09-20 13:00:37
September 20 2020 12:56 GMT
#46
On September 20 2020 20:40 Durnuu wrote:
Show nested quote +
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it

I'll take anything that isn't a thinly veiled reskin of Ascension to Aiur at this point

Making reskins of true and tested maps is the name of the game if you want success as a map maker since anything that may alter the balance is heresy. The dogma is that maps have to fit the meta, the meta must never adapt to maps (Which is kinda understandable because Blizzard will never step in quickly enough to restore balance if a new batch of maps unwillingly brought an imbalanced meta to fruition)
rly ?
Durnuu
Profile Joined September 2013
13322 Posts
September 20 2020 13:49 GMT
#47
On September 20 2020 21:56 algue wrote:
Show nested quote +
On September 20 2020 20:40 Durnuu wrote:
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it

I'll take anything that isn't a thinly veiled reskin of Ascension to Aiur at this point

Making reskins of true and tested maps is the name of the game if you want success as a map maker since anything that may alter the balance is heresy. The dogma is that maps have to fit the meta, the meta must never adapt to maps (Which is kinda understandable because Blizzard will never step in quickly enough to restore balance if a new batch of maps unwillingly brought an imbalanced meta to fruition)

I'm definitely not blaming mapmakers for this, I know how TLMC selection works and I know the judges won't ever pick a map that is say, 4 players, or even worse, doesn't have an overlord pillar at the natural
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
PabloSanchez
Profile Joined August 2016
United States37 Posts
September 22 2020 16:18 GMT
#48
Insight from a low diamond Protoss:

Jagannatha is macro based, with the third and fourth being on high ground. Positioning in the middle of the map for late game fights is going to be crucial; there is a high ground advantage to be had everywhere, plus sight blockers. Those speed zones cover the entire high ground, so chasing down a retreating army will get interesting to say the least.

Lightshade is if Simulacrum and Acropolis had a kid. The middle of the map varies with high ground enough to really change the tides in mid-late game battles. The high ground third will be easier to defend, but good luck after that.

Oxide is going to be really tough to get a third base due to the combination of pure distance and ramps. Probably in part due to the ramp at the natural making it easy to defend. Makes an air-based army very useful going from natural to third and main to fourth.

Romanticide is a Terran wet dream thanks to that mineral wall by the natural third. Tanks behind that wall and then putting bio in medivacs and constantly ferrying them over will make taking a third over there massively difficult as Protoss against the common two base Terran push. Flanking is going to be absolutely crucial, or mining out just one patch in order to enable a surround on tanks.

All of them have very spacious main bases, which will likely lead to a majority of the tech being there. Mass mutas, doom drops, or warp prisms could be even more devastating because of it.

Overall, not a bad map pool, but I'll likely be banning Romanticide and Submarine.
"And PabloSanchez has blown away all the competition" -Wardi
ilax30
Profile Joined November 2019
720 Posts
September 22 2020 19:08 GMT
#49
On September 20 2020 19:10 followZeRoX wrote:
Show nested quote +
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it


"I held it vetoed since it came out"
"For me its like one of the worst map in seasons".


I can see the problem here.
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
September 23 2020 09:22 GMT
#50
On September 23 2020 04:08 ilax30 wrote:
Show nested quote +
On September 20 2020 19:10 followZeRoX wrote:
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it


"I held it vetoed since it came out"
"For me its like one of the worst map in seasons".


I can see the problem here.


Not a problem, just far to gimmick for me. And full of mineral patch cheeses. Up to M3 I never played proper macro game on it, except few where I got stomped by zergies.
Mlord
Profile Joined February 2013
France135 Posts
September 24 2020 16:22 GMT
#51
Jagannatha LE, is this one supposed to be a joke?
Progamer
Kantuva
Profile Joined April 2010
Uruguay209 Posts
Last Edited: 2020-09-24 19:54:22
September 24 2020 19:50 GMT
#52
On September 25 2020 01:22 Mlord wrote:
Jagannatha LE, is this one supposed to be a joke?

Thanks for the constructive feedback or wherever, I'll be sure to tell the mapmaker :^)

hfhf with the strims~

(also, the map description is 100% serious ofc)
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
CharactR
Profile Joined January 2020
Canada108 Posts
Last Edited: 2020-09-25 02:48:18
September 25 2020 02:47 GMT
#53
On September 18 2020 10:54 [Phantom] wrote:
"The layout was carefully constructed with the help of Twitch chat."

That must be an aprils fool joke right...

The first three maps look terrible in my opinion. I only like the purple one.


Not at all, In fact here's the links to the vod of the ~9 hour stream this map was made during start to finish

Part 1
+ Show Spoiler +

Part 2
+ Show Spoiler +

Part 3
+ Show Spoiler +

Part 4
+ Show Spoiler +

Creator of ladder maps: Altitude LE, Undercurrent (2v2), Crimson Research Lab (2v2), Sandstorm (3v3), Lexiphanicism (4v4), Floodplain (4v4)
ZAWGURN
Profile Joined July 2018
96 Posts
September 25 2020 03:18 GMT
#54
All of the fourth bases on these new maps look super difficult to take. Even some of the thirds. I have a feeling that we're going to see a lot of aggression this season and with the removal of Eternal Empire and ice and chrome, less late game macro games. Which I am super sad about they are super fun.

I'd rather they replace submarine with Ice and Chrome, there are already so many small maps in the pool we need at least one super big macro map.
CJ herO #1 fan.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
Last Edited: 2020-09-25 03:30:13
September 25 2020 03:23 GMT
#55
On September 19 2020 22:47 Justinian wrote:
I don't mind Golden Wall going - it's fun to watch, but I don't like playing on it.

.


Same here. The people wanting to keep it must be talking from a viewers perspective. It does bring some crazy cool games like Reynor vs Clem but you also get swarm host nydus bullshit that is boring af.

Stephano//HerO//TaeJa//Squirtle//Bomber
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 25 2020 03:26 GMT
#56
On September 25 2020 12:18 ZAWGURN wrote:
All of the fourth bases on these new maps look super difficult to take. Even some of the thirds. I have a feeling that we're going to see a lot of aggression this season and with the removal of Eternal Empire and ice and chrome, less late game macro games. Which I am super sad about they are super fun.

I'd rather they replace submarine with Ice and Chrome, there are already so many small maps in the pool we need at least one super big macro map.


I don't think the fourths are all that hard, but this is certainly one of the more aggressive map pools we've had in ages. Rush distances are down a ton, and none of the new maps are anywhere near as macro as EE and I&C are.
algue
Profile Joined July 2011
France1436 Posts
September 25 2020 07:15 GMT
#57
On September 25 2020 12:26 ZigguratOfUr wrote:
Show nested quote +
On September 25 2020 12:18 ZAWGURN wrote:
All of the fourth bases on these new maps look super difficult to take. Even some of the thirds. I have a feeling that we're going to see a lot of aggression this season and with the removal of Eternal Empire and ice and chrome, less late game macro games. Which I am super sad about they are super fun.

I'd rather they replace submarine with Ice and Chrome, there are already so many small maps in the pool we need at least one super big macro map.


Rush distances are down a ton


I always wondered if reducing rush distances could be a way to stop blizzard from addressing each of the game's problems with movement speed buffs
rly ?
Vision_
Profile Joined September 2018
870 Posts
September 25 2020 08:13 GMT
#58
All these maps looks like too each other now ... The rebirth of Starcraft 2 isn t dependant of 5 seconds difference between macro maps and kind of map supposedly be called "rush"
sneakyfox
Profile Joined January 2017
8216 Posts
September 25 2020 10:06 GMT
#59
On September 25 2020 12:26 ZigguratOfUr wrote:
Show nested quote +
On September 25 2020 12:18 ZAWGURN wrote:
All of the fourth bases on these new maps look super difficult to take. Even some of the thirds. I have a feeling that we're going to see a lot of aggression this season and with the removal of Eternal Empire and ice and chrome, less late game macro games. Which I am super sad about they are super fun.

I'd rather they replace submarine with Ice and Chrome, there are already so many small maps in the pool we need at least one super big macro map.


I don't think the fourths are all that hard, but this is certainly one of the more aggressive map pools we've had in ages. Rush distances are down a ton, and none of the new maps are anywhere near as macro as EE and I&C are.


It's certainly an interesting change. It was starting to look like Blizz had just decided on ~38 sec for average rush distance. Could shake up the meta quite a bit. Looking forward to see how it well affect Zerg macro.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
September 25 2020 10:17 GMT
#60
On September 20 2020 22:49 Durnuu wrote:
Show nested quote +
On September 20 2020 21:56 algue wrote:
On September 20 2020 20:40 Durnuu wrote:
On September 20 2020 05:23 Zrana1 wrote:
Isn't every game cheese on golden wall for you guys? It's nice in GSL but wouldn't wanna play on it

I'll take anything that isn't a thinly veiled reskin of Ascension to Aiur at this point

Making reskins of true and tested maps is the name of the game if you want success as a map maker since anything that may alter the balance is heresy. The dogma is that maps have to fit the meta, the meta must never adapt to maps (Which is kinda understandable because Blizzard will never step in quickly enough to restore balance if a new batch of maps unwillingly brought an imbalanced meta to fruition)

I'm definitely not blaming mapmakers for this, I know how TLMC selection works and I know the judges won't ever pick a map that is say, 4 players, or even worse, doesn't have an overlord pillar at the natural

But, but... Deathaura!
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2020-09-30 19:15:28
September 30 2020 19:05 GMT
#61
Having played a few games on Romanticide, that map is going to be Insufferable Turtle Player heaven (doesn't matter what race). Of the games I played, I already faced what was looking to be one of those mass static defence turtle zergs. If you are specifically playing a turtle style, you can take an easy third, fourth, and fifth that all either have chokes or are up ramps with a fairly substantial defender's advantage.

I like the layout of the first 3 bases on that map though. There's enough space at the natural for protoss to actually defend things and enough space to throw down emergency buildings to stop ling floods. With Everdream last season, that natural expansion always felt way too cramped and gave an advantage to the attacker since they could spread out much more than the person defending.

edit: Also, that Lightshade map is basically Simulacrum but with raised bits in the middle instead of thingies spewing out smoke.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
September 30 2020 20:27 GMT
#62
We may be entering the next Byun age.
twitch.tv/duttroach
1 2 3 4 All last
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Championship Sunday
Clem vs MaxPaxLIVE!
TBD vs Reynor
Classic vs SHIN
WardiTV1903
ComeBackTV 1655
TaKeTV 521
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #116
ByuN vs KrystianerLIVE!
CranKy Ducklings90
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 148
DivinesiaTV 19
StarCraft: Brood War
Sea 8233
Calm 6302
Rain 2662
GuemChi 1989
Horang2 1696
Shuttle 1303
Soma 885
Stork 553
EffOrt 389
Light 346
[ Show more ]
Last 324
firebathero 278
Mini 239
Sharp 219
ggaemo 189
Hyun 137
Rush 136
hero 131
zelot 80
Barracks 68
soO 56
Yoon 53
Sea.KH 49
Movie 36
910 33
Killer 32
Mong 31
HiyA 28
Terrorterran 20
GoRush 15
SilentControl 9
Dota 2
Gorgc4924
singsing3385
XcaliburYe296
BananaSlamJamma165
League of Legends
rGuardiaN97
Counter-Strike
zeus1221
x6flipin845
edward231
allub155
chrisJcsgo56
Heroes of the Storm
Khaldor297
Other Games
B2W.Neo1645
Fuzer 371
Pyrionflax272
RotterdaM184
Hui .90
Mew2King69
MindelVK11
Organizations
StarCraft: Brood War
CasterMuse 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV747
• lizZardDota293
League of Legends
• Jankos2513
• Stunt689
Upcoming Events
Ladder Legends
4h 14m
BSL 21
7h 14m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
20h 14m
Wardi Open
23h 14m
Monday Night Weeklies
1d 4h
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.