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2020 S1 Maps announced!

Forum Index > SC2 General
21 CommentsPost a Reply
1 2 Next All
Kantuva
Profile Joined April 2010
Uruguay210 Posts
February 26 2020 01:19 GMT
#1
[image loading]

https://starcraft2.com/en-us/news/23323116


      
2020 Ladder Season 1 brings new 1v1 and Team maps to ladder!

These maps will be available for playtesting or exploration in the Custom Games section of Multiplayer today. Below are some descriptions from the creators of the maps. Please click on the images to see the detailed views.


1v1 Pool will be:
  • Zen LE by Superouman
          + Show Spoiler +
    [image loading]

  • Eternal Empire LE by Superouman
          + Show Spoiler +
    [image loading]

  • Simulacrum LE by NegativeZero
          + Show Spoiler +
    [image loading]

  • Nightshade LE by Marras
          + Show Spoiler +
    [image loading]

  • Ever Dream LE by Marras
          + Show Spoiler +
    [image loading]

  • Purity and Industry LE by Superouman
          + Show Spoiler +
    [image loading]

  • Golden Wall LE by Superouman
          + Show Spoiler +
    [image loading]


2v2 will add:
  • Arctic Dream by Marras
          + Show Spoiler +
    [image loading]


3v3 will add:
  • Sentinel by themusic246
          + Show Spoiler +
    [image loading]


4v4 will add:
  • Nekodrec by Timmay
          + Show Spoiler +
    [image loading]



Album of overviews per PulseReaction

https://imgur.com/a/wvqpPwP
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@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
kramvti
Profile Joined July 2019
73 Posts
February 26 2020 03:44 GMT
#2
Congrats to all the mapmakers once again. Good stuff overall.

I have tended to play team games in sc2, and am starting to play legacy finally. One thing I notice is that almost every map has natural expansions further and further away, and even getting a third requires going halfway across the gd map. (it isn't quite that bad, but it sure as hell feels like it as a zerg). I wish that the makers of the 3v3 and 4v4 maps would give us a bit more resources that weren't always exposed.
Zzoram
Profile Joined February 2008
Canada7115 Posts
February 26 2020 04:47 GMT
#3
For 2v2, a shared ramp or at least very close teammate ramps is so important. Always good to see team maps be refreshed and not neglected
Ej_
Profile Blog Joined January 2013
47656 Posts
February 26 2020 06:08 GMT
#4
Finally some good fucking maps
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
February 26 2020 06:55 GMT
#5
Zen LE :r
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Serimek
Profile Joined August 2011
France2274 Posts
February 26 2020 07:16 GMT
#6
Superouman is da man.
SC2 is the best game to watch and was the best to play before I grew old and slow...
Highrock1
Profile Joined March 2019
50 Posts
February 26 2020 07:22 GMT
#7
Purity and Industry?!

Scrap Station is that you?
digmouse
Profile Blog Joined November 2010
China6330 Posts
February 26 2020 07:24 GMT
#8
Superouman owns!
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-02-26 07:35:41
February 26 2020 07:30 GMT
#9
Golden Wall's a pretty sweet map. I just hope the cannon rushes in the corner of the main (there's a two pylon one which seems like a mistake from Blizz and there's a reinforceable three pylon one plus some potential behind the main mineral line at the very least), and the proxy hatches at the opponent's gold aren't too strong. Biggest disappointment is that you can't push a probe through the gold like on Redshift (though you can still push a queen with a creep tumor) and proxy tempest/shield battery the opponent.
Highrock1
Profile Joined March 2019
50 Posts
February 26 2020 07:33 GMT
#10
On February 26 2020 16:30 ZigguratOfUr wrote:
Golden Wall's a pretty sweet map. I just hope the cannon rushes in the corner of the main (the two pylon one, the reinforceable three pylon one etc), and the proxy hatches at the opponent's gold aren't too strong. Biggest disappointment is that you can't push a probe through the gold like on Redshift (though you can still push a queen with a creep tumor) and proxy tempest/shield battery the opponent.


How much minerals are the walls in the main?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-02-26 07:50:41
February 26 2020 07:34 GMT
#11
On February 26 2020 16:33 Highrock1 wrote:
Show nested quote +
On February 26 2020 16:30 ZigguratOfUr wrote:
Golden Wall's a pretty sweet map. I just hope the cannon rushes in the corner of the main (the two pylon one, the reinforceable three pylon one etc), and the proxy hatches at the opponent's gold aren't too strong. Biggest disappointment is that you can't push a probe through the gold like on Redshift (though you can still push a queen with a creep tumor) and proxy tempest/shield battery the opponent.


How much minerals are the walls in the main?


Two layers of 20. The ones in the middle of the map are just 5.

In the WardiTV map contest souL went for some absolutely awful SCV pull against Reynor not realizing that they were 20.

edit: Couldn't find the full VOD, but souL tries to mine the wall eventually and just gets his SCVs killed by Reynor one after another as they try to mine the back wall.

https://www.twitch.tv/wardiii/clip/FaithfulMuddyWolfPMSTwin

gophersnake
Profile Joined July 2018
48 Posts
February 26 2020 09:21 GMT
#12
I like the look of the new maps, I wanna give em a try
Akio
Profile Blog Joined January 2019
Finland1838 Posts
February 26 2020 09:58 GMT
#13
The aesethetics on Ever Dream are nice
Mine gas, build tanks.
derkopf
Profile Joined July 2004
Germany85 Posts
February 26 2020 10:00 GMT
#14
Nice! So basically two new maps.
Purity and Industry LE: looks very promising I am excited to play this one.
Golden Wall LE: looks to me like Newkirk LE and also this kind of maps reminds me of a Pythagoras tree. We had much a big games on this one I'm hyped for this one.[image loading]
Poopi
Profile Blog Joined November 2010
France12911 Posts
February 26 2020 10:09 GMT
#15
Zen again? Oh please no . And simulacrum? :/
The aesthetics of the new maps seem cool but I don't remember which they were in the Wardi tournament that featured them so we'll see in game I guess.
WriterMaru
EzioAs
Profile Joined September 2017
235 Posts
February 26 2020 12:51 GMT
#16
It's nice that Zen stays. I really love the map. Blizz could've removed Nightshade though
花は桜木人は武士
fastr
Profile Joined February 2011
France902 Posts
February 26 2020 12:58 GMT
#17
I don't understand why they always have to keep that one wonky map that nobody likes for a second season (Zen here). It's basically never played in pro games because it's always vetoed and I'll certainly keep vetoing it too.

As for the rest I'm very happy, this looks like the best map pool in a long time. Particularly excited about Ever Dream and Golden Wall.
ZugzwangSC
Profile Joined October 2019
87 Posts
February 26 2020 13:03 GMT
#18
Excellent news - I'm particularly excited to see how "Golden Wall" and "Purity" work out in practice. They look like they will promote some unique map-specific strategies.

Congrats to the map makers! Thank you for making your mark on my fave game!


www.youtube.com/c/zugzwangstarcraft
dsung61
Profile Joined February 2020
2 Posts
February 26 2020 15:29 GMT
#19
SUPEROUMAN YOU'RE AMAZING!
YOUR MAPS FREAKING ROCK.
KEEP UP THE GOOD WORK
True_Spike
Profile Joined July 2004
Poland3426 Posts
February 26 2020 16:52 GMT
#20
These maps are pretty sweet.
1 2 Next All
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