As somebody who actually practices a different sport but draws a lot of inspiration from SC2, I am very curious as to what it takes to get to the top in Starcraft.
So many people play SC2, only some make it to GM. I am sure there are a lot of people in the lower ranks that spend a lot of time playing the game... so this is the reason I post this question.
As to me, I have these possible hypotheses but I would like you to refute or agree with them, since I am not a competitive SC2 player myself but I am a competitive player of another sport... I want to draw inspiration from this post and apply similar strategies in my sport so I can become the best.
-Time investment. So, does it mean that the more you practice the higher you get? By that measurement, do GM players practice 12-14 hours a day, master players practice 8 hours a day, diamond players practice 6, platinum 4, gold 2, silver 1, and bronze 0? I know it may not be that simple, but how much of a factor is PRACTICE TIME?
-Type of practice. I do not know how much master players practice. But do GMs think a lot about the matches they play, analyzing their weaknesses and so on? Do GMs just analyze the game more than masters and so on? In that case, would that mean that masters and GMs just practice a similar amount but approach the game differently?
-Training environment. Does being in professional teams have an influence? And your practice partners? How big of a factor is this? Is being in Korea an advantage? Also, how are Serral and Reynor so good without being in Korea? What makes their practices different or more effective? How important is training environment?
-Financial and time resources. Are the GM players the players who have financial backing and do not have to stress about life? Are they the players that can only focus on the game? How much do time and resources influence your skill level? For example, are the GMs fully funded players with good resources and only SC2 to focus on, whereas Masters are a bit less funded? Also, do different professional teams provide different types of resources which would produce different results? I am aware this point may be related to previous one.
-Age, Natural Ability. How important are age or natural ability? Reynor is young and started young. Serral, on the other hand, seems naturally gifted. Is Serral simply a genius with God-given super high IQ or the type of intelligence that is ideal for Starcraft? Maybe his physical mechanics allow great play due to his genetic makeup as well? Do you guys believe you can start SC2 at 30 and be competitive? What is the age factor's significance and it's influence on Starcraft?
-Personality. Do you think personality traits have a strong effect on where you end up in the ladder?
Basically, I want to know what it is that distinguishes the GM players from the lower ranks. I want to know what it is that makes people reach the elite level in a game that has so many damn people playing it.
The main reason is I want to draw inspiration from this and use these "traits" in my own sport.
You guys will have to educate me since I have no competitive experience in Starcraft 2 other than making Gold league and playing some 2v2s and 4v4s some time ago.
I am really curious about this.
Also, whatever your opinion is, it would also help if you posted your current league or experience to have an accurate idea of where you are coming from.
Thanks so much guys.