I'm Ghost form SPOTV GAMES
SPL 2014 Round 1 Map list here !
https://www.facebook.com/media/set/?set=a.529258337170763.1073741833.341916662571599&type=1
Thank you, See U 29. Dec 2013
have nice day :D
Forum Index > SC2 General |
IEG_Ghost
Korea (South)207 Posts
I'm Ghost form SPOTV GAMES SPL 2014 Round 1 Map list here ! https://www.facebook.com/media/set/?set=a.529258337170763.1073741833.341916662571599&type=1 Thank you, See U 29. Dec 2013 have nice day :D | ||
Parlortricks
United States111 Posts
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Zenbrez
Canada5973 Posts
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shid0x
Korea (South)5014 Posts
Its 2014 ffs those map are from 2012... Rest is good tho. | ||
Qwyn
United States2779 Posts
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Mevious
Canada150 Posts
Because "Newkirk Redevelopment Precinct" wasn't long enough last season. | ||
StutteR
United States1903 Posts
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Jenia6109
Russian Federation1612 Posts
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MangoMountain
Norway2044 Posts
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Holdenintherye
Canada1441 Posts
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Arceus
Vietnam8333 Posts
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-niL
Canada1131 Posts
On December 26 2013 09:31 Parlortricks wrote: Is Out Boxer some sort of tribute? The map's all about them drops | ||
Bagration
United States18282 Posts
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juicyjames
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United States3815 Posts
On December 26 2013 09:40 shid0x wrote: Belshir and starstation ? Really ? Its 2014 ffs those map are from 2012... Rest is good tho. Tournament organizers really need to retire maps after X amount of time in the scene. | ||
iKill[ShocK]
Vietnam3530 Posts
KSARS Kuhhh-sarrr-essss problem fucking solved. | ||
phipsL
Germany189 Posts
On December 26 2013 09:40 shid0x wrote: Belshir and starstation ? Really ? Its 2014 ffs those map are from 2012... Rest is good tho. It's still 2013, yet your point is valid! | ||
Yakikorosu
1203 Posts
I also agree about Star Station and BelShir Vestige, I hope they rotate them out after Round 1 or something. | ||
FrostedMiniWheats
United States30730 Posts
I want to get hyped about who's coming out the first week. | ||
killer1nz
New Zealand164 Posts
On December 26 2013 12:34 FrostedMiniWheats wrote: ugh, still no player lineups? D: I want to get hyped about who's coming out the first week. they should be up pretty soon, I think they were normally posted around an hour from now last season. | ||
Kettchup
United States1911 Posts
On December 26 2013 10:14 StutteR wrote: Island bases hehe. Might help out T Nice to see again. That one map, I forget the name but it was the one where MVP/Squirtle had that epic Battlecruiser vortex game, was one of my favorites. So many great games and the island bases actually came into play a decent amount of the time. | ||
Yakikorosu
1203 Posts
On December 26 2013 13:16 Kettchup wrote: Nice to see again. That one map, I forget the name but it was the one where MVP/Squirtle had that epic Battlecruiser vortex game, was one of my favorites. So many great games and the island bases actually came into play a decent amount of the time. Metropolis, I believe (not to be confused with the more common Metalopolis) | ||
purakushi
United States3300 Posts
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SidianTheBard
United States2474 Posts
Cement high ground..........check Sand mid ground.........check Dirt low ground...........check Out Boxer does have a kinda Neo Planet S feeling to it with how players will most likely circle around the map and more than likely ignore the middle. Although the map itself...I really dislike. The research station I absolute hate the natural. Between the double entrance, the place of the minerals, just bleh. Seems with the backdoor to the natural it might favor base trades a lot, especially with how players will most likely expand on the map. (closer and closer to the enemy backdoor) Vestige should be gone. Or at least replace Vestige with an old school map (Ohana maybe?) for at least a round because Ohana and Vestige were both similar anyway. What's changed in Yeonsu? Or was it always 1.1 LE? | ||
Elite_
United States4259 Posts
On December 26 2013 14:15 SidianTheBard wrote: Out Boxer does have a kinda Neo Planet S feeling to it with how players will most likely circle around the map and more than likely ignore the middle. Although the map itself...I really dislike. The research station I absolute hate the natural. Between the double entrance, the place of the minerals, just bleh. Seems with the backdoor to the natural it might favor base trades a lot, especially with how players will most likely expand on the map. (closer and closer to the enemy backdoor) Vestige should be gone. Or at least replace Vestige with an old school map (Ohana maybe?) for at least a round because Ohana and Vestige were both similar anyway. What's changed in Yeonsu? Or was it always 1.1 LE? Out Boxer - The middle isn't completely useless. It's a viable proxy location. Long Name Station - It's not a double entrance until you destroy the debris. Bel'Shir Vestige - I agree, scrap it. Yeonsu - 1.1 has the top left/bottom left expansions blocked by rocks. 1.0 has island expansions. | ||
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starslayer
United States696 Posts
also i think i like outboxer v 0.1 better then v1.0 | ||
elmerpogs
Philippines441 Posts
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Fuchsteufelswild
Australia2028 Posts
I approve. Out Boxer slightly reminds me of one of the Blizzard maps from not too long ago, also two player, people didn't like it. Korhal Compound LE, that was it. The middle area encourages moving your army around the outside of the very centre and limits the actual amount of space you can use there. It doesn't look too tight though. We'll see. | ||
Pyloss
Germany1515 Posts
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