Growth of Starcraft 2 [INFOGRAHPIC] - Page 2
Forum Index > SC2 General |
alvadr
135 Posts
| ||
WolfintheSheep
Canada14127 Posts
On February 21 2013 08:29 NightElf wrote: Actually the worrying thing is the decrease of viewership... Actually all the charts relevant to viewership don't show a decrease. Dreamhack went up after every event, IEM goes up and down, IronSquid got more traffic the second time... Or do you just want to pretend that the sky is falling? | ||
Norada
China482 Posts
http://www.gametrics.com/rank/Rank02.aspx it seems sc2 isnt even on the top 10 of pcbang popularity list, sc1 and wc3 still have more people playing it. It seems all the pro hardcore korean players are playing that game tl seems to hate for some reason.. 30% league of legends. | ||
WolfintheSheep
Canada14127 Posts
On February 21 2013 18:19 Norada wrote: here's another infograph about Korea. http://www.gametrics.com/rank/Rank02.aspx it seems sc2 isnt even on the top 10 of pcbang popularity list, sc1 and wc3 still have more people playing it. It seems all the pro hardcore korean players are playing that game tl seems to hate for some reason.. 30% league of legends. Another interesting thing to note: Everything except the RPGs are free to play. Says a lot more about the people at PCBangs than it does about popularity. | ||
Norada
China482 Posts
On February 21 2013 18:27 WolfintheSheep wrote: Another interesting thing to note: Everything except the RPGs are free to play. Says a lot more about the people at PCBangs than it does about popularity. you understand most koreans dont own their own computer and just go to pcbangs right? | ||
WolfintheSheep
Canada14127 Posts
On February 21 2013 18:28 Norada wrote: you understand most koreans dont own their own computer and just go to pcbangs right? I'm sorry, was that supposed to discredit anything I pointed out? WC3 and SC1 need one copy for every machine in the shop, and zero extra payments from the users. That's how PCBangs work. | ||
recklessfire
United States373 Posts
On February 21 2013 18:38 WolfintheSheep wrote: I'm sorry, was that supposed to discredit anything I pointed out? WC3 and SC1 need one copy for every machine in the shop, and zero extra payments from the users. That's how PCBangs work. true, the pc bangs buy the copy of the game, and ANY person can use it. for sc2, you need to buy an account just to play it, so its outside of the pc bangs control. Huge difference that we all need to be aware of when we look at these types of statistics. Maybe one day, blizzard will release ftp sc2 after LotV........ | ||
Ksi
357 Posts
| ||
neptunusfisk
2286 Posts
On February 21 2013 18:16 WolfintheSheep wrote: Actually all the charts relevant to viewership don't show a decrease. Dreamhack went up after every event, IEM goes up and down, IronSquid got more traffic the second time... Or do you just want to pretend that the sky is falling? You're missing the point! This data is a bad coverup and SC2 is dying!!!!!!1 + Show Spoiler + :ppppp | ||
SoFrOsTy
United States525 Posts
| ||
mongmong
Korea (South)1389 Posts
On February 21 2013 18:28 Norada wrote: you understand most koreans dont own their own computer and just go to pcbangs right? ????????????????????????????????????????????/ I own a PC. I own a laptop, my sister owns a laptop, my bro - in law owns a pc. all of my friends own PCs or laptops. Where the hell did you come up with that?????? please dont spread wrong information thanks | ||
naastyOne
491 Posts
On February 21 2013 18:28 Norada wrote: you understand most koreans dont own their own computer and just go to pcbangs right? What? Dude, get a clue. SK has the highest computer ownership rate in the world, 88% households own a computer, and 80% have internet acces. | ||
iNbluE
Switzerland674 Posts
| ||
Patate
Canada441 Posts
Overall, I did not see much concerning the number of viewers, so I'd say it is dodging quite a few stats to make it sound optimistic. | ||
YuiHirasawa
Japan220 Posts
On February 21 2013 19:43 iNbluE wrote: This is biased. StarCraft 2 was released in July of 2010. Of course the prize money for 2010 is gonna be lower. If SC2 was that bad, there wouldn't be any prizepool anymore.. | ||
Patate
Canada441 Posts
On February 21 2013 18:16 WolfintheSheep wrote: Actually all the charts relevant to viewership don't show a decrease. Dreamhack went up after every event, IEM goes up and down, IronSquid got more traffic the second time... Or do you just want to pretend that the sky is falling? I would really like to see the thread that gives out the number of stream viewers, by streamers (along with their increase or decrease, by amount of viewers AND compared to other streamers). The longer Blizzard takes to realize they need to revamp some very important aspect of the game to be popular among viewers, the more Starcraft will keep declining. And trust me, once the sponsors start leaving the scene (or sign less generous contracts), you will see things fall apart pretty quickly. I'd say the first ones to be affected will be Kespa. The HUGE decline, both in Proleague and Starleague (go see the difference in attendancies between the last BW OSL and the first SC2 OSL), will critically affect Kespa to the point that I wonder if they will even survive. | ||
nvs.
Canada3609 Posts
Overall, I did not see much concerning the number of viewers, so I'd say it is dodging quite a few stats to make it sound optimistic. Basically this. Stats can be added to or ignored to support a preconceived hypothesis. Not that SC2 is dying or anything that extreme, but one has to be extremely careful when dealing with statistics and graphs. | ||
Assirra
Belgium4169 Posts
On February 21 2013 18:28 Norada wrote: you understand most koreans dont own their own computer and just go to pcbangs right? I think you live in the past... | ||
BisuDagger
Bisutopia19049 Posts
I'm pretty sure pcbangs are still very popular. Am I the only one who is unimpressed by the amount of content in this graphic? Other than exact numbers anyone could have put this together in their head if they followed the scene at all. | ||
algorithm0r
Canada486 Posts
| ||
| ||