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Patch 1.5 Download Live on Sea - Page 3

Forum Index > SC2 General
Post a Reply
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MetalGear
Profile Joined February 2012
Australia47 Posts
July 31 2012 02:48 GMT
#41
Yay finally downloading 1.5 looks like its working now.
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
July 31 2012 03:04 GMT
#42
Ahhh! Jelly at SEA Can't wait to check it out!
Jaedong <3
larse
Profile Blog Joined March 2012
1611 Posts
July 31 2012 03:07 GMT
#43
Patch 1.5.0 Final Patch Note is out. No Balance Change.

http://sea.battle.net/sc2/en/blog/428181/Patch_150_Now_Live-7_31_2012
etherealfall
Profile Joined December 2011
Australia476 Posts
July 31 2012 03:09 GMT
#44
I can't log in? Says the server is offline.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
July 31 2012 03:10 GMT
#45
On July 31 2012 12:09 etherealfall wrote:
I can't log in? Says the server is offline.


That's because the server IS offline.
stevarius
Profile Joined August 2010
United States1394 Posts
July 31 2012 03:14 GMT
#46
On July 31 2012 12:07 larse wrote:
Patch 1.5.0 Final Patch Note is out. No Balance Change.

http://sea.battle.net/sc2/en/blog/428181/Patch_150_Now_Live-7_31_2012


Balance patches are a nightmare if you play Terran.

This is always good news.
¯\_(ツ)_/¯
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 31 2012 03:49 GMT
#47
Just an FYI, performance in SC2 comes from the CPU. They just made some memory adjustments. This makes way more sense, SC2 is a huge memory hog consuming over 1GB on average, with 4v4 battles consuming upwards of 8GB RAM if installed, and their need to find a larger memory footprint for the HOTS campaign within recommended specifications (2-4GB) - there's nothing worse than an artist complaining he can't use that 1024x1024 texture on Kerrigan's left cheek because they were told it's not in the budget.
TLDR: You will actually see an FPS decrease, judging by observation in the beta, or that will have been fixed and it will be the same.
Die tomorrow - Live today
Draekan
Profile Joined June 2010
Canada220 Posts
July 31 2012 03:51 GMT
#48
How big is the update?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 31 2012 03:55 GMT
#49
stronger team color do not leave me!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Xingke
Profile Joined August 2005
United States78 Posts
July 31 2012 03:58 GMT
#50
Sorry if this is somewhere else, but I've been a bit inactive lately.

Does this patch mark the start of a new season?
Depetrify
Profile Blog Joined March 2011
978 Posts
July 31 2012 03:59 GMT
#51
On July 31 2012 12:51 Draekan wrote:
How big is the update?


A lot bigger than your D. Hahaha :-)

Kidding, IDK, not SEA.
covetousrat
Profile Joined October 2010
2109 Posts
July 31 2012 04:00 GMT
#52
On July 31 2012 12:51 Draekan wrote:
How big is the update?


Oh shit. Its around 92 MB .........
ThunderBum
Profile Joined November 2010
Australia192 Posts
July 31 2012 04:02 GMT
#53
On July 31 2012 13:00 covetousrat wrote:
Show nested quote +
On July 31 2012 12:51 Draekan wrote:
How big is the update?


Oh shit. Its around 92 MB .........


My download had two stages, the first ~90mb, the second over 1gb.
AlbertHR
Profile Joined June 2011
Indonesia65 Posts
July 31 2012 04:05 GMT
#54
hmmm,,,, I'm on an SEA account, but everytime I start the game,, it just showed the patching screen and then crashes. Wonder what happened ?? Did everyone on SEA account has this problem ?
Playing to get better, Get better to Win !!
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 31 2012 04:05 GMT
#55
Mine is about 900MB (it converts your game install so you don't download the entire thing), but I also had colours mod/relocalizor so it MIGHT be re-downloading the core files involved.
Die tomorrow - Live today
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
July 31 2012 04:06 GMT
#56
On July 31 2012 12:49 DarKcS wrote:
Just an FYI, performance in SC2 comes from the CPU. They just made some memory adjustments. This makes way more sense, SC2 is a huge memory hog consuming over 1GB on average, with 4v4 battles consuming upwards of 8GB RAM if installed, and their need to find a larger memory footprint for the HOTS campaign within recommended specifications (2-4GB) - there's nothing worse than an artist complaining he can't use that 1024x1024 texture on Kerrigan's left cheek because they were told it's not in the budget.
TLDR: You will actually see an FPS decrease, judging by observation in the beta, or that will have been fixed and it will be the same.


Which cheek? jk

Thankfully, the changes will make performance better on my side. Since patch 1.3 or something, it suddenly got laggier (freezing at the same things every game), so I'm glad it's finally better again.

So when you say either your FPS will decrease or increase, it's because those with high RAM but worse everything else were able to play well with the old coding, and those with bad RAM but good everything else can play better with the new coding?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
July 31 2012 04:13 GMT
#57
Not a new season.

Also to play the game in "Playable state" of the new launcher It's around 245mb which is about 40% or so of the download.
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
magnaflow
Profile Joined August 2011
Canada1521 Posts
July 31 2012 04:16 GMT
#58
I don't know why, I never play custom games, but I am super excited for this patch Can't wait to see the new layout
Draekan
Profile Joined June 2010
Canada220 Posts
July 31 2012 04:19 GMT
#59
Okay, im just curious because i live in an area where i dont have broadband so i have to tether from my phone and i have a 15 gig limit, and the picture blizzard put said that it was 5 gigs or something like that... a full working 1.4.4 to 1.5 patch would be nice if anyone knows that. I dont run any sound mods or anything with editted MPQ's so if anyone knows for sure what that is would be great. Thank you so far for the info! <3
Hammer442
Profile Joined May 2011
Australia749 Posts
July 31 2012 04:22 GMT
#60
On July 31 2012 13:19 Draekan wrote:
Okay, im just curious because i live in an area where i dont have broadband so i have to tether from my phone and i have a 15 gig limit, and the picture blizzard put said that it was 5 gigs or something like that... a full working 1.4.4 to 1.5 patch would be nice if anyone knows that. I dont run any sound mods or anything with editted MPQ's so if anyone knows for sure what that is would be great. Thank you so far for the info! <3

It is 90 mb for the inital update, then once you are on the new launcher you will have a 1.25 gig download. For me anyways.
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