I really like your casting, you're great, but I wish you turned up the volume on your stream when you're playing AWESOME classics like Earthbound. That's the only criticism I can think of right this second.
Wolf feedback - Page 14
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Shinespark
Chile843 Posts
I really like your casting, you're great, but I wish you turned up the volume on your stream when you're playing AWESOME classics like Earthbound. That's the only criticism I can think of right this second. | ||
Gihi
384 Posts
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Diabulus
Bolivia105 Posts
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DreadKnight
United Kingdom123 Posts
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z1n0
Denmark15 Posts
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SuperSloth
38 Posts
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zmansman17
United States2567 Posts
I don't like the fact that so many people are so quick to judge and/or criticize casters. It feels like whenever I go on reddit and sometimes even TL there is a new topic about how Caster X is doing a poor job for Reasons Y & Z. If it's not Tasteless, it's HD, or that guy from Playhem, or Catzpajamas, Doa, Khaldor, Apollo, even Day 9 at times. I mean come on people. I appreciate so much of what they do and Wolf and Khaldor in particular do a FANTASTIC job. Hell, most of them do an excellent job and I'm a rank 1 master player, so I'd like to think i'm picky with casting details. While I understand that at times, casters are not perfect, I think instead of condemning them publicly, why not PM them with your concern? Why wouldn't you do this? | ||
ChewbroCColi
Denmark108 Posts
On May 24 2012 08:21 zmansman17 wrote: I like the fact that Sc2 has a vocal community. I don't like the fact that so many people are so quick to judge and/or criticize casters. It feels like whenever I go on reddit and sometimes even TL there is a new topic about how Caster X is doing a poor job for Reasons Y & Z. If it's not Tasteless, it's HD, or that guy from Playhem, or Catzpajamas, Doa, Khaldor, Apollo, even Day 9 at times. I mean come on people. I appreciate so much of what they do and Wolf and Khaldor in particular do a FANTASTIC job. Hell, most of them do an excellent job and I'm a rank 1 master player, so I'd like to think i'm picky with casting details. While I understand that at times, casters are not perfect, I think instead of condemning them publicly, why not PM them with your concern? Why wouldn't you do this? I couldn't agree more. People are being way too critical towards the casters, and especially Wolf is doing great. | ||
Kharnage
Australia920 Posts
If Wolf / Khaldor would work on being excited without resorting to yelling that would be awesome! | ||
Zealot Lord
Hong Kong744 Posts
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Sein
United States1811 Posts
On May 24 2012 09:57 ChewbroCColi wrote: I couldn't agree more. People are being way too critical towards the casters, and especially Wolf is doing great. Where have I heard this before.. ![]() | ||
xsnac
Barbados1365 Posts
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NKexquisite
United States911 Posts
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SwiftSpear
Canada355 Posts
I'd never mute a caster, still, wolf is the GSL caster I'm least interested in. I don't think there's something he can change to win me over as a caster, but I just don't think I'm the market he's a good fit for, so I don't think my opinion is worth anything to him. | ||
zmansman17
United States2567 Posts
On May 24 2012 09:57 ChewbroCColi wrote: I couldn't agree more. People are being way too critical towards the casters, and especially Wolf is doing great. Yep, I'm not certain why there is the temptation to attack casters personally. Even professional advice is best given privately through a PM. | ||
SeinGalton
South Africa387 Posts
I've really enjoyed your casting in Code A, you provide a lot of good insight and mix in some great banter and humour. The only thing I'd criticize is, ironically, that I feel you are too quick to criticize players. I think those games put a tremendous amount of pressure on the players and it's difficult to account for what exactly is going through their minds. I not only think it's a little unfair towards the player, more importantly I feel it detracts from the cast. I think you can spin these things to create more suspense around the game. Pit the players against one another in the cast: instead of criticizing one player for making blunders, rather emphasize how the other player might be getting under his skin or how the other player has thrown him off. It makes it feel like a duel rather than "race" where one player collapses. It also gives credit to the game as being incredibly tough, rather than detract from its players. And this is really important I feel: pitting the players against one another in the commentary, whenever possible. Framing the contest as to people trying to 'murder' one another starts to create a story and allows for better, more intense and suspenseful casting, if not also easier casting. This is what makes Artosis so unbelievably good at casting. Those are my two cents, and I hope you are able to find them useful! | ||
HotShizz
France710 Posts
On May 25 2012 07:15 SeinGalton wrote: Hello Wolf. I've really enjoyed your casting in Code A, you provide a lot of good insight and mix in some great banter and humour. The only thing I'd criticize is, ironically, that I feel you are too quick to criticize players. I think those games put a tremendous amount of pressure on the players and it's difficult to account for what exactly is going through their minds. I not only think it's a little unfair towards the player, more importantly I feel it detracts from the cast. I think you can spin these things to create more suspense around the game. Pit the players against one another in the cast: instead of criticizing one player for making blunders, rather emphasize how the other player might be getting under his skin or how the other player has thrown him off. It makes it feel like a duel rather than "race" where one player collapses. It also gives credit to the game as being incredibly tough, rather than detract from its players. And this is really important I feel: pitting the players against one another in the commentary, whenever possible. Framing the contest as to people trying to 'murder' one another starts to create a story and allows for better, more intense and suspenseful casting, if not also easier casting. This is what makes Artosis so unbelievably good at casting. Those are my two cents, and I hope you are able to find them useful! After today's cast in the GSTL I think I agree with the first half of this guys sentiments. You spent ninety (hyperbole) percent of your time saying that this player is doing something wrong, but didn't spend nearly as much time saying what the other guy was doing right. It's important to note that someone is behind, but I think it's more important to say what the other person is doing to put himself in a better situation. For example, during the TLO match, you spent a lot of time saying TLO was losing he had less roaches, etc, but not nearly enough time talking about Life or his choices that led to TLO being behind. TLO's upgrades are behind, not Life's upgrades are ahead. It's just about how you spin the statement that turns it from a negative into a positive. I think that if I could ask anything from you, it would be to see the good and quit harping on the bad. I'm not asking you to sugar coat it and say that oh well player X is only down 150 supply he has a chance to come back, that's just false for the sake of creating drama, but if you could spend more time saying player Y is 150 food ahead rather than player X is 150 behind, it just seems more positive. Anyway, just my 2 cents. :D | ||
aebriol
Norway2066 Posts
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Delta-V
New Zealand43 Posts
On May 24 2012 06:39 Diabulus wrote: Wolf needs to learn to try to stop the analysis commentating, i forever MUTE him now because of his most famous quote.......... "Pylons dont actually give vision" -.-; thank god (Flash ofc) that moletrap isnt there anymore to agree with him......"Yea Wolf, i believe your right, they need a unit there in order to warp in".... -.- needisaymore? It was actually Doa who said that. | ||
decaf
Austria1797 Posts
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