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Just saw this artice on IPL4 viewer numbers.
SAN FRANCISCO, April 17, 2012 /PRNewswire via COMTEX/ -- The IGN Pro League (IPL), competitive video game league presented by IGN Entertainment, today announced that its most recent event - IPL 4, held April 6-8 at The Cosmopolitan of Las Vegas - drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea.
Partnering with GOM TV to host the finals for Korea's Global StarCraft Team Leagues (GSTL) - the first time a GSTL final has been hosted outside of Korea - IPL 4 reached more than 3 million unique online viewers. More than 6 million hours of video content was viewed online over the course of the 3-day event. The event sold out its physical venue, bringing more than 10,000 spectators to The Cosmopolitan of Las Vegas - the first time eSports favorites StarCraft II and League of Legends have hit the Las Vegas strip.
Pretty sick, thought they were still lagging behind MLG in this respect. Hopefully this brings good competition to make both MLG and IPL improve.
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MLG and IPL are not competing. They are both doing their own thing.
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No surprise with league of legends there
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Good for IPL, but I'm pretty sure that a good chunk of those views were from the LoL stream. No where in the article does it specifically say Starcraft hit those numbers. Now that's not a bad thing at all, as it just means that IPL is going to continue growing, but at the same time it was a joint effort on both LoL and SC fans.
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On April 18 2012 05:10 solidbebe wrote: No surprise with league of legends there
Yeah, this seems like it's talking about IPL4 in general. LoL had twice if not three times as many viewers at most times.
Still though, amazing event for ESPORTS!
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I know the LoL stream views were hitting like 150k. MLG hasn't really done a good job w/ adding LoL in its business, I know they did LoL like twice I think?
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I hope they won't release the separate numbers - don't want more people arguing with eachother. This is great for eSports.
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For the SC2 numbers, they were about 100k across all SC2 streams at one point.
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Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way.
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On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way.
For sponsors...........:O
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It's still pretty cool, even if it was more LoL then SC2. 346k people all watching professional esports at once is fucking awesome. Makes me proud to be a part of it :D
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On April 18 2012 05:16 Depetrify wrote:Show nested quote +On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. For sponsors...........:O nah they can tell sponsors behind closed door its pretty much a dick measuring contest
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Kennigit
Canada19447 Posts
On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. Because there is competition obviously. . Healthy or not, it doesn't matter - IPL and MLG are direct competitors. CBSi (which owns gamespot), is a direct competitor of IGN. It's no coincidence that they would partner with MLG
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Don't worry people will tune of for LoL and stay for the SC2 action... just like Halo in MLG
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On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. A good product gets watched and any company will release good news. More people use or invest in products that are doing well than products that are not.
I wonder how many there were watching GSTL finals if the gom player was included.
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On April 18 2012 05:17 ChuCky.Ca wrote:Show nested quote +On April 18 2012 05:16 Depetrify wrote:On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. For sponsors...........:O nah they can tell sponsors behind closed door its pretty much a dick measuring contest
If they're looking for specific sponsors , yes.
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On April 18 2012 05:10 kiy0 wrote: MLG and IPL are not competing. They are both doing their own thing.
User was warned for this post
User was temp banned for this post. sure hes wrong they are competitors but how does that deserve a ban...
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On April 18 2012 05:22 ChuCky.Ca wrote:Show nested quote +On April 18 2012 05:10 kiy0 wrote: MLG and IPL are not competing. They are both doing their own thing.
User was warned for this post
User was temp banned for this post. sure hes wrong they are competitors but how does that deserve a ban...
post got edited, he might've had other stuff taken out of the post.
on topic:
Grats to IPL, glad that in general things are on the up and up for esports.
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IPL 4, held April 6-8 at The Cosmopolitan of Las Vegas - drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. Actually like every dota1 tournament in china has more viewers. But for "Western" esport this may be true.
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On April 18 2012 05:22 ChuCky.Ca wrote:Show nested quote +On April 18 2012 05:10 kiy0 wrote: MLG and IPL are not competing. They are both doing their own thing.
User was warned for this post
User was temp banned for this post. sure hes wrong they are competitors but how does that deserve a ban...
He probably edited in the User was warned part. He edited his post once and nothing changed but the warning being added.
Great news for IGN, hopefully this leads to more awesome stuff from MLG as well.
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350k seems weird to me. I never once saw the LoL stream hit over 200k(though I wouldn't be surprised if it got a bit over that), and I highly doubt the SC2 stream got 150k even with GOM Player GSTL numbers added in, seeing as it peaked at about 80k on the main stream IIRC.
I'm guessing they added numbers from the other streams as well?
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On April 18 2012 05:23 Kazeyonoma wrote:Show nested quote +On April 18 2012 05:22 ChuCky.Ca wrote:On April 18 2012 05:10 kiy0 wrote: MLG and IPL are not competing. They are both doing their own thing.
User was warned for this post
User was temp banned for this post. sure hes wrong they are competitors but how does that deserve a ban... post got edited, he might've had other stuff taken out of the post. on topic: Grats to IPL, glad that in general things are on the up and up for esports.
Would love to see what was the original content of the post, kinda weird to have some innocuous statement seem to result in a ban.
But anyways, those numbers are INSANE. MLG SC2 had what, 60k in its prime? So the large majority of the viewership seems to come from LoL... time to see what LoL is about I suppose :D
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if they had of posted all this information with the extremely cool decals MLG did when they did it (it was boss) i would have been far more interested
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On April 18 2012 05:26 Novalisk wrote: 350k seems weird to me. I never once saw the LoL stream hit over 200k(though I wouldn't be surprised if it got a bit over that), and I highly doubt the SC2 stream got 150k even with GOM Player GSTL numbers added in, seeing as it peaked at about 80k on the main stream IIRC.
I'm guessing they added numbers from the other streams as well? LoL got ~210-220k at some point and I believe some of the Stephano games broke 100k so I say it's entirely plausible.
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I dont see MLG having more viewers than IPL even though Sundance is implying that on twitter
MLGs biggest number they had was 241k across all platforms and that included LoL.
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United States7481 Posts
drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. As I said a few hours ago on twitter, i would be SHOCKED if a chinese event never managed to top 350k, considering numbers i heard just for DIVINA. Basically there's no way this is true, and they should reword it to says non-asian or Western event.
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Netherlands45349 Posts
On April 18 2012 05:42 Antoine wrote:Show nested quote +drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. As I said a few hours ago on twitter, i would be SHOCKED if a chinese event never managed to top 350k, considering numbers i heard just for DIVINA. Basically there's no way this is true, and they should reword it to says non-asian or Western event. Dota 2 international had milions watching
dem chinamen, they come with many.
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On April 18 2012 05:42 Antoine wrote:Show nested quote +drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. As I said a few hours ago on twitter, i would be SHOCKED if a chinese event never managed to top 350k, considering numbers i heard just for DIVINA. Basically there's no way this is true, and they should reword it to says non-asian or Western event. Was the Dota entirely online or was it lan? I think by "event" they might have meant having players phsyically at an event to play with a live stream. That's the only reasoning I could come up with.
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Awesome to hear the numbers keep growing. Keep on preaching the love of e-sports.
On April 18 2012 05:48 beefhamburger wrote:Show nested quote +On April 18 2012 05:42 Antoine wrote:drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. As I said a few hours ago on twitter, i would be SHOCKED if a chinese event never managed to top 350k, considering numbers i heard just for DIVINA. Basically there's no way this is true, and they should reword it to says non-asian or Western event. Was the Dota entirely online or was it lan? I think by "event" they might have meant having players phsyically at an event to play with a live stream. That's the only reasoning I could come up with.
I would like to say LAN but I never recalled seeing a crowd for Dota 2, they never filmed any of the players least to my knowledge...
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WDC the biggest lan in china should easily get more than a million viewers.
The international(a lan) should have had 1.4M viewers at one point.
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i'm wondering whether the western esport will ever crack the one million mark ;D gj IPL keep it up
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Cool stuff, even though LoL had a majority of the views it's still interesting. I wonder how long it'll be until a tournament gets to half a million.
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On April 18 2012 05:51 cRaZypYRo wrote:i'm wondering whether the western esport will ever crack the one million mark ;D gj IPL keep it up  If they start to hire Chinese commentators, they will break it easy. Currently, western esports is exclusively for people who can listen to English, sometimes there're German, French streams, but very rare. Even the Koreans don't really watch Western Tournament that much, if they watch it, they're not gonna spend 5 hours to watch it, so exhausting.
People should start doing that. Instead flying in 10,000 different English casters, they should diverse to some other language too.
The only bad thing about it is the number maybe high, but it doesn't impress the sponsors too much because Chinese or Asian market is still relatively small.
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I ended up missing ipl since i was away for so long
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So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals?
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Impressive. Maybe the production quality was better for LoL.
Even Homestory cup had a better production and that is of course not counting the general epical awesomeness of Homestory cup.
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On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals?
As far as I know and read somewhere, GSL had their numbers in Millions and not in hundreds of thousands of people watching.
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Greeaaaat news for Esports. Good job IPL.
We all know those LoLers will get bored, and when they do - there is no other solution but SC2.
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On April 18 2012 05:17 Kennigit wrote:Show nested quote +On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. Because there is competition obviously. https://twitter.com/#!/MLGSundance/status/192344426855661570 . Healthy or not, it doesn't matter - IPL and MLG are direct competitors. CBSi (which owns gamespot), is a direct competitor of IGN. It's no coincidence that they would partner with MLG 
also a fact that is commonly missed. Is that when the esports community posts huge numbers and says growth.... Guess what that attracts? Media, hype, sponsors, which is even more growth.
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On April 18 2012 05:17 Kennigit wrote:Show nested quote +On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. Because there is competition obviously. https://twitter.com/#!/MLGSundance/status/192344426855661570 . Healthy or not, it doesn't matter - IPL and MLG are direct competitors. CBSi (which owns gamespot), is a direct competitor of IGN. It's no coincidence that they would partner with MLG 
They definitely are, but I think the market is still far from being saturated.....or at least I hope.
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On April 18 2012 05:22 ChuCky.Ca wrote:Show nested quote +On April 18 2012 05:10 kiy0 wrote: MLG and IPL are not competing. They are both doing their own thing.
User was warned for this post
User was temp banned for this post. sure hes wrong they are competitors but how does that deserve a ban... hmm edited post....
I wonder what MLG will have in store in Anaheim
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United States5162 Posts
On April 18 2012 06:30 Fanek wrote:when is Anaheim? June 8th.
And that's big talk, really big talk. I'll be interested to see how he delivers.
edit: 8th, not 18th.
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That's pretty cool to see how eSports is growing. Hope to see MLG prosper that well, too.
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On April 18 2012 05:42 Antoine wrote:Show nested quote +drew an all-time high of 346,000 peak concurrent online viewers, the largest-ever online viewership for an eSports event held outside of Korea. As I said a few hours ago on twitter, i would be SHOCKED if a chinese event never managed to top 350k, considering numbers i heard just for DIVINA. Basically there's no way this is true, and they should reword it to says non-asian or Western event.
Every event nowdays seems to have record breaking viewer counts. :p
And as people have been saying the viewing figures do seem odd, would like to see a proper breakdown.
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Pretty huge, but I still feel there's a lot of room to improve.
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Great numbers! It's on a good way. As David Ting said himself, there is still a lot of room for growth and improvement.
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On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals?
Probably a PL or OSL finals.
I didn't watch much of IPL and most of my friends didn't either, kind of surprised it got that many viewers. I'm willing to bet 2/3 of the viewers were from league though.
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On April 18 2012 05:17 Kennigit wrote:Show nested quote +On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. Because there is competition obviously. https://twitter.com/#!/MLGSundance/status/192344426855661570 . Healthy or not, it doesn't matter - IPL and MLG are direct competitors. CBSi (which owns gamespot), is a direct competitor of IGN. It's no coincidence that they would partner with MLG 
Let's see MLG and IPL trying to throw the bigger event every couple of months, going to be interesting.
Also, best tweet in the history of esports: + Show Spoiler +zaria orakpo @iamhumanhi · Details @MLGSundance not happening there's no cod fag
lol
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On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way.
As a company looking for more exposure and things to sponsor I would like to know. Sure IPL may approach my company buy when you put numbers out then its like advertising yourself. Its good.
(I don't own a company or anything buy I imagine that's how I'd think)
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I saw less than this number on peak on all streams together and many people have more than one stream open. So the concurrent viewer number must be smaller than the sum of the streams on twitch.
Twitch-tv or IPL have wrong numbers!
At least this nummber is somewhat near the truth. Not like MLG who post the total stream clicks in times where you had to reconnect after each add with addblock, or even add vod viewer to it oO
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On April 18 2012 06:44 Skwid1g wrote:Show nested quote +On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals? Probably a PL or OSL finals. I didn't watch much of IPL and most of my friends didn't either, kind of surprised it got that many viewers. I'm willing to bet 2/3 of the viewers were from league though. Yes probably, just like MLGs number when they had 241k at the one event (that had LoL too, and according to Sundance it had 100k the moment it went online)
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On April 18 2012 06:53 1sz2sz3sz wrote:Show nested quote +On April 18 2012 06:44 Skwid1g wrote:On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals? Probably a PL or OSL finals. I didn't watch much of IPL and most of my friends didn't either, kind of surprised it got that many viewers. I'm willing to bet 2/3 of the viewers were from league though. HAHA They would never have a PL or OSL finals in America And yes probably, just like MLGs number when they had 241k at the one event (that had LoL too, and according to Sundance it had 100k the moment it went online)
Did you even read his post? He was telling the guy what the most viewed esports event in Korea (and by default the world) was, not saying whether or not there is/or should be PL/OSL in America...
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On April 18 2012 06:57 1Eris1 wrote:Show nested quote +On April 18 2012 06:53 1sz2sz3sz wrote:On April 18 2012 06:44 Skwid1g wrote:On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals? Probably a PL or OSL finals. I didn't watch much of IPL and most of my friends didn't either, kind of surprised it got that many viewers. I'm willing to bet 2/3 of the viewers were from league though. HAHA They would never have a PL or OSL finals in America And yes probably, just like MLGs number when they had 241k at the one event (that had LoL too, and according to Sundance it had 100k the moment it went online) Did you even read his post? He was telling the guy what the most viewed esports event in Korea (and by default the world) was, not saying whether or not there is/or should be PL/OSL in America...
Yeh my bad I think I mixed his post with something else I read didnt look it over
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On April 18 2012 06:44 Skwid1g wrote:Show nested quote +On April 18 2012 06:06 PraetorianX wrote: So wait, 346k, is that for one stream (the main stream) or are they adding up all the numbers of the individual streams to get that number?
Do we know if that was during the finals, or semifinals, or what?
It says it's the biggest viewership outside Korea. Does anyone know what number has surpassed that - I'm guessing, some kind of GSL finals? Probably a PL or OSL finals. I didn't watch much of IPL and most of my friends didn't either, kind of surprised it got that many viewers. I'm willing to bet 2/3 of the viewers were from league though.
They were. League numbers hit over 200k at one point and averaged right around 150k viewers for the whole tournament.
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This is great news and definitely shows growth.
Compare this with viewership for hockey playoffs this year, a "real" sport. The highest rated game had 576k viewers (source). Obviously there is a long way to go since this was a) the first round of the playoffs and b) a combined number for 2 different games (LoL and SC2), but it can definitely show that e-sports is a great opportunity for sponsors.
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I"m not hating on LoL, but honestly it's one of the worst games to watch. I have more fun watching Counter strike or halo. LoL is so fun, but it's so boring.
IMO, call me bias, Starcraft 2 is one of the best e-sports game ever. there is no game like it.
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I've gone to an IPL/MLG and a couple of NASLs. IPL had the best production quality by FAR. However each event had its own different atmospheres. NASLs were generally smaller and had less things to do during downtime. MLGs seemed more like a general event with lots of areas of interest since there are a lot places to watch and of non-starcraft related attractions. IPL felt like it had the more formal setup. The great venue and the general staff made the event seem a lot more formal as well as the massive hall for the mainstage gave it a more prestigious feeling.
Hopefully each event tries to find its own personality so the viewers can continue getting different experiences from each.
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On April 18 2012 07:31 BearStorm wrote: I've gone to an IPL/MLG and a couple of NASLs. IPL had the best production quality by FAR. However each event had its own different atmospheres. NASLs were generally smaller and had less things to do during downtime. MLGs seemed more like a general event with lots of areas of interest since there are a lot places to watch and of non-starcraft related attractions. IPL felt like it had the more formal setup. The great venue and the general staff made the event seem a lot more formal as well as the massive hall for the mainstage gave it a more prestigious feeling.
Hopefully each event tries to find its own personality so the viewers can continue getting different experiences from each.
I don't get why people still think that IPL has the best production quality? Their camera shots of the players always comes at the worst time, they only had 2 streams running with plenty of downtime, their casting isn't as good (yes this is part of production) and perhaps the most annoying is that despite paying for the hd streams, I still have to watch all the annoying ads.
I still think IPL is pretty good, but they've lost their title of production value kings.
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I wouldn't be surprised if GSTL was the peak. I never saw LoL nearing 250,000 and sc2 never got near 100,000 so GSTL must have been the peak.
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350k must include Korean viewers, since the IPL4 tourney was being broadcast in Korean.
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Well even though I'm sure more than 1/2 of the viewers were watching LoL, This is still really good for IPL and esports in general, as it will hopefully bring in more sponsers/more money from current sponsers.
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On April 18 2012 05:17 Kennigit wrote:Show nested quote +On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. Because there is competition obviously. https://twitter.com/#!/MLGSundance/status/192344426855661570 . Healthy or not, it doesn't matter - IPL and MLG are direct competitors. CBSi (which owns gamespot), is a direct competitor of IGN. It's no coincidence that they would partner with MLG 
So its becoming a competition between CBSi/gamespot and IGN?
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On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. They release them for Sponsors. Plus even if it was just for show, I'd want to know how good or bad SC2 or esports is doing.
I guess the majority of those views were LoL though, as SC2 was averaging about 40k viewers
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I still don't understand how Homestory Cup 4 got more viewers than IPL4 for sc2. It seems like sc2 is just falling off a bit.
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On April 18 2012 08:39 Doodsmack wrote: 350k must include Korean viewers, since the IPL4 tourney was being broadcast in Korean.
with around 1.5k viewers...
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On April 18 2012 09:01 Micket wrote: I still don't understand how Homestory Cup 4 got more viewers than IPL4 for sc2. It seems like sc2 is just falling off a bit.
I really didnt expect that many viewers for this event from sc2 fans. Even HSC while getting some nice views for the finals didnt really hit the numbers it seems like MLG and Dreamhack and probably GSL get. It seems like those tournaments get a signifigant boost from having existed for as long as they did and building a base. Actually this makes me wonder that if MLG had 250k with no LoL is 500k concurrent for a e-sports event coming soon?
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On April 18 2012 07:41 ronpaul012 wrote:Show nested quote +On April 18 2012 07:31 BearStorm wrote: I've gone to an IPL/MLG and a couple of NASLs. IPL had the best production quality by FAR. However each event had its own different atmospheres. NASLs were generally smaller and had less things to do during downtime. MLGs seemed more like a general event with lots of areas of interest since there are a lot places to watch and of non-starcraft related attractions. IPL felt like it had the more formal setup. The great venue and the general staff made the event seem a lot more formal as well as the massive hall for the mainstage gave it a more prestigious feeling.
Hopefully each event tries to find its own personality so the viewers can continue getting different experiences from each. I don't get why people still think that IPL has the best production quality? Their camera shots of the players always comes at the worst time, they only had 2 streams running with plenty of downtime, their casting isn't as good (yes this is part of production) and perhaps the most annoying is that despite paying for the hd streams, I still have to watch all the annoying ads. I still think IPL is pretty good, but they've lost their title of production value kings. He was talking about the live experience, you're talking about the stream experience.
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I heard that there shall be a dota2 tournament in Anaheim. So dunno maybe related.
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On April 18 2012 05:17 ChuCky.Ca wrote:Show nested quote +On April 18 2012 05:16 Depetrify wrote:On April 18 2012 05:15 Mrvoodoochild1 wrote: Is there a reason for companies to release their viewership numbers aside from the penis measuring contest between MLG and IPL? As a viewer, I only care about the quality of the product, and knowing that more people are watching does not affect this in any way. For sponsors...........:O nah they can tell sponsors behind closed door its pretty much a dick measuring contest omg... if you don't know anything about this... why comment?
As a marketing proffessional I know for a fact that you are wrong. Try meeting with every single company in the world behind closed doors to have a 30 min chat about this. In Sweden we have ~1 000 000 companies. Would need a big sales force...
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On April 18 2012 09:09 cccever wrote:Show nested quote +On April 18 2012 08:39 Doodsmack wrote: 350k must include Korean viewers, since the IPL4 tourney was being broadcast in Korean. with around 1.5k viewers...
Source ?
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Pretty baller numbers. I bet GSL partnership help those a lot too.
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Australia18228 Posts
On April 18 2012 09:09 cccever wrote:Show nested quote +On April 18 2012 08:39 Doodsmack wrote: 350k must include Korean viewers, since the IPL4 tourney was being broadcast in Korean. with around 1.5k viewers...
They counted GOM player viewers as well, which isn't shown/found anywhere.
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LoL is a juggernaut, i wonder if it will stabilize or increase further. And i wonder what kind of legs it has, looking several years ahead.
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On April 22 2012 16:43 Tyree wrote: LoL is a juggernaut, i wonder if it will stabilize or increase further. And i wonder what kind of legs it has, looking several years ahead. the thing about LoL is that its hard to monetize it from a tournament perspective. Yeah, it gets huge numbers. BUT the games last so damn long. You get a commercial break once an hour. They need to figure it out for it to become truly sustainable imo. It certainly has potential, but needs work.
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Nice! So glad its working for them, they have the best events. and you dont have to subscribe, unlike other recent events I might mention....
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Don't get me wrong, I'm happy for LoL, but as someone that watches SC2/BW and as someone that used to watch SF3/SF4/etc I really don't understand what people get out of watching Moba games.
Also not really sure why some people act like it's competing with SC2. Different genre of game, different audience. Not as much overlap as people would like to believe. I mean I know a lot of SC2 players that play LoL/HoN/Dota 2 but I only know 2 or so that watch it. I play it (a bit) and I tried watching a LoL stream a couple times and it just bored me to death. Must be me though.
Anyway hurray for 346k concurrent viewers, go eSports! Hopefully it's not long before we get a million for a western event, because as others have said I'm sure some of the Asian events have hit that mark by now.
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On April 18 2012 09:11 Adreme wrote:Show nested quote +On April 18 2012 09:01 Micket wrote: I still don't understand how Homestory Cup 4 got more viewers than IPL4 for sc2. It seems like sc2 is just falling off a bit. I really didnt expect that many viewers for this event from sc2 fans. Even HSC while getting some nice views for the finals didnt really hit the numbers it seems like MLG and Dreamhack and probably GSL get. It seems like those tournaments get a signifigant boost from having existed for as long as they did and building a base. Actually this makes me wonder that if MLG had 250k with no LoL is 500k concurrent for a e-sports event coming soon?
Im pretty sure that 250k MLG was the only one with the Lol present. Sundance stated, that the second the LoL stream was turned on they had 90K ppl already tuned in...
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i think sc was bigger than lol, i saw the room for lol and it was really small, but then again i wasn't actually there.
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On April 22 2012 22:05 m1rk3 wrote: i think sc was bigger than lol, i saw the room for lol and it was really small, but then again i wasn't actually there.
I don't doubt that LoL has more stream viewers though. I don't doubt it has more players than SC2 either, so in that way it sort of makes sense that it has more stream viewers. It's a free-ish game so it's very accessible. On the other hand people get more hype about SC2 and people seem more inclined to go to the venue for SC2 events. So LoL gets more stream views, SC2 gets more people showing up at the events.
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On April 22 2012 21:15 Punkstar wrote:Show nested quote +On April 18 2012 09:11 Adreme wrote:On April 18 2012 09:01 Micket wrote: I still don't understand how Homestory Cup 4 got more viewers than IPL4 for sc2. It seems like sc2 is just falling off a bit. I really didnt expect that many viewers for this event from sc2 fans. Even HSC while getting some nice views for the finals didnt really hit the numbers it seems like MLG and Dreamhack and probably GSL get. It seems like those tournaments get a signifigant boost from having existed for as long as they did and building a base. Actually this makes me wonder that if MLG had 250k with no LoL is 500k concurrent for a e-sports event coming soon? Im pretty sure that 250k MLG was the only one with the Lol present. Sundance stated, that the second the LoL stream was turned on they had 90K ppl already tuned in...
250K was providence because the LoL stream wasnt working that weekend so they didnt get high finals numbers they typically get from it. With an actual LoL event running and with what else is probably coming than it probably could hit 500k concurrent and that would be sort of a huge deal.
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On April 22 2012 22:05 m1rk3 wrote: i think sc was bigger than lol, i saw the room for lol and it was really small, but then again i wasn't actually there.
based off of YT videos I've seen, the LoL room was ~20-25% the size of the SC2 room, but the important thing to note was that the LoL room was packed
I believe David Ting said that for IPL5 their focus will be on improving LoL in terms of stream production and live viewing while maintaining where they are at with SC2. So LoL is definitely going to get a bigger room in IPL5, but I'm not sure if it'll be as big as SC2's.
also, it's only a matter of time before MLG adds LoL. I think the only reason why they haven't yet is because MLG is trying to use a set of games that cover a variety of genres and gaming hardware and having SC2 and LoL on the circuit would make their event super PC-centric.
I can't imagine MLG continuing to resist the #s (live & online) that LoL can and will bring though and will eventually add LoL to MLG.
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Anyone know how many viewers dreamhack or MLG has had so far?
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On April 23 2012 02:48 udgnim wrote:Show nested quote +On April 22 2012 22:05 m1rk3 wrote: i think sc was bigger than lol, i saw the room for lol and it was really small, but then again i wasn't actually there. based off of YT videos I've seen, the LoL room was ~20-25% the size of the SC2 room, but the important thing to note was that the LoL room was packed I believe David Ting said that for IPL5 their focus will be on improving LoL in terms of stream production and live viewing while maintaining where they are at with SC2. So LoL is definitely going to get a bigger room in IPL5, but I'm not sure if it'll be as big as SC2's. also, it's only a matter of time before MLG adds LoL. I think the only reason why they haven't yet is because MLG is trying to use a set of games that cover a variety of genres and gaming hardware and having SC2 and LoL on the circuit would make their event super PC-centric. I can't imagine MLG continuing to resist the #s (live & online) that LoL can and will bring though and will eventually add LoL to MLG. MLG had LOL at Providence last year. Not sure why they didn't have it this Winter.
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I feel like those numbers are a bit inflated-- some people probably had more than one stream open. Still, cool numbers.
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On April 23 2012 04:44 ticklishmusic wrote: I feel like those numbers are a bit inflated-- some people probably had more than one stream open. Still, cool numbers. Its based on unique IPs
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Sundance said they are in negotiations to bring another title to MLG (possibly a moba) I'm wondering if everyone is just sitting on the fence to see what DOTA will do before making the decision. He has mentioned they are interested though. They would be stupid not to really, given the numbers.
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I hope they'll add Tribes Ascend? Please? It's a good game with tons of fun moments and a high skill ceiling.
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