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Season 6 ladder map updates - Page 6

Forum Index > SC2 General
622 CommentsPost a Reply
Prev 1 4 5 6 7 8 32 Next All
Corsica
Profile Joined February 2011
Ukraine1854 Posts
February 10 2012 03:44 GMT
#101
ahhh Cloud kingdom looks nice but might be hard for PvZ so many posibilities of runbys and not possible for wallin
Sanguinarius
Profile Joined January 2010
United States3427 Posts
February 10 2012 03:46 GMT
#102
That's awesome. I love it. Props to blizzard for adding these.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Kambing
Profile Joined May 2010
United States1176 Posts
February 10 2012 03:48 GMT
#103
On February 10 2012 12:42 Panthae wrote:
Did we get a timeline into when season 6 is starting yet?


Tuesday. Ladder lock is one week.
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
February 10 2012 03:48 GMT
#104
Are you fucking kidding me? Did they seriously remove Bobby from the maps? If he's gone from cloud kingdom I am going to kick Browder's ass.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
February 10 2012 03:49 GMT
#105
Another larger step in moving towards a more vibrant and varied map pool. If we can eventually get to a MotW or month (or hell, even a guaranteed new map per season), that would be so sick. Huge props to the map making community!
Administrator
Pocky52
Profile Joined November 2011
United States463 Posts
February 10 2012 03:52 GMT
#106
Whoa, LE = Ladder Edition, mind = blown
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
February 10 2012 03:55 GMT
#107
I dig it. Good job to all of the community map makers out there. Let's hope to see more and more of this in the future.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
The Final Boss
Profile Joined February 2011
United States1839 Posts
February 10 2012 03:56 GMT
#108
PLEASE BE CLOUD KINGDOM! PLEASE PLEASE PLEASEEEE.

But knowing Blizzard it's going to be "Obscure StarCraft Lore" Crypt/Caverns/Geographical word/etc.

Maybe this will be another step in the right direction though...

That is to say away from Arid Plateau and "Maps designed for players who like to cheese."
alephnot
Profile Joined November 2011
United States9 Posts
February 10 2012 03:57 GMT
#109
Great job blizzard! I am so happy to see them promoting community maps :D
Make expansion and then defense it
TNK
Profile Joined November 2011
United States163 Posts
Last Edited: 2012-02-10 03:58:10
February 10 2012 03:57 GMT
#110
Seems like the supply depo got removed in the ladder version. That change was kinda expected tho.

Non ladder verson

[image loading]

Ladder version

[image loading]
Yes my name is ironic.
lolsil
Profile Joined January 2012
United States37 Posts
February 10 2012 03:58 GMT
#111
no more arid plateaus, xnc, shattereds
ty blizzard
reyder
Profile Blog Joined December 2011
United States71 Posts
February 10 2012 03:58 GMT
#112
need to get rid of Arid and Xelnaga
NGUNS!
juicyjames *
Profile Joined August 2011
United States3815 Posts
February 10 2012 04:04 GMT
#113
http://us.battle.net/sc2/en/blog/4443601/Season_6_Ladder_Map_Pool_Update-2_9_2012#blog

Blog now up.

Xel'Naga Caverns and Arid Plateau out, Cloud Kingdom and Korhal Compound in.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
DivinO
Profile Blog Joined July 2009
United States4796 Posts
February 10 2012 04:06 GMT
#114
Thanks ESV! :3
LiquipediaBrain in my filth.
Nerski
Profile Blog Joined November 2010
United States1095 Posts
February 10 2012 04:06 GMT
#115
I like the changes to blizzard but more importantly grats to the ESV map making team for 2 great maps that made it into the map pool. Your dedication and hard work really shows in these maps and now you're getting the recognition for it you deserve.

Grats again guys!
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
Lysergic
Profile Joined December 2010
United States355 Posts
February 10 2012 04:06 GMT
#116
They're using the old version of Cloud Kingdom -_-
Lupita
Profile Joined September 2010
United States290 Posts
February 10 2012 04:07 GMT
#117
Good changes, wish they would have gotten rid of Shattered Temple and replaced it with Ohana, but oh well.
Do, or do not, there is no try...
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
February 10 2012 04:07 GMT
#118
:'D

Seriously I have no words
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
acidbean
Profile Joined January 2011
Germany287 Posts
Last Edited: 2012-02-10 04:08:35
February 10 2012 04:08 GMT
#119
We would also like to recognize IronmanSC and the members of ESV and The Planetary Workshop (TPW) for their amazing work on Ohana, which took second place in the TeamLiquid map contest. We’re currently working with IronmanSC to help fix a few bugs while ensuring we retain the intent of the map, and once those are done we’ll be adding it to the pool for a future ladder season.


Nice
asdfOu
Profile Joined August 2011
United States2089 Posts
February 10 2012 04:08 GMT
#120
add daybreak and take out
Xelnaga tt
rip prime
Prev 1 4 5 6 7 8 32 Next All
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