• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:47
CEST 23:47
KST 06:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview1[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Maestros of the Game: Week 1/Play-in Preview BoxeR's Wings Episode 2 - Fan Translation Greatest Players of All Time: 2025 Update A Eulogy for the Six Pool #1: Maru - Greatest Players of All Time
Tourneys
LiuLi Cup - August 2025 Tournaments $5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Post ASL20 Ro24 discussion. Easiest luckies way to get out of Asl groups BW General Discussion No Rain in ASL20?
Tourneys
[IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group F [ASL20] Ro24 Group E [ASL20] Ro24 Group D
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Mechabellum Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1219 users

Disabling vertical sync=higher FPS?

Forum Index > SC2 General
Post a Reply
Normal
attwell
Profile Joined July 2011
United States220 Posts
November 09 2011 05:34 GMT
#1
Hello everyone,

The other thread about vsync is pretty old and is more a discussion of what it does rather than how it can effect your performance, but it didn't give me the info I needed so I'm posting this in hopes that it might help other people in my situation

Because I use a laptop that was not intended for gaming I have tried everything to make Starcraft 2 run smoother, not just FPS wise, but also with my mouse settings. I use a Lenovo g560 with the i5 chipset and Intel HD graphics. Even with every optional effect turned off through variables.txt, and generally low graphics settings, I was still only getting about 30 fps regularly and during battles I tended to notice a lot of input lag.

The entire time I hadn't turned off vertical sync. I had read on this forum and battle.net about what exactly it does, and I guess I had not previously considered its effect on my computers performance.

After turning off vertical sync, I immediately noticed that I got consistently higher frame rates and considerably less input lag, even in large battles. On top of this I get absolutely no artifacts/tearing.

I am not a techie so I have no idea why this could happen. As far as I knew vsync makes your framerate a fraction of your monitor's refresh rate.

TLDR: I'm using a fairly new/decent laptop not meant for gaming, and turning off vsync significantly increased my FPS and reduced my input lag. If you are in a similar situation (you have vsync enabled but you are getting pretty lousy FPS) turning off vsync may improve your performance.
Conquerer67
Profile Joined May 2011
United States605 Posts
November 09 2011 05:45 GMT
#2
This should be in the tech support forum.

And also, IMO, it's kinda obvious to turn of VSync if you're having FPS problems that nothing else fixes, or at least to try it as a possible solution.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Tycoon004
Profile Joined June 2011
Canada7 Posts
November 09 2011 05:50 GMT
#3
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.
Elefes
Profile Joined September 2011
Russian Federation164 Posts
Last Edited: 2011-11-09 10:03:01
November 09 2011 10:00 GMT
#4
It doesn't make any sense to turn V-sync on if your FPS is lower than 60 (refresh rate of LCD's is 60 Hz).
I rarely use it, but once it helped A LOT at an online shooter when I had like 100 FPS, but suffered from 'unsmoothness'.
Also try triple buffering
ELA
Profile Joined April 2010
Denmark4608 Posts
November 09 2011 10:03 GMT
#5
On November 09 2011 14:50 Tycoon004 wrote:
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.


Im pretty sure it only locks your graphic cards output, to what your screen is capable of displaying?

The way I understand it is, that if you disable vsync, you will "free" your graphics card/processor from this limitation and it will work as hard as possible at all times, to maximize the amount of frames that it can possibly produce, even though your screen can't handle it

Im no expert though
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
JoeAWESOME
Profile Joined February 2011
Sweden1080 Posts
November 09 2011 10:04 GMT
#6
Vsync locks your FPS to the HZ that you have on your screen. If you have a refresh rate of 60hz then your max FPS will be 60. Sure it increases your fps but it's not like you will from 20 fps to 50 by removing vertical sync....
Simply Awesome! - Liquid'Ret - NSHoSeo_Seal - coLMVP_DRG - EG_Idra - Fnatic.NightEnd
gruff
Profile Joined September 2010
Sweden2276 Posts
November 09 2011 10:09 GMT
#7
I experienced the same on my old computer. Not sure why though.
knightwulf
Profile Blog Joined March 2011
Canada174 Posts
November 09 2011 10:11 GMT
#8
how do you turn it off?
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
November 09 2011 10:12 GMT
#9
On November 09 2011 19:03 ELA wrote:
Show nested quote +
On November 09 2011 14:50 Tycoon004 wrote:
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.


Im pretty sure it only locks your graphic cards output, to what your screen is capable of displaying?

The way I understand it is, that if you disable vsync, you will "free" your graphics card/processor from this limitation and it will work as hard as possible at all times, to maximize the amount of frames that it can possibly produce, even though your screen can't handle it

Im no expert though


Interesting, so if you have around 130 fps you should probably go with vertical sync? If your monitor is lets say 75hz to just not let the graphic card work too hard?
Flying, sOs, free, Light, Soulkey & ZerO
SCbiff
Profile Joined May 2010
110 Posts
November 09 2011 10:20 GMT
#10
vsync does not allow the graphics card to update the framebuffer during a monitor refresh, which prevents the "tearing" issue that is pretty distracting. Whether or not you will see a lot of tearing with vsync off, or how much you fps will increase is dependent on many factors, including your monitor refresh speed, your tolerance for visual artifacts, how close to an even multiplier/divisor of 60hz you current frame rate is, and more. It is not a foregone conclusion that turning it off will increase your frame rate a noticable amount, but it can.

The upshot is, you should always try both and see what works best, because each person is going to have different tolerance, and each game/hardware combination will manifest different amounts of tearing. There is no firm rule on using it or not. I can run without it in a lot of games without noticing much at all, but certain games (like the newly release RAGE) drive me absolutely nuts within minutes without it. Best to just try both out and see what works for you.
Pzar
Profile Joined August 2011
New Zealand46 Posts
November 09 2011 10:24 GMT
#11
On November 09 2011 19:03 ELA wrote:
Show nested quote +
On November 09 2011 14:50 Tycoon004 wrote:
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.


Im pretty sure it only locks your graphic cards output, to what your screen is capable of displaying?

The way I understand it is, that if you disable vsync, you will "free" your graphics card/processor from this limitation and it will work as hard as possible at all times, to maximize the amount of frames that it can possibly produce, even though your screen can't handle it

Im no expert though


Specifically, when double buffering, the graphics card will wait for your screen to poll it for the current frame before drawing the next.

If your computer can do more than the screen can, it will lock it to your screen's refresh rate. (And, lets be honest, you're not really going to notice that, but you may notice tearing if it's not vsynced, some people/screens being more susceptible to that than others)

If your computer is not capable of matching that refresh rate, this is where you can run into problems. From here, your can only get (screen refresh rate) / (whole integer) FPS, as the card will wait for the next polling.

Lets say you're using a 60Hz screen. (standard for the most part, there are some higher though). and your computer can only draw at 55FPS. Which means your screen can draw every 0.17 seconds, and your comp can draw every 0.18 seconds.

After a frame is drawn, your comp waits for the polling.
0.00 seconds: Polling happens, screen refreshes, comp starts drawing.
0.17 seconds: screen polls again, takes last drawn frame
0.18 seconds: frame is drawn, waits for next polling
0.34 seconds: polling happens, back at 0.00 seconds effectively.

Everything over the screens refresh rate is handled fine, however. It's just that falling slightly below can halve your frame rate immediately.

This effect is alleviated somewhat by triple buffering though.
foxmeep
Profile Joined July 2009
Australia2333 Posts
November 09 2011 10:26 GMT
#12
this article explains it well, but in summary vsync will cap your frame rate at your monitors refresh rate, and also has the potential to reduce your overall FPS (irrespective of the capping).

http://www.tweakguides.com/Graphics_9.html
Elefes
Profile Joined September 2011
Russian Federation164 Posts
Last Edited: 2011-11-09 10:28:14
November 09 2011 10:27 GMT
#13
guys, I've just read an article about V-sync lag (in Russian..)
the thing is that even though theoretically if your FPS is below 60, V-sync won't make a difference, but..
What happens in standard double buffering mode: FPS is either 60, or 30, or 15 12 10 .. etc, i.e. if your PC could run SC2 at 50 FPS, V-sync lowers it to 30 -.-
It seems that's pretty much what happened to OP.

Therefore you should either turn V-sync off, or turn triple buffering on.

edit: lol, I'm typing too slow ^
ELA
Profile Joined April 2010
Denmark4608 Posts
November 09 2011 10:29 GMT
#14
On November 09 2011 19:12 eYeball wrote:
Show nested quote +
On November 09 2011 19:03 ELA wrote:
On November 09 2011 14:50 Tycoon004 wrote:
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.


Im pretty sure it only locks your graphic cards output, to what your screen is capable of displaying?

The way I understand it is, that if you disable vsync, you will "free" your graphics card/processor from this limitation and it will work as hard as possible at all times, to maximize the amount of frames that it can possibly produce, even though your screen can't handle it

Im no expert though


Interesting, so if you have around 130 fps you should probably go with vertical sync? If your monitor is lets say 75hz to just not let the graphic card work too hard?


Well, weirdly this can actually solve some problems with 'hickup-fps' that some people are getting.. If you have no issues, there's no real reason to not have it on (should be on as default), as it will only strain your box
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Kr1pos
Profile Joined January 2008
Norway67 Posts
November 09 2011 10:34 GMT
#15
On November 09 2011 19:29 ELA wrote:
If you have no issues, there's no real reason to not have it on (should be on as default), as it will only strain your box

Yes there is; it introduces (additional) input lag. If that really doesn't bother you, and you get more FPS than your monitor's refresh rate, then sure there's probably no good reason not to. For a lot of games though, the input lag added can be very detrimental to gameplay (especially if said game is a twitch-shooter, e.g. Quake or CS).
Pzar
Profile Joined August 2011
New Zealand46 Posts
November 09 2011 10:44 GMT
#16
On November 09 2011 19:12 eYeball wrote:
Show nested quote +
On November 09 2011 19:03 ELA wrote:
On November 09 2011 14:50 Tycoon004 wrote:
It's because Vsync locks your max fps at 60 in order to synchronize when frames begin to generate. It is great for stopping screen tearing but yes, it does limit your fps.


Im pretty sure it only locks your graphic cards output, to what your screen is capable of displaying?

The way I understand it is, that if you disable vsync, you will "free" your graphics card/processor from this limitation and it will work as hard as possible at all times, to maximize the amount of frames that it can possibly produce, even though your screen can't handle it

Im no expert though


Interesting, so if you have around 130 fps you should probably go with vertical sync? If your monitor is lets say 75hz to just not let the graphic card work too hard?


Most of the effects vary game to game/system to system/person to person (some people just really don't notice, or are bothered by tearing too much, for example).

It can (but wont always) introduce input lag.
Triple Buffering has a little extra overhead. (although not significant in most cases anymore)
Tearing sucks. =P
Frame Rate drops possible under Double Buffering.
Many others, etc =P

But really, 99.99% of the time it's a very easy to change option.
Just try it both ways if you want to be sure. =P
attwell
Profile Joined July 2011
United States220 Posts
November 09 2011 18:16 GMT
#17
On November 09 2011 19:27 Elefes wrote:
guys, I've just read an article about V-sync lag (in Russian..)
the thing is that even though theoretically if your FPS is below 60, V-sync won't make a difference, but..
What happens in standard double buffering mode: FPS is either 60, or 30, or 15 12 10 .. etc, i.e. if your PC could run SC2 at 50 FPS, V-sync lowers it to 30 -.-
It seems that's pretty much what happened to OP.

Therefore you should either turn V-sync off, or turn triple buffering on.

edit: lol, I'm typing too slow ^


Thank you, I think this is exactly what was happening. Before I wouldn't see framerates higher than 30, but would sink 10 and lower in large battles, now it floats between 45 and 60.

I am also wondering if newer devices may have something to prevent the problems that vsync was meant to fix. If the standard graphics cards on newer computers already have measures to prevent artifacts, then vsync could definitely impact perform ace.
grimmjowxbcx
Profile Joined December 2010
79 Posts
December 24 2011 07:33 GMT
#18
Guys, I know this thread is old. I was reading through a few of this I have asus 120hz 2ms 24" award winning new egg monitor 8 core amd gt470, my frame rate is around 120 in games, I've seen so many mixed reviews about this, should I turn it on or off? I turned the reduce mouse lag one on and it seems to be doing alot better to help my micro, so I was just wondering I am having trouble deciding not being a computer guy and reading so many mixed opinions
Boblhead
Profile Joined August 2010
United States2577 Posts
December 24 2011 08:04 GMT
#19
On December 24 2011 16:33 grimmjowxbcx wrote:
Guys, I know this thread is old. I was reading through a few of this I have asus 120hz 2ms 24" award winning new egg monitor 8 core amd gt470, my frame rate is around 120 in games, I've seen so many mixed reviews about this, should I turn it on or off? I turned the reduce mouse lag one on and it seems to be doing alot better to help my micro, so I was just wondering I am having trouble deciding not being a computer guy and reading so many mixed opinions



vsyc should really only be turned on if your GPU is overheating, if your getting screen tearing. If your not experiencing any of those 2 symptoms no reason for it to be on.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
December 24 2011 08:37 GMT
#20
Tearing sucks? For me it's always been minimal. Not worth losing 20% FPS and having input lag in a competitive game. Even driving in NFS becomes sucky and delayed.
Die tomorrow - Live today
grimmjowxbcx
Profile Joined December 2010
79 Posts
December 24 2011 19:09 GMT
#21
wait so dark you would have it on, I guess ill turn it off than thanks bob
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 102
StarCraft: Brood War
Calm 1999
Shuttle 399
EffOrt 113
ZZZero.O 56
NaDa 15
Dota 2
syndereN352
capcasts102
Counter-Strike
Stewie2K330
Foxcn252
Super Smash Bros
hungrybox236
Chillindude28
Heroes of the Storm
Liquid`Hasu483
Other Games
tarik_tv25103
gofns15382
FrodaN2128
Grubby1938
summit1g1919
fl0m1143
RotterdaM442
KnowMe283
C9.Mang0114
Mew2King45
ViBE41
ProTech3
Organizations
Other Games
gamesdonequick1152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• davetesta92
• StrangeGG 38
• LUISG 37
• RyuSc2 1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• blackmanpl 25
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21656
League of Legends
• Doublelift2760
Counter-Strike
• imaqtpie865
• Shiphtur153
Other Games
• Scarra610
• WagamamaTV226
Upcoming Events
Code For Giants Cup
43m
SC Evo League
14h 13m
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
18h 13m
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
20h 13m
SC Evo League
1d 14h
Maestros of the Game
1d 18h
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
1d 21h
Team Bonyth vs Team Sziky
BSL Team Wars
1d 21h
Team Dewalt vs Team Sziky
Monday Night Weeklies
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
PiGosaur Monday
4 days
LiuLi Cup
4 days
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
6 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.