• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:02
CET 22:02
KST 06:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage0Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
TL.net Map Contest #21: Voting RSL S3 Round of 16 RotterdaM "Serral is the GOAT, and it's not close" [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review RSL S3 ro16 [ASL20] Ask the mapmakers — Drop your questions SnOw on 'Experimental' Nonstandard Maps in ASL Finding world war 2 allied hope / final players?
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
AI is so fuckin funny
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1301 users

[October] SC2 General Discussion - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 All
MockHamill
Profile Joined March 2010
Sweden1798 Posts
November 04 2011 08:55 GMT
#241
Does anyone know how the prize money is distributed in the new GSL format? If you look in Liquipedia at the GSL November section, the prize money part still describes the old format where the code A winner gets a certain sum etc.
EvolvedQS
Profile Joined October 2011
United States10 Posts
November 04 2011 09:08 GMT
#242
I was trying to test mineral patch distance from command center. So i had 8 workers mine each patch while the command center was in the air. The workers would mine the patch and I would land the command center. I noticed the time it took for the workers to realize a command center was landed and return the crystals was completely random. I think..... Anyone have any information on this?

http://sc2rep.com/replays/download/id/15381

Twitch.Tv/Adania - Masters No Gas Terran
Beauwinkkle
Profile Joined January 2011
United States2 Posts
November 04 2011 16:36 GMT
#243
On November 03 2011 20:26 Cillas wrote:
is there a 1 1 1 counter build for protoss yet?



Really, if you get any tech up you should be fine. For me, the most important thing is to get an early expo so that you can get your economy up. I don't like nexus first builds on any map but alter, but for every other map, especially xel naga, where I seem to get 1 1 1ed every match, a 1 gate expo should hold ezpz. Once you crono about 4 sentries to hold off any early pressure, send your first stalker up to his ramp. If he has a bunker or no marauders yet, or any of those other signs of a 1 1 1, get some tech. I've heard that phoenix and colossus are both good, but i've had little to no success with either. What I like to do is either get a robo and then 3 more gates (so you have 4 total), and then crono out immortals. If he does the standard 1 1 1, you should have 2 or 3 immortals when he hits. then throw up guardian shields and force fields and just make sure to target tanks with immortals. I like going robo, because with the early scout you can't actually tell whether he's going 1 1 1 or 2 port banshee, or some thor build, or any other bs all in. Robo is super safe, since you can get out an obs for scouting, and against cloakshees. I've also had success with blink stalkers, but you have to use blink well and pick off pieces of the army as he is coming. Have all your stalkers at the xel naga tower, and then kite back with blink. If you dont do too much damage with this, just blinking in a targeting tanks probably wont be enough for you. Lastly, you could be a boss and rush mothership, and if you do it right, it will pop right before the army hits. For this build, do a one gate, no expo, super fast double gas, and then build only zealots until you start the mothership. After that, throw down 4 more gates and pump units until the ship pops. When it does, either hold off his 1 1 1 or go into the back and mass recall in your army with 2 probes for pylons. EZ win. Seriously, use this build while you still can.
whitefluff
Profile Joined November 2011
United States22 Posts
November 04 2011 18:44 GMT
#244
Is someone going to post a november version of this thread? I want to ask some stuff but I feel like this is going to get closed soon anyway.
MarineKingPrime is my favorite terran!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 04 2011 19:50 GMT
#245
Just ask it and if no one answers ask again, it's okay.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
whitefluff
Profile Joined November 2011
United States22 Posts
November 05 2011 01:22 GMT
#246
Well I have two questions.

Firstly, I was just wondering if anyone has insight on why blizzard chose to reveal HOTS so soon? It seems to me like WoL still isn't even finished being worked through, yet they already reveal potential HOTS changes.

But mostly (same question) I am curious as to blizzards balance approach. How exactly do they come up with these... ideas?

The second question is more simple. When professionals sit down and practice for 8 hours, what do they do? How much of their time is dedicated to build orders, replay analysis, ladder (if any), etc. etc. Curious because I've recently starting practicing a lot.
MarineKingPrime is my favorite terran!
PopcornColonel
Profile Joined March 2011
United States769 Posts
November 05 2011 01:51 GMT
#247
On November 05 2011 10:22 whitefluff wrote:
Well I have two questions.

Firstly, I was just wondering if anyone has insight on why blizzard chose to reveal HOTS so soon? It seems to me like WoL still isn't even finished being worked through, yet they already reveal potential HOTS changes.

But mostly (same question) I am curious as to blizzards balance approach. How exactly do they come up with these... ideas?

The second question is more simple. When professionals sit down and practice for 8 hours, what do they do? How much of their time is dedicated to build orders, replay analysis, ladder (if any), etc. etc. Curious because I've recently starting practicing a lot.

1. I'm wondering the same thing. I think it's too early to move on from WoL. As to the balance, I remember Dustin Browder saying that the game is so perfectly balanced right now that if they tried to add anything, they wouldn't change anything. Thus, they are taking a risk with hots and having a beta, to see how the metagame works out. I hope i understood your question correctly.

2. It really depends. If they're generally practicing, they might ladder some, or play with teammates. If they're practicing for a specific game, they will probably focus down on a certain thing (like if they have GSL coming up they would probably practice more vs Terran...).
Zerg delenda est.
Soma.bokforlag
Profile Joined February 2011
Sweden448 Posts
November 05 2011 16:44 GMT
#248
what does TL feel about this?

http://en.wikipedia.org/wiki/Daniel_Stemkoski

http://en.wikipedia.org/wiki/Nicolas_"Tasteless"_Plott

:/
bbm
Profile Joined April 2011
United Kingdom1320 Posts
November 05 2011 16:52 GMT
#249
Quite frankly if the SC2 community is unable to make a remotely readable unbiased wikipedia article about dan then dan doesn't deserve a wiki article at all
By.Sun or By.Rain, he always delivers
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
November 05 2011 19:03 GMT
#250
On November 05 2011 10:51 PopcornColonel wrote:
Show nested quote +
On November 05 2011 10:22 whitefluff wrote:
Well I have two questions.

Firstly, I was just wondering if anyone has insight on why blizzard chose to reveal HOTS so soon? It seems to me like WoL still isn't even finished being worked through, yet they already reveal potential HOTS changes.

But mostly (same question) I am curious as to blizzards balance approach. How exactly do they come up with these... ideas?

The second question is more simple. When professionals sit down and practice for 8 hours, what do they do? How much of their time is dedicated to build orders, replay analysis, ladder (if any), etc. etc. Curious because I've recently starting practicing a lot.

1. I'm wondering the same thing. I think it's too early to move on from WoL. As to the balance, I remember Dustin Browder saying that the game is so perfectly balanced right now that if they tried to add anything, they wouldn't change anything. Thus, they are taking a risk with hots and having a beta, to see how the metagame works out. I hope i understood your question correctly.

2. It really depends. If they're generally practicing, they might ladder some, or play with teammates. If they're practicing for a specific game, they will probably focus down on a certain thing (like if they have GSL coming up they would probably practice more vs Terran...).


Dusty has been wrong before
Everyone needs a nemesis.
Sugarfree
Profile Joined July 2011
Croatia11 Posts
November 05 2011 20:25 GMT
#251
Does anyone know will Blizzard publish the collectors edition of StarCraft 2 Heart of the Swarm
I'm in ur base, killing ur dudes!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 05 2011 20:53 GMT
#252
Know? no. Willing to bet a kidney on it? Yes. Pretty sure they will.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-11-05 21:32:24
November 05 2011 21:31 GMT
#253
well the first plan was to release a collectors for every game of the trilogy, now with the 2 parts changed to mods (they remove units in mp so they don't get the expansion status from me). Also the thors model was disliked a lil with the worker repair. But the chances are still quiet good that we get a CE .

As for the Hots reveal, it was blizzcon where they give infos on their games that are in development. And their first plan was to have 6 month between the parts. (multiplayer would have stayed the same though). Anyway revealing alpha informations is quiet normal nowadays. And we knew they would release HotS in around 2 years after the wol release. But yeah HotS is still alpha, so you can see the direction in which they are going not more.
And just like with any expansion, they look if something is missing somewhere and add something to fill the holes. (BW was just one giant hole filler unit wise).
And WoL is pretty balanced, there are a few edges still, but its mostly one race having to do less then the other.
PlosionCornu
Profile Joined August 2010
Italy814 Posts
November 05 2011 23:45 GMT
#254
Blizzard should add a free season ticket for mlg & gsl in the HOTS CE imo.
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
November 06 2011 01:00 GMT
#255
On November 06 2011 06:31 FeyFey wrote:
well the first plan was to release a collectors for every game of the trilogy, now with the 2 parts changed to mods (they remove units in mp so they don't get the expansion status from me). Also the thors model was disliked a lil with the worker repair. But the chances are still quiet good that we get a CE .

As for the Hots reveal, it was blizzcon where they give infos on their games that are in development. And their first plan was to have 6 month between the parts. (multiplayer would have stayed the same though). Anyway revealing alpha informations is quiet normal nowadays. And we knew they would release HotS in around 2 years after the wol release. But yeah HotS is still alpha, so you can see the direction in which they are going not more.
And just like with any expansion, they look if something is missing somewhere and add something to fill the holes. (BW was just one giant hole filler unit wise).
And WoL is pretty balanced, there are a few edges still, but its mostly one race having to do less then the other.


LOL, that is hella petty.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
November 06 2011 03:53 GMT
#256
On November 05 2011 10:51 PopcornColonel wrote:
Show nested quote +
On November 05 2011 10:22 whitefluff wrote:
Well I have two questions.

Firstly, I was just wondering if anyone has insight on why blizzard chose to reveal HOTS so soon? It seems to me like WoL still isn't even finished being worked through, yet they already reveal potential HOTS changes.

But mostly (same question) I am curious as to blizzards balance approach. How exactly do they come up with these... ideas?

The second question is more simple. When professionals sit down and practice for 8 hours, what do they do? How much of their time is dedicated to build orders, replay analysis, ladder (if any), etc. etc. Curious because I've recently starting practicing a lot.

1. I'm wondering the same thing. I think it's too early to move on from WoL. As to the balance, I remember Dustin Browder saying that the game is so perfectly balanced right now that if they tried to add anything, they wouldn't change anything. Thus, they are taking a risk with hots and having a beta, to see how the metagame works out. I hope i understood your question correctly.

2. It really depends. If they're generally practicing, they might ladder some, or play with teammates. If they're practicing for a specific game, they will probably focus down on a certain thing (like if they have GSL coming up they would probably practice more vs Terran...).


what does it matter how balanced WoL is when HoTS comes out. all the major tournaments are going to switch and then were back to square one in terms of balance.
You're like a one ranger army comin' at me...
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 06 2011 11:16 GMT
#257
Eh I don't completely agree with that. Yeah it'll be back to the basics in terms of balance but so many things like bunker build times/free bunkers , warp in storms, ONE SUPPLY ROACHES have been fixed. It's more like back to square one²

(Yes square one squared is a joke)
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
November 06 2011 16:15 GMT
#258
Would you guys be interested in a write-up on how the professional SC2 scene could learn/not learn from other professional sports in terms of tournament formats, standartized rankings, team structure, etc? I've been toying with the idea in my mind for a while.
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Merivale 8: Swiss Groups Day 1
SteadfastSC416
IndyStarCraft 275
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 416
IndyStarCraft 275
White-Ra 269
UpATreeSC 87
JuggernautJason50
Railgan 40
StarCraft: Brood War
Shuttle 660
NaDa 26
Counter-Strike
pashabiceps983
Foxcn175
Super Smash Bros
Liquid`Ken11
Heroes of the Storm
Liquid`Hasu431
Other Games
Grubby2325
Beastyqt924
FrodaN706
Mlord453
mouzStarbuck336
Fuzer 188
Pyrionflax139
C9.Mang0114
ArmadaUGS105
Trikslyr43
Organizations
Counter-Strike
PGL166
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 34
• Adnapsc2 19
• Reevou 4
• Dystopia_ 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 36
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler79
League of Legends
• TFBlade1419
Other Games
• imaqtpie1219
• WagamamaTV335
• Shiphtur68
Upcoming Events
PiGosaur Monday
3h 58m
Replay Cast
11h 58m
WardiTV Korean Royale
14h 58m
LAN Event
17h 58m
OSC
1d 1h
The PondCast
1d 12h
LAN Event
1d 17h
Replay Cast
2 days
LAN Event
2 days
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
5 days
Wardi Open
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.