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Introducing SC2 Manager - Page 159

Forum Index > SC2 General
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nameless55
Profile Joined August 2010
United States68 Posts
September 09 2011 15:59 GMT
#3161
On September 10 2011 00:15 sixfour wrote:
given that my best players aren't split in any one particular region, is there any reason to open a team house in NA as opposed to SEA?

NA would be more useful than SEA because of the NA lan, SEA does not have a lan. If your teamhouse is in SEA, then your players would have to be in SEA as well, therefor no lan
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
September 09 2011 16:00 GMT
#3162
On September 10 2011 00:59 nameless55 wrote:
Show nested quote +
On September 10 2011 00:15 sixfour wrote:
given that my best players aren't split in any one particular region, is there any reason to open a team house in NA as opposed to SEA?

NA would be more useful than SEA because of the NA lan, SEA does not have a lan. If your teamhouse is in SEA, then your players would have to be in SEA as well, therefor no lan


We had to make a browser game to get LAN
"These animals should be rewarded for not being people... I hate people"
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
September 09 2011 16:22 GMT
#3163
You must be getting an insane amount of traffic to this thing. I'm getting nginx time-out and bad gateway errors pretty much every other page load.

Congrats on the success
SwordfishConspiracy
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 09 2011 16:40 GMT
#3164
On September 10 2011 00:57 Steamroller wrote:
Lone Wolf or Eyepatch optikz?


Idra is better than both.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
hypnoxide
Profile Joined August 2011
240 Posts
September 09 2011 16:41 GMT
#3165
This lag is so fucking ridiculous. How are they going to keep people coming back if this continues?
Proud hipster of the SlayersCoCa fanclub!
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 09 2011 16:42 GMT
#3166
On September 10 2011 01:41 hypnoxide wrote:
This lag is so fucking ridiculous. How are they going to keep people coming back if this continues?


If all these people never came then this wouldn't have happened in the first place. Unipedal is not making money off of this.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
September 09 2011 16:42 GMT
#3167
On September 10 2011 01:41 hypnoxide wrote:
This lag is so fucking ridiculous. How are they going to keep people coming back if this continues?

It looks like they're having some server issues. It hasn't been working for the past 20 minutes or so.
SwordfishConspiracy
Deleted User 137586
Profile Joined January 2011
7859 Posts
September 09 2011 16:42 GMT
#3168
On September 10 2011 01:22 SwordfishConspiracy wrote:
You must be getting an insane amount of traffic to this thing. I'm getting nginx time-out and bad gateway errors pretty much every other page load.

Congrats on the success


The traffic (and the fact that the game is designed to get maximum refreshing) might also be the game's greatest downfall. It's frustrating to try to get things do with all the 502 and 504 warnings. My 5 recruits are all maturing though the free agent market right at the moment, and there have been 502's for 2 minutes straight, which means that if someone made a bid, I lost 24h waiting...
Cry 'havoc' and let slip the dogs of war
Zode
Profile Joined April 2011
Canada297 Posts
September 09 2011 16:44 GMT
#3169
This site, ughhhhhhhh. I was on a roll in tournies, idk how they turned out though.
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
September 09 2011 16:45 GMT
#3170
On September 10 2011 01:42 Ghanburighan wrote:
Show nested quote +
On September 10 2011 01:22 SwordfishConspiracy wrote:
You must be getting an insane amount of traffic to this thing. I'm getting nginx time-out and bad gateway errors pretty much every other page load.

Congrats on the success


The traffic (and the fact that the game is designed to get maximum refreshing) might also be the game's greatest downfall. It's frustrating to try to get things do with all the 502 and 504 warnings. My 5 recruits are all maturing though the free agent market right at the moment, and there have been 502's for 2 minutes straight, which means that if someone made a bid, I lost 24h waiting...


If they keep actively developing it, implementing more AJAX into the game would help out a lot with the traffic. Even though all those xml http requests are still sending traffic to the server, people refreshing the page constantly is way worse.
SwordfishConspiracy
Steamroller
Profile Joined August 2010
Finland756 Posts
September 09 2011 16:45 GMT
#3171
On September 10 2011 01:40 CosmicSpiral wrote:
Show nested quote +
On September 10 2011 00:57 Steamroller wrote:
Lone Wolf or Eyepatch optikz?


Idra is better than both.


Yeah i bought some streamers to get it.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 09 2011 16:51 GMT
#3172
Level 3 :D
For once I can thank the bugginess of the system
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 09 2011 16:54 GMT
#3173
On September 10 2011 01:40 CosmicSpiral wrote:
Show nested quote +
On September 10 2011 00:57 Steamroller wrote:
Lone Wolf or Eyepatch optikz?


Idra is better than both.

Since you said that Idra is better than both I'll take your word for it
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Zode
Profile Joined April 2011
Canada297 Posts
September 09 2011 16:55 GMT
#3174
Osnap bugged me into level 3 also, why anyone now pick idra? lols.
Steamroller
Profile Joined August 2010
Finland756 Posts
September 09 2011 16:58 GMT
#3175
On September 10 2011 01:55 Zode wrote:
Osnap bugged me into level 3 also, why anyone now pick idra? lols.


Training wise Idra is by far the best choise.
Zode
Profile Joined April 2011
Canada297 Posts
September 09 2011 17:00 GMT
#3176
Yea, I guess he's far from best for income. They need sponsors that aren't so retarded, sponsors should be beneficial only imo not -1 micro :S.
SeR3NiTy
Profile Joined March 2009
France206 Posts
September 09 2011 17:02 GMT
#3177
How much does it cost to dismiss a player ? im' thinking about breaking the contract of my 2 lowest players but don't know how to get the info and get gateway error since 20 minutes

I suppose it depends on the daily salary ?

How much to break a 10$ contract then ?
Zode
Profile Joined April 2011
Canada297 Posts
September 09 2011 17:04 GMT
#3178
It's how much they make per day x the amount of days left on contract. Usually it's not worth it at all.
SeR3NiTy
Profile Joined March 2009
France206 Posts
September 09 2011 17:09 GMT
#3179
On September 10 2011 02:04 Zode wrote:
It's how much they make per day x the amount of days left on contract. Usually it's not worth it at all.


Hum ok ty, then i can't really affort it ^^

But i was thinking... if i kick him or them out my average ELO will get me to level 2 and there are better sponsor then to pick so it would make up for the loss quickly no ?

How are the sponsorships from level 2 compared to level 1 ? I have the Day9 sponsorship currently (level 1 team) for a 100$ daily income.
Steamroller
Profile Joined August 2010
Finland756 Posts
Last Edited: 2011-09-09 17:22:25
September 09 2011 17:21 GMT
#3180
Oh FUCK!! Lagmaster is not allowed for level 3!!

bankrupt inc!
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